OoT: prevent glitched + mq dungeons
this combo is not allowed on main ootr, so we won't have it here either
This commit is contained in:
parent
f9e28004a0
commit
539d2e80f1
|
@ -190,7 +190,11 @@ class OOTWorld(World):
|
|||
|
||||
# Determine which dungeons are MQ
|
||||
# Possible future plan: allow user to pick which dungeons are MQ
|
||||
mq_dungeons = self.world.random.sample(dungeon_table, self.mq_dungeons)
|
||||
if self.logic_rules == 'glitchless':
|
||||
mq_dungeons = self.world.random.sample(dungeon_table, self.mq_dungeons)
|
||||
else:
|
||||
self.mq_dungeons = 0
|
||||
mq_dungeons = []
|
||||
self.dungeon_mq = {item['name']: (item in mq_dungeons) for item in dungeon_table}
|
||||
|
||||
# Determine tricks in logic
|
||||
|
|
Loading…
Reference in New Issue