OoT: prevent glitched + mq dungeons
this combo is not allowed on main ootr, so we won't have it here either
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@ -190,7 +190,11 @@ class OOTWorld(World):
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# Determine which dungeons are MQ
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# Determine which dungeons are MQ
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# Possible future plan: allow user to pick which dungeons are MQ
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# Possible future plan: allow user to pick which dungeons are MQ
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mq_dungeons = self.world.random.sample(dungeon_table, self.mq_dungeons)
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if self.logic_rules == 'glitchless':
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mq_dungeons = self.world.random.sample(dungeon_table, self.mq_dungeons)
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else:
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self.mq_dungeons = 0
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mq_dungeons = []
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self.dungeon_mq = {item['name']: (item in mq_dungeons) for item in dungeon_table}
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self.dungeon_mq = {item['name']: (item in mq_dungeons) for item in dungeon_table}
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# Determine tricks in logic
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# Determine tricks in logic
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