Subnautica: add missed PDA
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17351021b3
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@ -115,7 +115,7 @@ item_table: Dict[int, ItemDict] = {
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'name': 'Light Stick Fragment',
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'tech_type': 'TechlightFragment'},
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35026: {'classification': ItemClassification.progression,
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'count': 3,
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'count': 4,
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'name': 'Mobile Vehicle Bay Fragment',
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'tech_type': 'ConstructorFragment'},
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35027: {'classification': ItemClassification.progression,
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@ -560,8 +560,12 @@ location_table: Dict[int, LocationDict] = {
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33129: {'can_slip_through': False,
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'name': 'Floating Island - Cave Entrance PDA',
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'need_laser_cutter': False,
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'position': {'x': -748.9, 'y': 14.4, 'z': -1179.5}}}
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'position': {'x': -748.9, 'y': 14.4, 'z': -1179.5}},
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33130: {'can_slip_through': False,
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'name': 'Degasi Seabase - Jellyshroom Cave - Outside PDA',
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'need_laser_cutter': False,
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'position': {'x': -83.2, 'y': -276.4, 'z': -345.5}},
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}
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if False: # turn to True to export for Subnautica mod
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payload = {location_id: location_data["position"] for location_id, location_data in location_table.items()}
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import json
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@ -41,7 +41,7 @@ class SubnauticaWorld(World):
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location_name_to_id = all_locations
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options = Options.options
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data_version = 3
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data_version = 4
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required_client_version = (0, 3, 3)
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prefill_items: List[Item]
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