Spoiler: remove Progressive from old system to prevent crashes when no LttP is present

This commit is contained in:
Fabian Dill 2021-08-10 20:40:44 +02:00
parent a532ceeb0a
commit 53fcb86174
1 changed files with 1 additions and 3 deletions

View File

@ -1191,7 +1191,6 @@ class Spoiler():
'tile_shuffle': self.world.tile_shuffle, 'tile_shuffle': self.world.tile_shuffle,
'bush_shuffle': self.world.bush_shuffle, 'bush_shuffle': self.world.bush_shuffle,
'beemizer': self.world.beemizer, 'beemizer': self.world.beemizer,
'progressive': self.world.progressive,
'shufflepots': self.world.shufflepots, 'shufflepots': self.world.shufflepots,
'players': self.world.players, 'players': self.world.players,
'progression_balancing': self.world.progression_balancing, 'progression_balancing': self.world.progression_balancing,
@ -1224,7 +1223,6 @@ class Spoiler():
return json.dumps(out) return json.dumps(out)
def to_file(self, filename): def to_file(self, filename):
import Options
self.parse_data() self.parse_data()
def bool_to_text(variable: Union[bool, str]) -> str: def bool_to_text(variable: Union[bool, str]) -> str:
@ -1242,7 +1240,7 @@ class Spoiler():
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if self.world.players > 1: if self.world.players > 1:
outfile.write('\nPlayer %d: %s\n' % (player, self.world.get_player_name(player))) outfile.write('\nPlayer %d: %s\n' % (player, self.world.get_player_name(player)))
outfile.write('Game: %s\n' % self.metadata['game'][player]) outfile.write('Game: %s\n' % self.world.game[player])
if self.world.players > 1: if self.world.players > 1:
outfile.write('Progression Balanced: %s\n' % ( outfile.write('Progression Balanced: %s\n' % (
'Yes' if self.metadata['progression_balancing'][player] else 'No')) 'Yes' if self.metadata['progression_balancing'][player] else 'No'))