Update Text

This commit is contained in:
Kevin Cathcart 2018-08-04 16:29:07 -04:00
parent 1f16e17583
commit 553700e56b
2 changed files with 262 additions and 235 deletions

4
Rom.py
View File

@ -1041,7 +1041,7 @@ def write_strings(rom, world):
tt['sahasrahla_bring_courage'] = 'I lost my family heirloom in %s' % greenpendant.hint_text tt['sahasrahla_bring_courage'] = 'I lost my family heirloom in %s' % greenpendant.hint_text
tt['uncle_leaving_text'] = Uncle_texts[random.randint(0, len(Uncle_texts) - 1)] tt['uncle_leaving_text'] = Uncle_texts[random.randint(0, len(Uncle_texts) - 1)]
tt['end_triforce'] = "{NOBORDER\n}" + Triforce_texts[random.randint(0, len(Triforce_texts) - 1)] tt['end_triforce'] = "{NOBORDER}\n" + Triforce_texts[random.randint(0, len(Triforce_texts) - 1)]
tt['bomb_shop_big_bomb'] = BombShop2_texts[random.randint(0, len(BombShop2_texts) - 1)] tt['bomb_shop_big_bomb'] = BombShop2_texts[random.randint(0, len(BombShop2_texts) - 1)]
tt['pond_will_upgrade'] = PyramidFairy_texts[random.randint(0, len(PyramidFairy_texts) - 1)] tt['pond_will_upgrade'] = PyramidFairy_texts[random.randint(0, len(PyramidFairy_texts) - 1)]
@ -1087,7 +1087,7 @@ def write_strings(rom, world):
fluteboyitem_text = random.choice(FluteBoy_texts) if fluteboyitem is None or fluteboyitem.fluteboy_credit_text is None else fluteboyitem.fluteboy_credit_text fluteboyitem_text = random.choice(FluteBoy_texts) if fluteboyitem is None or fluteboyitem.fluteboy_credit_text is None else fluteboyitem.fluteboy_credit_text
credits.update_credits_line('castle', 0, random.choice(KingsReturn_texts)) credits.update_credits_line('castle', 0, random.choice(KingsReturn_texts))
credits.update_credits_line('sancturary', 0, random.choice(Sanctuary_texts)) credits.update_credits_line('sanctuary', 0, random.choice(Sanctuary_texts))
credits.update_credits_line('kakariko', 0, random.choice(Kakariko_texts).format(random.choice(Sahasrahla_names))) credits.update_credits_line('kakariko', 0, random.choice(Kakariko_texts).format(random.choice(Sahasrahla_names)))
credits.update_credits_line('desert', 0, random.choice(DesertPalace_texts)) credits.update_credits_line('desert', 0, random.choice(DesertPalace_texts))

493
Text.py
View File

@ -34,8 +34,8 @@ Uncle_texts = [
"I'm going to\ngo watch the\nMoth tutorial.", "I'm going to\ngo watch the\nMoth tutorial.",
"This seed is\nthe worst.", "This seed is\nthe worst.",
"Chasing tail.\nFly ladies.\nDo not follow.", "Chasing tail.\nFly ladies.\nDo not follow.",
"I feel like\nI've done this\nbefore...", "I feel like\nI've done this\nbefore",
"Magic cape can\npass through\nthe barrier!", "Magic Cape can\npass through\nthe barrier!",
"If this is a\nKanzeon seed,\nI'm quitting.", "If this is a\nKanzeon seed,\nI'm quitting.",
"I am not your\nreal uncle.", "I am not your\nreal uncle.",
"You're going\nto have a very\nbad time.", "You're going\nto have a very\nbad time.",
@ -57,11 +57,14 @@ Uncle_texts = [
"RED MAIL\nIS FOR\nCOWARDS.", "RED MAIL\nIS FOR\nCOWARDS.",
"HEY!\n\nLISTEN!", "HEY!\n\nLISTEN!",
"Well\nexcuuuuuse me,\nprincess!", "Well\nexcuuuuuse me,\nprincess!",
"5,000 Rupee\nreward for >\nYou're boned", "5,000 Rupee\nreward for >\nYou're boned.",
"Welcome to\nStoops Lonk's\nHoose", "Welcome to\nStoops Lonk's\nHoose",
"Erreur de\ntraduction.\nsvp reessayer", "Erreur de\ntraduction.\nsvp reessayer",
"I could beat\nit in an hour\nand one life", "I could beat\nit in an hour\nand one life.",
"I thought this\nwas open mode?", "I thought this\nwas open mode?",
"Get to the\nchop...\ncastle!",
"Come with me\nif you want\nto live",
"I must go\nmy planet\nneeds me",
] ]
Triforce_texts = [ Triforce_texts = [
'Product has Hole in center. Bad seller, 0 out of 5.', 'Product has Hole in center. Bad seller, 0 out of 5.',
@ -73,66 +76,82 @@ Triforce_texts = [
] * 2 + [ ] * 2 + [
"\n G G", "\n G G",
"All your base\nare belong\nto us.", "All your base\nare belong\nto us.",
"You have ended\nthe domination\nof dr. wily", "You have ended\nthe domination\nof Dr. Wily",
" thanks for\n playing!!!", " thanks for\n playing!!!",
"\n You Win!", "\n You Win!",
" Thank you!\n your quest\n is over.", " Thank you!\n your quest\n is over.",
" A winner\n is\n you!", " A winner\n is\n you!",
"\n WINNER!!", "\n WINNER!!",
"\n I'm sorry\n\nbut your\nprincess is in\nanother castle", "\n I'm sorry\n\n but your\nprincess is in\nanother castle",
"\n success!", "\n success!",
" Whelp…\n that just\n happened", " Whelp…\n that just\n happened",
" Oh hey…\n it's you", " Oh hey…\n it's you",
"\n Wheeeeee!!", "\n Wheeeeee!!",
" Time for\n another one?", " Time for\n another one?",
"and\n\n scene", "and\n\n scene",
"\n GOT EM!!", "\n GOT EM!!",
"\nTHE VALUUUE!!!", "\nTHE VALUUUE!!!",
"Cool seed,\n\nright?", "Cool seed,\n\nright?",
"\n We did it!", "\n We did it!",
" Spam those\n emotes in\n wilds chat", " Spam those\n emotes in\n wilds chat",
"\n O M G", "\n O M G",
" Hello. Will\n you be my\n friend?", " Hello. Will\n you be my\n friend?",
" Beetorp\n was\n here!", " Beetorp\n was\n here!",
"The Wind Fish\nwill wake\nsoon. Hoot!", "The Wind Fish\nwill wake\nsoon. Hoot!",
"meow meow meow\nmeow meow meow\n oh my god!", "meow meow meow\nmeow meow meow\n oh my god!",
"Ahhhhhhhhh\nYa ya yaaaah\nYa ya yaaah", "Ahhhhhhhhh\nYa ya yaaaah\nYa ya yaaah",
".done\n\n.comment lol", ".done\n\n.comment lol",
"You get to\ndrink from\nthe firehose",
"Do you prefer\n bacon, pork,\n or ham?",
"You get one\nwish. Choose\nwisely, hero!",
"Can you please\nbreak us three\nup? Thanks.",
" Pick us up\n before we\n get dizzy!",
] ]
BombShop2_texts = ['Bombs!\nBombs!\nBiggest!\nBestest!\nGreatest!\nBoomest!'] BombShop2_texts = ['Bombs!\nBombs!\nBiggest!\nBestest!\nGreatest!\nBoomest!']
PyramidFairy_texts = ['May I talk to you about our lord and savior, Ganon?'] PyramidFairy_texts = ['May I talk to you about our lord and savior, Ganon?']
Sahasrahla2_texts = ['You already got my item, idiot.', 'Why are you still talking to me?', 'This text won\'t change.', 'Have you met my brother, Hasarahshla?'] Sahasrahla2_texts = ['You already got my item, idiot.', 'Why are you still talking to me?', 'This text won\'t change.', 'Have you met my brother, Hasarahshla?']
Blind_texts = [ Blind_texts = [
"I hate insect\npuns, they\nreally bug me.", "I hate insect\npuns, they\nreally bug me.",
"I haven't seen\nthe eye doctor\nin years", "I haven't seen\nthe eye doctor\nin years.",
"I don't see\nyou having a\nbright future", "I don't see\nyou having a\nbright future.",
"Are you doing\na blind run\nof this game?", "Are you doing\na blind run\nof this game?",
"pizza joke? no\nI think it's a\nbit too cheesy", "Pizza joke? No\nI think it's a\nbit too cheesy",
"A novice skier\noften jumps to\ncontusions.", "A novice skier\noften jumps to\ncontusions.",
"the beach?\nI'm not shore\nI can make it.", "The beach?\nI'm not shore\nI can make it.",
"Rental agents\noffer quarters\nfor dollars.", "Rental agents\noffer quarters\nfor dollars.",
"I got my tires\nfixed for a\nflat rate.", "I got my tires\nfixed for a\nflat rate.",
"New lightbulb\ninvented?\nEnlighten me.", "New light bulb\ninvented?\nEnlighten me.",
"A baker's job\nis a piece of\ncake.", "A baker's job\nis a piece of\ncake.",
"My optometrist\nsaid I have\nvision!", "My optometrist\nsaid I have\nvision!",
"when you're a\nbaker, don't\nloaf around", "When you're a\nbaker, don't\nloaf around.",
"mire requires\nether quake,\nor bombos", "Mire requires\nEther Quake,\nor Bombos.",
"Broken pencils\nare pointless.", "Broken pencils\nare pointless.",
"The food they\nserve guards\nlasts sentries", "The food they\nserve guards\nlasts sentries.",
"being crushed\nby big objects\nis depressing.", "Being crushed\nby big objects\nis depressing.",
"A tap dancer's\nroutine runs\nhot and cold.", "A tap dancer's\nroutine runs\nhot and cold.",
"A weeknight is\na tiny\nnobleman", "A weeknight is\na tiny\nnobleman.",
"The chimney\nsweep wore a\nsoot and tye.", "The chimney\nsweep wore a\nsoot and tye.",
"Gardeners like\nto spring into\naction.", "Gardeners like\nto spring into\naction.",
"bad at nuclear\nphysics. I\nGot no fission", "Bad at nuclear\nphysics. I\nGot no fission",
"Flint and\nsteel are a\ngood match.",
"I'd peg you\nas a fan of\nthe hammer.",
"Archers give\ngifts tied\nwith a bow.",
"A healed\ngambler is\nall better.",
"Any old sword\nwill make the\ncut here.",
"Lazy wyrms\nkeep dragon\ntheir feet.",
"Percussionist\nmasters drum\nup audiences.",
"Retrievers\nlove fetch\nquests.",
"Sausage is\nthe wurst.",
"I tried to\ncatch fog,\nbut I mist.",
"Winter is a\ngreat time\nto chill.",
] ]
Ganon1_texts = [ Ganon1_texts = [
"Start your day\nsmiling with a\ndelicious\nwholegrain\nbreakfast\ncreated for\nyour\nincredible\ninsides.", "Start your day\nsmiling with a\ndelicious\nwhole grain\nbreakfast\ncreated for\nyour\nincredible\ninsides.",
"You drove\naway my other\nself, Agahnim\ntwo times…\nBut, I won't\ngive you the\nTriforce.\nI'll defeat\nyou!", "You drove\naway my other\nself, Agahnim,\ntwo times…\nBut, I won't\ngive you the\nTriforce.\nI'll defeat\nyou!",
"Impa says that\nthe mark on\nyour hand\nmeans that you\nare the hero\nchosen to\nawaken Zelda.\nyour blood can\nresurrect me.", "Impa says that\nthe mark on\nyour hand\nmeans that you\nare the hero\nchosen to\nawaken Zelda.\nYour blood can\nresurrect me.",
"Don't stand,\n\ndon't stand so\nDon't stand so\n\nclose to me\nDon't stand so\nclose to me\nback off buddy", "Don't stand,\n\ndon't stand so\nDon't stand so\n\nclose to me\nDon't stand so\nclose to me\nBack off buddy",
"So ya\nThought ya\nMight like to\ngo to the show\nTo feel the\nwarm thrill of\nconfusion\nThat space\ncadet glow.", "So ya\nThought ya\nMight like to\ngo to the show\nTo feel the\nwarm thrill of\nconfusion\nThat space\ncadet glow.",
"Like other\npulmonate land\ngastropods,\nthe majority\nof land slugs\nhave two pairs\nof 'feelers'\nor tentacles\non their head.", "Like other\npulmonate land\ngastropods,\nthe majority\nof land slugs\nhave two pairs\nof 'feelers'\n,or tentacles,\non their head.",
"If you were a\nburrito, what\nkind of a\nburrito would\nyou be?\nMe, I fancy I\nwould be a\nspicy barbacoa\nburrito.", "If you were a\nburrito, what\nkind of a\nburrito would\nyou be?\nMe, I fancy I\nwould be a\nspicy barbacoa\nburrito.",
"I am your\nfather's\nbrother's\nnephew's\ncousin's\nformer\nroommate. What\ndoes that make\nus, you ask?", "I am your\nfather's\nbrother's\nnephew's\ncousin's\nformer\nroommate. What\ndoes that make\nus, you ask?",
"I'll be more\neager about\nencouraging\nthinking\noutside the\nbox when there\nis evidence of\nany thinking\ninside it.", "I'll be more\neager about\nencouraging\nthinking\noutside the\nbox when there\nis evidence of\nany thinking\ninside it.",
@ -142,22 +161,26 @@ Ganon1_texts = [
"Now there was\na time, When\nyou loved me\nso. I couldn't\ndo wrong,\nAnd now you\nneed to know.\nSo How you\nlike me now?", "Now there was\na time, When\nyou loved me\nso. I couldn't\ndo wrong,\nAnd now you\nneed to know.\nSo How you\nlike me now?",
"Did you know?\nNutrition\nexperts\nrecommend that\nat least half\nof our daily\ngrains come\nfrom whole\ngrain products", "Did you know?\nNutrition\nexperts\nrecommend that\nat least half\nof our daily\ngrains come\nfrom whole\ngrain products",
"The Hemiptera\nor true bugs\nare an order\nof insects\ncovering 50k\nto 80k species\nlike aphids,\ncicadas, and\nshield bugs.", "The Hemiptera\nor true bugs\nare an order\nof insects\ncovering 50k\nto 80k species\nlike aphids,\ncicadas, and\nshield bugs.",
"Thanks for\ndropping in,\nthe first\npassengers\nin a hot\nair balloon.\nwere a duck,\na sheep,\nand a rooster.", "Thanks for\ndropping in.\nThe first\npassengers\nin a hot\nair balloon\nwere a duck,\na sheep,\nand a rooster.",
"You think you\nare so smart?\n\nI bet you\ndidn't know\nYou can't hum\nwhile holding\nyour nose\nclosed.", "You think you\nare so smart?\n\nI bet you\ndidn't know\nyou can't hum\nwhile holding\nyour nose\nclosed.",
"grumble,\n\ngrumble…\ngrumble,\n\ngrumble…\nSeriously you\nwere supposed\nto bring food", "grumble,\n\ngrumble…\ngrumble,\n\ngrumble…\nSeriously, you\nwere supposed\nto bring food.",
"Join me hero,\nand I shall\nmake your face\nthe greatest\nin the dark\nworld!\n\nOr else you\nwill die!", "Join me hero,\nand I shall\nmake your face\nthe greatest\nin the Dark\nWorld!\n\nOr else you\nwill die!",
"Why rule over\na desert full\nof stereotypes\nwhen I can\ncorrupt a\nworld into\npure evil and\nrule over\nthat instead?",
"When I conquer\nthe Light\nWorld, I'll\nhold a parade\nof all my\nmonsters to\ndemonstrate my\nmight to the\npeople!",
"Life, dreams,\nhope...\nWhere'd they\ncome from? And\nwhere are they\nheaded? These\nthings... I am\ngoing to\ndestroy!",
"My minions all\nfailed to\nguard those\nitems?!\n\nWhy am I\nsurrounded by\nincompetent\nfools?!",
] ]
TavernMan_texts = [ TavernMan_texts = [
"What do you\ncall a blind\ndinosaur?\nadoyouthink-\nhesaurus\n", "What do you\ncall a blind\ndinosaur?\na doyouthink-\nhesaurus.",
"A blind man\nwalks into\na bar.\nAnd a table.\nAnd a chair.\n", "A blind man\nwalks into\na bar.\nAnd a table.\nAnd a chair.",
"What do ducks\nlike to eat?\n\nQuackers!\n", "What do ducks\nlike to eat?\n\nQuackers!",
"How do you\nset up a party\nin space?\n\nYou planet!\n", "How do you\nset up a party\nin space?\n\nYou planet!",
"I'm glad I\nknow sign\nlanguage,\nit's pretty\nhandy.\n", "I'm glad I\nknow sign\nlanguage.\nIt's pretty\nhandy.",
"What did Zelda\nsay to Link at\na secure door?\n\nTRIFORCE!\n", "What did Zelda\nsay to Link at\na secure door?\n\nTRIFORCE!",
"I am on a\nseafood diet.\n\nEvery time\nI see food,\nI eat it.", "I am on a\nseafood diet.\n\nEvery time\nI see food,\nI eat it.",
"I've decided\nto sell my\nvacuum.\nIt was just\ngathering\ndust.", "I've decided\nto sell my\nvacuum.\nIt was just\ngathering\ndust.",
"Whats the best\ntime to go to\nthe dentist?\n\nTooth-hurtie!\n", "What's the best\ntime to go to\nthe dentist?\n\nTooth-hurtie!",
"Why can't a\nbike stand on\nits own?\n\nIt's two-tired!\n", "Why can't a\nbike stand on\nits own?\n\nIt's two-tired!",
"If you haven't\nfound Quake\nyet…\nit's not your\nfault.", "If you haven't\nfound Quake\nyet…\nit's not your\nfault.",
"Why is Peter\nPan always\nflying?\nBecause he\nNeverlands!", "Why is Peter\nPan always\nflying?\nBecause he\nNeverlands!",
"I once told a\njoke to Armos.\n\nBut he\nremained\nstone-faced!", "I once told a\njoke to Armos.\n\nBut he\nremained\nstone-faced!",
@ -178,27 +201,27 @@ TavernMan_texts = [
"Goriya sure\nhas changed\nin this game.\nI hope he\ncomes back\naround!", "Goriya sure\nhas changed\nin this game.\nI hope he\ncomes back\naround!",
"Hinox actually\nwants to be a\nlawyer.\nToo bad he\nbombed the\nBar exam!", "Hinox actually\nwants to be a\nlawyer.\nToo bad he\nbombed the\nBar exam!",
"I'm surprised\nMoblin's tusks\nare so gross.\nHe always has\nhis Trident\nwith him!", "I'm surprised\nMoblin's tusks\nare so gross.\nHe always has\nhis Trident\nwith him!",
"Dont tell\nStalfos Im\nhere.\nHe has a bone\nto pick with\nme!", "Don't tell\nStalfos I'm\nhere.\nHe has a bone\nto pick with\nme!",
"I got\nWallmaster to\nhelp me move\nfurniture.\nHe was really\nhandy!", "I got\nWallmaster to\nhelp me move\nfurniture.\nHe was really\nhandy!",
"Wizzrobe was\njust here.\nHe always\nvanishes right\nbefore we get\nthe check!", "Wizzrobe was\njust here.\nHe always\nvanishes right\nbefore we get\nthe check!",
"I shouldn't\nhave picked up\nZora's tab.\nThat guy\ndrinks like\na fish!", "I shouldn't\nhave picked up\nZora's tab.\nThat guy\ndrinks like\na fish!",
"I was sharing\na drink with\nPoe.\nFor no reason,\nhe left in a\nheartbeat!", "I was sharing\na drink with\nPoe.\nFor no reason,\nhe left in a\nheartbeat!",
"Dont trust\nhorsemen on\nDeath Mountain\nTheyre Lynel\nthe time!", "Don't trust\nhorsemen on\nDeath Mountain.\nThey're Lynel\nthe time!",
"Today's\nspecial is\nbattered bat.\nGot slapped\nfor offering a\nlady a Keese!", "Today's\nspecial is\nbattered bat.\nGot slapped\nfor offering a\nlady a Keese!",
"Dont walk\nunder\npropellered\npineapples.\nYou may end up\nwearing\na pee hat!", "Don't walk\nunder\npropellered\npineapples.\nYou may end up\nwearing\na pee hat!",
"My girlfriend\nburrowed under\nthe sand.\nSo I decided\nto Leever!", "My girlfriend\nburrowed under\nthe sand.\nSo I decided\nto Leever!",
"Geldman wants\nto be a\nBroadway star.\nHes always\npracticing\nJazz Hands!", "Geldman wants\nto be a\nBroadway star.\nHe's always\npracticing\nJazz Hands!",
"Octoballoon\nmust be mad\nat me.\nHe blows up\nat the sight\nof me!", "Octoballoon\nmust be mad\nat me.\nHe blows up\nat the sight\nof me!",
"Toppo is a\ntotal pothead.\n\nHe hates it\nwhen you take\naway his grass", "Toppo is a\ntotal pothead.\n\nHe hates it\nwhen you take\naway his grass",
"I lost my\nshield by\nthat house.\nWhy did they\nput up a\nPikit fence?!", "I lost my\nshield by\nthat house.\nWhy did they\nput up a\nPikit fence?!",
"Know that fox\nin Steves\nTown?\nHell Pikku\npockets if you\naren't careful", "Know that fox\nin Steve's\nTown?\nHe'll Pikku\npockets if you\naren't careful",
"Dash through\nDark World\nbushes.\nYoull see\nGanon is tryin\nto Stal you!", "Dash through\nDark World\nbushes.\nYou'll see\nGanon is tryin\nto Stal you!",
"Eyegore!\n\nYou gore!\nWe all gore\nthose jerks\nwith arrows!", "Eyegore!\n\nYou gore!\nWe all gore\nthose jerks\nwith arrows!",
"I like my\nwhiskey neat.\n\nSome prefer it\nOctoroks!", "I like my\nwhiskey neat.\n\nSome prefer it\nOctoroks!",
"I consoled\nFreezor over a\ncup of coffee.\nHis problems\njust seemed to\nmelt away!", "I consoled\nFreezor over a\ncup of coffee.\nHis problems\njust seemed to\nmelt away!",
"Magic droplets\nof water dont\nshut up.\nThey just\nKyameron!", "Magic droplets\nof water don't\nshut up.\nThey just\nKyameron!",
"I bought hot\nwings for\nSluggula.\nThey gave him\nexplosive\ndiarrhea!", "I bought hot\nwings for\nSluggula.\nThey gave him\nexplosive\ndiarrhea!",
"Hardhat Beetle\nwont\nLet It Be?\nTell it to Get\nBack or give\nit a Ticket to\nRide down\na hole!", "Hardhat Beetle\nwon't\nLet It Be?\nTell it to Get\nBack or give\nit a Ticket to\nRide down\na hole!",
] ]
KingsReturn_texts = [ KingsReturn_texts = [
@ -222,7 +245,8 @@ Sahasrahla_names = [
"saltations", "saltbushes", "saltcellar", "saltshaker", "salubrious", "sandgrouse", "sandlotter", "saltations", "saltbushes", "saltcellar", "saltshaker", "salubrious", "sandgrouse", "sandlotter",
"sandstorms", "sandwiched", "sauerkraut", "schipperke", "schismatic", "schizocarp", "schmalzier", "sandstorms", "sandwiched", "sauerkraut", "schipperke", "schismatic", "schizocarp", "schmalzier",
"schmeering", "schmoosing", "shibboleth", "shovelnose", "sahananana", "sarararara", "salamander", "schmeering", "schmoosing", "shibboleth", "shovelnose", "sahananana", "sarararara", "salamander",
"sharshalah", "shahabadoo", "sassafrass", "sharshalah", "shahabadoo", "sassafrass", "saddlebags", "sandalwood", "shagadelic", "sandcastle",
"saltpeters", "shabbiness", "shlrshlrsh",
] ]
Kakariko_texts = ["{}'s homecoming"] Kakariko_texts = ["{}'s homecoming"]
@ -253,6 +277,8 @@ WishingWell_texts = [
"Yeah, baby, shes got it", "Yeah, baby, shes got it",
"Venus, I'm your fire", "Venus, I'm your fire",
"Venus, At your desire", "Venus, At your desire",
"Venus Love Chain",
"Venus Crescent Beam",
] ]
DesertPalace_texts = ['vultures rule the desert', 'literacy moves'] DesertPalace_texts = ['vultures rule the desert', 'literacy moves']
MountainTower_texts = ['the bully makes a friend', 'up up and away'] MountainTower_texts = ['the bully makes a friend', 'up up and away']
@ -266,6 +292,7 @@ Lumberjacks_texts = [
"double lumberman", "double lumberman",
"lumberclones", "lumberclones",
"woodfellas", "woodfellas",
"dos axes",
] ]
SickKid_texts = ['Next Time Stay Down'] SickKid_texts = ['Next Time Stay Down']
Zora_texts = ['Splashes For Sale', 'Slippery when wet'] Zora_texts = ['Splashes For Sale', 'Slippery when wet']
@ -280,7 +307,7 @@ class Credits(object):
SceneSmallCreditLine(19, 'The return of the King'), SceneSmallCreditLine(19, 'The return of the King'),
SceneLargeCreditLine(23, 'Hyrule Castle'), SceneLargeCreditLine(23, 'Hyrule Castle'),
], ],
'sancturary': [ 'sanctuary': [
SceneSmallCreditLine(19, 'The loyal priest'), SceneSmallCreditLine(19, 'The loyal priest'),
SceneLargeCreditLine(23, 'Sanctuary'), SceneLargeCreditLine(23, 'Sanctuary'),
], ],
@ -343,7 +370,7 @@ class Credits(object):
], ],
} }
self.scene_order = ['castle', 'sancturary', 'kakariko', 'desert', 'hera', 'house', 'zora', 'witch', self.scene_order = ['castle', 'sanctuary', 'kakariko', 'desert', 'hera', 'house', 'zora', 'witch',
'lumberjacks', 'grove', 'well', 'smithy', 'kakariko2', 'bridge', 'woods', 'pedestal'] 'lumberjacks', 'grove', 'well', 'smithy', 'kakariko2', 'bridge', 'woods', 'pedestal']
def update_credits_line(self, scene, line, text): def update_credits_line(self, scene, line, text):
@ -1180,9 +1207,9 @@ class TextTable(object):
if isinstance(value, str): if isinstance(value, str):
self._text[key] = CompressedTextMapper.convert(value) self._text[key] = CompressedTextMapper.convert(value)
else: else:
self._text[key]=value self._text[key] = value
def getBytes(self, pad=false): def getBytes(self, pad=False):
logger = logging.getLogger('') logger = logging.getLogger('')
data = b''.join(self._text.values()) data = b''.join(self._text.values())
logger.debug("translation space remaining: %i", self.SIZE - len(data)) logger.debug("translation space remaining: %i", self.SIZE - len(data))
@ -1190,14 +1217,12 @@ class TextTable(object):
if len(data) > self.SIZE: if len(data) > self.SIZE:
raise Exception("Text data is too large to fit") raise Exception("Text data is too large to fit")
if (pad): if pad:
return data.ljust(self.SIZE, b'\xff') return data.ljust(self.SIZE, b'\xff')
else: return data
return data
def removeUnwantedText(self): def removeUnwantedText(self):
nomessage = bytes(CompressedTextMapper.convert("{NOTEXT}", False)) nomessage = bytes(CompressedTextMapper.convert("{NOTEXT}", False))
text = self._text
messages_to_zero = [ messages_to_zero = [
#escort Messages #escort Messages
'zelda_go_to_throne', 'zelda_go_to_throne',
@ -1351,7 +1376,7 @@ class TextTable(object):
'game_digging_start', 'game_digging_start',
'dark_flute_boy_storytime', 'dark_flute_boy_storytime',
'dark_flute_boy_get_shovel', 'dark_flute_boy_get_shovel',
'fish_and_thief_money', 'thief_money',
'game_chest_village_of_outcasts', 'game_chest_village_of_outcasts',
'game_chest_village_of_outcasts_play', 'game_chest_village_of_outcasts_play',
'hylian_text_2', 'hylian_text_2',
@ -1379,18 +1404,18 @@ class TextTable(object):
text['uncle_dying_sewer'] = CompressedTextMapper.convert("I've fallen and I can't get up, take this.") text['uncle_dying_sewer'] = CompressedTextMapper.convert("I've fallen and I can't get up, take this.")
text['tutorial_guard_1'] = CompressedTextMapper.convert("Only adults should travel at night.") text['tutorial_guard_1'] = CompressedTextMapper.convert("Only adults should travel at night.")
# 10 # 10
text['tutorial_guard_2'] = CompressedTextMapper.convert("You can PUSH X to see the Map.") text['tutorial_guard_2'] = CompressedTextMapper.convert("You can press X to see the Map.")
text['tutorial_guard_3'] = CompressedTextMapper.convert("Press the A button to lift things by you.") text['tutorial_guard_3'] = CompressedTextMapper.convert("Press the A button to lift things by you.")
text['tutorial_guard_4'] = CompressedTextMapper.convert("When you has a sword, press B to slash it.") text['tutorial_guard_4'] = CompressedTextMapper.convert("When you has a sword, press B to slash it.")
text['tutorial_guard_5'] = CompressedTextMapper.convert("このメッセージはニホンゴでそのまま") # on purpose text['tutorial_guard_5'] = CompressedTextMapper.convert("このメッセージはニホンゴでそのまま") # on purpose
text['tutorial_guard_6'] = CompressedTextMapper.convert("Are we really still reading these?") text['tutorial_guard_6'] = CompressedTextMapper.convert("Are we really still reading these?")
text['tutorial_guard_7'] = CompressedTextMapper.convert("Jeeze! There really are a lot of things.") text['tutorial_guard_7'] = CompressedTextMapper.convert("Jeeze! There really are a lot of things.")
text['priest_sanctuary_before_leave'] = CompressedTextMapper.convert("Go be a hero!") text['priest_sanctuary_before_leave'] = CompressedTextMapper.convert("Go be a hero!")
text['sanctuary_enter'] = CompressedTextMapper.convert("YAY!\nyou saved Zelda!") text['sanctuary_enter'] = CompressedTextMapper.convert("YAY!\nYou saved Zelda!")
text['zelda_sanctuary_story'] = CompressedTextMapper.convert("Do you want to hear me say this again?\n{HARP}\n ≥ no\n yes\n{CHOICE}") text['zelda_sanctuary_story'] = CompressedTextMapper.convert("Do you want to hear me say this again?\n{HARP}\n ≥ no\n yes\n{CHOICE}")
text['priest_sanctuary_before_pendants'] = CompressedTextMapper.convert("Go'on and get them pendants so you can beat up Agahnim") text['priest_sanctuary_before_pendants'] = CompressedTextMapper.convert("Go'on and get them pendants so you can beat up Agahnim.")
text['priest_sanctuary_after_pendants_before_master_sword'] = CompressedTextMapper.convert("Kudos! But seriously, you should be getting the master sword not having a kegger in here.") text['priest_sanctuary_after_pendants_before_master_sword'] = CompressedTextMapper.convert("Kudos! But seriously, you should be getting the master sword, not having a kegger in here.")
text['priest_sanctuary_dying'] = CompressedTextMapper.convert("They took her to the castle! take your sword and save her!") text['priest_sanctuary_dying'] = CompressedTextMapper.convert("They took her to the castle! Take your sword and save her!")
text['zelda_save_sewers'] = CompressedTextMapper.convert("You saved me!") text['zelda_save_sewers'] = CompressedTextMapper.convert("You saved me!")
text['priest_info'] = CompressedTextMapper.convert("So, I'm the dude that will protect Zelda. Don't worry, I got this covered.") text['priest_info'] = CompressedTextMapper.convert("So, I'm the dude that will protect Zelda. Don't worry, I got this covered.")
text['zelda_sanctuary_before_leave'] = CompressedTextMapper.convert("Be careful!") text['zelda_sanctuary_before_leave'] = CompressedTextMapper.convert("Be careful!")
@ -1402,115 +1427,115 @@ class TextTable(object):
text['zelda_switch_room_pull'] = CompressedTextMapper.convert("Pull this lever using A.") text['zelda_switch_room_pull'] = CompressedTextMapper.convert("Pull this lever using A.")
text['zelda_save_lets_go'] = CompressedTextMapper.convert("Let's get out of here!") text['zelda_save_lets_go'] = CompressedTextMapper.convert("Let's get out of here!")
text['zelda_save_repeat'] = CompressedTextMapper.convert("I like talking, do you?\n ≥ no\n yes\n{CHOICE}") text['zelda_save_repeat'] = CompressedTextMapper.convert("I like talking, do you?\n ≥ no\n yes\n{CHOICE}")
text['zelda_before_pendants'] = CompressedTextMapper.convert("You need to find all the pendants…\n\n\nNumpty") text['zelda_before_pendants'] = CompressedTextMapper.convert("You need to find all the pendants…\n\n\nNumpty.")
text['zelda_after_pendants_before_master_sword'] = CompressedTextMapper.convert("Very pretty pendants, but really you should be getting that sword in the forest!") text['zelda_after_pendants_before_master_sword'] = CompressedTextMapper.convert("Very pretty pendants, but really you should be getting that sword in the forest!")
text['telepathic_zelda_right_after_master_sword'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\nHi @,\nHave you been thinking about me?\narrrrrgghh…\n… … …") text['telepathic_zelda_right_after_master_sword'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\nHi @,\nHave you been thinking about me?\narrrrrgghh…\n… … …")
text['zelda_sewers'] = CompressedTextMapper.convert("Just a little further to the Sanctuary.") text['zelda_sewers'] = CompressedTextMapper.convert("Just a little further to the Sanctuary.")
text['zelda_switch_room'] = CompressedTextMapper.convert("the Sanctuary!\n\nPull my finger") text['zelda_switch_room'] = CompressedTextMapper.convert("The Sanctuary!\n\nPull my finger")
text['kakariko_saharalasa_wife'] = CompressedTextMapper.convert("Heya, @!\nLong time no see.\nYou want a master sword?\n\nWell good luck with that.") text['kakariko_saharalasa_wife'] = CompressedTextMapper.convert("Heya, @!\nLong time no see.\nYou want a master sword?\n\nWell good luck with that.")
text['kakariko_saharalasa_wife_sword_story'] = CompressedTextMapper.convert("It occurs to me that I like toast and jam, but cheese and crackers is better\nyou like?\n ≥ cheese\n jam\n{CHOICE}") text['kakariko_saharalasa_wife_sword_story'] = CompressedTextMapper.convert("It occurs to me that I like toast and jam, but cheese and crackers is better.\nYou like?\n ≥ cheese\n jam\n{CHOICE}")
text['kakariko_saharalasa_wife_closing'] = CompressedTextMapper.convert("Anywho, I have things to do, you see those 2 ovens?\n\nYeah 2!\nWho has 2 ovens nowadays?") text['kakariko_saharalasa_wife_closing'] = CompressedTextMapper.convert("Anywho, I have things to do. You see those 2 ovens?\n\nYeah 2!\nWho has 2 ovens nowadays?")
text['kakariko_saharalasa_after_master_sword'] = CompressedTextMapper.convert("Cool sword!\n\n\n\n\n\n\n\n\nPlease save us") text['kakariko_saharalasa_after_master_sword'] = CompressedTextMapper.convert("Cool sword!\n\n\n\n\n\n\n\n\nPlease save us")
text['kakariko_alert_guards'] = CompressedTextMapper.convert("GUARDS! HELP!\nthe creeper\n@ is here!") text['kakariko_alert_guards'] = CompressedTextMapper.convert("GUARDS! HELP!\nThe creeper\n@ is here!")
# 30 # 30
text['sahasrahla_quest_have_pendants'] = CompressedTextMapper.convert("{BOTTOM}\nCool beans, but I think you should mozy over to the lost woods.") text['sahasrahla_quest_have_pendants'] = CompressedTextMapper.convert("{BOTTOM}\nCool beans, but I think you should mosey on over to the lost woods.")
text['sahasrahla_quest_have_master_sword'] = CompressedTextMapper.convert("{BOTTOM}\nThat's a pretty sword, but I'm old and old. Why don't you go do all the hard work while I hang out in this hut.") text['sahasrahla_quest_have_master_sword'] = CompressedTextMapper.convert("{BOTTOM}\nThat's a pretty sword, but I'm old, forgetful, and old. Why don't you go do all the hard work while I hang out in this hut.")
text['sahasrahla_quest_information'] = CompressedTextMapper.convert( text['sahasrahla_quest_information'] = CompressedTextMapper.convert(
"{BOTTOM}\n" "{BOTTOM}\n"
+ "Sahasrahla, I am. You would do well to find the 3 pendants from the 3 dungeons in light world.\n" + "Sahasrahla, I am. You would do well to find the 3 pendants from the 3 dungeons in the Light World.\n"
+ "Understand?\n ≥ yes\n no\n{CHOICE}") + "Understand?\n ≥ yes\n no\n{CHOICE}")
text['sahasrahla_bring_courage'] = CompressedTextMapper.convert( text['sahasrahla_bring_courage'] = CompressedTextMapper.convert(
"{BOTTOM}\n" "{BOTTOM}\n"
+ "While you're here, could you do me a solid and get the green pendant from that dungeon?\n" + "While you're here, could you do me a solid and get the green pendant from that dungeon?\n"
+ "{HARP}\nI'll give you a present if you do.") + "{HARP}\nI'll give you a present if you do.")
text['sahasrahla_have_ice_rod'] = CompressedTextMapper.convert("{BOTTOM}\nLike, I sit here, and tell you what to do?\n\n\nalright, go and find all the maidens, there are like maybe 7 of them, I dunno anymore. I'm old.") text['sahasrahla_have_ice_rod'] = CompressedTextMapper.convert("{BOTTOM}\nLike, I sit here, and tell you what to do?\n\n\nAlright, go and find all the maidens, there are, like, maybe 7 of them. I dunno anymore. I'm old.")
text['telepathic_sahasrahla_beat_agahnim'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\nNice so you beat Agahnim, now you must beat Ganon, Good Luck!") text['telepathic_sahasrahla_beat_agahnim'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\nNice, so you beat Agahnim. Now you must beat Ganon. Good Luck!")
text['telepathic_sahasrahla_beat_agahnim_no_pearl'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\nOh also you forgot the Moon Pearl, dignus. Go back and find it!") text['telepathic_sahasrahla_beat_agahnim_no_pearl'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\nOh, also you forgot the Moon Pearl, dingus. Go back and find it!")
text['sahasrahla_have_boots_no_icerod'] = CompressedTextMapper.convert("{BOTTOM}\nCave in South East has a cool item") text['sahasrahla_have_boots_no_icerod'] = CompressedTextMapper.convert("{BOTTOM}\nCave in South East has a cool item.")
text['sahasrahla_have_courage'] = CompressedTextMapper.convert("{BOTTOM}\nLook you have the green pendant, I'll give you something, go kill the other two bosses for more pendant fun!") text['sahasrahla_have_courage'] = CompressedTextMapper.convert("{BOTTOM}\nLook, you have the green pendant! I'll give you something. Go kill the other two bosses for more pendant fun!")
text['sahasrahla_found'] = CompressedTextMapper.convert("{BOTTOM}\nYup!\n\nI'm the old man you are looking for, I'll keep it short and sweet, go into that dungeon and bring me the green pendant, then talk to me again.") text['sahasrahla_found'] = CompressedTextMapper.convert("{BOTTOM}\nYup!\n\nI'm the old man you are looking for. I'll keep it short and sweet: Go into that dungeon, then bring me the green pendant and talk to me again.")
text['sign_rain_north_of_links_house'] = CompressedTextMapper.convert("↑ Dying Uncle\n This way") text['sign_rain_north_of_links_house'] = CompressedTextMapper.convert("↑ Dying Uncle\n This way")
text['sign_north_of_links_house'] = CompressedTextMapper.convert("> Randomizer Don't read me, go beat Ganon!") text['sign_north_of_links_house'] = CompressedTextMapper.convert("> Randomizer Don't read me, go beat Ganon!")
text['sign_path_to_death_mountain'] = CompressedTextMapper.convert("Cave to lost old man, good luck.") text['sign_path_to_death_mountain'] = CompressedTextMapper.convert("Cave to lost, old man.\nGood luck.")
text['sign_lost_woods'] = CompressedTextMapper.convert("\n↑ Lost Woods") text['sign_lost_woods'] = CompressedTextMapper.convert("\n↑ Lost Woods")
text['sign_zoras'] = CompressedTextMapper.convert("Danger!\ndeep water\nzora's") text['sign_zoras'] = CompressedTextMapper.convert("Danger!\nDeep water!\nZoras!")
text['sign_outside_magic_shop'] = CompressedTextMapper.convert("Welcome to the Magic Shop") text['sign_outside_magic_shop'] = CompressedTextMapper.convert("Welcome to the Magic Shoppe")
# 40 # 40
text['sign_death_mountain_cave_back'] = CompressedTextMapper.convert("Cave away from sky cabbages") text['sign_death_mountain_cave_back'] = CompressedTextMapper.convert("Cave away from sky cabbages")
text['sign_east_of_links_house'] = CompressedTextMapper.convert("↓ Lake Hylia\n\n Also a shoppe") text['sign_east_of_links_house'] = CompressedTextMapper.convert("↓ Lake Hylia\n\n Also, a shop")
text['sign_south_of_lumberjacks'] = CompressedTextMapper.convert("← Kakariko\n Village") text['sign_south_of_lumberjacks'] = CompressedTextMapper.convert("← Kakariko\n Village")
text['sign_east_of_desert'] = CompressedTextMapper.convert("← Desert\n\n It's hot") text['sign_east_of_desert'] = CompressedTextMapper.convert("← Desert\n\n It's hot.")
text['sign_east_of_sanctuary'] = CompressedTextMapper.convert("↑→ Potions!\n\nwish waterfall") text['sign_east_of_sanctuary'] = CompressedTextMapper.convert("↑→ Potions!\n\nWish waterfall")
text['sign_east_of_castle'] = CompressedTextMapper.convert("→ East Palace\n\n← Castle") text['sign_east_of_castle'] = CompressedTextMapper.convert("→ East Palace\n\n← Castle")
text['sign_north_of_lake'] = CompressedTextMapper.convert("\n Lake Hiriah") text['sign_north_of_lake'] = CompressedTextMapper.convert("\n Lake Hiriah")
text['sign_desert_thief'] = CompressedTextMapper.convert("Don't talk to me or touch my sign!") text['sign_desert_thief'] = CompressedTextMapper.convert("Don't talk to me or touch my sign!")
text['sign_lumberjacks_house'] = CompressedTextMapper.convert("Lumberjacks Inc. you see em, we saw em.") text['sign_lumberjacks_house'] = CompressedTextMapper.convert("Lumberjacks, Inc.\nYou see 'em, we saw 'em.")
text['sign_north_kakariko'] = CompressedTextMapper.convert("↓ Kakariko\n Village") text['sign_north_kakariko'] = CompressedTextMapper.convert("↓ Kakariko\n Village")
text['witch_bring_mushroom'] = CompressedTextMapper.convert("Double, double toil and trouble!\nBring me a mushroom!") text['witch_bring_mushroom'] = CompressedTextMapper.convert("Double, double toil and trouble!\nBring me a mushroom!")
text['witch_brewing_the_item'] = CompressedTextMapper.convert("This mushroom is busy brewing, come back later.") text['witch_brewing_the_item'] = CompressedTextMapper.convert("This mushroom is busy brewing. Come back later.")
text['witch_assistant_no_bottle'] = CompressedTextMapper.convert("A bottle for your thoughts? or to put potions in.") text['witch_assistant_no_bottle'] = CompressedTextMapper.convert("A bottle for your thoughts? or to put potions in.")
text['witch_assistant_no_empty_bottle'] = CompressedTextMapper.convert("Got to use your stuff before you can get more.") text['witch_assistant_no_empty_bottle'] = CompressedTextMapper.convert("Gotta use your stuff before you can get more.")
text['witch_assistant_informational'] = CompressedTextMapper.convert("Red is life\ngreen is magic\nblue is both\nI'll heal you for free though.") text['witch_assistant_informational'] = CompressedTextMapper.convert("Red is life\nGreen is magic\nBlue is both\nI'll heal you for free though.")
text['witch_assistant_no_bottle_buying'] = CompressedTextMapper.convert("If only you had something to put that in, like a bottle?") text['witch_assistant_no_bottle_buying'] = CompressedTextMapper.convert("If only you had something to put that in, like a bottle")
# 50 # 50
text['potion_shop_no_empty_bottles'] = CompressedTextMapper.convert("Whoa Bucko,\nNo empty bottles.") text['potion_shop_no_empty_bottles'] = CompressedTextMapper.convert("Whoa, bucko!\nNo empty bottles.")
text['item_get_lamp'] = CompressedTextMapper.convert("Lamp! You can see in the dark, and light torches.") text['item_get_lamp'] = CompressedTextMapper.convert("Lamp! You can see in the dark, and light torches.")
text['item_get_boomerang'] = CompressedTextMapper.convert("Boomerang! press START to select it.") text['item_get_boomerang'] = CompressedTextMapper.convert("Boomerang! Press START to select it.")
text['item_get_bow'] = CompressedTextMapper.convert("You're in bow mode now!") text['item_get_bow'] = CompressedTextMapper.convert("You're in bow mode now!")
text['item_get_shovel'] = CompressedTextMapper.convert("This is my new mop. My friend George, he gave me this mop. It's a pretty good mop. It's not as good as my old mop, I miss my old mop. But it's still a good mop.") text['item_get_shovel'] = CompressedTextMapper.convert("This is my new mop. My friend George, he gave me this mop. It's a pretty good mop. It's not as good as my old mop. I miss my old mop. But it's still a good mop.")
text['item_get_magic_cape'] = CompressedTextMapper.convert("Finally! we get to play invisble man!") text['item_get_magic_cape'] = CompressedTextMapper.convert("Finally! we get to play Invisble Man!")
text['item_get_powder'] = CompressedTextMapper.convert("It's the powder. Let's cause some mischief") text['item_get_powder'] = CompressedTextMapper.convert("It's the powder. Let's cause some mischief!")
text['item_get_flippers'] = CompressedTextMapper.convert("Splish! Splash! Let's go take a bath!") text['item_get_flippers'] = CompressedTextMapper.convert("Splish! Splash! Let's go take a bath!")
text['item_get_power_gloves'] = CompressedTextMapper.convert("Feel the power! you can now lift light rocks! rock on!") text['item_get_power_gloves'] = CompressedTextMapper.convert("Feel the power! You can now lift light rocks! Rock on!")
text['item_get_pendant_courage'] = CompressedTextMapper.convert("We have the Pendant of courage! Rock on! ?") text['item_get_pendant_courage'] = CompressedTextMapper.convert("We have the Pendant of Courage! How brave!")
text['item_get_pendant_power'] = CompressedTextMapper.convert("We have the Pendant of power! Rock on! ?") text['item_get_pendant_power'] = CompressedTextMapper.convert("We have the Pendant of Power! How robust!")
text['item_get_pendant_wisdom'] = CompressedTextMapper.convert("We have the Pendant of wisdom! Rock on! ?") text['item_get_pendant_wisdom'] = CompressedTextMapper.convert("We have the Pendant of Wisdom! How astute!")
text['item_get_mushroom'] = CompressedTextMapper.convert("A mushroom! Don't eat. Find a witch.") text['item_get_mushroom'] = CompressedTextMapper.convert("A Mushroom! Don't eat it. Find a witch.")
text['item_get_book'] = CompressedTextMapper.convert("It's a book! you are now litterate!") text['item_get_book'] = CompressedTextMapper.convert("It book! U R now litterit!")
text['item_get_moonpearl'] = CompressedTextMapper.convert("I found a shiny marble! No more hops!") text['item_get_moonpearl'] = CompressedTextMapper.convert("I found a shiny marble! No more hops!")
text['item_get_compass'] = CompressedTextMapper.convert("A compass! I can now find the boss.") text['item_get_compass'] = CompressedTextMapper.convert("A compass! I can now find the boss.")
# 60 # 60
text['item_get_map'] = CompressedTextMapper.convert("Yo! you found a MAP! PUSH X to see it.") text['item_get_map'] = CompressedTextMapper.convert("Yo! You found a MAP! Press X to see it.")
text['item_get_ice_rod'] = CompressedTextMapper.convert("It's the Ice Rod! Freeze Ray time.") text['item_get_ice_rod'] = CompressedTextMapper.convert("It's the Ice Rod! Freeze Ray time.")
text['item_get_fire_rod'] = CompressedTextMapper.convert("Rod that shoots fire? Let's burn all the things!") text['item_get_fire_rod'] = CompressedTextMapper.convert("A Rod that shoots fire? Let's burn all the things!")
text['item_get_ether'] = CompressedTextMapper.convert("We can chill out with this!") text['item_get_ether'] = CompressedTextMapper.convert("We can chill out with this!")
text['item_get_bombos'] = CompressedTextMapper.convert("Lets set everything on fire, and melt things") text['item_get_bombos'] = CompressedTextMapper.convert("Let's set everything on fire, and melt things!")
text['item_get_quake'] = CompressedTextMapper.convert("Time to make the earth shake, rattle, and roll") text['item_get_quake'] = CompressedTextMapper.convert("Time to make the earth shake, rattle, and roll!")
text['item_get_hammer'] = CompressedTextMapper.convert("STOP!\n\nHammer Time!") # 66 text['item_get_hammer'] = CompressedTextMapper.convert("STOP!\n\nHammer Time!") # 66
text['item_get_ocarina'] = CompressedTextMapper.convert("Finally! we can play the song of time!") text['item_get_ocarina'] = CompressedTextMapper.convert("Finally! We can play the Song of Time!")
text['item_get_cane_of_somaria'] = CompressedTextMapper.convert("Make blocks!\nThrow blocks!\nsplode Blocks!") text['item_get_cane_of_somaria'] = CompressedTextMapper.convert("Make blocks!\nThrow blocks!\nsplode Blocks!")
text['item_get_hookshot'] = CompressedTextMapper.convert("BOING!!!\nBOING!!!\nSay no more…") text['item_get_hookshot'] = CompressedTextMapper.convert("BOING!!!\nBOING!!!\nSay no more…")
text['item_get_bombs'] = CompressedTextMapper.convert("BOMBS! use A~ pickem up, throwem, get hurt!") text['item_get_bombs'] = CompressedTextMapper.convert("BOMBS! Use A to pick 'em up, throw 'em, get hurt!")
text['item_get_bottle'] = CompressedTextMapper.convert("It's a terrarium. I hope we find a lizard!") text['item_get_bottle'] = CompressedTextMapper.convert("It's a terrarium. I hope we find a lizard!")
text['item_get_big_key'] = CompressedTextMapper.convert("Yo! You got a Big Key!") text['item_get_big_key'] = CompressedTextMapper.convert("Yo! You got a Big Key!")
text['item_get_titans_mitts'] = CompressedTextMapper.convert("So like you can now lift anything.\nANYTHING!") text['item_get_titans_mitts'] = CompressedTextMapper.convert("So, like, you can now lift anything.\nANYTHING!")
text['item_get_magic_mirror'] = CompressedTextMapper.convert("We could stare at this all day, or you know, beat Ganon…") text['item_get_magic_mirror'] = CompressedTextMapper.convert("We could stare at this all day or, you know, beat Ganon…")
text['item_get_fake_mastersword'] = CompressedTextMapper.convert("It's the Master Sword! or not\n\n FOOL!\n") text['item_get_fake_mastersword'] = CompressedTextMapper.convert("It's the Master Sword! or not\n\n FOOL!")
# 70 # 70
text['post_item_get_mastersword'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\n@, you got the sword!\n{CHANGEMUSIC}\nNow lets go beat up Agahnim!") text['post_item_get_mastersword'] = CompressedTextMapper.convert("{NOBORDER}\n{SPEED6}\n@, you got the sword!\n{CHANGEMUSIC}\nNow let's go beat up Agahnim!")
text['item_get_red_potion'] = CompressedTextMapper.convert("Red goo to go! nice!") text['item_get_red_potion'] = CompressedTextMapper.convert("Red goo to go! Nice!")
text['item_get_green_potion'] = CompressedTextMapper.convert("Green goo to go! nice!") text['item_get_green_potion'] = CompressedTextMapper.convert("Green goo to go! Nice!")
text['item_get_blue_potion'] = CompressedTextMapper.convert("Blue goo to go! nice!") text['item_get_blue_potion'] = CompressedTextMapper.convert("Blue goo to go! Nice!")
text['item_get_bug_net'] = CompressedTextMapper.convert("Surprise net! let's catch stuff!") text['item_get_bug_net'] = CompressedTextMapper.convert("Surprise Net! Let's catch stuff!")
text['item_get_blue_mail'] = CompressedTextMapper.convert("Blue threads? Less damage activated!") text['item_get_blue_mail'] = CompressedTextMapper.convert("Blue threads? Less damage activated!")
text['item_get_red_mail'] = CompressedTextMapper.convert("You feel the power of the eggplant on your head.") text['item_get_red_mail'] = CompressedTextMapper.convert("You feel the power of the eggplant on your head.")
text['item_get_temperedsword'] = CompressedTextMapper.convert("Nice… I noew have a craving for cheetos") text['item_get_temperedsword'] = CompressedTextMapper.convert("Nice… I now have a craving for Cheetos.")
text['item_get_mirror_shield'] = CompressedTextMapper.convert("Pit would be proud!") text['item_get_mirror_shield'] = CompressedTextMapper.convert("Pit would be proud!")
text['item_get_cane_of_byrna'] = CompressedTextMapper.convert("It's the Blue Cane, you can now protect yourself with lag!") text['item_get_cane_of_byrna'] = CompressedTextMapper.convert("It's the Blue Cane. You can now protect yourself with lag!")
text['missing_big_key'] = CompressedTextMapper.convert("Something is missing…\nThe Big Key?") text['missing_big_key'] = CompressedTextMapper.convert("Something is missing…\nThe Big Key?")
text['missing_magic'] = CompressedTextMapper.convert("Something is missing…\nMagic meter?") text['missing_magic'] = CompressedTextMapper.convert("Something is missing…\nMagic meter?")
text['item_get_pegasus_boots'] = CompressedTextMapper.convert("Finally, It's bonking time!\nHold A to dash") text['item_get_pegasus_boots'] = CompressedTextMapper.convert("Finally, it's bonking time!\nHold A to dash")
text['talking_tree_info_start'] = CompressedTextMapper.convert("Whoa! I can talk again!") text['talking_tree_info_start'] = CompressedTextMapper.convert("Whoa! I can talk again!")
text['talking_tree_info_1'] = CompressedTextMapper.convert("Yank on the pitchfork in the center of town, yah heard it here.") text['talking_tree_info_1'] = CompressedTextMapper.convert("Yank on the pitchfork in the center of town, ya heard it here.")
text['talking_tree_info_2'] = CompressedTextMapper.convert("Ganon is such a dingus, no one likes him, yah heard it here.") text['talking_tree_info_2'] = CompressedTextMapper.convert("Ganon is such a dingus, no one likes him, ya heard it here.")
# 80 # 80
text['talking_tree_info_3'] = CompressedTextMapper.convert("There is a portal near the lost woods, yah heard it here.") text['talking_tree_info_3'] = CompressedTextMapper.convert("There is a portal near the Lost Woods, ya heard it here.")
text['talking_tree_info_4'] = CompressedTextMapper.convert("Use bombs to quickly kill the Hinox, yah heard it here.") text['talking_tree_info_4'] = CompressedTextMapper.convert("Use bombs to quickly kill the Hinox, ya heard it here.")
text['talking_tree_other'] = CompressedTextMapper.convert("I can breathe!") text['talking_tree_other'] = CompressedTextMapper.convert("I can breathe!")
text['item_get_pendant_power_alt'] = CompressedTextMapper.convert("We have the Pendant of Power! Rock on!") text['item_get_pendant_power_alt'] = CompressedTextMapper.convert("We have the Pendant of Power! How robust!")
text['item_get_pendant_wisdom_alt'] = CompressedTextMapper.convert("We have the Pendant of wisdom! Rock on!") text['item_get_pendant_wisdom_alt'] = CompressedTextMapper.convert("We have the Pendant of Wisdom! How astute!")
text['game_shooting_choice'] = CompressedTextMapper.convert("20 rupees.\n5 arrows.\nwin rupees!\nWant to play?\n ≥ yes\n no\n{CHOICE}") text['game_shooting_choice'] = CompressedTextMapper.convert("20 rupees.\n5 arrows.\nWin rupees!\nWant to play?\n ≥ yes\n no\n{CHOICE}")
text['game_shooting_yes'] = CompressedTextMapper.convert("Lets do this!") text['game_shooting_yes'] = CompressedTextMapper.convert("Let's do this!")
text['game_shooting_no'] = CompressedTextMapper.convert("Where are you going? Straight up!") text['game_shooting_no'] = CompressedTextMapper.convert("Where are you going? Straight up!")
text['game_shooting_continue'] = CompressedTextMapper.convert("Keep playing?\n ≥ yes\n no\n{CHOICE}") text['game_shooting_continue'] = CompressedTextMapper.convert("Keep playing?\n ≥ yes\n no\n{CHOICE}")
text['pond_of_wishing'] = CompressedTextMapper.convert("-Wishing Pond-\n\n On Vacation") text['pond_of_wishing'] = CompressedTextMapper.convert("-Wishing Pond-\n\n On Vacation")
@ -1518,40 +1543,40 @@ class TextTable(object):
text['pond_item_test'] = CompressedTextMapper.convert("You toss this?\n ≥ yup\n wrong\n{CHOICE}") text['pond_item_test'] = CompressedTextMapper.convert("You toss this?\n ≥ yup\n wrong\n{CHOICE}")
text['pond_will_upgrade'] = CompressedTextMapper.convert("You're honest, so I'll give you a present.") text['pond_will_upgrade'] = CompressedTextMapper.convert("You're honest, so I'll give you a present.")
text['pond_item_test_no'] = CompressedTextMapper.convert("You sure?\n ≥ oh yeah\n um\n{CHOICE}") text['pond_item_test_no'] = CompressedTextMapper.convert("You sure?\n ≥ oh yeah\n um\n{CHOICE}")
text['pond_item_test_no_no'] = CompressedTextMapper.convert("Well I don't want it, so take it back") text['pond_item_test_no_no'] = CompressedTextMapper.convert("Well, I don't want it, so take it back.")
text['pond_item_boomerang'] = CompressedTextMapper.convert("I don't much like you, so have this worse boomerang") text['pond_item_boomerang'] = CompressedTextMapper.convert("I don't much like you, so have this worse Boomerang.")
# 90 # 90
text['pond_item_shield'] = CompressedTextMapper.convert("I grant you the ability to block fireballs, don't lose this to a pikit") text['pond_item_shield'] = CompressedTextMapper.convert("I grant you the ability to block fireballs. Don't lose this to a pikit!")
text['pond_item_silvers'] = CompressedTextMapper.convert("So, it sure would be nice to kill Ganon? These should help in the final phase") text['pond_item_silvers'] = CompressedTextMapper.convert("So, wouldn't it be nice to kill Ganon? These should help in the final phase.")
text['pond_item_bottle_filled'] = CompressedTextMapper.convert("Filled Bottle!\nMoney Saved!") text['pond_item_bottle_filled'] = CompressedTextMapper.convert("Bottle Filled!\nMoney Saved!")
text['pond_item_sword'] = CompressedTextMapper.convert("Thank you for the sword, here is a stick of butter") text['pond_item_sword'] = CompressedTextMapper.convert("Thank you for the sword, here is a stick of butter.")
text['pond_of_wishing_happiness'] = CompressedTextMapper.convert("Happiness up!\nYou are now\nᚌᚋ happy!") text['pond_of_wishing_happiness'] = CompressedTextMapper.convert("Happiness up!\nYou are now\nᚌᚋ happy!")
text['pond_of_wishing_choice'] = CompressedTextMapper.convert("your wish?\n ≥more bombs\n more arrows\n{CHOICE}") text['pond_of_wishing_choice'] = CompressedTextMapper.convert("Your wish?\n ≥more bombs\n more arrows\n{CHOICE}")
text['pond_of_wishing_bombs'] = CompressedTextMapper.convert("Whoo Hoo!\nYou can now\ncarry ᚌᚋ bombs") text['pond_of_wishing_bombs'] = CompressedTextMapper.convert("Woo-hoo!\nYou can now\ncarry ᚌᚋ bombs")
text['pond_of_wishing_arrows'] = CompressedTextMapper.convert("Whoo Hoo!\nYou can now\nhold ᚌᚋ arrows") text['pond_of_wishing_arrows'] = CompressedTextMapper.convert("Woo-hoo!\nYou can now\nhold ᚌᚋ arrows")
text['pond_of_wishing_full_upgrades'] = CompressedTextMapper.convert("You got all I can give you, here's your rupees back.") text['pond_of_wishing_full_upgrades'] = CompressedTextMapper.convert("Youhave all I can give you, here are your rupees back.")
text['mountain_old_man_first'] = CompressedTextMapper.convert("Look out for holes, and mosters.") text['mountain_old_man_first'] = CompressedTextMapper.convert("Look out for holes, and monsters.")
text['mountain_old_man_deadend'] = CompressedTextMapper.convert("Oh goody, hearts in jars! this place is creepy") text['mountain_old_man_deadend'] = CompressedTextMapper.convert("Oh, goody, hearts in jars! This place is creepy.")
text['mountain_old_man_turn_right'] = CompressedTextMapper.convert("Turn right. Lets get out of this place.") text['mountain_old_man_turn_right'] = CompressedTextMapper.convert("Turn right. Let's get out of this place.")
text['mountain_old_man_lost_and_alone'] = CompressedTextMapper.convert("Hello, I can't see anything, take me with you.") text['mountain_old_man_lost_and_alone'] = CompressedTextMapper.convert("Hello. I can't see anything. Take me with you.")
text['mountain_old_man_drop_off'] = CompressedTextMapper.convert("Here's a thing to help you, good luck!") text['mountain_old_man_drop_off'] = CompressedTextMapper.convert("Here's a thing to help you, good luck!")
text['mountain_old_man_in_his_cave_pre_agahnim'] = CompressedTextMapper.convert("You need to beat the tower at the top of the mountain.") text['mountain_old_man_in_his_cave_pre_agahnim'] = CompressedTextMapper.convert("You need to beat the tower at the top of the mountain.")
text['mountain_old_man_in_his_cave'] = CompressedTextMapper.convert("You can find stuff in the tower at the top of this mountain.\nCome see me if you would like healed.") text['mountain_old_man_in_his_cave'] = CompressedTextMapper.convert("You can find stuff in the tower at the top of this mountain.\nCome see me if you'd like to be healed.")
# A0 # A0
text['mountain_old_man_in_his_cave_post_agahnim'] = CompressedTextMapper.convert("You should be heading to the castle… you have a portal there now.\nSay hi anytime you like.") text['mountain_old_man_in_his_cave_post_agahnim'] = CompressedTextMapper.convert("You should be heading to the castle… you have a portal there now.\nSay hi anytime you like.")
text['tavern_old_man_awake'] = CompressedTextMapper.convert("Life? Love? Happiness? The question you should really ask is, was this generated by Stoops Alu or Stoops Jet?") text['tavern_old_man_awake'] = CompressedTextMapper.convert("Life? Love? Happiness? The question you should really ask is: Was this generated by Stoops Alu or Stoops Jet?")
text['tavern_old_man_unactivated_flute'] = CompressedTextMapper.convert("You should play that flute for the weathervain, cause reasons.") text['tavern_old_man_unactivated_flute'] = CompressedTextMapper.convert("You should play that flute for the weathervane, cause reasons.")
text['tavern_old_man_know_tree_unactivated_flute'] = CompressedTextMapper.convert("You should play that flute for the weathervain, cause reasons.") text['tavern_old_man_know_tree_unactivated_flute'] = CompressedTextMapper.convert("You should play that flute for the weathervane, cause reasons.")
text['tavern_old_man_have_flute'] = CompressedTextMapper.convert("Life? Love? Happiness? The question you should really ask is, was this generated by Stoops Alu or Stoops Jet?") text['tavern_old_man_have_flute'] = CompressedTextMapper.convert("Life? Love? Happiness? The question you should really ask is: Was this generated by Stoops Alu or Stoops Jet?")
text['chicken_hut_lady'] = CompressedTextMapper.convert("This is\nChristos' hut,\n\nHe's out searching for a bow.") text['chicken_hut_lady'] = CompressedTextMapper.convert("This is\nChristos' hut.\n\nHe's out, searching for a bow.")
text['running_man'] = CompressedTextMapper.convert("Hi, Do you\nknow Veetorp?\n\nYou really\nshould. And\nall the other great guys who made this possible.\nGo thank them.\n\n\nIf you can catch them…") text['running_man'] = CompressedTextMapper.convert("Hi, Do you\nknow Veetorp?\n\nYou really\nshould. And\nall the other great guys who made this possible.\nGo thank them.\n\n\nIf you can catch them…")
text['game_race_sign'] = CompressedTextMapper.convert("Why are you reading this sign? Run!!!") text['game_race_sign'] = CompressedTextMapper.convert("Why are you reading this sign? Run!!!")
text['sign_bumper_cave'] = CompressedTextMapper.convert("You need Cape, but not Hookshot") text['sign_bumper_cave'] = CompressedTextMapper.convert("You need Cape, but not Hookshot")
text['sign_catfish'] = CompressedTextMapper.convert("toss rocks\ntoss items\ntoss cookies") text['sign_catfish'] = CompressedTextMapper.convert("toss rocks\ntoss items\ntoss cookies")
text['sign_north_village_of_outcasts'] = CompressedTextMapper.convert("↑ Skull woods\n\n↓ Steve's town") text['sign_north_village_of_outcasts'] = CompressedTextMapper.convert("↑ Skull Woods\n\n↓ Steve's Town")
text['sign_south_of_bumper_cave'] = CompressedTextMapper.convert("\n→ Karkats cave") text['sign_south_of_bumper_cave'] = CompressedTextMapper.convert("\n→ Karkats cave")
text['sign_east_of_pyramid'] = CompressedTextMapper.convert("\n→ Dark Palace") text['sign_east_of_pyramid'] = CompressedTextMapper.convert("\n→ Dark Palace")
text['sign_east_of_bomb_shop'] = CompressedTextMapper.convert("\n← Bomb shoppe") text['sign_east_of_bomb_shop'] = CompressedTextMapper.convert("\n← Bomb Shoppe")
text['sign_east_of_mire'] = CompressedTextMapper.convert("\n← Misery Mire\n no way in.\n no way out.") text['sign_east_of_mire'] = CompressedTextMapper.convert("\n← Misery Mire\n no way in.\n no way out.")
text['sign_village_of_outcasts'] = CompressedTextMapper.convert("Have a Trulie Awesome Day!") text['sign_village_of_outcasts'] = CompressedTextMapper.convert("Have a Trulie Awesome Day!")
# B0 # B0
@ -1560,62 +1585,62 @@ class TextTable(object):
text['castle_wall_guard'] = CompressedTextMapper.convert("Looking for a Princess? Look downstairs.") text['castle_wall_guard'] = CompressedTextMapper.convert("Looking for a Princess? Look downstairs.")
text['gate_guard'] = CompressedTextMapper.convert("No Lonks Allowed!") text['gate_guard'] = CompressedTextMapper.convert("No Lonks Allowed!")
text['telepathic_tile_eastern_palace'] = CompressedTextMapper.convert("{NOBORDER}\nYou need a Bow to get past the red Eyegore. derpy") text['telepathic_tile_eastern_palace'] = CompressedTextMapper.convert("{NOBORDER}\nYou need a Bow to get past the red Eyegore. derpy")
text['telepathic_tile_tower_of_hera_floor_4'] = CompressedTextMapper.convert("{NOBORDER}\nIf you find a shiny ball, you can be you in the Dark World") text['telepathic_tile_tower_of_hera_floor_4'] = CompressedTextMapper.convert("{NOBORDER}\nIf you find a shiny ball, you can be you in the Dark World.")
text['hylian_text_1'] = CompressedTextMapper.convert("%== %== %==\n ^ %==% ^\n%== ^%%^ ==^") text['hylian_text_1'] = CompressedTextMapper.convert("%== %== %==\n ^ %==% ^\n%== ^%%^ ==^")
text['mastersword_pedestal_translated'] = CompressedTextMapper.convert("A test of strength, if you have 3 pendants, I'm yours") text['mastersword_pedestal_translated'] = CompressedTextMapper.convert("A test of strength: If you have 3 pendants, I'm yours.")
text['telepathic_tile_spectacle_rock'] = CompressedTextMapper.convert("{NOBORDER}\nUse the mirror, or the hookshot and hammer to get to Tower of Hera!") text['telepathic_tile_spectacle_rock'] = CompressedTextMapper.convert("{NOBORDER}\n{NOBORDER}\nUse the Mirror, or the Hookshot and Hammer, to get to Tower of Hera!")
text['telepathic_tile_swamp_entrance'] = CompressedTextMapper.convert("{NOBORDER}\nDrain the floodgate to raise the water here!") text['telepathic_tile_swamp_entrance'] = CompressedTextMapper.convert("{NOBORDER}\nDrain the floodgate to raise the water here!")
text['telepathic_tile_thieves_town_upstairs'] = CompressedTextMapper.convert("Secondary tournament winners\n{HARP}\n ~~~2017~~~\nA: Zaen") text['telepathic_tile_thieves_town_upstairs'] = CompressedTextMapper.convert("Secondary tournament winners\n{HARP}\n ~~~2017~~~\nA: Zaen")
text['telepathic_tile_misery_mire'] = CompressedTextMapper.convert("{NOBORDER}\nLighting 4 torches will open your way forward!") text['telepathic_tile_misery_mire'] = CompressedTextMapper.convert("{NOBORDER}\nLighting 4 torches will open your way forward!")
text['hylian_text_2'] = CompressedTextMapper.convert("%%^= %==%\n ^ =%^=\n==%= ^^%^") text['hylian_text_2'] = CompressedTextMapper.convert("%%^= %==%\n ^ =%^=\n==%= ^^%^")
text['desert_entry_translated'] = CompressedTextMapper.convert("Kneel before this stone, and magic will move around you.") text['desert_entry_translated'] = CompressedTextMapper.convert("Kneel before this stone, and magic will move around you.")
text['telepathic_tile_under_ganon'] = CompressedTextMapper.convert("{NOBORDER}\nOnly arrows will finish off a blue Ganon, or really well timed spins in phase 4.") text['telepathic_tile_under_ganon'] = CompressedTextMapper.convert("{NOBORDER}\nOnly arrows will finish off a blue Ganon, or really well-timed spins in phase 4.")
text['telepathic_tile_palace_of_darkness'] = CompressedTextMapper.convert("{NOBORDER}\nThis is a funny looking Enemizer") text['telepathic_tile_palace_of_darkness'] = CompressedTextMapper.convert("{NOBORDER}\nThis is a funny looking Enemizer")
# C0 # C0
text['telepathic_tile_desert_bonk_torch_room'] = CompressedTextMapper.convert("{NOBORDER}\nThings can be knocked down, if you fancy yourself a dashing dude.") text['telepathic_tile_desert_bonk_torch_room'] = CompressedTextMapper.convert("{NOBORDER}\nThings can be knocked down, if you fancy yourself a dashing dude.")
text['telepathic_tile_castle_tower'] = CompressedTextMapper.convert("{NOBORDER}\nYou can reflect Agahnim's energy with Sword, Bug-net or Hammer.") text['telepathic_tile_castle_tower'] = CompressedTextMapper.convert("{NOBORDER}\nYou can reflect Agahnim's energy with Sword, Bug-net or Hammer.")
text['telepathic_tile_ice_large_room'] = CompressedTextMapper.convert("{NOBORDER}\nAll right stop collaborate and listen\nice is back with my brand new invention") text['telepathic_tile_ice_large_room'] = CompressedTextMapper.convert("{NOBORDER}\nAll right stop collaborate and listen\nIce is back with my brand new invention")
text['telepathic_tile_turtle_rock'] = CompressedTextMapper.convert("{NOBORDER}\nYou Shall not pass… without the red cane") text['telepathic_tile_turtle_rock'] = CompressedTextMapper.convert("{NOBORDER}\nYou shall not pass… without the red cane")
text['telepathic_tile_ice_entrace'] = CompressedTextMapper.convert("{NOBORDER}\nYou can use fire rod or Bombos to pass") text['telepathic_tile_ice_entrace'] = CompressedTextMapper.convert("{NOBORDER}\nYou can use Fire Rod or Bombos to pass.")
text['telepathic_tile_ice_stalfos_knights_room'] = CompressedTextMapper.convert("{NOBORDER}\nKnock em down and them bomb them dead.") text['telepathic_tile_ice_stalfos_knights_room'] = CompressedTextMapper.convert("{NOBORDER}\nKnock 'em down and then bomb them dead.")
text['telepathic_tile_tower_of_hera_entrance'] = CompressedTextMapper.convert("{NOBORDER}\nThis is a bad place, with a guy who will make you fall\n\n\na lot.") text['telepathic_tile_tower_of_hera_entrance'] = CompressedTextMapper.convert("{NOBORDER}\nThis is a bad place, with a guy who will make you fall\n\n\na lot.")
text['houlahan_room'] = CompressedTextMapper.convert("Randomizer tournament winners\n{HARP}\n ~~~2017~~~\nA: ajneb174\nS: ajneb174") text['houlahan_room'] = CompressedTextMapper.convert("Randomizer tournament winners\n{HARP}\n ~~~2017~~~\nA: ajneb174\nS: ajneb174")
text['caught_a_bee'] = CompressedTextMapper.convert("Caught a Bee\n ≥ keep\n release\n{CHOICE}") text['caught_a_bee'] = CompressedTextMapper.convert("Caught a Bee\n ≥ keep\n release\n{CHOICE}")
text['caught_a_fairy'] = CompressedTextMapper.convert("Caught Fairy!\n ≥ keep\n release\n{CHOICE}") text['caught_a_fairy'] = CompressedTextMapper.convert("Caught Fairy!\n ≥ keep\n release\n{CHOICE}")
text['no_empty_bottles'] = CompressedTextMapper.convert("Whoa bucko!\nNo empty bottles.") text['no_empty_bottles'] = CompressedTextMapper.convert("Whoa, bucko!\nNo empty bottles.")
text['game_race_boy_time'] = CompressedTextMapper.convert("Your time was\nᚎᚍ min ᚌᚋ sec.") text['game_race_boy_time'] = CompressedTextMapper.convert("Your time was\nᚎᚍ min ᚌᚋ sec.")
text['game_race_girl'] = CompressedTextMapper.convert("You have 15 seconds,\nGo… Go… Go…") text['game_race_girl'] = CompressedTextMapper.convert("You have 15 seconds,\nGo… Go… Go…")
text['game_race_boy_success'] = CompressedTextMapper.convert("Nice!\nYou can have this trash!") text['game_race_boy_success'] = CompressedTextMapper.convert("Nice!\nYou can have this trash!")
text['game_race_boy_failure'] = CompressedTextMapper.convert("Too slow!\nI keep my\nprecious!") text['game_race_boy_failure'] = CompressedTextMapper.convert("Too slow!\nI keep my\nprecious!")
text['game_race_boy_already_won'] = CompressedTextMapper.convert("You already have your prize, Dingus!") text['game_race_boy_already_won'] = CompressedTextMapper.convert("You already have your prize, dingus!")
# D0 # D0
text['game_race_boy_sneaky'] = CompressedTextMapper.convert("Thought you could sneak in eh?") text['game_race_boy_sneaky'] = CompressedTextMapper.convert("Thought you could sneak in, eh?")
text['bottle_vendor_choice'] = CompressedTextMapper.convert("I have bottles.\nYou's got 100 ruppes?\n ≥ I want\n no way!") text['bottle_vendor_choice'] = CompressedTextMapper.convert("I gots bottles.\nYous gots 100 rupees?\n ≥ I want\n no way!")
text['bottle_vendor_get'] = CompressedTextMapper.convert("Nice! Hold it up son! Show the world what you got!") text['bottle_vendor_get'] = CompressedTextMapper.convert("Nice! Hold it up son! Show the world what you got!")
text['bottle_vendor_no'] = CompressedTextMapper.convert("Fine! I didn't want your money anways.") text['bottle_vendor_no'] = CompressedTextMapper.convert("Fine! I didn't want your money anyway.")
text['bottle_vendor_already_collected'] = CompressedTextMapper.convert("Dude! You already have it") text['bottle_vendor_already_collected'] = CompressedTextMapper.convert("Dude! You already have it.")
text['bottle_vendor_bee'] = CompressedTextMapper.convert("Cool! A bee! here's 100 rupees.") text['bottle_vendor_bee'] = CompressedTextMapper.convert("Cool! A bee! Here's 100 rupees.")
text['bottle_vendor_fish'] = CompressedTextMapper.convert("Whoa! A fish! You walked this all the way here?") text['bottle_vendor_fish'] = CompressedTextMapper.convert("Whoa! A fish! You walked this all the way here?")
text['hobo_item_get_bottle'] = CompressedTextMapper.convert("You think life is rough? I guess you can take my last item, except this tent, that's MY tent!") text['hobo_item_get_bottle'] = CompressedTextMapper.convert("You think life is rough? I guess you can take my last item. Except this tent. That's MY tent!")
text['blacksmiths_what_you_want'] = CompressedTextMapper.convert("Nice of you to come back!\nWould you like us mess with your sword?\n ≥ Termper\n It's fine\n{CHOICE}") text['blacksmiths_what_you_want'] = CompressedTextMapper.convert("Nice of you to come back!\nWould you like us mess with your sword?\n ≥ Temper\n It's fine\n{CHOICE}")
text['blacksmiths_paywall'] = CompressedTextMapper.convert("It's 10 rupees\n ≥ Easy\n Hang on…\n{CHOICE}") text['blacksmiths_paywall'] = CompressedTextMapper.convert("It's 10 rupees\n ≥ Easy\n Hang on…\n{CHOICE}")
text['blacksmiths_extra_okay'] = CompressedTextMapper.convert("Are you sure you're sure?\n ≥ Ah, yup\n Hang on…\n{CHOICE}") text['blacksmiths_extra_okay'] = CompressedTextMapper.convert("Are you sure you're sure?\n ≥ Ah, yup\n Hang on…\n{CHOICE}")
text['blacksmiths_tempered_already'] = CompressedTextMapper.convert("Whelp… We can't make this any better.") text['blacksmiths_tempered_already'] = CompressedTextMapper.convert("Whelp… We can't make this any better.")
text['blacksmiths_temper_no'] = CompressedTextMapper.convert("Oh, come by any time!") text['blacksmiths_temper_no'] = CompressedTextMapper.convert("Oh, come by any time!")
text['blacksmiths_bogart_sword'] = CompressedTextMapper.convert("We're going to have to take it to work on it.") text['blacksmiths_bogart_sword'] = CompressedTextMapper.convert("We're going to have to take it to work on it.")
text['blacksmiths_get_sword'] = CompressedTextMapper.convert("Sword is done, now back to our bread!") text['blacksmiths_get_sword'] = CompressedTextMapper.convert("Sword is donw. Now, back to our bread!")
text['blacksmiths_shop_before_saving'] = CompressedTextMapper.convert("I lost my friend, help me find him!") text['blacksmiths_shop_before_saving'] = CompressedTextMapper.convert("I lost my friend. Help me find him!")
# E0 # E0
text['blacksmiths_shop_saving'] = CompressedTextMapper.convert("You found him! Colour me happy! Come back right away and we will bang on your sword.") text['blacksmiths_shop_saving'] = CompressedTextMapper.convert("You found him! Colour me happy! Come back right away and we will bang on your sword.")
text['blacksmiths_collect_frog'] = CompressedTextMapper.convert("Ribbit! Ribbit! Lets find my partner. To the shoppe!") text['blacksmiths_collect_frog'] = CompressedTextMapper.convert("Ribbit! Ribbit! Let's find my partner. To the shop!")
text['blacksmiths_still_working'] = CompressedTextMapper.convert("Something this precious takes time… Come back later") text['blacksmiths_still_working'] = CompressedTextMapper.convert("Something this precious takes time… Come back later.")
text['blacksmiths_saving_bows'] = CompressedTextMapper.convert("Thanks!\n\nThanks!") text['blacksmiths_saving_bows'] = CompressedTextMapper.convert("Thanks!\n\nThanks!")
text['blacksmiths_hammer_anvil'] = CompressedTextMapper.convert("Dernt Take Er Jerbs!") text['blacksmiths_hammer_anvil'] = CompressedTextMapper.convert("Dernt Take Er Jerbs!")
text['dark_flute_boy_storytime'] = CompressedTextMapper.convert("Hi!\nI'm stumpy\nI've been chilling in this world for a while now, but I miss my flute. If I gave you a shovel, would you go digging for it?\n ≥ sure\n nahh\n{CHOICE}") text['dark_flute_boy_storytime'] = CompressedTextMapper.convert("Hi!\nI'm Stumpy\nI've been chillin' in this world for a while now, but I miss my flute. If I gave you a shovel, would you go digging for it?\n ≥ sure\n nahh\n{CHOICE}")
text['dark_flute_boy_get_shovel'] = CompressedTextMapper.convert("Schaweet! Here you go, happy digging!") text['dark_flute_boy_get_shovel'] = CompressedTextMapper.convert("Schaweet! Here you go. Happy digging!")
text['dark_flute_boy_no_get_shovel'] = CompressedTextMapper.convert("Oh I see, not good enough for you… FINE!") text['dark_flute_boy_no_get_shovel'] = CompressedTextMapper.convert("Oh I see, not good enough for you… FINE!")
text['dark_flute_boy_flute_not_found'] = CompressedTextMapper.convert("Still haven't found the item, dig in the light world around here, Dingus!") text['dark_flute_boy_flute_not_found'] = CompressedTextMapper.convert("Still haven't found the item? Dig in the Light World around here, dingus!")
text['dark_flute_boy_after_shovel_get'] = CompressedTextMapper.convert("So I gave you an item, and you're still here.\n\n\n\n\n\nI mean we can sit here and stare at each other if you like…\n\n\n\n\n\n\n\nFine, I guess you should just go.") text['dark_flute_boy_after_shovel_get'] = CompressedTextMapper.convert("So I gave you an item, and you're still here.\n\n\n\n\n\nI mean, we can sit here and stare at each other, if you like…\n\n\n\n\n\n\n\nFine, I guess you should just go.")
text['shop_fortune_teller_lw_hint_0'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, the book opens the desert") text['shop_fortune_teller_lw_hint_0'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, the book opens the desert")
text['shop_fortune_teller_lw_hint_1'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, nothing doing") text['shop_fortune_teller_lw_hint_1'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, nothing doing")
text['shop_fortune_teller_lw_hint_2'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, I'm cheap") text['shop_fortune_teller_lw_hint_2'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, I'm cheap")
@ -1625,106 +1650,106 @@ class TextTable(object):
text['shop_fortune_teller_lw_hint_6'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, Spin, Hammer, or Net to hurt Agahnim") text['shop_fortune_teller_lw_hint_6'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, Spin, Hammer, or Net to hurt Agahnim")
text['shop_fortune_teller_lw_hint_7'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, You can jump in the well by the blacksmiths") text['shop_fortune_teller_lw_hint_7'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, You can jump in the well by the blacksmiths")
text['shop_fortune_teller_lw_no_rupees'] = CompressedTextMapper.convert("{BOTTOM}\nThe black cats are hungry, come back with rupees") text['shop_fortune_teller_lw_no_rupees'] = CompressedTextMapper.convert("{BOTTOM}\nThe black cats are hungry, come back with rupees")
text['shop_fortune_teller_lw'] = CompressedTextMapper.convert("{BOTTOM}\nWelcome to the fortune shoppe!\nFancy a read?\n ≥I must know\n negitive\n{CHOICE}") text['shop_fortune_teller_lw'] = CompressedTextMapper.convert("{BOTTOM}\nWelcome to the Fortune Shoppe!\nFancy a read?\n ≥I must know\n negative\n{CHOICE}")
text['shop_fortune_teller_lw_post_hint'] = CompressedTextMapper.convert("{BOTTOM}\nFor ᚋᚌ rupees\nIt is done.\nBe gone!") text['shop_fortune_teller_lw_post_hint'] = CompressedTextMapper.convert("{BOTTOM}\nFor ᚋᚌ rupees\nIt is done.\nBe gone!")
text['shop_fortune_teller_lw_no'] = CompressedTextMapper.convert("{BOTTOM}\nWell then, why did you even come in here?") text['shop_fortune_teller_lw_no'] = CompressedTextMapper.convert("{BOTTOM}\nWell then, why did you even come in here?")
text['shop_fortune_teller_lw_hint_8'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, why you do?") text['shop_fortune_teller_lw_hint_8'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, why you do?")
text['shop_fortune_teller_lw_hint_9'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, panda crackers") text['shop_fortune_teller_lw_hint_9'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, panda crackers")
text['shop_fortune_teller_lw_hint_10'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, the missing blacksmith is south of the villiage of outcasts") text['shop_fortune_teller_lw_hint_10'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, the missing blacksmith is south of the Village of Outcasts")
text['shop_fortune_teller_lw_hint_11'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, open chests to get stuff") text['shop_fortune_teller_lw_hint_11'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, open chests to get stuff")
text['shop_fortune_teller_lw_hint_12'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, you can buy a new bomb at the bomb shop") text['shop_fortune_teller_lw_hint_12'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, you can buy a new bomb at the Bomb Shoppe")
text['shop_fortune_teller_lw_hint_13'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, big bombs blow up cracked walls in pyramids") text['shop_fortune_teller_lw_hint_13'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, big bombs blow up cracked walls in pyramids")
text['shop_fortune_teller_lw_hint_14'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, you need all the crystals to open Ganons tower") text['shop_fortune_teller_lw_hint_14'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, you need all the crystals to open Ganon's Tower")
text['shop_fortune_teller_lw_hint_15'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, silver arrows will defeat Ganon in his final phase") text['shop_fortune_teller_lw_hint_15'] = CompressedTextMapper.convert("{BOTTOM}\nBy the black cats, Silver Arrows will defeat Ganon in his final phase")
text['dark_sanctuary'] = CompressedTextMapper.convert("For 20 rupees I'll tell you something?\nHow about it?\n ≥ yes\n no\n{CHOICE}") text['dark_sanctuary'] = CompressedTextMapper.convert("For 20 rupees I'll tell you something?\nHow about it?\n ≥ yes\n no\n{CHOICE}")
text['dark_sanctuary_hint_0'] = CompressedTextMapper.convert("I once was a tea kettle, but then I moved up in the world, and now you can see me as this. Makes you wonder. What I could be next time.") text['dark_sanctuary_hint_0'] = CompressedTextMapper.convert("I once was a tea kettle, but then I moved up in the world, and now you can see me as this. Makes you wonder. What I could be next time.")
# 100 # 100
text['dark_sanctuary_no'] = CompressedTextMapper.convert("Then go away!") text['dark_sanctuary_no'] = CompressedTextMapper.convert("Then go away!")
text['dark_sanctuary_hint_1'] = CompressedTextMapper.convert("There is a thief in the desert, he can open creepy chests that follow you. But now that we have that out of the way, Do you like my hair? I've spent eons getting it this way.") text['dark_sanctuary_hint_1'] = CompressedTextMapper.convert("There is a thief in the desert, he can open creepy chests that follow you. But now that we have that out of the way, Do you like my hair? I've spent eons getting it this way.")
text['dark_sanctuary_yes'] = CompressedTextMapper.convert("With Crystals 5&6 you can find a great fairy in the pyramid.\n\nFlomp Flomp, Whizzle Whomp") text['dark_sanctuary_yes'] = CompressedTextMapper.convert("With Crystals 5&6, you can find a great fairy in the pyramid.\n\nFlomp Flomp, Whizzle Whomp")
text['dark_sanctuary_hint_2'] = CompressedTextMapper.convert( text['dark_sanctuary_hint_2'] = CompressedTextMapper.convert(
"All I can say is that my life is pretty plain,\n" "All I can say is that my life is pretty plain,\n"
+ "I like watchin' the puddles gather rain,\n" + "I like watchin' the puddles gather rain,\n"
+ "And all I can do is just pour some tea for two,\n" + "And all I can do is just pour some tea for two,\n"
+ "And speak my point of view but it's not sane,\n" + "And speak my point of view but it's not sane,\n"
+ "It's not sane") + "It's not sane")
text['sick_kid_no_bottle'] = CompressedTextMapper.convert("{BOTTOM}\nI'm sick! show me a bottle, get something!") text['sick_kid_no_bottle'] = CompressedTextMapper.convert("{BOTTOM}\nI'm sick! Show me a bottle, get something!")
text['sick_kid_trade'] = CompressedTextMapper.convert("{BOTTOM}\nCool Bottle! Here's something for you.") text['sick_kid_trade'] = CompressedTextMapper.convert("{BOTTOM}\nCool Bottle! Here's something for you.")
text['sick_kid_post_trade'] = CompressedTextMapper.convert("{BOTTOM}\nLeave me alone\nI'm sick. You have my item.") text['sick_kid_post_trade'] = CompressedTextMapper.convert("{BOTTOM}\nLeave me alone\nI'm sick. You have my item.")
text['desert_thief_sitting'] = CompressedTextMapper.convert("………………………") text['desert_thief_sitting'] = CompressedTextMapper.convert("………………………")
text['desert_thief_following'] = CompressedTextMapper.convert("why……………") text['desert_thief_following'] = CompressedTextMapper.convert("why……………")
text['desert_thief_question'] = CompressedTextMapper.convert("I was a theif, I open purple chests!\nKeep secret?\n ≥ sure thing\n never!\n{CHOICE}") text['desert_thief_question'] = CompressedTextMapper.convert("I was a thief, I open purple chests!\nKeep secret?\n ≥ sure thing\n never!\n{CHOICE}")
text['desert_thief_question_yes'] = CompressedTextMapper.convert("Cool, bring me any purple chests you find.") text['desert_thief_question_yes'] = CompressedTextMapper.convert("Cool, bring me any purple chests you find.")
text['desert_thief_after_item_get'] = CompressedTextMapper.convert("You tell anyone and I will give you such a pinch!") text['desert_thief_after_item_get'] = CompressedTextMapper.convert("You tell anyone and I will give you such a pinch!")
text['desert_thief_reassure'] = CompressedTextMapper.convert("bring chests, it's a secret to everyone.") text['desert_thief_reassure'] = CompressedTextMapper.convert("Bring chests. It's a secret to everyone.")
text['hylian_text_3'] = CompressedTextMapper.convert("^^ ^%=^= =%=\n=%% =%%=^\n==%^= %=^^%") text['hylian_text_3'] = CompressedTextMapper.convert("^^ ^%=^= =%=\n=%% =%%=^\n==%^= %=^^%")
text['tablet_ether_book'] = CompressedTextMapper.convert("Can you make things fall out of the sky? with the Master Sword you can!") text['tablet_ether_book'] = CompressedTextMapper.convert("Can you make things fall out of the sky? With the Master Sword, you can!")
text['tablet_bombos_book'] = CompressedTextMapper.convert("Can you make things fall out of the sky? with the Master Sword you can!") text['tablet_bombos_book'] = CompressedTextMapper.convert("Can you make things fall out of the sky? With the Master Sword, you can!")
# 110 # 110
text['magic_bat_wake'] = CompressedTextMapper.convert("you bum! I was sleeping. Where's my magic bolts?") text['magic_bat_wake'] = CompressedTextMapper.convert("You bum! I was sleeping! Where's my magic bolts?")
text['magic_bat_give_half_magic'] = CompressedTextMapper.convert("How you like me now?") text['magic_bat_give_half_magic'] = CompressedTextMapper.convert("How you like me now?")
text['intro_main'] = CompressedTextMapper.convert( text['intro_main'] = CompressedTextMapper.convert(
"{INTRO}\n Episode III\n{PAUSE3}\n a link to\n the past\n" "{INTRO}\n Episode III\n{PAUSE3}\n A Link to\n the Past\n"
+ "{PAUSE3}\n randomizer\n{PAUSE3}\nAfter mostly disregarding what happened in the first two games.\n" + "{PAUSE3}\n Randomizer\n{PAUSE3}\nAfter mostly disregarding what happened in the first two games.\n"
+ "{PAUSE3}\nLink awakens to his uncle leaving the house,\n{PAUSE3}\nhe just runs out the door\n" + "{PAUSE3}\nLink awakens to his uncle leaving the house.\n{PAUSE3}\nHe just runs out the door,\n"
+ "{PAUSE3}\ninto the rainy night.\n{PAUSE3}\n{CHANGEPIC}\nGanon has moved all the items around hyrule.\n" + "{PAUSE3}\ninto the rainy night.\n{PAUSE3}\n{CHANGEPIC}\nGanon has moved around all the items in Hyrule.\n"
+ "{PAUSE7}\nYou will have to find all the items necessary to beat Ganon.\n" + "{PAUSE7}\nYou will have to find all the items necessary to beat Ganon.\n"
+ "{PAUSE7}\nThis is your chance to be a hero\n{PAUSE3}\n{CHANGEPIC}\n" + "{PAUSE7}\nThis is your chance to be a hero.\n{PAUSE3}\n{CHANGEPIC}\n"
+ "You must get the 7 crystals to beat Ganon.\n{PAUSE9}\n{CHANGEPIC}", False) + "You must get the 7 crystals to beat Ganon.\n{PAUSE9}\n{CHANGEPIC}", False)
text['intro_throne_room'] = CompressedTextMapper.convert("{IBOX}\nLook at this stalfos on the throne.", False) text['intro_throne_room'] = CompressedTextMapper.convert("{IBOX}\nLook at this Stalfos on the throne.", False)
text['intro_zelda_cell'] = CompressedTextMapper.convert("{IBOX}\nIt is your time to shine!", False) text['intro_zelda_cell'] = CompressedTextMapper.convert("{IBOX}\nIt is your time to shine!", False)
text['intro_agahnim'] = CompressedTextMapper.convert("{IBOX}\nAlso you need to defeat this guy!", False) text['intro_agahnim'] = CompressedTextMapper.convert("{IBOX}\nAlso, you need to defeat this guy!", False)
text['pickup_purple_chest'] = CompressedTextMapper.convert("A curious box, lets take it with us") text['pickup_purple_chest'] = CompressedTextMapper.convert("A curious box. Let's take it with us!")
text['bomb_shop'] = CompressedTextMapper.convert("30 bombs for 100 rupees, good deals all day!") text['bomb_shop'] = CompressedTextMapper.convert("30 bombs for 100 rupees. Good deals all day!")
text['bomb_shop_big_bomb'] = CompressedTextMapper.convert("30 bombs for 100 rupees, 100 rupees 1 BIG bomb. good deals all day!") text['bomb_shop_big_bomb'] = CompressedTextMapper.convert("30 bombs for 100 rupees, 100 rupees 1 BIG bomb. Good deals all day!")
text['bomb_shop_big_bomb_buy'] = CompressedTextMapper.convert("Thanks!\nBoom goes the dynamite!") text['bomb_shop_big_bomb_buy'] = CompressedTextMapper.convert("Thanks!\nBoom goes the dynamite!")
text['item_get_big_bomb'] = CompressedTextMapper.convert("YAY! press A to splode it!") text['item_get_big_bomb'] = CompressedTextMapper.convert("YAY! press A to splode it!")
text['kiki_second_extortion'] = CompressedTextMapper.convert("For 100 more I'll open this place?\nHow about it?\n ≥ open\n nah\n{CHOICE}") text['kiki_second_extortion'] = CompressedTextMapper.convert("For 100 more, I'll open this place.\nHow about it?\n ≥ open\n nah\n{CHOICE}")
text['kiki_second_extortion_no'] = CompressedTextMapper.convert("Heh, good luck getting in.") text['kiki_second_extortion_no'] = CompressedTextMapper.convert("Heh, good luck getting in.")
text['kiki_second_extortion_yes'] = CompressedTextMapper.convert("Yay! Rupees!\nokay, let's do this!") text['kiki_second_extortion_yes'] = CompressedTextMapper.convert("Yay! Rupees!\nOkay, let's do this!")
text['kiki_first_extortion'] = CompressedTextMapper.convert("I'm kiki, I like rupees, may I have 10?\nHow about it?\n ≥ yes\n no\n{CHOICE}") text['kiki_first_extortion'] = CompressedTextMapper.convert("I'm Kiki, I like rupees, may I have 10?\nHow about it?\n ≥ yes\n no\n{CHOICE}")
text['kiki_first_extortion_yes'] = CompressedTextMapper.convert("Nice. I'll tag along with you for a bit.") text['kiki_first_extortion_yes'] = CompressedTextMapper.convert("Nice. I'll tag along with you for a bit.")
# 120 # 120
text['kiki_first_extortion_no'] = CompressedTextMapper.convert("Pfft. I have no reason to hang. Seeyah!") text['kiki_first_extortion_no'] = CompressedTextMapper.convert("Pfft. I have no reason to hang. See ya!")
text['kiki_leaving_screen'] = CompressedTextMapper.convert("No no no no no! We should play by my rules! Goodbye…") text['kiki_leaving_screen'] = CompressedTextMapper.convert("No no no no no! We should play by my rules! Goodbye…")
text['blind_in_the_cell'] = CompressedTextMapper.convert("You saved me!\nPlease get me out of here!") text['blind_in_the_cell'] = CompressedTextMapper.convert("You saved me!\nPlease get me out of here!")
text['blind_by_the_light'] = CompressedTextMapper.convert("Aaaahhhh~!\nS-so bright~!") text['blind_by_the_light'] = CompressedTextMapper.convert("Aaaahhhh~!\nS-so bright~!")
text['blind_not_that_way'] = CompressedTextMapper.convert("No! Don't go that way!") text['blind_not_that_way'] = CompressedTextMapper.convert("No! Don't go that way!")
text['aginah_l1sword_no_book'] = CompressedTextMapper.convert("I once had a fish dinner, I still remember it to this day.") text['aginah_l1sword_no_book'] = CompressedTextMapper.convert("I once had a fish dinner. I still remember it to this day.")
text['aginah_l1sword_with_pendants'] = CompressedTextMapper.convert("Do you remember when I was young?\n\nI sure don't.") text['aginah_l1sword_with_pendants'] = CompressedTextMapper.convert("Do you remember when I was young?\n\nI sure don't.")
text['aginah'] = CompressedTextMapper.convert("So, I've been living in this cave for years, and you think you can just come along and bomb open walls?") text['aginah'] = CompressedTextMapper.convert("So, I've been living in this cave for years, and you think you can just come along and bomb open walls?")
text['aginah_need_better_sword'] = CompressedTextMapper.convert("Once I farted in this cave so bad all the jazz hands guys ran away in hid in the sand.") text['aginah_need_better_sword'] = CompressedTextMapper.convert("Once, I farted in this cave so bad all the jazz hands guys ran away and hid in the sand.")
text['aginah_have_better_sword'] = CompressedTextMapper.convert("Panda's are very vicious animals. Never forget…\n\n\n\n\nI never will") text['aginah_have_better_sword'] = CompressedTextMapper.convert("Pandas are very vicious animals. Never forget…\n\n\n\n\nI never will")
text['catfish'] = CompressedTextMapper.convert("You woke me from my nap, take this and get out!") text['catfish'] = CompressedTextMapper.convert("You woke me from my nap! Take this, and get out!")
text['catfish_after_item'] = CompressedTextMapper.convert("I don't have anything else for you!\nTake this!") text['catfish_after_item'] = CompressedTextMapper.convert("I don't have anything else for you!\nTake this!")
# 12C # 12C
text['lumberjack_right'] = CompressedTextMapper.convert("One of us always lies.") text['lumberjack_right'] = CompressedTextMapper.convert("One of us always lies.")
text['lumberjack_left'] = CompressedTextMapper.convert("One of us always tells the truth.") text['lumberjack_left'] = CompressedTextMapper.convert("One of us always tells the truth.")
text['lumberjack_left_post_agahnim'] = CompressedTextMapper.convert("One of us likes peanut butter") text['lumberjack_left_post_agahnim'] = CompressedTextMapper.convert("One of us likes peanut butter.")
text['fighting_brothers_right'] = CompressedTextMapper.convert("I walled off my brother Leo\n\nWhat a dingus.\n") text['fighting_brothers_right'] = CompressedTextMapper.convert("I walled off my brother Leo\n\nWhat a dingus.\n")
# 130 # 130
text['fighting_brothers_right_opened'] = CompressedTextMapper.convert("Now I should probably talk to him…") text['fighting_brothers_right_opened'] = CompressedTextMapper.convert("Now I should probably talk to him…")
text['fighting_brothers_left'] = CompressedTextMapper.convert("Did you come from my brothers room?\n\nAre we cool?\n") text['fighting_brothers_left'] = CompressedTextMapper.convert("Did you come from my brothers room?\n\nAre we cool?")
text['maiden_crystal_1'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty red dress.\n{SPEED1}\nJust thought I would tell you.") text['maiden_crystal_1'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty red dress.\n{SPEED1}\nJust thought I would tell you.")
text['maiden_crystal_2'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty blue dress.\n{SPEED1}\nJust thought I would tell you.") text['maiden_crystal_2'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty blue dress.\n{SPEED1}\nJust thought I would tell you.")
text['maiden_crystal_3'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty gold dress.\n{SPEED1}\nJust thought I would tell you.") text['maiden_crystal_3'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty gold dress.\n{SPEED1}\nJust thought I would tell you.")
text['maiden_crystal_4'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty redder dress.\n{SPEED1}\nJust thought I would tell you.") text['maiden_crystal_4'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty redder dress.\n{SPEED1}\nJust thought I would tell you.")
text['maiden_crystal_5'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty green dress.\n{SPEED1}\nJust thought I would tell you.") text['maiden_crystal_5'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty green dress.\n{SPEED1}\nJust thought I would tell you.")
text['maiden_crystal_6'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty green dress.\n{SPEED1}\nJust thought I would tell you.") text['maiden_crystal_6'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nI have a pretty green dress.\n{SPEED1}\nJust thought I would tell you.")
text['maiden_crystal_7'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nIt's about friggin time.\n{SPEED1}\nDo you know how long I have been waiting?") text['maiden_crystal_7'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nIt's about friggin time.\n{SPEED1}\nDo you know how long I've been waiting?")
text['maiden_ending'] = CompressedTextMapper.convert("May the way of the hero lead to the triforce") text['maiden_ending'] = CompressedTextMapper.convert("May the way of the hero lead to the Triforce")
text['maiden_confirm_undersood'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nCapisce?\n ≥ Yes\n No\n{CHOICE}") text['maiden_confirm_undersood'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nCapisce?\n ≥ Yes\n No\n{CHOICE}")
text['barrier_breaking'] = CompressedTextMapper.convert("What did the seven crystals say to Ganons tower?") text['barrier_breaking'] = CompressedTextMapper.convert("What did the seven crystals say to Ganon's Tower?")
text['maiden_crystal_7_again'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nIt's about friggin time.\n{SPEED1}\nDo you know how long I have been waiting?") text['maiden_crystal_7_again'] = CompressedTextMapper.convert("{SPEED2}\n{BOTTOM}\n{NOBORDER}\nIt's about friggin time.\n{SPEED1}\nDo you know how long I have been waiting?")
text['agahnim_zelda_teleport'] = CompressedTextMapper.convert("I am a magician, and this is my act. Watch as I make this girl dissapear") text['agahnim_zelda_teleport'] = CompressedTextMapper.convert("I am a magician, and this is my act. Watch as I make this girl disappear")
text['agahnim_magic_running_away'] = CompressedTextMapper.convert("And now, the end is near\nAnd so I face the final curtain\nMy friend, I'll say it clear\nI'll state my case, of which I'm certain\nI've lived a life that's full\nI've traveled each and every highway\nBut more, much more than this\nI did it my way") text['agahnim_magic_running_away'] = CompressedTextMapper.convert("And now, the end is near\nAnd so I face the final curtain\nMy friend, I'll say it clear\nI'll state my case, of which I'm certain\nI've lived a life that's full\nI've traveled each and every highway\nBut more, much more than this\nI did it my way")
text['agahnim_hide_and_seek_found'] = CompressedTextMapper.convert("Peek-a-boo!") text['agahnim_hide_and_seek_found'] = CompressedTextMapper.convert("Peek-a-boo!")
text['agahnim_defeated'] = CompressedTextMapper.convert("Arrrgggghhh. Well you're coming with me!") text['agahnim_defeated'] = CompressedTextMapper.convert("Arrrgggghhh. Well you're coming with me!")
text['agahnim_final_meeting'] = CompressedTextMapper.convert("You have done well to come this far, now die!") text['agahnim_final_meeting'] = CompressedTextMapper.convert("You have done well to come this far. Now, die!")
# 142 # 142
text['zora_meeting'] = CompressedTextMapper.convert("What do you want?\n ≥ Flippers\n Nothin'\n{CHOICE}") text['zora_meeting'] = CompressedTextMapper.convert("What do you want?\n ≥ Flippers\n Nothin'\n{CHOICE}")
text['zora_tells_cost'] = CompressedTextMapper.convert("Fine! but they aren't cheap, you got 500 rupees?\n ≥ Duh\n Oh carp\n{CHOICE}") text['zora_tells_cost'] = CompressedTextMapper.convert("Fine! But they aren't cheap. You got 500 rupees?\n ≥ Duh\n Oh carp\n{CHOICE}")
text['zora_get_flippers'] = CompressedTextMapper.convert("Here's some flippers for you! Swim little fish, swim.") text['zora_get_flippers'] = CompressedTextMapper.convert("Here's some Flippers for you! Swim little fish, swim.")
text['zora_no_cash'] = CompressedTextMapper.convert("Fine!\nGo get some more money first.") text['zora_no_cash'] = CompressedTextMapper.convert("Fine!\nGo get some more money first.")
text['zora_no_buy_item'] = CompressedTextMapper.convert("Wah hoo! Well, whenever you want to see these gills, stop on by.") text['zora_no_buy_item'] = CompressedTextMapper.convert("Wah hoo! Well, whenever you want to see these gills, stop on by.")
text['kakariko_saharalasa_grandson'] = CompressedTextMapper.convert("My grandpa is over in the East. I'm bad with directions. I'll mark your map. Best of luck!\n{HARP}") text['kakariko_saharalasa_grandson'] = CompressedTextMapper.convert("My grandpa is over in the East. I'm bad with directions. I'll mark your map. Best of luck!\n{HARP}")
@ -1733,7 +1758,7 @@ class TextTable(object):
text['fairy_wishing_ponds'] = CompressedTextMapper.convert("\n-wishing pond-\n\nThrow item in?\n ≥ Yesh\n No\n{CHOICE}") text['fairy_wishing_ponds'] = CompressedTextMapper.convert("\n-wishing pond-\n\nThrow item in?\n ≥ Yesh\n No\n{CHOICE}")
text['fairy_wishing_ponds_no'] = CompressedTextMapper.convert("\n stop it!") text['fairy_wishing_ponds_no'] = CompressedTextMapper.convert("\n stop it!")
text['pond_of_wishing_no'] = CompressedTextMapper.convert("\n fine then!") text['pond_of_wishing_no'] = CompressedTextMapper.convert("\n fine then!")
text['pond_of_wishing_return_item'] = CompressedTextMapper.convert("Okay, here's your item back, cause I can't use it. I'm stuck in this fountain") text['pond_of_wishing_return_item'] = CompressedTextMapper.convert("Okay. Here's your item back, cause I can't use it. I'm stuck in this fountain")
text['pond_of_wishing_throw'] = CompressedTextMapper.convert("How many?\n ≥ᚌᚋ rupees\n ᚎᚍ rupees\n{CHOICE}") text['pond_of_wishing_throw'] = CompressedTextMapper.convert("How many?\n ≥ᚌᚋ rupees\n ᚎᚍ rupees\n{CHOICE}")
text['pond_pre_item_silvers'] = CompressedTextMapper.convert("I like you, so here's a thing you can use to beat up Ganon.") text['pond_pre_item_silvers'] = CompressedTextMapper.convert("I like you, so here's a thing you can use to beat up Ganon.")
# 150 # 150
@ -1755,42 +1780,42 @@ class TextTable(object):
text['death_mountain_bully_with_pearl'] = CompressedTextMapper.convert("I think I forgot how to smile…") text['death_mountain_bully_with_pearl'] = CompressedTextMapper.convert("I think I forgot how to smile…")
text['shop_darkworld_enter'] = CompressedTextMapper.convert("It's dangerous outside, buy my crap for safety.") text['shop_darkworld_enter'] = CompressedTextMapper.convert("It's dangerous outside, buy my crap for safety.")
# 160 # 160
text['game_chest_village_of_outcasts'] = CompressedTextMapper.convert("Pay 30 rupees open 2 chests Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}") text['game_chest_village_of_outcasts'] = CompressedTextMapper.convert("Pay 30 rupees, open 2 chests. Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}")
text['game_chest_no_cash'] = CompressedTextMapper.convert("So like you need 30 rupees.\nSilly!") text['game_chest_no_cash'] = CompressedTextMapper.convert("So, like, you need 30 rupees.\nSilly!")
text['game_chest_not_played'] = CompressedTextMapper.convert("You want to play a game?\nTalk to me.") text['game_chest_not_played'] = CompressedTextMapper.convert("You want to play a game?\nTalk to me.")
text['game_chest_played'] = CompressedTextMapper.convert("You've opened the chests!\nTime to go.") text['game_chest_played'] = CompressedTextMapper.convert("You've opened the chests!\nTime to go.")
text['game_chest_village_of_outcasts_play'] = CompressedTextMapper.convert("Alright, brother!\nGo play!") text['game_chest_village_of_outcasts_play'] = CompressedTextMapper.convert("Alright, brother!\nGo play!")
text['shop_first_time'] = CompressedTextMapper.convert("Welcome to my shop! Select stuff with A.\nDO IT NOW!") text['shop_first_time'] = CompressedTextMapper.convert("Welcome to my shop! Select stuff with A.\nDO IT NOW!")
text['shop_already_have'] = CompressedTextMapper.convert("So like you already have one of those.") text['shop_already_have'] = CompressedTextMapper.convert("So, like, you already have one of those.")
text['shop_buy_shield'] = CompressedTextMapper.convert("Thanks! now you can block fire balls") text['shop_buy_shield'] = CompressedTextMapper.convert("Thanks! Now you can block fire balls.")
text['shop_buy_red_potion'] = CompressedTextMapper.convert("Red goo, so good! It's like a fairy in a bottle, except you have to activate it yourself.") text['shop_buy_red_potion'] = CompressedTextMapper.convert("Red goo, so good! It's like a fairy in a bottle, except you have to activate it yourself.")
text['shop_buy_arrows'] = CompressedTextMapper.convert("Arrows! cause you were too lazy to look under some pots!") text['shop_buy_arrows'] = CompressedTextMapper.convert("Arrows! Cause you were too lazy to look under some pots!")
text['shop_buy_bombs'] = CompressedTextMapper.convert("You bought bombs. What couldn't find any under bushes?") text['shop_buy_bombs'] = CompressedTextMapper.convert("You bought bombs. What, couldn't find any under bushes?")
text['shop_buy_bee'] = CompressedTextMapper.convert("He's my best friend, please take care of him, and never lose him.") text['shop_buy_bee'] = CompressedTextMapper.convert("He's my best friend. Please take care of him, and never lose him.")
text['shop_buy_heart'] = CompressedTextMapper.convert("You really just bought this?") text['shop_buy_heart'] = CompressedTextMapper.convert("You really just bought this?")
text['shop_first_no_bottle_buy'] = CompressedTextMapper.convert("Why does no one own bottles? Go find one first!") text['shop_first_no_bottle_buy'] = CompressedTextMapper.convert("Why does no one own bottles? Go find one first!")
text['shop_buy_no_space'] = CompressedTextMapper.convert("You are carrying to much crap, go use some of it first!") text['shop_buy_no_space'] = CompressedTextMapper.convert("You are carrying to much crap, go use some of it first!")
text['ganon_fall_in'] = CompressedTextMapper.convert("You drove\naway my other\nself, Agahnim\ntwo times…\nBut, I won't\ngive you the\nTriforce.\nI'll defeat\nyou!") text['ganon_fall_in'] = CompressedTextMapper.convert("You drove\naway my other\nself, Agahnim,\ntwo times…\nBut, I won't\ngive you the\nTriforce.\nI'll defeat\nyou!")
# 170 # 170
text['ganon_phase_3'] = CompressedTextMapper.convert("can you beat\nmy darkness\ntechnique?") text['ganon_phase_3'] = CompressedTextMapper.convert("Can you beat\nmy darkness\ntechnique?")
text['lost_woods_thief'] = CompressedTextMapper.convert("Have you seen Andy?\n\nHe was out looking for our prized Ether medallion.\nI wonder when he will be back?") text['lost_woods_thief'] = CompressedTextMapper.convert("Have you seen Andy?\n\nHe was out looking for our prized Ether medallion.\nI wonder when he will be back?")
text['blinds_hut_dude'] = CompressedTextMapper.convert("I'm just some dude, this is blind's hut.") text['blinds_hut_dude'] = CompressedTextMapper.convert("I'm just some dude. This is Blind's hut.")
text['end_triforce'] = CompressedTextMapper.convert("{SPEED2}\n{MENU}\n{NOBORDER}\n G G") text['end_triforce'] = CompressedTextMapper.convert("{SPEED2}\n{MENU}\n{NOBORDER}\n G G")
text['toppi_fallen'] = CompressedTextMapper.convert("Ouch!\n\nYou Jerk!") text['toppi_fallen'] = CompressedTextMapper.convert("Ouch!\n\nYou Jerk!")
text['kakariko_tavern_fisherman'] = CompressedTextMapper.convert("Don't argue\nwith a frozen\nDeadrock.\nHe'll never\nchange his\nposition!") text['kakariko_tavern_fisherman'] = CompressedTextMapper.convert("Don't argue\nwith a frozen\nDeadrock.\nHe'll never\nchange his\nposition!")
text['fish_and_thief_money'] = CompressedTextMapper.convert("It's a secret to everyone") text['thief_money'] = CompressedTextMapper.convert("It's a secret to everyone.")
text['theif_desert_rupee_cave'] = CompressedTextMapper.convert("So you like busted down my door, and are being a jerk by talking to me? Normally I would be angry and make you pay for it, but I bet you're just going to break all my pots and steal my 50 rupees.") text['thief_desert_rupee_cave'] = CompressedTextMapper.convert("So you, like, busted down my door, and are being a jerk by talking to me? Normally I would be angry and make you pay for it, but I bet you're just going to break all my pots and steal my 50 rupees.")
text['theif_ice_rupee_cave'] = CompressedTextMapper.convert("I'm a rupee pot farmer. One day I will take over the world with my skillz. Have you met my brother in the desert? He's way richer than I am.") text['thief_ice_rupee_cave'] = CompressedTextMapper.convert("I'm a rupee pot farmer. One day I will take over the world with my skillz. Have you met my brother in the desert? He's way richer than I am.")
text['telepathic_tile_south_east_darkworld_cave'] = CompressedTextMapper.convert("~~ dev cave ~~\n no farming\n required") text['telepathic_tile_south_east_darkworld_cave'] = CompressedTextMapper.convert("~~ dev cave ~~\n no farming\n required")
text['cukeman'] = CompressedTextMapper.convert("Did you hear that Veetorp beat ajneb174 in a 1 on 1 race at AGDQ?") text['cukeman'] = CompressedTextMapper.convert("Did you hear that Veetorp beat ajneb174 in a 1 on 1 race at AGDQ?")
text['cukeman_2'] = CompressedTextMapper.convert("You found Shabadoo, huh?\nNiiiiice") text['cukeman_2'] = CompressedTextMapper.convert("You found Shabadoo, huh?\nNiiiiice.")
text['potion_shop_no_cash'] = CompressedTextMapper.convert("Yo! I'm not running a charity here.") text['potion_shop_no_cash'] = CompressedTextMapper.convert("Yo! I'm not running a charity here.")
text['kakariko_powdered_chicken'] = CompressedTextMapper.convert("Smallhacker…\n\n\nWas hiding, you found me!\n\n\nOkay, you can leave now.") text['kakariko_powdered_chicken'] = CompressedTextMapper.convert("Smallhacker…\n\n\nWas hiding, you found me!\n\n\nOkay, you can leave now.")
text['game_chest_south_of_kakariko'] = CompressedTextMapper.convert("Pay 20 rupees open 1 chest Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}") text['game_chest_south_of_kakariko'] = CompressedTextMapper.convert("Pay 20 rupees, open 1 chest. Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}")
text['game_chest_play_yes'] = CompressedTextMapper.convert("Good luck then") text['game_chest_play_yes'] = CompressedTextMapper.convert("Good luck then")
# 180 # 180
text['game_chest_play_no'] = CompressedTextMapper.convert("Well fine, I didn't want your rupees.") text['game_chest_play_no'] = CompressedTextMapper.convert("Well fine, I didn't want your rupees.")
text['game_chest_lost_woods'] = CompressedTextMapper.convert("Pay 100 rupees open 1 chest Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}") text['game_chest_lost_woods'] = CompressedTextMapper.convert("Pay 100 rupees open 1 chest. Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}")
text['kakariko_flophouse_man_no_flippers'] = CompressedTextMapper.convert("I sure do have a lot of beds.\n\nZora is a cheapskate and will try to sell you his trash for 500 rupees…") text['kakariko_flophouse_man_no_flippers'] = CompressedTextMapper.convert("I sure do have a lot of beds.\n\nZora is a cheapskate and will try to sell you his trash for 500 rupees…")
text['kakariko_flophouse_man'] = CompressedTextMapper.convert("I sure do have a lot of beds.\n\nDid you know if you played the flute in the center of town things could happen?") text['kakariko_flophouse_man'] = CompressedTextMapper.convert("I sure do have a lot of beds.\n\nDid you know if you played the flute in the center of town things could happen?")
text['menu_start_2'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Sanctuary\n{CHOICE3}", False) text['menu_start_2'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Sanctuary\n{CHOICE3}", False)
@ -1799,7 +1824,7 @@ class TextTable(object):
text['game_digging_choice'] = CompressedTextMapper.convert("Have 80 Rupees? Want to play digging game?\n ≥yes\n no\n{CHOICE}") text['game_digging_choice'] = CompressedTextMapper.convert("Have 80 Rupees? Want to play digging game?\n ≥yes\n no\n{CHOICE}")
text['game_digging_start'] = CompressedTextMapper.convert("Okay, use the shovel with Y!") text['game_digging_start'] = CompressedTextMapper.convert("Okay, use the shovel with Y!")
text['game_digging_no_cash'] = CompressedTextMapper.convert("Shovel rental is 80 rupees.\nI have all day") text['game_digging_no_cash'] = CompressedTextMapper.convert("Shovel rental is 80 rupees.\nI have all day")
text['game_digging_end_time'] = CompressedTextMapper.convert("Times up!\nTime for you to go.") text['game_digging_end_time'] = CompressedTextMapper.convert("Time's up!\nTime for you to go.")
text['game_digging_come_back_later'] = CompressedTextMapper.convert("Come back later, I have to bury things.") text['game_digging_come_back_later'] = CompressedTextMapper.convert("Come back later, I have to bury things.")
text['game_digging_no_follower'] = CompressedTextMapper.convert("Something is following you. I don't like.") text['game_digging_no_follower'] = CompressedTextMapper.convert("Something is following you. I don't like.")
text['menu_start_4'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Mountain Cave\n{CHOICE3}", False) text['menu_start_4'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Mountain Cave\n{CHOICE3}", False)
@ -1807,5 +1832,7 @@ class TextTable(object):
text['ganon_fall_in_alt'] = CompressedTextMapper.convert("You think you\nare ready to\nface me?\n\nI will not die\n\nunless you\ncomplete your\ngoals. Dingus!") text['ganon_fall_in_alt'] = CompressedTextMapper.convert("You think you\nare ready to\nface me?\n\nI will not die\n\nunless you\ncomplete your\ngoals. Dingus!")
text['ganon_phase_3_alt'] = CompressedTextMapper.convert("Got wax in\nyour ears?\nI cannot die!") text['ganon_phase_3_alt'] = CompressedTextMapper.convert("Got wax in\nyour ears?\nI cannot die!")
# 190 # 190
text['sign_east_death_mountain_bridge'] = CompressedTextMapper.convert("How did you get up here?")
text['fish_money'] = CompressedTextMapper.convert("It's a secret to everyone.")
text['end_pad_data'] = bytearray([0xfb]) text['end_pad_data'] = bytearray([0xfb])
text['terminator'] = bytearray([0xFF, 0xFF]) text['terminator'] = bytearray([0xFF, 0xFF])