Tests: test that item/location name groups are not empty (#2748)

* Tests: test that item/location name groups are not empty

* Tests: better name for test_groups TestCase

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
black-sliver 2024-01-30 08:34:54 +01:00 committed by GitHub
parent 1b188bab3c
commit 5663c21f39
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 27 additions and 0 deletions

View File

@ -0,0 +1,27 @@
from unittest import TestCase
from worlds.AutoWorld import AutoWorldRegister
class TestNameGroups(TestCase):
def test_item_name_groups_not_empty(self) -> None:
"""
Test that there are no empty item name groups, which is likely a bug.
"""
for game_name, world_type in AutoWorldRegister.world_types.items():
if not world_type.item_id_to_name:
continue # ignore worlds without items
with self.subTest(game=game_name):
for name, group in world_type.item_name_groups.items():
self.assertTrue(group, f"Item name group \"{name}\" of \"{game_name}\" is empty")
def test_location_name_groups_not_empty(self) -> None:
"""
Test that there are no empty location name groups, which is likely a bug.
"""
for game_name, world_type in AutoWorldRegister.world_types.items():
if not world_type.location_id_to_name:
continue # ignore worlds without locations
with self.subTest(game=game_name):
for name, group in world_type.location_name_groups.items():
self.assertTrue(group, f"Location name group \"{name}\" of \"{game_name}\" is empty")