SC2: Bugfix, incorrectly adding to an array rather than appending (#1183)

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Magnemania 2022-11-02 18:01:51 -04:00 committed by GitHub
parent 44204ac9be
commit 56afd62175
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1 changed files with 1 additions and 1 deletions

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@ -172,7 +172,7 @@ class ValidInventory:
transient_items += items_to_remove
for transient_item in transient_items:
if transient_item not in inventory and transient_item not in locked_items:
locked_items += transient_item
locked_items.append(transient_item)
if transient_item.classification in (ItemClassification.progression, ItemClassification.progression_skip_balancing):
self.logical_inventory.add(transient_item.name)
break