WebHost: Remove unnecessary linebreaks and reformat links in game info pages.

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# A Link to the Past
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game
is always able to be completed, but because of the item shuffle the player may need to access certain areas before
they would in the vanilla game.
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is always able to be completed, but because of the item shuffle the player may need to access certain areas before they would in the vanilla game.
## What items and locations get shuffled?
All main inventory items, collectables, and ammunition can be shuffled, and all locations in the game which could
contain any of those items may have their contents changed.
All main inventory items, collectables, and ammunition can be shuffled, and all locations in the game which could contain any of those items may have their contents changed.
## Which items can be in another player's world?
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to
limit certain items to your own world.
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit certain items to your own world.
## What does another world's item look like in LttP?
Items belonging to other worlds are represented by a Power Star from Super Mario World.
## When the player receives an item, what happens?
When the player receives an item, Link will hold the item above his head and display it to the world. It's good for
business!
When the player receives an item, Link will hold the item above his head and display it to the world. It's good for business!

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# Factorio
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
In Factorio, the research tree is shuffled, causing certain technologies to be obtained in a non-standard order.
Recipe costs, technology requirements, and science pack requirements may also be shuffled at the player's discretion.
In Factorio, the research tree is shuffled, causing certain technologies to be obtained in a non-standard order. Recipe costs, technology requirements, and science pack requirements may also be shuffled at the player's discretion.
## What Factorio items can appear in other players' worlds?
Factorio's technologies are removed from its tech tree and placed into other players' worlds. When those technologies
are found, they are sent back to Factorio along with, optionally, free samples of those technologies.
Factorio's technologies are removed from its tech tree and placed into other players' worlds. When those technologies are found, they are sent back to Factorio along with, optionally, free samples of those technologies.
## What is a free sample?
A free sample is a single or stack of items in Factorio, granted by a technology received from another world. For
example, receiving the technology
`Portable Solar Panel` may also grant the player a stack of portable solar panels,
and place them directly into the player's inventory.
A free sample is a single or stack of items in Factorio, granted by a technology received from another world. For example, receiving the technology `Portable Solar Panel` may also grant the player a stack of portable solar panels, and place them directly into the player's inventory.
## What does another world's item look like in Factorio?
In Factorio, items which need to be sent to other worlds appear in the tech tree as new research items. They are
represented by the Archipelago icon, and must be researched as if it were a normal technology. Upon successful
completion of research, the item will be sent to its home world.
In Factorio, items which need to be sent to other worlds appear in the tech tree as new research items. They are represented by the Archipelago icon, and must be researched as if it were a normal technology. Upon successful completion of research, the item will be sent to its home world.
## When the engineer receives an item, what happens?
When the player receives a technology, it is instantly learned and able to be crafted. A message will appear in the
chat log to notify the player, and if free samples are enabled the player may also receive some items directly to
their inventory.
When the player receives a technology, it is instantly learned and able to be crafted. A message will appear in the chat log to notify the player, and if free samples are enabled the player may also receive some items directly to their inventory.

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# Final Fantasy 1 (NES)
## Where is the settings page?
Unlike most games on Archipelago.gg, Final Fantasy 1's settings are controlled entirely by the original randomzier.
You can find an exhaustive list of documented settings [here](https://finalfantasyrandomizer.com/)
Unlike most games on Archipelago.gg, Final Fantasy 1's settings are controlled entirely by the original randomzier. You can find an exhaustive list of documented settings on the FFR website: [https://finalfantasyrandomizer.com](https://finalfantasyrandomizer.com)
## What does randomization do to this game?
A better questions is what isn't randomized at this point. Enemies stats and spell, character spells, shop inventory
and boss stats and spells are all commonly randomized. Unlike most other randomizers it is also most standard to shuffle
progression items and non-progression items into separate pools and then redistribute them to their respective
locations. So ,for example, Princess Sarah may have the CANOE instead of the LUTE; however, she will never have a Heal
Pot or some armor. There are plenty of other things that can be randomized on our
[main randomizer site](https://finalfantasyrandomizer.com/)
A better questions is what isn't randomized at this point. Enemies stats and spell, character spells, shop inventory and boss stats and spells are all commonly randomized. Unlike most other randomizers it is also most standard to shuffle progression items and non-progression items into separate pools and then redistribute them to their respective locations. So ,for example, Princess Sarah may have the CANOE instead of the LUTE; however, she will never have a Heal Pot or some armor. There are plenty of other things that can be randomized on the main randomizer site: [https://finalfantasyrandomizer.com](https://finalfantasyrandomizer.com/)
Some features are not currently supported by AP. A non-exhaustive list includes:
- Shard Hunt
@ -20,5 +14,4 @@ Some features are not currently supported by AP. A non-exhaustive list includes:
Currently, only progression items can appear in other players' worlds. Armor, Weapons and Consumable Items can not.
## What does another world's item look like in Final Fantasy
All local and remote items appear the same. It will say that you received an item and then BOTH the client log and
the emulator will display what was found external to the in-game text box.
All local and remote items appear the same. It will say that you received an item and then BOTH the client log and the emulator will display what was found external to the in-game text box.

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# Minecraft
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Recipes are removed from the crafting book and shuffled into the item pool. It can also optionally change which

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# Ocarina of Time
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game

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# Risk of Rain 2
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Risk of Rain is already a random game, by virtue of being a roguelite. The Archipelago mod implements pure multiworld
functionality in which certain chests (made clear via a location check progress bar) will send an item out to the
multiworld. The items that _would have been_ in those chests will be returned to the Risk of Rain player via grants
by other players in other worlds.
Risk of Rain is already a random game, by virtue of being a roguelite. The Archipelago mod implements pure multiworld functionality in which certain chests (made clear via a location check progress bar) will send an item out to the multiworld. The items that _would have been_ in those chests will be returned to the Risk of Rain player via grants by other players in other worlds.
## What Risk of Rain items can appear in other players' worlds?
The Risk of Rain items are:
@ -22,15 +18,10 @@ The Risk of Rain items are:
Each item grants you a random in-game item from the category it belongs to.
When an item is granted by another world to the Risk of Rain player (one of the items listed above) then a random
in-game item of that tier will appear in the Risk of Rain player's inventory. If the item grant is an `Equipment`
and the player already has an equipment item equipped then the _item that was equipped_ will be dropped on the ground
and _the new equipment_ will take it's place. (If you want the old one back, pick it up.)
When an item is granted by another world to the Risk of Rain player (one of the items listed above) then a random in-game item of that tier will appear in the Risk of Rain player's inventory. If the item grant is an `Equipment` and the player already has an equipment item equipped then the _item that was equipped_ will be dropped on the ground and _the new equipment_ will take it's place. (If you want the old one back, pick it up.)
## What does another world's item look like in Risk of Rain?
When the Risk of Rain player fills up their location check bar then the next spawned item will become an item grant for another
player's world. The item in Risk of Rain will disappear in a poof of smoke and the grant will automatically go out to the multiworld.
When the Risk of Rain player fills up their location check bar then the next spawned item will become an item grant for another player's world. The item in Risk of Rain will disappear in a poof of smoke and the grant will automatically go out to the multiworld.
## What is the item pickup step?
The item pickup step is a YAML setting which allows you to set how many items you need to spawn before the _next_
item that is spawned disappears (in a poof of smoke) and goes out to the multiworld.
The item pickup step is a YAML setting which allows you to set how many items you need to spawn before the _next_ item that is spawned disappears (in a poof of smoke) and goes out to the multiworld.

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# Secret of Evermore
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all options
necessary to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Items which would normally be acquired throughout the game have been moved around! Progression logic remains,
so the game is always able to be completed. However, because of the item shuffle, the player may need to access certain
areas before they would in the vanilla game. For example, the Windwalker (flying machine) is accessible as soon as any
weapon is obtained.
Items which would normally be acquired throughout the game have been moved around! Progression logic remains, so the game is always able to be completed. However, because of the item shuffle, the player may need to access certain areas before they would in the vanilla game. For example, the Windwalker (flying machine) is accessible as soon as any weapon is obtained.
Additional help can be found in the [guide](https://github.com/black-sliver/evermizer/blob/feat-mw/guide.md).
Additional help can be found in the Evermizer guide: [https://github.com/black-sliver/evermizer/blob/feat-mw/guide.md](https://github.com/black-sliver/evermizer/blob/feat-mw/guide.md).
## What items and locations get shuffled?
All gourds/chests/pots, boss drops and alchemists are shuffled. Alchemy ingredients, sniff spot items, call bead spells
and the dog can be randomized using yaml options.
All gourds/chests/pots, boss drops and alchemists are shuffled. Alchemy ingredients, sniff spot items, call bead spells and the dog can be randomized using yaml options.
## Which items can be in another player's world?
Any of the items which can be shuffled may also be placed in another player's world.
Specific items can be limited to your own world using plando.
Any of the items which can be shuffled may also be placed in another player's world. Specific items can be limited to your own world using plando.
## What does another world's item look like in Secret of Evermore?
Secret of Evermore will display "Sent an Item". Check the client output if you want to know which.
## What happens when the player receives an item?
When the player receives an item, a popup will appear to show which item was received. Items won't be received while a
script is active such as when visiting Nobilia Market or during most Boss Fights. Once all scripts have ended, items
will be received.
When the player receives an item, a popup will appear to show which item was received. Items won't be received while a script is active such as when visiting Nobilia Market or during most Boss Fights. Once all scripts have ended, items will be received.

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# Subnautica
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
The most noticeable change is the complete removal of freestanding technologies. The technology blueprints normally
awarded from scanning those items have been shuffled into location checks throughout the AP item pool.
The most noticeable change is the complete removal of freestanding technologies. The technology blueprints normally awarded from scanning those items have been shuffled into location checks throughout the AP item pool.
## What is the goal of Subnautica when randomized?
The goal remains unchanged. Cure the plague, build the Neptune Escape Rocket, and escape into space.
## What items and locations get shuffled?
Most of the technologies the player will need throughout the game will be shuffled. Location checks in Subnautica are
data pads and technology lockers.
Most of the technologies the player will need throughout the game will be shuffled. Location checks in Subnautica are data pads and technology lockers.
## Which items can be in another player's world?
Most technologies may be shuffled into another player's world.
## What does another world's item look like in Subnautica?
Location checks in Subnautica are data pads and technology lockers. Opening one of these will send an item to
another player's world.
Location checks in Subnautica are data pads and technology lockers. Opening one of these will send an item to another player's world.
## When the player receives a technology, what happens?
When the player receives a technology, the chat log displays a notification the technology has been received.

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# Super Metroid
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game
is always able to be completed, but because of the item shuffle the player may need to access certain areas before
they would in the vanilla game.
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is always able to be completed, but because of the item shuffle the player may need to access certain areas before they would in the vanilla game.
## What items and locations get shuffled?
All power-ups and ammunition can be shuffled, and all locations in the game which could contain any of those items
may have their contents changed.
All power-ups and ammunition can be shuffled, and all locations in the game which could contain any of those items may have their contents changed.
## Which items can be in another player's world?
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to
limit certain items to your own world.
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit certain items to your own world.
## What does another world's item look like in Super Metroid?
A unique item sprite has been added to the game to represent items belonging to another world.

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# Timespinner
## Where is the settings page?
The player settings page for this game is located <a href="../player-settings">here</a>. It contains all the options
you need to configure and export a config file.
The player settings page for this game contains all the options you need to configure and export a config file. Player settings page link: [click here](../player-settings).
## What does randomization do to this game?
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game
is always able to be completed, but because of the item shuffle the player may need to access certain areas before
they would in the vanilla game. All rings and spells are also randomized into those item locations, therefor you can no longer craft them at the alchemist
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is always able to be completed, but because of the item shuffle the player may need to access certain areas before they would in the vanilla game. All rings and spells are also randomized into those item locations, therefore you can no longer craft them at the alchemist
## What is the goal of Timespinner when randomized?
The goal remains unchanged. Kill the Sandman\Nightmare!
## What items and locations get shuffled?
All main inventory items, orbs, collectables, and familiers can be shuffled, and all locations in the game which could
contain any of those items may have their contents changed.
All main inventory items, orbs, collectables, and familiars can be shuffled, and all locations in the game which could contain any of those items may have their contents changed.
## Which items can be in another player's world?
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to
limit certain items to your own world.
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit certain items to your own world.
## What does another world's item look like in Timespinner?
Items belonging to other worlds are represented by the vanilla item [Elemental Beads](https://timespinnerwiki.com/Use_Items), Elemental Beads have no use in the randomizer
Items belonging to other worlds are represented by the vanilla item Elemental Beads \([Wiki Link](https://timespinnerwiki.com/Use_Items)\), Elemental Beads have no use in the randomizer.
## When the player receives an item, what happens?
When the player receives an item, the same items popup will be displayed as when you would normally obtain the item
When the player receives an item, the same items popup will be displayed as when you would normally obtain the item.