Pokémon R/B: Badge plando fix (#2628)

Only attempt to place badges in badge locations if they are empty. Return unplaced badges to the item pool if fewer than 8 locations are being filled.
This should fix errors that occur when items are placed into badge locations via plando, or whatever other worlds may do.
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Alchav 2023-12-28 06:15:48 -05:00 committed by GitHub
parent b99c734954
commit 576c705106
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1 changed files with 9 additions and 6 deletions

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@ -281,18 +281,20 @@ class PokemonRedBlueWorld(World):
self.multiworld.itempool.remove(badge)
progitempool.remove(badge)
for _ in range(5):
badgelocs = [self.multiworld.get_location(loc, self.player) for loc in [
"Pewter Gym - Brock Prize", "Cerulean Gym - Misty Prize",
"Vermilion Gym - Lt. Surge Prize", "Celadon Gym - Erika Prize",
"Fuchsia Gym - Koga Prize", "Saffron Gym - Sabrina Prize",
"Cinnabar Gym - Blaine Prize", "Viridian Gym - Giovanni Prize"]]
badgelocs = [
self.multiworld.get_location(loc, self.player) for loc in [
"Pewter Gym - Brock Prize", "Cerulean Gym - Misty Prize",
"Vermilion Gym - Lt. Surge Prize", "Celadon Gym - Erika Prize",
"Fuchsia Gym - Koga Prize", "Saffron Gym - Sabrina Prize",
"Cinnabar Gym - Blaine Prize", "Viridian Gym - Giovanni Prize"
] if self.multiworld.get_location(loc, self.player).item is None]
state = self.multiworld.get_all_state(False)
self.multiworld.random.shuffle(badges)
self.multiworld.random.shuffle(badgelocs)
badgelocs_copy = badgelocs.copy()
# allow_partial so that unplaced badges aren't lost, for debugging purposes
fill_restrictive(self.multiworld, state, badgelocs_copy, badges, True, True, allow_partial=True)
if badges:
if len(badges) > 8 - len(badgelocs):
for location in badgelocs:
if location.item:
badges.append(location.item)
@ -302,6 +304,7 @@ class PokemonRedBlueWorld(World):
for location in badgelocs:
if location.item:
fill_locations.remove(location)
progitempool += badges
break
else:
raise FillError(f"Failed to place badges for player {self.player}")