SNIClient: remove some debug stuff before release

This commit is contained in:
Fabian Dill 2021-11-13 23:05:39 +01:00
parent fc3b8c40be
commit 586af0de1d
1 changed files with 11 additions and 14 deletions

View File

@ -84,20 +84,17 @@ class LttPCommandProcessor(ClientCommandProcessor):
else:
return False
def _cmd_snes_write(self, address, data):
"""Write the specified byte (base10) to the SNES' memory address (base16)."""
if self.ctx.snes_state != SNESState.SNES_ATTACHED:
self.output("No attached SNES Device.")
return False
snes_buffered_write(self.ctx, int(address, 16), bytes([int(data)]))
asyncio.create_task(snes_flush_writes(self.ctx))
self.output("Data Sent")
return True
def _cmd_test_death(self):
self.ctx.on_deathlink({"source": "Console",
"time": time.time()})
# Left here for quick re-addition for debugging.
# def _cmd_snes_write(self, address, data):
# """Write the specified byte (base10) to the SNES' memory address (base16)."""
# if self.ctx.snes_state != SNESState.SNES_ATTACHED:
# self.output("No attached SNES Device.")
# return False
#
# snes_buffered_write(self.ctx, int(address, 16), bytes([int(data)]))
# asyncio.create_task(snes_flush_writes(self.ctx))
# self.output("Data Sent")
# return True
class Context(CommonContext):