SNIClient: remove some debug stuff before release

This commit is contained in:
Fabian Dill 2021-11-13 23:05:39 +01:00
parent fc3b8c40be
commit 586af0de1d
1 changed files with 11 additions and 14 deletions

View File

@ -84,20 +84,17 @@ class LttPCommandProcessor(ClientCommandProcessor):
else: else:
return False return False
def _cmd_snes_write(self, address, data): # Left here for quick re-addition for debugging.
"""Write the specified byte (base10) to the SNES' memory address (base16).""" # def _cmd_snes_write(self, address, data):
if self.ctx.snes_state != SNESState.SNES_ATTACHED: # """Write the specified byte (base10) to the SNES' memory address (base16)."""
self.output("No attached SNES Device.") # if self.ctx.snes_state != SNESState.SNES_ATTACHED:
return False # self.output("No attached SNES Device.")
# return False
snes_buffered_write(self.ctx, int(address, 16), bytes([int(data)])) #
asyncio.create_task(snes_flush_writes(self.ctx)) # snes_buffered_write(self.ctx, int(address, 16), bytes([int(data)]))
self.output("Data Sent") # asyncio.create_task(snes_flush_writes(self.ctx))
return True # self.output("Data Sent")
# return True
def _cmd_test_death(self):
self.ctx.on_deathlink({"source": "Console",
"time": time.time()})
class Context(CommonContext): class Context(CommonContext):