Heart Color support
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				|  | @ -84,7 +84,7 @@ def main(args): | |||
|         sprite = None | ||||
| 
 | ||||
|     rom = LocalRom(args.rom) | ||||
|     patch_rom(world, rom, logic_hash, args.heartbeep, sprite) | ||||
|     patch_rom(world, rom, logic_hash, args.heartbeep, args.heartcolor, sprite) | ||||
| 
 | ||||
|     for textname, texttype, text in text_patches: | ||||
|         if texttype == 'text': | ||||
|  | @ -219,6 +219,8 @@ def start(): | |||
|     parser.add_argument('--disablemusic', help='Disables game music.', action='store_true') | ||||
|     parser.add_argument('--heartbeep', default='normal', const='normal', nargs='?', choices=['normal', 'half', 'quarter', 'off'], | ||||
|                         help='Select the rate at which the heart beep sound is played at low health.') | ||||
|     parser.add_argument('--heartcolor', default='red', const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow'], | ||||
|                         help='Select the color of Link\'s heart meter. (default: %(default)s)') | ||||
|     parser.add_argument('--sprite', help='Path to a sprite sheet to use for Link. Needs to be in binary format and have a length of 0x7000 (28672) bytes.') | ||||
|     parser.add_argument('--plando', help='Filled out template to use for setting up the rom.') | ||||
|     args = parser.parse_args() | ||||
|  |  | |||
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