From 594a8321c4f6082659fef3f2f21c833190758d88 Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 28 Oct 2024 18:19:57 -0400 Subject: [PATCH] TUNIC: Add link to logic tricks doc (#4087) * Add link to logic tricks doc * Update worlds/tunic/docs/en_TUNIC.md Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/tunic/docs/en_TUNIC.md | 1 + 1 file changed, 1 insertion(+) diff --git a/worlds/tunic/docs/en_TUNIC.md b/worlds/tunic/docs/en_TUNIC.md index b2e1a718..ab751d8e 100644 --- a/worlds/tunic/docs/en_TUNIC.md +++ b/worlds/tunic/docs/en_TUNIC.md @@ -56,6 +56,7 @@ In general: - Bushes are not considered in logic. It is assumed that the player will find a way past them, whether it is with a sword, a bomb, fire, luring an enemy, etc. There is also an option in the in-game randomizer settings menu to clear some of the early bushes. - The Cathedral is accessible during the day by using the Hero's Laurels to reach the Overworld fuse near the Swamp entrance. - The Secret Legend chest at the Cathedral can be obtained during the day by opening the Holy Cross door from the outside. +- For the Ice Grappling, Ladder Storage, and Laurels Zips options, there is [this document](https://docs.google.com/document/d/1SFZBfsqZWH1_EAV9zyZobvrBcvCd3_54JP3iVnJ8rUg/edit?usp=sharing) that shows the individual applications of these tricks in logic. For the Entrance Randomizer: - Activating a fuse to turn on a yellow teleporter pad also activates its counterpart in the Far Shore.