api.md: fix Item.advancement description

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black-sliver 2021-10-07 19:53:19 +02:00
parent 76d1460d0f
commit 59e87e0d27
1 changed files with 4 additions and 4 deletions

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@ -85,10 +85,10 @@ Special locations with ID `None` can hold events (read below).
Items are all things that can "drop" for your game. This may be RPG items like
weapons, could as well be technologies you normally research in a research tree.
Each item has a name and an ID (also "code"), a `progression` flag and will
be assigned to a location when rolling a seed. Items with `progression` will be
placed early and moved around to produce some balancing. Name has to be unique
in each game, the ID needs to be unique accross all games.
Each item has a name and an ID (also "code"), a `advancement` flag and will
be assigned to a location when rolling a seed. Advancement items will be
assigned to locations with higher priority and moved around to meet defined
rules and `progression_balancing`.
Special items with ID `None` can mark events (read below).