api.md: fix Item.advancement description
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@ -85,10 +85,10 @@ Special locations with ID `None` can hold events (read below).
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Items are all things that can "drop" for your game. This may be RPG items like
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weapons, could as well be technologies you normally research in a research tree.
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Each item has a name and an ID (also "code"), a `progression` flag and will
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be assigned to a location when rolling a seed. Items with `progression` will be
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placed early and moved around to produce some balancing. Name has to be unique
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in each game, the ID needs to be unique accross all games.
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Each item has a name and an ID (also "code"), a `advancement` flag and will
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be assigned to a location when rolling a seed. Advancement items will be
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assigned to locations with higher priority and moved around to meet defined
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rules and `progression_balancing`.
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Special items with ID `None` can mark events (read below).
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