Add Ice rod hunt to player settings and weighted settings.
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@ -48,6 +48,10 @@
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{
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"name": "Triforce Hunt + Ganon",
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"value": "ganon_triforce_hunt"
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},
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{
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"name": "Ice Rod Hunt",
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"value": "ice_rod_hunt"
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}
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]
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},
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@ -377,6 +377,12 @@
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"friendlyName": "Local Triforce hunt /w Ganon",
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"description": "Same as Local Triforce Hunt, but you need to defeat Ganon in his lair instead of talking with Murahadala.",
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"defaultValue": 0
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},
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"ice_rod_hunt": {
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"keyString": "goals.ice_rod_hunt",
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"friendlyName": "Ice Rod Hunt",
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"description": "Look for the Ice Rod within your 215 available checks, then go kill Trinexx at Turtle rock.",
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"defaultValue": 0
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}
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}
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},
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@ -96,6 +96,7 @@ goals:
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local_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout your world, then turn them in to Murahadala in front of Hyrule Castle
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ganon_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then kill Ganon
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local_ganon_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout your world, then kill Ganon
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ice_rod_hunt: 0 # You start with everything needed to 216 the seed. Find the Ice rod, then kill Trinexx at Turtle rock.
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triforce_pieces_mode: #Determine how to calculate the extra available triforce pieces.
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extra: 0 # available = triforce_pieces_extra + triforce_pieces_required
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percentage: 0 # available = (triforce_pieces_percentage /100) * triforce_pieces_required
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@ -96,6 +96,7 @@ goals:
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local_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout your world, then turn them in to Murahadala in front of Hyrule Castle
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ganon_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then kill Ganon
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local_ganon_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout your world, then kill Ganon
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ice_rod_hunt: 0 # You start with everything needed to 216 the seed. Find the Ice rod, then kill Trinexx at Turtle rock.
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triforce_pieces_mode: #Determine how to calculate the extra available triforce pieces.
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extra: 0 # available = triforce_pieces_extra + triforce_pieces_required
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percentage: 0 # available = (triforce_pieces_percentage /100) * triforce_pieces_required
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