Fix Half Magic logic
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@ -419,9 +419,9 @@ class CollectionState(object):
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def can_extend_magic(self, player, smallmagic=16, fullrefill=False): #This reflects the total magic Link has, not the total extra he has.
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basemagic = 8
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if self.has('Quarter Magic', player):
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if self.has('Magic Upgrade (1/4)', player):
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basemagic = 32
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elif self.has('Half Magic', player):
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elif self.has('Magic Upgrade (1/2)', player):
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basemagic = 16
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if self.can_buy_unlimited('Green Potion', player) or self.can_buy_unlimited('Blue Potion', player):
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if self.world.difficulty_adjustments == 'hard' and not fullrefill:
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