SM: 0.4.2 broken quick save and reload fix (#2204)
This commit is contained in:
parent
638d6807db
commit
5e46967b7d
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@ -2,7 +2,7 @@
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; generated by asar
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; generated by asar
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[labels]
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[labels]
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82:FA35 :neg_1_1
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82:FA40 :neg_1_1
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B8:83C1 :neg_1_2
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B8:83C1 :neg_1_2
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B8:85DA :neg_1_3
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B8:85DA :neg_1_3
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B8:85F9 :neg_1_4
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B8:85F9 :neg_1_4
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@ -177,7 +177,7 @@ A0:FE00 setup_music
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A0:FE0B setup_music_quick
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A0:FE0B setup_music_quick
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A0:FE94 setup_samus
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A0:FE94 setup_samus
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A0:FEA5 setup_samus_normal
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A0:FEA5 setup_samus_normal
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82:FA27 sm_fix_checksum
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82:FA2A sm_fix_checksum
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B8:8800 sm_item_graphics
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B8:8800 sm_item_graphics
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B8:882E sm_item_plm_pickup_sequence_pointers
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B8:882E sm_item_plm_pickup_sequence_pointers
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B8:847B sm_save_done_hook
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B8:847B sm_save_done_hook
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@ -192,7 +192,7 @@ B8:83F4 write_repeated_memory_loop
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[source files]
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[source files]
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0000 fe019f55 main.asm
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0000 fe019f55 main.asm
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0001 be17692f ../common/fast_reload.asm
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0001 62a29254 ../common/fast_reload.asm
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0002 06780555 ../common/nofanfare.asm
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0002 06780555 ../common/nofanfare.asm
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0003 7a8904b6 ../common/multiworld.asm
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0003 7a8904b6 ../common/multiworld.asm
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0004 f7e9db95 ../common/itemextras.asm
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0004 f7e9db95 ../common/itemextras.asm
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@ -200,7 +200,7 @@ B8:83F4 write_repeated_memory_loop
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0006 dbfcb38d ../common/startitem.asm
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0006 dbfcb38d ../common/startitem.asm
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[rom checksum]
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[rom checksum]
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979ac031
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e50233eb
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[addr-to-line mapping]
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[addr-to-line mapping]
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ff:ffff 0000:00000001
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ff:ffff 0000:00000001
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@ -245,125 +245,132 @@ ce:ff0a 0001:00000013
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82:f9e6 0001:00000040
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82:fa2b 0000:00000013
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82:fa2e 0000:00000013
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a0:fe7c 0001:000000d0
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@ -158,7 +158,7 @@
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"setup_music_quick": "A0:FE0B",
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"setup_music_quick": "A0:FE0B",
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"setup_samus": "A0:FE94",
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"setup_samus": "A0:FE94",
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"setup_samus_normal": "A0:FEA5",
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"setup_samus_normal": "A0:FEA5",
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"sm_fix_checksum": "82:FA27",
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"sm_fix_checksum": "82:FA2A",
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"sm_item_graphics": "B8:8800",
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"sm_item_graphics": "B8:8800",
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"sm_item_plm_pickup_sequence_pointers": "B8:882E",
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"sm_item_plm_pickup_sequence_pointers": "B8:882E",
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"sm_save_done_hook": "B8:847B",
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"sm_save_done_hook": "B8:847B",
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"write_repeated_memory_loop": "B8:83F4",
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"write_repeated_memory_loop": "B8:83F4",
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"deathhook82": "82:DDC7",
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"deathhook82": "82:DDC7",
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"freespace82_start": "82:F990",
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"freespace82_start": "82:F990",
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"freespace82_end": "82:FA65",
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"freespace82_end": "82:FA71",
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"freespacea0": "a0:fe00",
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"freespacea0": "a0:fe00",
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"SRAM_SAVING": "70:2604",
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"SRAM_SAVING": "70:2604",
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"current_save_slot": "7e:0952",
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"current_save_slot": "7e:0952",
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@ -34,5 +34,6 @@ When the player receives an item, a text box will appear to show which item was
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It can happen that a required item is in a place where you cant get back from. While in normal gameplay state, by holding
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It can happen that a required item is in a place where you cant get back from. While in normal gameplay state, by holding
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Start+Select+L+R at the same time, the game will save your progress and put you back at your original starting position.
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Start+Select+L+R at the same time, the game will save your progress and put you back at your original starting position.
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This can be required by the logic.
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This can be required by the logic. Since the addition of that feature, VARIA's automatic backup saves are disabled since
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you can't softlock anymore.
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@ -238,10 +238,12 @@ class RomPatcher:
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plms.append('WS_Save_Blinking_Door')
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plms.append('WS_Save_Blinking_Door')
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if self.settings["boss"] == True:
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if self.settings["boss"] == True:
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stdPatches.append("Phantoon_Eye_Door")
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stdPatches.append("Phantoon_Eye_Door")
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if (self.settings["area"] == True
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# rolling saves is not required anymore since the addition of fast_save_reload
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or self.settings["doorsColorsRando"] == True
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# also, both arent completely compatible as-is
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or not GraphUtils.isStandardStart(self.settings["startLocation"])):
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#if (self.settings["area"] == True
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stdPatches.append("Enable_Backup_Saves")
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# or self.settings["doorsColorsRando"] == True
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# or not GraphUtils.isStandardStart(self.settings["startLocation"])):
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# stdPatches.append("Enable_Backup_Saves")
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if 'varia_hud.ips' in self.settings["optionalPatches"]:
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if 'varia_hud.ips' in self.settings["optionalPatches"]:
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# varia hud can make demos glitch out
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# varia hud can make demos glitch out
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self.applyIPSPatch("no_demo.ips")
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self.applyIPSPatch("no_demo.ips")
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Reference in New Issue