add mystery triggers

This commit is contained in:
Fabian Dill 2021-02-13 14:03:23 +01:00
parent d0c4df7408
commit 5e619dec60
2 changed files with 52 additions and 24 deletions

View File

@ -291,31 +291,52 @@ def roll_percentage(percentage: typing.Union[int, float]) -> bool:
percentage is expected to be in range [0, 100]"""
return random.random() < (float(percentage) / 100)
def roll_linked_options(weights: dict) -> dict:
weights = weights.copy() # make sure we don't write back to other weights sets in same_settings
for option_set in weights["linked_options"]:
if "name" not in option_set:
raise ValueError("One of your linked options does not have a name.")
try:
if roll_percentage(option_set["percentage"]):
logging.debug(f"Linked option {option_set['name']} triggered.")
logging.debug(f'Applying {option_set["options"]}')
new_options = set(option_set["options"]) - set(weights)
weights.update(option_set["options"])
if new_options:
for new_option in new_options:
logging.warning(f'Linked Suboption "{new_option}" of "{option_set["name"]}" did not '
f'overwrite a root option. '
f"This is probably in error.")
else:
logging.debug(f"linked option {option_set['name']} skipped.")
except Exception as e:
raise ValueError(f"Linked option {option_set['name']} is destroyed. "
f"Please fix your linked option.") from e
return weights
def roll_settings(weights, plando_options: typing.Set[str] = frozenset(("bosses"))):
ret = argparse.Namespace()
def roll_triggers(weights: dict) -> dict:
weights = weights.copy() # make sure we don't write back to other weights sets in same_settings
for option_set in weights["triggers"]:
try:
key = get_choice("option_name", option_set)
trigger_result = get_choice("option_result", option_set)
result = get_choice(key, weights)
if result == trigger_result and roll_percentage(get_choice("percentage", option_set, 100)):
weights.update(option_set["options"])
weights[key] = result
except Exception as e:
raise ValueError(f"A trigger is destroyed. "
f"Please fix your triggers.") from e
return weights
def roll_settings(weights: dict, plando_options: typing.Set[str] = frozenset(("bosses"))):
if "linked_options" in weights:
weights = weights.copy() # make sure we don't write back to other weights sets in same_settings
for option_set in weights["linked_options"]:
if "name" not in option_set:
raise ValueError("One of your linked options does not have a name.")
try:
if roll_percentage(option_set["percentage"]):
logging.debug(f"Linked option {option_set['name']} triggered.")
logging.debug(f'Applying {option_set["options"]}')
new_options = set(option_set["options"]) - set(weights)
weights.update(option_set["options"])
if new_options:
for new_option in new_options:
logging.warning(f'Linked Suboption "{new_option}" of "{option_set["name"]}" did not '
f'overwrite a root option. '
f"This is probably in error.")
else:
logging.debug(f"linked option {option_set['name']} skipped.")
except Exception as e:
raise ValueError(f"Linked option {option_set['name']} is destroyed. "
f"Please fix your linked option.") from e
weights = roll_linked_options(weights)
if "triggers" in weights:
weights = roll_triggers(weights)
ret = argparse.Namespace()
ret.name = get_choice('name', weights)
if ret.name:
ret.name = handle_name(ret.name)

View File

@ -97,9 +97,9 @@ goals:
ganon_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then kill Ganon
local_ganon_triforce_hunt: 0 # Collect 20 of 30 Triforce pieces spread throughout your world, then kill Ganon
ice_rod_hunt: 0 # You start with everything needed to 216 the seed. Find the Ice rod, then kill Trinexx at Turtle rock.
pyramid_open:
open_pyramid:
goal: 50 # Opens the pyramid if the goal requires you to kill Ganon, unless the goal is Slow Ganon or All Dungeons
auto: 0 # Same as Goal, but also opens when any non-dungeon entrance shuffle is used
auto: 0 # Same as Goal, but also is closed if holes are shuffled and ganon is part of the shuffle pool
yes: 0 # Pyramid hole is always open. Ganon's vulnerable condition is still required before he can he hurt
no: 0 # Pyramid hole is always closed until you defeat Agahnim atop Ganon's Tower
triforce_pieces_mode: #Determine how to calculate the extra available triforce pieces.
@ -322,6 +322,13 @@ linked_options:
hard: 1
expert: 1
percentage: 0 # Set this to the percentage chance you want enemizer
# triggers that replace options upon rolling certain options
triggers:
- option_name: enemy_damage # targets enemy_damage
option_result: shuffled # if it rolls shuffled
percentage: 0 # AND has a 0 percent chance (meaning this is default disabled, just to show how it works)
options: # then inserts these options
swords: assured
### door rando only options ###
door_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
vanilla: 50 # Everything should be like in vanilla