LttP: fix dungeon local items to be local to their own dungeon
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				|  | @ -807,7 +807,10 @@ class Region(object): | ||||||
|                 return True |                 return True | ||||||
|         return False |         return False | ||||||
| 
 | 
 | ||||||
|  |     # look into moving this to ALttPLocation? | ||||||
|     def can_fill(self, item: Item): |     def can_fill(self, item: Item): | ||||||
|  |         if getattr(item, "locked_dungeon_item", False): | ||||||
|  |             return item.player == self.player and self.dungeon.is_dungeon_item(item) | ||||||
|         return True |         return True | ||||||
| 
 | 
 | ||||||
|     def __repr__(self): |     def __repr__(self): | ||||||
|  |  | ||||||
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