LADX: Fixed Display Names In Options Page (#3584)
* Fixed option group display names. * Fixed display names for -at the moment- unused options.
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@ -52,6 +52,7 @@ class TextShuffle(DefaultOffToggle):
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[On] Shuffles all the text in the game
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[On] Shuffles all the text in the game
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[Off] (default) doesn't shuffle them.
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[Off] (default) doesn't shuffle them.
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"""
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"""
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display_name = "Text Shuffle"
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class Rooster(DefaultOnToggle, LADXROption):
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class Rooster(DefaultOnToggle, LADXROption):
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@ -68,6 +69,7 @@ class Boomerang(Choice):
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[Normal] requires Magnifying Lens to get the boomerang.
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[Normal] requires Magnifying Lens to get the boomerang.
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[Gift] The boomerang salesman will give you a random item, and the boomerang is shuffled.
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[Gift] The boomerang salesman will give you a random item, and the boomerang is shuffled.
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"""
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"""
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display_name = "Boomerang"
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normal = 0
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normal = 0
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gift = 1
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gift = 1
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@ -113,6 +115,7 @@ class APTitleScreen(DefaultOnToggle):
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class BossShuffle(Choice):
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class BossShuffle(Choice):
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display_name = "Boss Shuffle"
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none = 0
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none = 0
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shuffle = 1
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shuffle = 1
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random = 2
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random = 2
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@ -120,6 +123,7 @@ class BossShuffle(Choice):
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class DungeonItemShuffle(Choice):
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class DungeonItemShuffle(Choice):
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display_name = "Dungeon Item Shuffle"
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option_original_dungeon = 0
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option_original_dungeon = 0
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option_own_dungeons = 1
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option_own_dungeons = 1
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option_own_world = 2
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option_own_world = 2
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@ -291,6 +295,7 @@ class Bowwow(Choice):
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[Normal] BowWow is in the item pool, but can be logically expected as a damage source.
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[Normal] BowWow is in the item pool, but can be logically expected as a damage source.
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[Swordless] The progressive swords are removed from the item pool.
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[Swordless] The progressive swords are removed from the item pool.
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"""
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"""
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display_name = "BowWow"
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normal = 0
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normal = 0
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swordless = 1
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swordless = 1
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default = normal
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default = normal
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@ -466,6 +471,7 @@ class Music(Choice, LADXROption):
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[Shuffled] Shuffled Music
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[Shuffled] Shuffled Music
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[Off] No music
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[Off] No music
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"""
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"""
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display_name = "Music"
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ladxr_name = "music"
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ladxr_name = "music"
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option_vanilla = 0
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option_vanilla = 0
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option_shuffled = 1
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option_shuffled = 1
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@ -485,6 +491,7 @@ class WarpImprovements(DefaultOffToggle):
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[On] Adds remake style warp screen to the game. Choose your warp destination on the map after jumping in a portal and press B to select.
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[On] Adds remake style warp screen to the game. Choose your warp destination on the map after jumping in a portal and press B to select.
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[Off] No change
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[Off] No change
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"""
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"""
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display_name = "Warp Improvements"
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class AdditionalWarpPoints(DefaultOffToggle):
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class AdditionalWarpPoints(DefaultOffToggle):
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@ -492,6 +499,7 @@ class AdditionalWarpPoints(DefaultOffToggle):
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[On] (requires warp improvements) Adds a warp point at Crazy Tracy's house (the Mambo teleport spot) and Eagle's Tower
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[On] (requires warp improvements) Adds a warp point at Crazy Tracy's house (the Mambo teleport spot) and Eagle's Tower
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[Off] No change
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[Off] No change
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"""
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"""
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display_name = "Additional Warp Points"
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ladx_option_groups = [
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ladx_option_groups = [
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OptionGroup("Goal Options", [
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OptionGroup("Goal Options", [
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