From 619ad5a7169460560ea2f7036fcdbfe6d55ca600 Mon Sep 17 00:00:00 2001 From: AmazingAmpharos Date: Sat, 2 Dec 2017 02:30:48 -0600 Subject: [PATCH] Typo fix Fix three typos, two in comments and one that broke triforce hunt mode. --- ItemList.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/ItemList.py b/ItemList.py index 91e8fa53..45fdb1ef 100644 --- a/ItemList.py +++ b/ItemList.py @@ -26,7 +26,7 @@ normalfinal25extra = ['Rupees (20)'] * 23 + ['Rupees (5)'] * 2 easybaseitems = (['Blue Boomerang', 'Red Boomerang', 'Silver Arrows'] + ['Rupees (300)'] * 4 + ['Magic Upgrade (1/2)'] * 2 + ['Single Arrow', 'Sanctuary Heart Container', 'Arrow Upgrade (+10)', 'Bomb Upgrade (+10)'] + ['Boss Heart Container'] * 10 + ['Piece of Heart'] * 12) easyextra = ['Piece of Heart'] * 12 + ['Rupees (300)'] -easylimitedextra = ['Boss Heart Container'] * 3 # collapsing down the 12 peices of heart +easylimitedextra = ['Boss Heart Container'] * 3 # collapsing down the 12 pieces of heart easyfirst15extra = ['Rupees (100)'] + ['Rupees (50)'] + ['Arrow Upgrade (+5)'] * 6 + ['Bomb Upgrade (+5)'] * 6 + ['Bombs (3)'] easysecond10extra = ['Bombs (3)'] * 9 + ['Rupee (1)'] easythird5extra = ['Rupees (50)'] * 2 + ['Arrows (10)'] * 2 + ['Rupees (5)'] @@ -125,7 +125,7 @@ difficulties= { progressiveshield = ['Progressive Shield'] * 3, basicshield = ['Blue Shield', 'Red Shield', 'Red Shield'], progressivearmor = ['Progressive Armor'] * 2, - basicarmor = ['Progressive Armor'] * 2, #only the first one will upgrade, making this equivlent to two blue mail + basicarmor = ['Progressive Armor'] * 2, #only the first one will upgrade, making this equivalent to two blue mail swordless = ['Rupees (20)'] * 4, progressivesword = ['Progressive Sword'] * 3, basicsword = ['Master Sword', 'Master Sword', 'Tempered Sword'], @@ -199,7 +199,7 @@ def generate_itempool(world): if treasure_hunt_count is not None: world.treasure_hunt_count = treasure_hunt_count if treasure_hunt_icon is not None: - wrold.treasure_hunt_icon = treasure_hunt_icon + world.treasure_hunt_icon = treasure_hunt_icon # shuffle medallions mm_medallion = ['Ether', 'Quake', 'Bombos'][random.randint(0, 2)]