Fix bug with Swamp hint and remove some debug code
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25976e9f44
commit
6294d5f831
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@ -288,9 +288,8 @@ def link_entrances(world):
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try:
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caves.remove(old_man_house[0])
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except ValueError:
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print("Old man at desert")
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pass
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else: #if the cave wasn't placed we get here
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print("Normal Old Man")
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connect_caves(world, lw_entrances, [], old_man_house)
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connect_mandatory_exits(world, dw_entrances, caves, dw_must_exits)
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else:
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@ -300,9 +299,8 @@ def link_entrances(world):
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try:
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caves.remove(old_man_house[0])
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except ValueError:
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print("Old man at desert")
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pass
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else: #if the cave wasn't placed we get here
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print("Normal Old Man")
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connect_caves(world, lw_entrances, [], old_man_house)
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if world.mode == 'standard':
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# rest of hyrule castle must be in light world
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2
Rom.py
2
Rom.py
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@ -1057,7 +1057,7 @@ def write_strings(rom, world):
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del locations_to_hint[hint_count:]
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for location in locations_to_hint:
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if location == 'Swamp Left':
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this_hint = ('The westmost chests in Swamp Palace contain ' + (world.get_location('Swamp Palace - Compass Chest').item.pedestal_credit_text[4:] if world.get_location('Swamp Palace - Compass Chest').item.pedestal_credit_text[0] == 'a' else world.get_location('Swamp Palace - Compass Chest').item.pedestal_credit_text) +
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this_hint = ('The westmost chests in Swamp Palace contain ' + (world.get_location('Swamp Palace - West Chest').item.pedestal_credit_text[4:] if world.get_location('Swamp Palace - West Chest').item.pedestal_credit_text[0] == 'a' else world.get_location('Swamp Palace - West Chest').item.pedestal_credit_text) +
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' and ' + (world.get_location('Swamp Palace - Big Key Chest').item.pedestal_credit_text[4:] if world.get_location('Swamp Palace - Big Key Chest').item.pedestal_credit_text[0] == 'a' else world.get_location('Swamp Palace - Big Key Chest').item.pedestal_credit_text) + '.')
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tt[hint_locations.pop(0)] = this_hint
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elif location == 'Mire Left':
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