From 62c54e2eabfdcf40ad67235c15920c4105b6c0b2 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Wed, 4 Mar 2020 11:59:59 +0100 Subject: [PATCH] improve easy.yaml --- easy.yaml | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/easy.yaml b/easy.yaml index e60d590c..966eac36 100644 --- a/easy.yaml +++ b/easy.yaml @@ -15,6 +15,10 @@ smallkey_shuffle: #same for small keys bigkey_shuffle: #same for big keys on: 0 off: 1 +dungeon_items: # alternative to the 4 shuffles above this, does nothing until the respective 4 shuffles are deleted + mc: 0 # shuffle Maps and Compass + none: 1 # shuffle none of the 4 + mcsb: 0 # shuffle all of the 4, any combination of m, c, s and b will shuffle the respective item, or not if it's missing, so you can add more options here accessibility: items: 0 # item accessibility means you can get all inventory items. So a key could lock itself, but you can fill your inventory locations: 1 # location accessibility means you can access every location in your seed and get all 216 checks @@ -25,8 +29,8 @@ progressive: #not available in bonta's multiworld at this time. If you want this random: 0 # rolls a 50/50 chance for each potentially progressive item. So, for example, you can have progressive swords but non-progressive mittens entrance_shuffle: none: 1 # no entrance shuffle - dungeonssimple: 0 # shuffle just dungeons amongst each other, swapping dungeons entirely - dungeonsfull: 0 # shuffle any dungeon entrance with any dungeon interior + dungeonssimple: 0 # shuffle just dungeons amongst each other, swapping dungeons entirely, so Hyrule Castle is always 1 dungeon + dungeonsfull: 0 # shuffle any dungeon entrance with any dungeon interior, so Hyrule Castle can be 4 different dungeons simple: 0 #dungeons are shuffled with each other and the other entrances are shuffled with each other restricted: 0 #dungeons still shuffle along each other but connects other entrances more feely with each other while keeping entrances in one world full: 0 # mixes caves and dungeons freely, except for confining all entrances to one world @@ -98,9 +102,9 @@ enemy_health: easy: 0 hard: 0 expert: 0 -pot_shuffle: - 'on': 0 - 'off': 1 +pot_shuffle: # Shuffle pots, their contents and whatever is hiding under them. Broken with any door shuffle that is not vanilla, do not combine + on: 0 + off: 1 beemizer: 0: 1 1: 0