OoT: Fix blind item.type reference (#905)
* oot: remove blind reference to item.type * oot: logical reasoning is hard * oot: fix blind item.type reference
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@ -10,6 +10,7 @@ from urllib.error import URLError, HTTPError
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import json
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import json
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from enum import Enum
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from enum import Enum
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from .Items import OOTItem
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from .HintList import getHint, getHintGroup, Hint, hintExclusions
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from .HintList import getHint, getHintGroup, Hint, hintExclusions
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from .Messages import COLOR_MAP, update_message_by_id
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from .Messages import COLOR_MAP, update_message_by_id
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from .TextBox import line_wrap
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from .TextBox import line_wrap
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@ -480,7 +481,7 @@ def get_specific_item_hint(world, checked):
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def get_random_location_hint(world, checked):
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def get_random_location_hint(world, checked):
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locations = list(filter(lambda location:
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locations = list(filter(lambda location:
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is_not_checked(location, checked)
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is_not_checked(location, checked)
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and location.item.type not in ('Drop', 'Event', 'Shop', 'DungeonReward')
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and not (isinstance(location.item, OOTItem) and location.item.type in ('Drop', 'Event', 'Shop', 'DungeonReward'))
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# and not (location.parent_region.dungeon and isRestrictedDungeonItem(location.parent_region.dungeon, location.item)) # AP already locks dungeon items
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# and not (location.parent_region.dungeon and isRestrictedDungeonItem(location.parent_region.dungeon, location.item)) # AP already locks dungeon items
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and not location.locked
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and not location.locked
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and location.name not in world.hint_exclusions
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and location.name not in world.hint_exclusions
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@ -5,6 +5,7 @@ import zlib
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from collections import defaultdict
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from collections import defaultdict
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from functools import partial
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from functools import partial
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from .Items import OOTItem
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from .LocationList import business_scrubs
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from .LocationList import business_scrubs
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from .Hints import writeGossipStoneHints, buildAltarHints, \
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from .Hints import writeGossipStoneHints, buildAltarHints, \
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buildGanonText, getSimpleHintNoPrefix
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buildGanonText, getSimpleHintNoPrefix
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@ -1881,9 +1882,9 @@ def get_override_entry(player_id, location):
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type = 2
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type = 2
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elif location.type == 'GS Token':
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elif location.type == 'GS Token':
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type = 3
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type = 3
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elif location.type == 'Shop' and location.item.type != 'Shop':
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elif location.type == 'Shop' and not (isinstance(location.item, OOTItem) and location.item.type == 'Shop'):
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type = 0
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type = 0
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elif location.type == 'GrottoNPC' and location.item.type != 'Shop':
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elif location.type == 'GrottoNPC' and not (isinstance(location.item, OOTItem) and location.item.type == 'Shop'):
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type = 4
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type = 4
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elif location.type in ['Song', 'Cutscene']:
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elif location.type in ['Song', 'Cutscene']:
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type = 5
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type = 5
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