Updated playerSettings schema and added some comments to playerSettings.yaml
This commit is contained in:
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@ -593,15 +593,6 @@
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"type": "object",
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"title": "Triforce Pieces Available",
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"description": "Determines how many Triforce pieces are placed throughout the world. Irrelevant unless a Triforce Hunt goal is chosen.",
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"required": [
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"20",
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"25",
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"30",
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"35",
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"40",
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"45",
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"50"
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],
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"properties": {
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"20": {
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"$id": "#/properties/triforce_pieces_available/properties/25",
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@ -660,14 +651,6 @@
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"type": "object",
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"title": "Triforce Pieces Required",
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"description": "The number of triforce pieces you must find before you may complete the game by speaking with Murahadala. Irrelevant unless a Triforce Hunt goal is chosen.",
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"required": [
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"15",
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"20",
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"25",
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"30",
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"35",
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"40"
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],
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"properties": {
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"15": {
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"$id": "#/properties/triforce_pieces_required/properties/15",
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@ -815,63 +798,63 @@
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],
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"properties": {
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"0": {
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"$id": "#/properties/tower_open/properties/0",
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"$id": "#/properties/ganon_open/properties/0",
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"type": "integer",
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"title": "0 Crystals",
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"description": "0 Crystals are required to harm Ganon.",
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"default": 80
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},
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"1": {
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"$id": "#/properties/tower_open/properties/1",
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"$id": "#/properties/ganon_open/properties/1",
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"type": "integer",
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"title": "1 Crystal",
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"description": "1 Crystal is required to harm Ganon.",
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"default": 70
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},
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"2": {
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"$id": "#/properties/tower_open/properties/2",
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"$id": "#/properties/ganon_open/properties/2",
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"type": "integer",
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"title": "2 Crystals",
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"description": "2 Crystals are required to harm Ganon.",
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"default": 60
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},
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"3": {
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"$id": "#/properties/tower_open/properties/3",
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"$id": "#/properties/ganon_open/properties/3",
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"type": "integer",
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"title": "3 Crystals",
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"description": "3 Crystals are required to harm Ganon.",
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"default": 50
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},
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"4": {
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"$id": "#/properties/tower_open/properties/4",
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"$id": "#/properties/ganon_open/properties/4",
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"type": "integer",
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"title": "4 Crystals",
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"description": "4 Crystals are required to harm Ganon.",
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"default": 40
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},
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"5": {
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"$id": "#/properties/tower_open/properties/5",
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"$id": "#/properties/ganon_open/properties/5",
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"type": "integer",
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"title": "5 Crystals",
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"description": "5 Crystals are required to harm Ganon.",
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"default": 30
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},
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"6": {
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"$id": "#/properties/tower_open/properties/6",
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"$id": "#/properties/ganon_open/properties/6",
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"type": "integer",
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"title": "6 Crystals",
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"description": "6 Crystals are required to harm Ganon.",
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"default": 20
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},
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"7": {
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"$id": "#/properties/tower_open/properties/7",
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"$id": "#/properties/ganon_open/properties/7",
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"type": "integer",
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"title": "7 Crystals",
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"description": "7 Crystals are required to harm Ganon.",
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"default": 10
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},
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"random": {
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"$id": "#/properties/tower_open/properties/random",
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"$id": "#/properties/ganon_open/properties/random",
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"type": "integer",
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"title": "Random",
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"description": "A random number from 0-7 crystals will be required to harm Ganon.",
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@ -1443,11 +1426,69 @@
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},
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"additionalProperties": true
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},
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"shop_shuffle": {
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"$id": "#/properties/shop_shuffle",
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"type": "object",
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"title": "Shop Shuffle",
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"description": "Change the inventory if shops throughout the game",
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"required": [
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"none",
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"i",
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"p",
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"u",
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"ip",
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"uip"
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],
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"properties": {
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"none": {
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"$id": "#/properties/shop_shuffle/properties/i",
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"type": "integer",
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"title": "None",
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"description": "Do not change shop inventory.",
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"default": 50
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},
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"i": {
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"$id": "#/properties/shop_shuffle/properties/i",
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"type": "integer",
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"title": "Inventory",
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"description": "Shuffle the inventory of shops.",
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"default": 0
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},
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"p": {
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"$id": "#/properties/shop_shuffle/properties/i",
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"type": "integer",
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"title": "Prices",
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"description": "Shuffle the prices of shops.",
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"default": 0
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},
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"u": {
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"$id": "#/properties/shop_shuffle/properties/i",
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"type": "integer",
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"title": "Capacity Upgrades",
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"description": "Shuffle capacity upgrades into the item pool.",
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"default": 0
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},
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"ip": {
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"$id": "#/properties/shop_shuffle/properties/i",
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"type": "integer",
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"title": "Inventory and Prices",
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"description": "Shuffle the inventory and prices of shops.",
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"default": 0
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},
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"uip": {
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"$id": "#/properties/shop_shuffle/properties/i",
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"type": "integer",
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"title": "Upgrades, Inventory, and Prices",
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"description": "Shuffle the inventory and prices of shops, and shuffle capacity upgrades into the item pool.",
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"default": 0
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}
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}
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},
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"timer": {
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"$id": "#/properties/timer",
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"type": "object",
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"title": "Timer",
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"description": "Show a timer while playing the game. This may have different effects.",
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"description": "Settings for the game timer. May impact the item pool.",
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"required": [
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"none",
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"timed",
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@ -1468,35 +1509,35 @@
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"$id": "#/properties/timer/properties/timed",
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"type": "integer",
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"title": "Timed",
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"description": "???",
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"description": "Starts with clock at zero. Green clocks subtract 4 minutes (total 20). Blue clocks subtract 2 minutes (total 10). Red clocks add two minutes (total 10). Winner is the player with the lowest time at the end.",
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"default": 0
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},
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"timed_ohko": {
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"$id": "#/properties/timer/properties/timed_ohko",
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"type": "integer",
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"title": "Timed OHKO",
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"description": "???",
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"description": "Starts the clock at ten minutes. Green clocks add five minutes (total 25). As long as the clock as at zero, Link will die in one hit.",
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"default": 0
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},
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"ohko": {
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"$id": "#/properties/timer/properties/ohko",
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"type": "integer",
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"title": "OHKO",
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"description": "???",
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"description": "Timer always at zero. Permanent OHKO.",
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"default": 0
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},
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"timed_countdown": {
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"$id": "#/properties/timer/properties/timed_countdown",
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"type": "integer",
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"title": "Timed Countdown",
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"description": "???",
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"description": "Starts the clock with forty minutes. Same clocks as timed mode, but if the clock hits zero you lose. You can still keep playing, though.",
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"default": 0
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},
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"display": {
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"$id": "#/properties/timer/properties/display",
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"type": "integer",
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"title": "Display",
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"description": "???",
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"description": "Displays a timer, but otherwise does not affect gameplay or the item pool.",
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"default": 0
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}
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},
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@ -1567,55 +1608,8 @@
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"rom": {
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"$id": "#/properties/rom",
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"type": "object",
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"title": "The rom schema",
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"description": "An explanation about the purpose of this instance.",
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"default": {},
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"examples": [
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{
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"sprite": {
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"random": 0,
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"randomonhit": 0,
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"link": 1
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},
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"disablemusic": "off",
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"quickswap": {
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"on": 0,
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"off": 1
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},
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"menuspeed": {
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"normal": 1,
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"instant": 0,
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"double": 0,
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"triple": 0,
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"quadruple": 0,
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"half": 0
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},
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"heartcolor": {
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"red": 1,
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"blue": 0,
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"green": 0,
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"yellow": 0,
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"random": 0
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},
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"heartbeep": {
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"double": 0,
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"normal": 1,
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"half": 0,
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"quarter": 0,
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"off": 0
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},
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"ow_palettes": {
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"default": 1,
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"random": 0,
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"blackout": 0
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},
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"uw_palettes": {
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"default": 1,
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"random": 0,
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"blackout": 0
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}
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}
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],
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"title": "ROM Options",
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"description": "Options which affect the aesthetics of your game, but not gameplay.",
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"required": [
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"sprite",
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"disablemusic",
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@ -1630,16 +1624,8 @@
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"sprite": {
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"$id": "#/properties/rom/properties/sprite",
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"type": "object",
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"title": "The sprite schema",
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"description": "An explanation about the purpose of this instance.",
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"default": {},
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"examples": [
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{
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"random": 0,
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"randomonhit": 0,
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"link": 1
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}
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],
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"title": "Sprite",
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"description": "Choose which character to play as.",
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"required": [
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"random",
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"randomonhit",
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@ -1649,32 +1635,23 @@
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"random": {
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"$id": "#/properties/rom/properties/sprite/properties/random",
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"type": "integer",
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"title": "The random schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "Random",
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"description": "Your sprite will be chosen randomly.",
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"default": 0
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},
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"randomonhit": {
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"$id": "#/properties/rom/properties/sprite/properties/randomonhit",
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"type": "integer",
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"title": "The randomonhit schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "Random on Hit",
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"description": "Your sprite changes every time you take damage.",
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"default": 0
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},
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"link": {
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"$id": "#/properties/rom/properties/sprite/properties/link",
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"type": "integer",
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"title": "The link schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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1
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]
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"title": "Link",
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"description": "Play as the vanilla Link sprite.",
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"default": 50
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}
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},
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"additionalProperties": true
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@ -1682,25 +1659,30 @@
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"disablemusic": {
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"$id": "#/properties/rom/properties/disablemusic",
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"type": "string",
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"title": "The disablemusic schema",
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"description": "An explanation about the purpose of this instance.",
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"default": "",
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"examples": [
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"off"
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]
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"title": "Disable Music",
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"description": "Disables all in-game music. Sound effects will still be played.",
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"properties": {
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"on": {
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"$id": "#/properties/rom/properties/disablemusic/on",
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"type": "integer",
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"title": "On",
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"description": "Disables all in-game music.",
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"default": "0"
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},
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"off": {
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"$id": "#/properties/rom/properties/disablemusic/on",
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"type": "integer",
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"title": "On",
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"description": "Enables all in-game music.",
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"default": "100"
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}
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}
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},
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"quickswap": {
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"$id": "#/properties/rom/properties/quickswap",
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"type": "object",
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"title": "The quickswap schema",
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"description": "An explanation about the purpose of this instance.",
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"default": {},
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"examples": [
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{
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"on": 0,
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"off": 1
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}
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],
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"title": "Item Quick Swap",
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"description": "Swap between items using the L+R buttons.",
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"required": [
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"on",
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"off"
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@ -1709,22 +1691,16 @@
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"on": {
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"$id": "#/properties/rom/properties/quickswap/properties/on",
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"type": "integer",
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"title": "The on schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "On",
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"description": "Enable item quick swap.",
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"default": 0
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},
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"off": {
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"$id": "#/properties/rom/properties/quickswap/properties/off",
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"type": "integer",
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"title": "The off schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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1
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]
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"title": "Off",
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"description": "Disable item quick swap.",
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"default": 50
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}
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},
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"additionalProperties": true
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@ -1732,19 +1708,8 @@
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"menuspeed": {
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"$id": "#/properties/rom/properties/menuspeed",
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"type": "object",
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"title": "The menuspeed schema",
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"description": "An explanation about the purpose of this instance.",
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"default": {},
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"examples": [
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{
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"normal": 1,
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"instant": 0,
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"double": 0,
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"triple": 0,
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"quadruple": 0,
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"half": 0
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}
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],
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"title": "Menu Speed",
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"description": "Alter the animation speed of the in-game menu.",
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"required": [
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"normal",
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"instant",
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"normal": {
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"$id": "#/properties/rom/properties/menuspeed/properties/normal",
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"type": "integer",
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"title": "The normal schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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1
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]
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"title": "Normal",
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"description": "Vanilla game menu speed.",
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"default": 50
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},
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"instant": {
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"$id": "#/properties/rom/properties/menuspeed/properties/instant",
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"type": "integer",
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"title": "The instant schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "Instant",
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"description": "In-game menu appears and disappears instantly.",
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"default": 0
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},
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"double": {
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"$id": "#/properties/rom/properties/menuspeed/properties/double",
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"type": "integer",
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"title": "The double schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "Double",
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"description": "In-game menu animations are double speed.",
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"default": 0
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},
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"triple": {
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"$id": "#/properties/rom/properties/menuspeed/properties/triple",
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"type": "integer",
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"title": "The triple schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "Triple",
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"description": "In-game menu animations are triple speed.",
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"default": 0
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},
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"quadruple": {
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"$id": "#/properties/rom/properties/menuspeed/properties/quadruple",
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"type": "integer",
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"title": "The quadruple schema",
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"description": "An explanation about the purpose of this instance.",
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"default": 0,
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"examples": [
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0
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]
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"title": "Quadruple",
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"description": "In-game menu animations are quadruple speed.",
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"default": 0
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},
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"half": {
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"$id": "#/properties/rom/properties/menuspeed/properties/half",
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"type": "integer",
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"title": "The half schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Half",
|
||||
"description": "In-game menu animations are half speed.",
|
||||
"default": 0
|
||||
}
|
||||
},
|
||||
"additionalProperties": true
|
||||
|
@ -1820,18 +1767,8 @@
|
|||
"heartcolor": {
|
||||
"$id": "#/properties/rom/properties/heartcolor",
|
||||
"type": "object",
|
||||
"title": "The heartcolor schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": {},
|
||||
"examples": [
|
||||
{
|
||||
"red": 1,
|
||||
"blue": 0,
|
||||
"green": 0,
|
||||
"yellow": 0,
|
||||
"random": 0
|
||||
}
|
||||
],
|
||||
"title": "Heart Color",
|
||||
"description": "Change the color of Link's heart meter.",
|
||||
"required": [
|
||||
"red",
|
||||
"blue",
|
||||
|
@ -1843,52 +1780,37 @@
|
|||
"red": {
|
||||
"$id": "#/properties/rom/properties/heartcolor/properties/red",
|
||||
"type": "integer",
|
||||
"title": "The red schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
1
|
||||
]
|
||||
"title": "Red",
|
||||
"description": "Hearts are red, as in the vanilla game.",
|
||||
"default": 50
|
||||
},
|
||||
"blue": {
|
||||
"$id": "#/properties/rom/properties/heartcolor/properties/blue",
|
||||
"type": "integer",
|
||||
"title": "The blue schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Blue",
|
||||
"description": "Hearts are blue.",
|
||||
"default": 0
|
||||
},
|
||||
"green": {
|
||||
"$id": "#/properties/rom/properties/heartcolor/properties/green",
|
||||
"type": "integer",
|
||||
"title": "The green schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Green",
|
||||
"description": "Hearts are green.",
|
||||
"default": 0
|
||||
},
|
||||
"yellow": {
|
||||
"$id": "#/properties/rom/properties/heartcolor/properties/yellow",
|
||||
"type": "integer",
|
||||
"title": "The yellow schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Yellow",
|
||||
"description": "Hearts are yellow.",
|
||||
"default": 0
|
||||
},
|
||||
"random": {
|
||||
"$id": "#/properties/rom/properties/heartcolor/properties/random",
|
||||
"type": "integer",
|
||||
"title": "The random schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Random",
|
||||
"description": "Heart color is chosen at random from the above options.",
|
||||
"default": 0
|
||||
}
|
||||
},
|
||||
"additionalProperties": true
|
||||
|
@ -1896,18 +1818,8 @@
|
|||
"heartbeep": {
|
||||
"$id": "#/properties/rom/properties/heartbeep",
|
||||
"type": "object",
|
||||
"title": "The heartbeep schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": {},
|
||||
"examples": [
|
||||
{
|
||||
"double": 0,
|
||||
"normal": 1,
|
||||
"half": 0,
|
||||
"quarter": 0,
|
||||
"off": 0
|
||||
}
|
||||
],
|
||||
"title": "Heart Beep Frequency",
|
||||
"description": "Alter the frequency of the alarm which plays when Link as at low health.",
|
||||
"required": [
|
||||
"double",
|
||||
"normal",
|
||||
|
@ -1919,52 +1831,37 @@
|
|||
"double": {
|
||||
"$id": "#/properties/rom/properties/heartbeep/properties/double",
|
||||
"type": "integer",
|
||||
"title": "The double schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Double Speed",
|
||||
"description": "Heart beeps play at double speed.",
|
||||
"default": 0
|
||||
},
|
||||
"normal": {
|
||||
"$id": "#/properties/rom/properties/heartbeep/properties/normal",
|
||||
"type": "integer",
|
||||
"title": "The normal schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
1
|
||||
]
|
||||
"title": "Normal",
|
||||
"description": "Heart beep plays at the vanilla speed.",
|
||||
"default": 50
|
||||
},
|
||||
"half": {
|
||||
"$id": "#/properties/rom/properties/heartbeep/properties/half",
|
||||
"type": "integer",
|
||||
"title": "The half schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Half Speed",
|
||||
"description": "Heart beep plays at half speed.",
|
||||
"default": 0
|
||||
},
|
||||
"quarter": {
|
||||
"$id": "#/properties/rom/properties/heartbeep/properties/quarter",
|
||||
"type": "integer",
|
||||
"title": "The quarter schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Quarter Speed",
|
||||
"description": "Heart beep plays at one quarter speed.",
|
||||
"default": 0
|
||||
},
|
||||
"off": {
|
||||
"$id": "#/properties/rom/properties/heartbeep/properties/off",
|
||||
"type": "integer",
|
||||
"title": "The off schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Off",
|
||||
"description": "Heart beep will never be played.",
|
||||
"default": 0
|
||||
}
|
||||
},
|
||||
"additionalProperties": true
|
||||
|
@ -1972,16 +1869,8 @@
|
|||
"ow_palettes": {
|
||||
"$id": "#/properties/rom/properties/ow_palettes",
|
||||
"type": "object",
|
||||
"title": "The ow_palettes schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": {},
|
||||
"examples": [
|
||||
{
|
||||
"default": 1,
|
||||
"random": 0,
|
||||
"blackout": 0
|
||||
}
|
||||
],
|
||||
"title": "Overworld Palette",
|
||||
"description": "Change the colors of the overworld palette.",
|
||||
"required": [
|
||||
"default",
|
||||
"random",
|
||||
|
@ -1991,32 +1880,23 @@
|
|||
"default": {
|
||||
"$id": "#/properties/rom/properties/ow_palettes/properties/default",
|
||||
"type": "integer",
|
||||
"title": "The default schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
1
|
||||
]
|
||||
"title": "Default",
|
||||
"description": "No not change the overworld color palette.",
|
||||
"default": 50
|
||||
},
|
||||
"random": {
|
||||
"$id": "#/properties/rom/properties/ow_palettes/properties/random",
|
||||
"type": "integer",
|
||||
"title": "The random schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Random",
|
||||
"description": "Randomize the overworld palette colors.",
|
||||
"default": 0
|
||||
},
|
||||
"blackout": {
|
||||
"$id": "#/properties/rom/properties/ow_palettes/properties/blackout",
|
||||
"type": "integer",
|
||||
"title": "The blackout schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Blackout",
|
||||
"description": "Change all colors on the overworld palette to black. Never use this.",
|
||||
"default": 0
|
||||
}
|
||||
},
|
||||
"additionalProperties": true
|
||||
|
@ -2024,16 +1904,8 @@
|
|||
"uw_palettes": {
|
||||
"$id": "#/properties/rom/properties/uw_palettes",
|
||||
"type": "object",
|
||||
"title": "The uw_palettes schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": {},
|
||||
"examples": [
|
||||
{
|
||||
"default": 1,
|
||||
"random": 0,
|
||||
"blackout": 0
|
||||
}
|
||||
],
|
||||
"title": "Underworld Palette",
|
||||
"description": "Change the color of the underworld palette (caves, dungeons, etc.)",
|
||||
"required": [
|
||||
"default",
|
||||
"random",
|
||||
|
@ -2043,32 +1915,23 @@
|
|||
"default": {
|
||||
"$id": "#/properties/rom/properties/uw_palettes/properties/default",
|
||||
"type": "integer",
|
||||
"title": "The default schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
1
|
||||
]
|
||||
"title": "Default",
|
||||
"description": "No not change the underworld color palette.",
|
||||
"default": 50
|
||||
},
|
||||
"random": {
|
||||
"$id": "#/properties/rom/properties/uw_palettes/properties/random",
|
||||
"type": "integer",
|
||||
"title": "The random schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Random",
|
||||
"description": "Randomize the underworld palette colors.",
|
||||
"default": 0
|
||||
},
|
||||
"blackout": {
|
||||
"$id": "#/properties/rom/properties/uw_palettes/properties/blackout",
|
||||
"type": "integer",
|
||||
"title": "The blackout schema",
|
||||
"description": "An explanation about the purpose of this instance.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
0
|
||||
]
|
||||
"title": "Blackout",
|
||||
"description": "Change all colors on the underworld palette to black. Never use this.",
|
||||
"default": 0
|
||||
}
|
||||
},
|
||||
"additionalProperties": true
|
|
@ -198,12 +198,12 @@ shop_shuffle:
|
|||
uip: 0 # shuffle inventories, randomize prices and shuffle capacity upgrades into the item pool
|
||||
# you can add more combos
|
||||
timer:
|
||||
none: 1
|
||||
timed: 0
|
||||
timed_ohko: 0
|
||||
ohko: 0
|
||||
timed_countdown: 0
|
||||
display: 0
|
||||
none: 1 # No timer will be displayed.
|
||||
timed: 0 # Starts with clock at zero. Green clocks subtract 4 minutes (total 20). Blue clocks subtract 2 minutes (total 10). Red clocks add two minutes (total 10). Winner is the player with the lowest time at the end.
|
||||
timed_ohko: 0 # Starts the clock at ten minutes. Green clocks add five minutes (total 25). As long as the clock as at zero, Link will die in one hit.
|
||||
ohko: 0 # Timer always at zero. Permanent OHKO.
|
||||
timed_countdown: 0 # Starts the clock with forty minutes. Same clocks as timed mode, but if the clock hits zero you lose. You can still keep playing, though.
|
||||
display: 0 # Displays a timer, but otherwise does not affect gameplay or the item pool.
|
||||
# Can be uncommented to use it
|
||||
# local_items: # Force certain items to appear in your world only, not across the multiworld. Recognizes some group names, like "Swords"
|
||||
# - "Moon Pearl"
|
||||
|
@ -261,7 +261,9 @@ rom:
|
|||
random: 0
|
||||
randomonhit: 0
|
||||
link: 1 # To add other sprites: open the gui/Creator, go to adjust, select a sprite and write down the name the gui calls it
|
||||
disablemusic: off # If "on", all in-game music will be disabled
|
||||
disablemusic: # If "on", all in-game music will be disabled
|
||||
on: 0
|
||||
off: 1
|
||||
quickswap: # Enable switching items by pressing the L+R shoulder buttons
|
||||
on: 0
|
||||
off: 1
|
||||
|
|
Loading…
Reference in New Issue