Fix another item.type crash bug. (#927)

* Fix another item.type crash bug.

* Another location that can crash, in the instance of plando fixed.
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CaitSith2 2022-08-17 07:16:14 -07:00 committed by GitHub
parent 431a9b7023
commit 6602c580f4
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2 changed files with 3 additions and 2 deletions

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@ -1,6 +1,7 @@
import random
from BaseClasses import LocationProgressType
from .Items import OOTItem
# Abbreviations
# DMC Death Mountain Crater
@ -1260,7 +1261,7 @@ def hintExclusions(world, clear_cache=False):
world.hint_exclusions = []
for location in world.get_locations():
if (location.locked and (location.item.type != 'Song' or world.shuffle_song_items != 'song')) or location.progress_type == LocationProgressType.EXCLUDED:
if (location.locked and ((isinstance(location.item, OOTItem) and location.item.type != 'Song') or world.shuffle_song_items != 'song')) or location.progress_type == LocationProgressType.EXCLUDED:
world.hint_exclusions.append(location.name)
world_location_names = [

View File

@ -2104,7 +2104,7 @@ def place_shop_items(rom, world, shop_items, messages, locations, init_shop_id=F
shop_objs = { 0x0148 } # "Sold Out" object
for location in locations:
if location.item.type == 'Shop':
if isinstance(location.item, OOTItem) and location.item.type == 'Shop':
shop_objs.add(location.item.special['object'])
rom.write_int16(location.address1, location.item.index)
else: