Stardew Valley: Fix Mistake and Formatting in settings page (#1737)

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agilbert1412 2023-04-19 17:15:22 -04:00 committed by GitHub
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1 changed files with 6 additions and 10 deletions

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@ -25,12 +25,9 @@ class Goal(Choice):
Community Center: The world will be completed once you complete the Community Center. Community Center: The world will be completed once you complete the Community Center.
Grandpa's Evaluation: The world will be completed once 4 candles are lit at Grandpa's Shrine. Grandpa's Evaluation: The world will be completed once 4 candles are lit at Grandpa's Shrine.
Bottom of the Mines: The world will be completed once you reach level 120 in the mineshaft. Bottom of the Mines: The world will be completed once you reach level 120 in the mineshaft.
Cryptic Note: The world will be completed once you complete the quest "Cryptic Note" where Mr Qi asks you to Cryptic Note: The world will be completed once you complete the quest "Cryptic Note" where Mr Qi asks you to reach floor 100 in the Skull Cavern.
reach floor 100 in the Skull Cavern. Master Angler: The world will be completed once you have caught every fish in the game. Pairs well with Fishsanity.
Master Angler: The world will be completed once you have caught every fish in the game. Pairs well with Complete Collection: The world will be completed once you have completed the museum by donating every possible item. Pairs well with Museumsanity.
Fishsanity.
Complete Collection: The world will be completed once you have completed the museum by donating every possible
item. Pairs well with Museumsanity.
Full House: The world will be completed once you get married and have two kids. Pairs well with Friendsanity. Full House: The world will be completed once you get married and have two kids. Pairs well with Friendsanity.
""" """
internal_name = "goal" internal_name = "goal"
@ -163,10 +160,9 @@ class SeasonRandomization(Choice):
class SeedShuffle(Choice): class SeedShuffle(Choice):
"""Should seeds be randomized? """Should seeds be randomized?
Pierre now sells a random amount of seasonal seeds and Joja sells them without season requirements, but only in Pierre now sells a random amount of seasonal seeds and Joja sells them without season requirements, but only in huge packs.
huge packs.
Disabled: All the seeds will be unlocked from the start. Disabled: All the seeds will be unlocked from the start.
Randomized: The seeds will be unlocked as Archipelago items Shuffled: The seeds will be unlocked as Archipelago items
""" """
internal_name = "seed_shuffle" internal_name = "seed_shuffle"
display_name = "Seed Shuffle" display_name = "Seed Shuffle"
@ -462,6 +458,7 @@ class GiftTax(SpecialRange):
stardew_valley_option_classes = [ stardew_valley_option_classes = [
Goal,
StartingMoney, StartingMoney,
ResourcePackMultiplier, ResourcePackMultiplier,
BundleRandomization, BundleRandomization,
@ -480,7 +477,6 @@ stardew_valley_option_classes = [
Museumsanity, Museumsanity,
Friendsanity, Friendsanity,
NumberOfPlayerBuffs, NumberOfPlayerBuffs,
Goal,
MultipleDaySleepEnabled, MultipleDaySleepEnabled,
MultipleDaySleepCost, MultipleDaySleepCost,
ExperienceMultiplier, ExperienceMultiplier,