From 6bb71802ae886365c28e21f60feac0ff9281c906 Mon Sep 17 00:00:00 2001 From: Bonta-kun <40473493+Bonta0@users.noreply.github.com> Date: Thu, 9 Jan 2020 08:40:03 +0100 Subject: [PATCH] Dont tag capacity upgrade shop as replaceable --- InvertedRegions.py | 2 +- Regions.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/InvertedRegions.py b/InvertedRegions.py index e1915d39..81422609 100644 --- a/InvertedRegions.py +++ b/InvertedRegions.py @@ -311,7 +311,7 @@ def create_inverted_regions(world, player): shop.add_inventory(index, item, price) region = world.get_region('Capacity Upgrade', player) - shop = Shop(region, 0x0115, ShopType.UpgradeShop, 0x04, True) + shop = Shop(region, 0x0115, ShopType.UpgradeShop, 0x04, False) region.shop = shop world.shops.append(shop) shop.add_inventory(0, 'Bomb Upgrade (+5)', 100, 7) diff --git a/Regions.py b/Regions.py index 021cf217..93959edf 100644 --- a/Regions.py +++ b/Regions.py @@ -302,7 +302,7 @@ def create_regions(world, player): shop.add_inventory(index, item, price) region = world.get_region('Capacity Upgrade', player) - shop = Shop(region, 0x0115, ShopType.UpgradeShop, 0x04, True) + shop = Shop(region, 0x0115, ShopType.UpgradeShop, 0x04, False) region.shop = shop world.shops.append(shop) shop.add_inventory(0, 'Bomb Upgrade (+5)', 100, 7)