Add local_keys option to go in line with the *_shuffle options, and document both local_keys and l in easy.yaml
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@ -370,7 +370,7 @@ def roll_settings(weights):
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ret.remote_items = get_choice('remote_items', weights, False)
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if "l" in dungeon_items:
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if get_choice("local_keys", weights, "l" in dungeon_items):
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ret.local_items = {"Small Keys", "Big Keys"}
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else:
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ret.local_items = set()
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@ -43,10 +43,14 @@ smallkey_shuffle: # Shuffle small keys into the world and other dungeons, includ
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bigkey_shuffle: # Shuffle big keys into the world and other dungeons, including other players' worlds
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on: 0
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off: 1
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dungeon_items: # alternative to the 4 shuffles above this, does nothing until the respective 4 shuffles are deleted
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local_keys: # Keep small keys and big keys local to your world.
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on: 0
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off: 1
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dungeon_items: # alternative to the 4 shuffles and local_keys above this, does nothing until the respective 4 shuffles and local_keys above are deleted
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mc: 0 # shuffle Maps and Compass
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none: 1 # shuffle none of the 4
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mcsb: 0 # shuffle all of the 4, any combination of m, c, s and b will shuffle the respective item, or not if it's missing, so you can add more options here
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lmcsb: 0 # like mcsb above, but with keys kept local to your world. l is what makes your keys local, or not if it's missing.
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dungeon_counters:
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on: 0 # always display amount of items checked in a dungeon
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pickup: 1 # show when compass is picked up
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