Tests: add world load benchmark (#2768)

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Fabian Dill 2024-02-04 09:09:07 +01:00 committed by GitHub
parent 33237bd5c0
commit 6c19bc42bb
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6 changed files with 181 additions and 128 deletions

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@ -1,127 +1,7 @@
import time
class TimeIt:
def __init__(self, name: str, time_logger=None):
self.name = name
self.logger = time_logger
self.timer = None
self.end_timer = None
def __enter__(self):
self.timer = time.perf_counter()
return self
@property
def dif(self):
return self.end_timer - self.timer
def __exit__(self, exc_type, exc_val, exc_tb):
if not self.end_timer:
self.end_timer = time.perf_counter()
if self.logger:
self.logger.info(f"{self.dif:.4f} seconds in {self.name}.")
if __name__ == "__main__": if __name__ == "__main__":
import argparse import path_change
import logging path_change.change_home()
import gc import load_worlds
import collections load_worlds.run_load_worlds_benchmark()
import typing import locations
locations.run_locations_benchmark()
# makes this module runnable from its folder.
import sys
import os
sys.path.remove(os.path.dirname(__file__))
new_home = os.path.normpath(os.path.join(os.path.dirname(__file__), os.pardir, os.pardir))
os.chdir(new_home)
sys.path.append(new_home)
from Utils import init_logging, local_path
local_path.cached_path = new_home
from BaseClasses import MultiWorld, CollectionState, Location
from worlds import AutoWorld
from worlds.AutoWorld import call_all
init_logging("Benchmark Runner")
logger = logging.getLogger("Benchmark")
class BenchmarkRunner:
gen_steps: typing.Tuple[str, ...] = (
"generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
rule_iterations: int = 100_000
if sys.version_info >= (3, 9):
@staticmethod
def format_times_from_counter(counter: collections.Counter[str], top: int = 5) -> str:
return "\n".join(f" {time:.4f} in {name}" for name, time in counter.most_common(top))
else:
@staticmethod
def format_times_from_counter(counter: collections.Counter, top: int = 5) -> str:
return "\n".join(f" {time:.4f} in {name}" for name, time in counter.most_common(top))
def location_test(self, test_location: Location, state: CollectionState, state_name: str) -> float:
with TimeIt(f"{test_location.game} {self.rule_iterations} "
f"runs of {test_location}.access_rule({state_name})", logger) as t:
for _ in range(self.rule_iterations):
test_location.access_rule(state)
# if time is taken to disentangle complex ref chains,
# this time should be attributed to the rule.
gc.collect()
return t.dif
def main(self):
for game in sorted(AutoWorld.AutoWorldRegister.world_types):
summary_data: typing.Dict[str, collections.Counter[str]] = {
"empty_state": collections.Counter(),
"all_state": collections.Counter(),
}
try:
multiworld = MultiWorld(1)
multiworld.game[1] = game
multiworld.player_name = {1: "Tester"}
multiworld.set_seed(0)
multiworld.state = CollectionState(multiworld)
args = argparse.Namespace()
for name, option in AutoWorld.AutoWorldRegister.world_types[game].options_dataclass.type_hints.items():
setattr(args, name, {
1: option.from_any(getattr(option, "default"))
})
multiworld.set_options(args)
gc.collect()
for step in self.gen_steps:
with TimeIt(f"{game} step {step}", logger):
call_all(multiworld, step)
gc.collect()
locations = sorted(multiworld.get_unfilled_locations())
if not locations:
continue
all_state = multiworld.get_all_state(False)
for location in locations:
time_taken = self.location_test(location, multiworld.state, "empty_state")
summary_data["empty_state"][location.name] = time_taken
time_taken = self.location_test(location, all_state, "all_state")
summary_data["all_state"][location.name] = time_taken
total_empty_state = sum(summary_data["empty_state"].values())
total_all_state = sum(summary_data["all_state"].values())
logger.info(f"{game} took {total_empty_state/len(locations):.4f} "
f"seconds per location in empty_state and {total_all_state/len(locations):.4f} "
f"in all_state. (all times summed for {self.rule_iterations} runs.)")
logger.info(f"Top times in empty_state:\n"
f"{self.format_times_from_counter(summary_data['empty_state'])}")
logger.info(f"Top times in all_state:\n"
f"{self.format_times_from_counter(summary_data['all_state'])}")
except Exception as e:
logger.exception(e)
runner = BenchmarkRunner()
runner.main()

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@ -0,0 +1,27 @@
def run_load_worlds_benchmark():
"""List worlds and their load time.
Note that any first-time imports will be attributed to that world, as it is cached afterwards.
Likely best used with isolated worlds to measure their time alone."""
import logging
from Utils import init_logging
# get some general imports cached, to prevent it from being attributed to one world.
import orjson
orjson.loads("{}") # orjson runs initialization on first use
import BaseClasses, Launcher, Fill
from worlds import world_sources
init_logging("Benchmark Runner")
logger = logging.getLogger("Benchmark")
for module in world_sources:
logger.info(f"{module} took {module.time_taken:.4f} seconds.")
if __name__ == "__main__":
from path_change import change_home
change_home()
run_load_worlds_benchmark()

101
test/benchmark/locations.py Normal file
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@ -0,0 +1,101 @@
def run_locations_benchmark():
import argparse
import logging
import gc
import collections
import typing
import sys
from time_it import TimeIt
from Utils import init_logging
from BaseClasses import MultiWorld, CollectionState, Location
from worlds import AutoWorld
from worlds.AutoWorld import call_all
init_logging("Benchmark Runner")
logger = logging.getLogger("Benchmark")
class BenchmarkRunner:
gen_steps: typing.Tuple[str, ...] = (
"generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill")
rule_iterations: int = 100_000
if sys.version_info >= (3, 9):
@staticmethod
def format_times_from_counter(counter: collections.Counter[str], top: int = 5) -> str:
return "\n".join(f" {time:.4f} in {name}" for name, time in counter.most_common(top))
else:
@staticmethod
def format_times_from_counter(counter: collections.Counter, top: int = 5) -> str:
return "\n".join(f" {time:.4f} in {name}" for name, time in counter.most_common(top))
def location_test(self, test_location: Location, state: CollectionState, state_name: str) -> float:
with TimeIt(f"{test_location.game} {self.rule_iterations} "
f"runs of {test_location}.access_rule({state_name})", logger) as t:
for _ in range(self.rule_iterations):
test_location.access_rule(state)
# if time is taken to disentangle complex ref chains,
# this time should be attributed to the rule.
gc.collect()
return t.dif
def main(self):
for game in sorted(AutoWorld.AutoWorldRegister.world_types):
summary_data: typing.Dict[str, collections.Counter[str]] = {
"empty_state": collections.Counter(),
"all_state": collections.Counter(),
}
try:
multiworld = MultiWorld(1)
multiworld.game[1] = game
multiworld.player_name = {1: "Tester"}
multiworld.set_seed(0)
multiworld.state = CollectionState(multiworld)
args = argparse.Namespace()
for name, option in AutoWorld.AutoWorldRegister.world_types[game].options_dataclass.type_hints.items():
setattr(args, name, {
1: option.from_any(getattr(option, "default"))
})
multiworld.set_options(args)
gc.collect()
for step in self.gen_steps:
with TimeIt(f"{game} step {step}", logger):
call_all(multiworld, step)
gc.collect()
locations = sorted(multiworld.get_unfilled_locations())
if not locations:
continue
all_state = multiworld.get_all_state(False)
for location in locations:
time_taken = self.location_test(location, multiworld.state, "empty_state")
summary_data["empty_state"][location.name] = time_taken
time_taken = self.location_test(location, all_state, "all_state")
summary_data["all_state"][location.name] = time_taken
total_empty_state = sum(summary_data["empty_state"].values())
total_all_state = sum(summary_data["all_state"].values())
logger.info(f"{game} took {total_empty_state/len(locations):.4f} "
f"seconds per location in empty_state and {total_all_state/len(locations):.4f} "
f"in all_state. (all times summed for {self.rule_iterations} runs.)")
logger.info(f"Top times in empty_state:\n"
f"{self.format_times_from_counter(summary_data['empty_state'])}")
logger.info(f"Top times in all_state:\n"
f"{self.format_times_from_counter(summary_data['all_state'])}")
except Exception as e:
logger.exception(e)
runner = BenchmarkRunner()
runner.main()
if __name__ == "__main__":
from path_change import change_home
change_home()
run_locations_benchmark()

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@ -0,0 +1,16 @@
import sys
import os
def change_home():
"""Allow scripts to run from "this" folder."""
old_home = os.path.dirname(__file__)
sys.path.remove(old_home)
new_home = os.path.normpath(os.path.join(os.path.dirname(__file__), os.pardir, os.pardir))
os.chdir(new_home)
sys.path.append(new_home)
# fallback to local import
sys.path.append(old_home)
from Utils import local_path
local_path.cached_path = new_home

23
test/benchmark/time_it.py Normal file
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@ -0,0 +1,23 @@
import time
class TimeIt:
def __init__(self, name: str, time_logger=None):
self.name = name
self.logger = time_logger
self.timer = None
self.end_timer = None
def __enter__(self):
self.timer = time.perf_counter()
return self
@property
def dif(self):
return self.end_timer - self.timer
def __exit__(self, exc_type, exc_val, exc_tb):
if not self.end_timer:
self.end_timer = time.perf_counter()
if self.logger:
self.logger.info(f"{self.dif:.4f} seconds in {self.name}.")

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@ -3,7 +3,9 @@ import os
import sys import sys
import warnings import warnings
import zipimport import zipimport
from typing import Dict, List, NamedTuple, TypedDict import time
import dataclasses
from typing import Dict, List, TypedDict, Optional
from Utils import local_path, user_path from Utils import local_path, user_path
@ -34,10 +36,12 @@ class DataPackage(TypedDict):
games: Dict[str, GamesPackage] games: Dict[str, GamesPackage]
class WorldSource(NamedTuple): @dataclasses.dataclass(order=True)
class WorldSource:
path: str # typically relative path from this module path: str # typically relative path from this module
is_zip: bool = False is_zip: bool = False
relative: bool = True # relative to regular world import folder relative: bool = True # relative to regular world import folder
time_taken: Optional[float] = None
def __repr__(self) -> str: def __repr__(self) -> str:
return f"{self.__class__.__name__}({self.path}, is_zip={self.is_zip}, relative={self.relative})" return f"{self.__class__.__name__}({self.path}, is_zip={self.is_zip}, relative={self.relative})"
@ -50,6 +54,7 @@ class WorldSource(NamedTuple):
def load(self) -> bool: def load(self) -> bool:
try: try:
start = time.perf_counter()
if self.is_zip: if self.is_zip:
importer = zipimport.zipimporter(self.resolved_path) importer = zipimport.zipimporter(self.resolved_path)
if hasattr(importer, "find_spec"): # new in Python 3.10 if hasattr(importer, "find_spec"): # new in Python 3.10
@ -69,6 +74,7 @@ class WorldSource(NamedTuple):
importer.exec_module(mod) importer.exec_module(mod)
else: else:
importlib.import_module(f".{self.path}", "worlds") importlib.import_module(f".{self.path}", "worlds")
self.time_taken = time.perf_counter()-start
return True return True
except Exception: except Exception: