Minecraft: give client the correct number of required egg shards
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@ -41,7 +41,7 @@ class MinecraftWorld(World):
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'client_version': client_version,
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'structures': {exit: self.world.get_entrance(exit, self.player).connected_region.name for exit in exits},
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'advancement_goal': self.world.advancement_goal[self.player],
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'egg_shards_required': self.world.egg_shards_required[self.player],
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'egg_shards_required': min(self.world.egg_shards_required[self.player], self.world.egg_shards_available[self.player]),
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'egg_shards_available': self.world.egg_shards_available[self.player],
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'MC35': bool(self.world.send_defeated_mobs[self.player]),
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'race': self.world.is_race
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