no real reason to make class, also using class wrong so theres that
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OWGSets.py
347
OWGSets.py
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@ -1,195 +1,194 @@
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class OWGSets(self):
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'''
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Helper functions to deliver entrance/exit/region sets to OWG rules.
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'''
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def get_immediately_accessible_entrances():
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'''
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Helper class to deliver entrance/exit/region sets to OWG rules.
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Entrances that are available with no items at all.
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At this point, these are fake flipper spots.
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'''
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return [
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'Hobo Bridge',
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'Zoras River',
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'Lake Hylia Island Mirror Spot',
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'Capacity Upgrade',
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]
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def get_immediately_accessible_entrances(self):
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'''
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Entrances that are available with no items at all.
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def get_lw_boots_accessible_entrances(world, player):
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'''
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Light World entrances that can be accessed with boots clips.
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'''
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entrances = [
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'Bat Cave Drop Ledge',
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'Desert Ledge Return Rocks',
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'Desert Palace Entrance (West)',
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'Desert Palace Entrance (North)',
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'Flute Spot 1',
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'Broken Bridge (East)',
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'Death Mountain Drop',
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'Old Man Cave (East)',
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'Old Man House (Bottom)',
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'Old Man House (Top)',
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'Death Mountain Return Cave (East)',
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'Spectacle Rock Cave',
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'Spectacle Rock Cave Peak',
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'Spectacle Rock Cave (Bottom)',
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'Spectacle Rock Mirror Spot',
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'Broken Bridge (West)',
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'Broken Bridge (East)',
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'East Death Mountain Drop',
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'Spiral Cave Ledge Drop',
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'Fairy Ascension Drop',
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'Fairy Ascension Cave (Bottom)',
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'East Death Mountain (Top)',
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'Death Mountain (Top)',
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'Spectacle Rock Drop',
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'Death Mountain Return Cave (West)',
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'Paradox Cave (Bottom)',
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'Paradox Cave (Middle)',
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'Hookshot Fairy',
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'Spiral Cave (Bottom)',
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'Paradox Cave (Top)',
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'Spiral Cave Ledge Access',
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'Fairy Ascension Ledge',
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'Cave 45 Mirror Spot',
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'Graveyard Ledge Mirror Spot',
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'Bumper Cave Ledge Mirror Spot',
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'Desert Ledge (Northeast) Mirror Spot',
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'Desert Ledge Mirror Spot',
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'Desert Palace Entrance (North) Mirror Spot',
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'East Death Mountain (Top) Mirror Spot',
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'Spiral Cave Mirror Spot',
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'Fairy Ascension Mirror Spot',
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'Floating Island Mirror Spot',
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]
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At this point, these are fake flipper spots.
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'''
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return [
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'Hobo Bridge',
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'Zoras River',
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'Lake Hylia Island Mirror Spot',
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'Capacity Upgrade',
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]
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if world.mode[player] != 'inverted':
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entrances.append('Cave 45')
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entrances.append('Graveyard Cave')
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def get_lw_boots_accessible_entrances(self, world, player):
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'''
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Light World entrances that can be accessed with boots clips.
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'''
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entrances = [
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'Bat Cave Drop Ledge',
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'Desert Ledge Return Rocks',
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'Desert Palace Entrance (West)',
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'Desert Palace Entrance (North)',
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'Flute Spot 1',
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'Broken Bridge (East)',
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'Death Mountain Drop',
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'Old Man Cave (East)',
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'Old Man House (Bottom)',
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'Old Man House (Top)',
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'Death Mountain Return Cave (East)',
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'Spectacle Rock Cave',
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'Spectacle Rock Cave Peak',
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'Spectacle Rock Cave (Bottom)',
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'Spectacle Rock Mirror Spot',
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'Broken Bridge (West)',
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'Broken Bridge (East)',
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'East Death Mountain Drop',
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'Spiral Cave Ledge Drop',
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'Fairy Ascension Drop',
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'Fairy Ascension Cave (Bottom)',
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'East Death Mountain (Top)',
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'Death Mountain (Top)',
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'Spectacle Rock Drop',
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'Death Mountain Return Cave (West)',
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'Paradox Cave (Bottom)',
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'Paradox Cave (Middle)',
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'Hookshot Fairy',
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'Spiral Cave (Bottom)',
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'Paradox Cave (Top)',
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'Spiral Cave Ledge Access',
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'Fairy Ascension Ledge',
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'Cave 45 Mirror Spot',
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'Graveyard Ledge Mirror Spot',
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'Bumper Cave Ledge Mirror Spot',
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'Desert Ledge (Northeast) Mirror Spot',
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'Desert Ledge Mirror Spot',
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'Desert Palace Entrance (North) Mirror Spot',
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'East Death Mountain (Top) Mirror Spot',
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'Spiral Cave Mirror Spot',
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'Fairy Ascension Mirror Spot',
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'Floating Island Mirror Spot',
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]
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if world.mode[player] != 'inverted':
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entrances.append('Cave 45')
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entrances.append('Graveyard Cave')
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return entrances
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return entrances
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def get_lw_boots_accessible_locations(self):
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'''
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Light World locations that can be reached using boots clips.
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'''
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return [
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'Lake Hylia Island',
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'Desert Ledge',
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'Spectacle Rock',
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'Floating Island',
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]
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def get_lw_boots_accessible_locations():
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'''
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Light World locations that can be reached using boots clips.
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'''
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return [
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'Lake Hylia Island',
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'Desert Ledge',
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'Spectacle Rock',
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'Floating Island',
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]
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def get_dw_boots_accessible_entrances(self):
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'''
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Dark World entrances that can be accessed with boots clips.
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'''
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return [
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'Northeast Dark World Broken Bridge Pass',
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'Peg Area Rocks',
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'Grassy Lawn Pegs',
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'West Dark World Gap',
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'Bumper Cave Ledge Drop',
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'Turtle Rock Drop',
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'Floating Island Drop',
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'Dark Death Mountain Drop (East)',
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'Village of Outcasts Drop',
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'Dark Lake Hylia Ledge',
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'Hype Cave',
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'Dark World Potion Shop',
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'Big Bomb Shop',
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'Archery Game',
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'Brewery',
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'C-Shaped House',
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'Chest Game',
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'Thieves Town',
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'Kings Grave Mirror Spot',
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'Bumper Cave Entrance Rock',
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'Red Shield Shop',
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'Dark Sanctuary Hint',
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'Fortune Teller (Dark)',
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'Dark World Lumberjack Shop',
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'Misery Mire',
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'Mire Shed',
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'Dark Desert Hint',
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'Dark Desert Fairy',
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]
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def get_dw_boots_accessible_entrances():
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'''
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Dark World entrances that can be accessed with boots clips.
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'''
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return [
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'Northeast Dark World Broken Bridge Pass',
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'Peg Area Rocks',
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'Grassy Lawn Pegs',
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'West Dark World Gap',
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'Bumper Cave Ledge Drop',
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'Turtle Rock Drop',
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'Floating Island Drop',
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'Dark Death Mountain Drop (East)',
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'Village of Outcasts Drop',
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'Dark Lake Hylia Ledge',
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'Hype Cave',
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'Dark World Potion Shop',
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'Big Bomb Shop',
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'Archery Game',
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'Brewery',
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'C-Shaped House',
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'Chest Game',
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'Thieves Town',
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'Kings Grave Mirror Spot',
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'Bumper Cave Entrance Rock',
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'Red Shield Shop',
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'Dark Sanctuary Hint',
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'Fortune Teller (Dark)',
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'Dark World Lumberjack Shop',
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'Misery Mire',
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'Mire Shed',
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'Dark Desert Hint',
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'Dark Desert Fairy',
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]
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def get_dw_boots_accessible_locations(self):
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'''
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Dark World locations accessible using boots clips.
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'''
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return [
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'Catfish',
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'Dark Blacksmith Ruins',
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'Bumper Cave Ledge',
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]
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def get_dw_boots_accessible_locations():
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'''
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Dark World locations accessible using boots clips.
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'''
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return [
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'Catfish',
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'Dark Blacksmith Ruins',
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'Bumper Cave Ledge',
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]
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def get_dw_bunny_inaccessible_locations(self):
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'''
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Locations that the bunny cannot access.
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'''
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return [
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'Thieves Town',
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'Graveyard Ledge Mirror Spot',
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'Kings Grave Mirror Spot',
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'Bumper Cave Entrance Rock',
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'Brewery',
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'Village of Outcasts Pegs',
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'Village of Outcasts Eastern Rocks',
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'Dark Lake Hylia Drop (South)',
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'Hype Cave',
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'Village of Outcasts Heavy Rock',
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'East Dark World Bridge',
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'Bonk Fairy (Dark)',
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]
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def get_dw_bunny_inaccessible_locations():
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'''
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Locations that the bunny cannot access.
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'''
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return [
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'Thieves Town',
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'Graveyard Ledge Mirror Spot',
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'Kings Grave Mirror Spot',
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'Bumper Cave Entrance Rock',
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'Brewery',
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'Village of Outcasts Pegs',
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'Village of Outcasts Eastern Rocks',
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'Dark Lake Hylia Drop (South)',
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'Hype Cave',
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'Village of Outcasts Heavy Rock',
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'East Dark World Bridge',
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'Bonk Fairy (Dark)',
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]
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def get_dmd_and_bunny_regions(self):
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'''
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Dark World regions accessible using Link and Bunny DMD methods.
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'''
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return [
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'West Dark World',
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'South Dark World',
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'Northeast Dark World',
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]
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def get_dmd_and_bunny_regions():
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'''
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Dark World regions accessible using Link and Bunny DMD methods.
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'''
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return [
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'West Dark World',
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'South Dark World',
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'Northeast Dark World',
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]
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def get_dmd_non_bunny_regions(self):
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'''
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Dark World regions accessible using only Link DMD methods.
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'''
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return [
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'Dark Desert',
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'East Dark World',
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]
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def get_dmd_non_bunny_regions():
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'''
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Dark World regions accessible using only Link DMD methods.
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'''
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return [
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'Dark Desert',
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'East Dark World',
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]
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def get_mirror_hookshot_accessible_dw_locations(self, world, player):
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'''
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Locations accessible potentially using weird mirror hookshot boots setups.
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'''
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locations = [
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'Pyramid Fairy',
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'Pyramid Entrance',
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'Pyramid Drop',
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]
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locations.extend(world.get_region('Dark Death Mountain Ledge', player).locations)
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return locations
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def get_mirror_hookshot_accessible_dw_locations(world, player):
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'''
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Locations accessible potentially using weird mirror hookshot boots setups.
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'''
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locations = [
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'Pyramid Fairy',
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'Pyramid Entrance',
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'Pyramid Drop',
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]
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locations.extend(world.get_region('Dark Death Mountain Ledge', player).locations)
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return locations
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def sword_required_superbunny_mirror_regions(self):
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'''
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Cave regions that superbunny can get through - but only with a sword.
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'''
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return [
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'Mini Moldorm Cave',
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'Spiral Cave (Top)',
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]
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def sword_required_superbunny_mirror_regions():
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'''
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Cave regions that superbunny can get through - but only with a sword.
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'''
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return [
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'Mini Moldorm Cave',
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'Spiral Cave (Top)',
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]
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