Adventure: Added examples for automatically loading adventure_connector.lua
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@ -180,6 +180,8 @@ adventure_options:
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# Optional, additional args passed into rom_start before the .bin file
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# For example, this can be used to autoload the connector script in BizHawk
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# (see BizHawk --lua= option)
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# Windows example:
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# rom_args: "--lua=C:/ProgramData/Archipelago/data/lua/ADVENTURE/adventure_connector.lua"
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rom_args: " "
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# Set this to true to display item received messages in Emuhawk
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display_msgs: true
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@ -27,6 +27,10 @@ Once Bizhawk has been installed, open Bizhawk and change the following settings:
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BizHawk is running in the background.
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- It is recommended that you provide a path to BizHawk in your host.yaml for Adventure so the client can start it automatically
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- At the same time, you can set an option to automatically load the adventure_connector.lua script when launching BizHawk
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from AdventureClient.
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Default Windows install example:
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```rom_args: "--lua=C:/ProgramData/Archipelago/data/lua/ADVENTURE/adventure_connector.lua"```
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## Configuring your YAML file
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@ -62,7 +66,8 @@ path as recommended).
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Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools"
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menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script.
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Navigate to your Archipelago install folder and open `data/lua/ADVENTURE/adventure_connector.lua`.
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Navigate to your Archipelago install folder and open `data/lua/ADVENTURE/adventure_connector.lua`, if it is not
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configured to do this automatically.
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To connect the client to the multiserver simply put `<address>:<port>` on the textfield on top and press enter (if the
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server uses password, type in the bottom textfield `/connect <address>:<port> [password]`)
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