From 6e650f8e93c34eefa04eb65bfd6325600dee8ae9 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Thu, 31 Dec 2020 13:25:14 +0100 Subject: [PATCH] revert boss placement logging to debug --- Bosses.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Bosses.py b/Bosses.py index d4395a26..8d3120cb 100644 --- a/Bosses.py +++ b/Bosses.py @@ -175,7 +175,7 @@ def can_place_boss(boss: str, dungeon_name: str, level: Optional[str] = None) -> def place_boss(world, player: int, boss: str, location: str, level: Optional[str]): if location == 'Ganons Tower' and world.mode[player] == 'inverted': location = 'Inverted Ganons Tower' - logging.info('Placing boss %s at %s', boss, location + (' (' + level + ')' if level else '')) + logging.debug('Placing boss %s at %s', boss, location + (' (' + level + ')' if level else '')) world.get_dungeon(location, player).bosses[level] = BossFactory(boss, player)