The Messenger: Make modules and tests PEP8 (#2276)

* The Messenger: PEP8 module and test names

* fix dumb

* whitespace
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Aaron Wagener 2023-10-08 07:33:39 -05:00 committed by GitHub
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13 changed files with 65 additions and 71 deletions

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@ -1,14 +1,14 @@
import logging import logging
from typing import Dict, Any, List, Optional from typing import Any, Dict, List, Optional
from BaseClasses import Tutorial, ItemClassification, CollectionState, Item, MultiWorld from BaseClasses import CollectionState, Item, ItemClassification, Tutorial
from worlds.AutoWorld import World, WebWorld from worlds.AutoWorld import WebWorld, World
from .Constants import NOTES, PHOBEKINS, ALL_ITEMS, ALWAYS_LOCATIONS, BOSS_LOCATIONS, FILLER from .constants import ALL_ITEMS, ALWAYS_LOCATIONS, BOSS_LOCATIONS, FILLER, NOTES, PHOBEKINS
from .Options import messenger_options, NotesNeeded, Goal, PowerSeals, Logic from .options import Goal, Logic, NotesNeeded, PowerSeals, messenger_options
from .Regions import REGIONS, REGION_CONNECTIONS, SEALS, MEGA_SHARDS from .regions import MEGA_SHARDS, REGIONS, REGION_CONNECTIONS, SEALS
from .Shop import SHOP_ITEMS, shuffle_shop_prices, FIGURINES from .rules import MessengerHardRules, MessengerOOBRules, MessengerRules
from .SubClasses import MessengerRegion, MessengerItem from .shop import FIGURINES, SHOP_ITEMS, shuffle_shop_prices
from . import Rules from .subclasses import MessengerItem, MessengerRegion
class MessengerWeb(WebWorld): class MessengerWeb(WebWorld):
@ -68,15 +68,11 @@ class MessengerWorld(World):
total_seals: int = 0 total_seals: int = 0
required_seals: int = 0 required_seals: int = 0
total_shards: int total_shards: int = 0
shop_prices: Dict[str, int] shop_prices: Dict[str, int]
figurine_prices: Dict[str, int] figurine_prices: Dict[str, int]
_filler_items: List[str] _filler_items: List[str]
def __init__(self, multiworld: MultiWorld, player: int):
super().__init__(multiworld, player)
self.total_shards = 0
def generate_early(self) -> None: def generate_early(self) -> None:
if self.multiworld.goal[self.player] == Goal.option_power_seal_hunt: if self.multiworld.goal[self.player] == Goal.option_power_seal_hunt:
self.multiworld.shuffle_seals[self.player].value = PowerSeals.option_true self.multiworld.shuffle_seals[self.player].value = PowerSeals.option_true
@ -144,11 +140,11 @@ class MessengerWorld(World):
def set_rules(self) -> None: def set_rules(self) -> None:
logic = self.multiworld.logic_level[self.player] logic = self.multiworld.logic_level[self.player]
if logic == Logic.option_normal: if logic == Logic.option_normal:
Rules.MessengerRules(self).set_messenger_rules() MessengerRules(self).set_messenger_rules()
elif logic == Logic.option_hard: elif logic == Logic.option_hard:
Rules.MessengerHardRules(self).set_messenger_rules() MessengerHardRules(self).set_messenger_rules()
else: else:
Rules.MessengerOOBRules(self).set_messenger_rules() MessengerOOBRules(self).set_messenger_rules()
def fill_slot_data(self) -> Dict[str, Any]: def fill_slot_data(self) -> Dict[str, Any]:
shop_prices = {SHOP_ITEMS[item].internal_name: price for item, price in self.shop_prices.items()} shop_prices = {SHOP_ITEMS[item].internal_name: price for item, price in self.shop_prices.items()}

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@ -1,6 +1,6 @@
# items # items
# listing individual groups first for easy lookup # listing individual groups first for easy lookup
from .Shop import SHOP_ITEMS, FIGURINES from .shop import SHOP_ITEMS, FIGURINES
NOTES = [ NOTES = [
"Key of Hope", "Key of Hope",

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@ -2,9 +2,9 @@ from typing import Dict, Callable, TYPE_CHECKING
from BaseClasses import CollectionState, MultiWorld from BaseClasses import CollectionState, MultiWorld
from worlds.generic.Rules import set_rule, allow_self_locking_items, add_rule from worlds.generic.Rules import set_rule, allow_self_locking_items, add_rule
from .Options import MessengerAccessibility, Goal from .options import MessengerAccessibility, Goal
from .Constants import NOTES, PHOBEKINS from .constants import NOTES, PHOBEKINS
from .SubClasses import MessengerShopLocation from .subclasses import MessengerShopLocation
if TYPE_CHECKING: if TYPE_CHECKING:
from . import MessengerWorld from . import MessengerWorld
@ -119,7 +119,7 @@ class MessengerRules:
def can_dboost(self, state: CollectionState) -> bool: def can_dboost(self, state: CollectionState) -> bool:
return state.has_any({"Path of Resilience", "Meditation"}, self.player) and \ return state.has_any({"Path of Resilience", "Meditation"}, self.player) and \
state.has("Second Wind", self.player) state.has("Second Wind", self.player)
def is_aerobatic(self, state: CollectionState) -> bool: def is_aerobatic(self, state: CollectionState) -> bool:
return self.has_wingsuit(state) and state.has("Aerobatics Warrior", self.player) return self.has_wingsuit(state) and state.has("Aerobatics Warrior", self.player)

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@ -2,10 +2,10 @@ from functools import cached_property
from typing import Optional, TYPE_CHECKING, cast from typing import Optional, TYPE_CHECKING, cast
from BaseClasses import CollectionState, Item, ItemClassification, Location, Region from BaseClasses import CollectionState, Item, ItemClassification, Location, Region
from .Constants import NOTES, PHOBEKINS, PROG_ITEMS, USEFUL_ITEMS from .constants import NOTES, PHOBEKINS, PROG_ITEMS, USEFUL_ITEMS
from .Options import Goal from .options import Goal
from .Regions import MEGA_SHARDS, REGIONS, SEALS from .regions import MEGA_SHARDS, REGIONS, SEALS
from .Shop import FIGURINES, PROG_SHOP_ITEMS, SHOP_ITEMS, USEFUL_SHOP_ITEMS from .shop import FIGURINES, PROG_SHOP_ITEMS, SHOP_ITEMS, USEFUL_SHOP_ITEMS
if TYPE_CHECKING: if TYPE_CHECKING:
from . import MessengerWorld from . import MessengerWorld

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@ -1,5 +1,5 @@
from . import MessengerTestBase from . import MessengerTestBase
from ..Constants import NOTES, PHOBEKINS from ..constants import NOTES, PHOBEKINS
class AccessTest(MessengerTestBase): class AccessTest(MessengerTestBase):
@ -7,7 +7,7 @@ class AccessTest(MessengerTestBase):
"shuffle_shards": "true", "shuffle_shards": "true",
} }
def testTabi(self) -> None: def test_tabi(self) -> None:
"""locations that hard require the Lightfoot Tabi""" """locations that hard require the Lightfoot Tabi"""
locations = [ locations = [
"Searing Crags - Pyro", "Underworld - Key of Chaos", "Underworld Seal - Sharp and Windy Climb", "Searing Crags - Pyro", "Underworld - Key of Chaos", "Underworld Seal - Sharp and Windy Climb",
@ -19,7 +19,7 @@ class AccessTest(MessengerTestBase):
items = [["Lightfoot Tabi"]] items = [["Lightfoot Tabi"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testDart(self) -> None: def test_dart(self) -> None:
"""locations that hard require the Rope Dart""" """locations that hard require the Rope Dart"""
locations = [ locations = [
"Ninja Village Seal - Tree House", "Autumn Hills - Key of Hope", "Howling Grotto Seal - Crushing Pits", "Ninja Village Seal - Tree House", "Autumn Hills - Key of Hope", "Howling Grotto Seal - Crushing Pits",
@ -31,7 +31,7 @@ class AccessTest(MessengerTestBase):
items = [["Rope Dart"]] items = [["Rope Dart"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testWingsuit(self) -> None: def test_wingsuit(self) -> None:
"""locations that hard require the Wingsuit""" """locations that hard require the Wingsuit"""
locations = [ locations = [
"Ninja Village - Candle", "Ninja Village Seal - Tree House", "Autumn Hills - Climbing Claws", "Ninja Village - Candle", "Ninja Village Seal - Tree House", "Autumn Hills - Climbing Claws",
@ -57,7 +57,7 @@ class AccessTest(MessengerTestBase):
items = [["Wingsuit"]] items = [["Wingsuit"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testVertical(self) -> None: def test_vertical(self) -> None:
"""locations that require either the Rope Dart or the Wingsuit""" """locations that require either the Rope Dart or the Wingsuit"""
locations = [ locations = [
"Ninja Village Seal - Tree House", "Howling Grotto Seal - Crushing Pits", "Ninja Village Seal - Tree House", "Howling Grotto Seal - Crushing Pits",
@ -92,7 +92,7 @@ class AccessTest(MessengerTestBase):
items = [["Wingsuit", "Rope Dart"]] items = [["Wingsuit", "Rope Dart"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testAmulet(self) -> None: def test_amulet(self) -> None:
"""Locations that require Ruxxtin's Amulet""" """Locations that require Ruxxtin's Amulet"""
locations = [ locations = [
"Cloud Ruins - Acro", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley", "Cloud Ruins - Acro", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley",
@ -103,7 +103,7 @@ class AccessTest(MessengerTestBase):
items = [["Ruxxtin's Amulet"]] items = [["Ruxxtin's Amulet"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testFirefly(self) -> None: def test_firefly(self) -> None:
"""Elemental Skylands and Corrupted Future require the Magic Firefly""" """Elemental Skylands and Corrupted Future require the Magic Firefly"""
locations = [ locations = [
"Elemental Skylands - Key of Symbiosis", "Elemental Skylands Seal - Air", "Elemental Skylands Seal - Fire", "Elemental Skylands - Key of Symbiosis", "Elemental Skylands Seal - Air", "Elemental Skylands Seal - Fire",
@ -113,7 +113,7 @@ class AccessTest(MessengerTestBase):
items = [["Magic Firefly"]] items = [["Magic Firefly"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testCrests(self) -> None: def test_crests(self) -> None:
"""Test Key of Love nonsense""" """Test Key of Love nonsense"""
locations = ["Sunken Shrine - Key of Love"] locations = ["Sunken Shrine - Key of Love"]
items = [["Sun Crest", "Moon Crest"]] items = [["Sun Crest", "Moon Crest"]]
@ -124,19 +124,19 @@ class AccessTest(MessengerTestBase):
self.collect_by_name("Sun Crest") self.collect_by_name("Sun Crest")
self.assertEqual(self.can_reach_location("Sunken Shrine - Key of Love"), False) self.assertEqual(self.can_reach_location("Sunken Shrine - Key of Love"), False)
def testThistle(self) -> None: def test_thistle(self) -> None:
"""I'm a chuckster!""" """I'm a chuckster!"""
locations = ["Searing Crags - Key of Strength"] locations = ["Searing Crags - Key of Strength"]
items = [["Power Thistle"]] items = [["Power Thistle"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testCrown(self) -> None: def test_crown(self) -> None:
"""Crocomire but not""" """Crocomire but not"""
locations = ["Corrupted Future - Key of Courage"] locations = ["Corrupted Future - Key of Courage"]
items = [["Demon King Crown"]] items = [["Demon King Crown"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testGoal(self) -> None: def test_goal(self) -> None:
"""Test some different states to verify goal requires the correct items""" """Test some different states to verify goal requires the correct items"""
self.collect_all_but([*NOTES, "Rescue Phantom"]) self.collect_all_but([*NOTES, "Rescue Phantom"])
self.assertEqual(self.can_reach_location("Rescue Phantom"), False) self.assertEqual(self.can_reach_location("Rescue Phantom"), False)
@ -153,7 +153,7 @@ class ItemsAccessTest(MessengerTestBase):
"accessibility": "items", "accessibility": "items",
} }
def testSelfLockingItems(self) -> None: def test_self_locking_items(self) -> None:
"""Force items that can be self locked to ensure it's valid placement.""" """Force items that can be self locked to ensure it's valid placement."""
location_lock_pairs = { location_lock_pairs = {
"Searing Crags - Key of Strength": ["Power Thistle"], "Searing Crags - Key of Strength": ["Power Thistle"],

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@ -1,5 +1,5 @@
from . import MessengerTestBase from . import MessengerTestBase
from ..SubClasses import MessengerLocation from ..subclasses import MessengerLocation
class LocationsTest(MessengerTestBase): class LocationsTest(MessengerTestBase):
@ -10,7 +10,7 @@ class LocationsTest(MessengerTestBase):
@property @property
def run_default_tests(self) -> bool: def run_default_tests(self) -> bool:
return False return False
def testLocationsExist(self): def test_locations_exist(self) -> None:
for location in self.multiworld.worlds[1].location_name_to_id: for location in self.multiworld.worlds[1].location_name_to_id:
self.assertIsInstance(self.multiworld.get_location(location, self.player), MessengerLocation) self.assertIsInstance(self.multiworld.get_location(location, self.player), MessengerLocation)

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@ -1,5 +1,3 @@
from typing import Iterable, List
from BaseClasses import ItemClassification from BaseClasses import ItemClassification
from . import MessengerTestBase from . import MessengerTestBase
@ -10,7 +8,7 @@ class HardLogicTest(MessengerTestBase):
"shuffle_shards": "true", "shuffle_shards": "true",
} }
def testVertical(self) -> None: def test_vertical(self) -> None:
"""Test the locations that still require wingsuit or rope dart.""" """Test the locations that still require wingsuit or rope dart."""
locations = [ locations = [
# tower of time # tower of time
@ -54,7 +52,7 @@ class HardLogicTest(MessengerTestBase):
items = [["Wingsuit", "Rope Dart"]] items = [["Wingsuit", "Rope Dart"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testWindmill(self) -> None: def test_windmill(self) -> None:
"""Windmill Shuriken isn't progression on normal difficulty, so test it's marked correctly and required.""" """Windmill Shuriken isn't progression on normal difficulty, so test it's marked correctly and required."""
self.assertEqual(ItemClassification.progression, self.get_item_by_name("Windmill Shuriken").classification) self.assertEqual(ItemClassification.progression, self.get_item_by_name("Windmill Shuriken").classification)
windmill_locs = [ windmill_locs = [
@ -81,8 +79,8 @@ class HardLogicTest(MessengerTestBase):
item = self.get_item_by_name("Rope Dart") item = self.get_item_by_name("Rope Dart")
self.collect(item) self.collect(item)
self.assertTrue(self.can_reach_location(special_loc)) self.assertTrue(self.can_reach_location(special_loc))
def testGlacial(self) -> None: def test_glacial(self) -> None:
"""Test Glacial Peak locations.""" """Test Glacial Peak locations."""
self.assertAccessDependency(["Glacial Peak Seal - Ice Climbers"], self.assertAccessDependency(["Glacial Peak Seal - Ice Climbers"],
[["Second Wind", "Meditation"], ["Rope Dart"], ["Wingsuit"]], [["Second Wind", "Meditation"], ["Rope Dart"], ["Wingsuit"]],
@ -100,7 +98,7 @@ class NoLogicTest(MessengerTestBase):
"logic_level": "oob", "logic_level": "oob",
} }
def testAccess(self) -> None: def test_access(self) -> None:
"""Test the locations with rules still require things.""" """Test the locations with rules still require things."""
all_locations = [ all_locations = [
"Bamboo Creek - Claustro", "Searing Crags - Key of Strength", "Elemental Skylands - Key of Symbiosis", "Bamboo Creek - Claustro", "Searing Crags - Key of Strength", "Elemental Skylands - Key of Symbiosis",

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@ -1,5 +1,5 @@
from . import MessengerTestBase from . import MessengerTestBase
from ..Constants import NOTES from ..constants import NOTES
class TwoNoteGoalTest(MessengerTestBase): class TwoNoteGoalTest(MessengerTestBase):
@ -7,7 +7,7 @@ class TwoNoteGoalTest(MessengerTestBase):
"notes_needed": 2, "notes_needed": 2,
} }
def testPrecollectedNotes(self) -> None: def test_precollected_notes(self) -> None:
self.assertEqual(self.multiworld.state.count_group("Notes", self.player), 4) self.assertEqual(self.multiworld.state.count_group("Notes", self.player), 4)
@ -16,15 +16,15 @@ class FourNoteGoalTest(MessengerTestBase):
"notes_needed": 4, "notes_needed": 4,
} }
def testPrecollectedNotes(self) -> None: def test_precollected_notes(self) -> None:
self.assertEqual(self.multiworld.state.count_group("Notes", self.player), 2) self.assertEqual(self.multiworld.state.count_group("Notes", self.player), 2)
class DefaultGoalTest(MessengerTestBase): class DefaultGoalTest(MessengerTestBase):
def testPrecollectedNotes(self) -> None: def test_precollected_notes(self) -> None:
self.assertEqual(self.multiworld.state.count_group("Notes", self.player), 0) self.assertEqual(self.multiworld.state.count_group("Notes", self.player), 0)
def testGoal(self) -> None: def test_goal(self) -> None:
self.assertBeatable(False) self.assertBeatable(False)
self.collect_by_name(NOTES) self.collect_by_name(NOTES)
rope_dart = self.get_item_by_name("Rope Dart") rope_dart = self.get_item_by_name("Rope Dart")

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@ -1,7 +1,7 @@
from typing import Dict from typing import Dict
from . import MessengerTestBase from . import MessengerTestBase
from ..Shop import SHOP_ITEMS, FIGURINES from ..shop import SHOP_ITEMS, FIGURINES
class ShopCostTest(MessengerTestBase): class ShopCostTest(MessengerTestBase):
@ -10,13 +10,13 @@ class ShopCostTest(MessengerTestBase):
"shuffle_shards": "true", "shuffle_shards": "true",
} }
def testShopRules(self) -> None: def test_shop_rules(self) -> None:
for loc in SHOP_ITEMS: for loc in SHOP_ITEMS:
loc = f"The Shop - {loc}" loc = f"The Shop - {loc}"
with self.subTest("has cost", loc=loc): with self.subTest("has cost", loc=loc):
self.assertFalse(self.can_reach_location(loc)) self.assertFalse(self.can_reach_location(loc))
def testShopPrices(self) -> None: def test_shop_prices(self) -> None:
prices: Dict[str, int] = self.multiworld.worlds[self.player].shop_prices prices: Dict[str, int] = self.multiworld.worlds[self.player].shop_prices
for loc, price in prices.items(): for loc, price in prices.items():
with self.subTest("prices", loc=loc): with self.subTest("prices", loc=loc):
@ -24,7 +24,7 @@ class ShopCostTest(MessengerTestBase):
self.assertTrue(loc in SHOP_ITEMS) self.assertTrue(loc in SHOP_ITEMS)
self.assertEqual(len(prices), len(SHOP_ITEMS)) self.assertEqual(len(prices), len(SHOP_ITEMS))
def testDBoost(self) -> None: def test_dboost(self) -> None:
locations = [ locations = [
"Riviere Turquoise Seal - Bounces and Balls", "Riviere Turquoise Seal - Bounces and Balls",
"Forlorn Temple - Demon King", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset", "Forlorn Temple - Demon King", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset",
@ -33,10 +33,10 @@ class ShopCostTest(MessengerTestBase):
items = [["Path of Resilience", "Meditation", "Second Wind"]] items = [["Path of Resilience", "Meditation", "Second Wind"]]
self.assertAccessDependency(locations, items) self.assertAccessDependency(locations, items)
def testCurrents(self) -> None: def test_currents(self) -> None:
self.assertAccessDependency(["Elemental Skylands Seal - Water"], [["Currents Master"]]) self.assertAccessDependency(["Elemental Skylands Seal - Water"], [["Currents Master"]])
def testStrike(self) -> None: def test_strike(self) -> None:
locations = [ locations = [
"Glacial Peak Seal - Projectile Spike Pit", "Elemental Skylands Seal - Fire", "Glacial Peak Seal - Projectile Spike Pit", "Elemental Skylands Seal - Fire",
] ]
@ -50,22 +50,22 @@ class ShopCostMinTest(ShopCostTest):
"shuffle_seals": "false", "shuffle_seals": "false",
} }
def testShopRules(self) -> None: def test_shop_rules(self) -> None:
if self.multiworld.worlds[self.player].total_shards: if self.multiworld.worlds[self.player].total_shards:
super().testShopRules() super().test_shop_rules()
else: else:
for loc in SHOP_ITEMS: for loc in SHOP_ITEMS:
loc = f"The Shop - {loc}" loc = f"The Shop - {loc}"
with self.subTest("has cost", loc=loc): with self.subTest("has cost", loc=loc):
self.assertTrue(self.can_reach_location(loc)) self.assertTrue(self.can_reach_location(loc))
def testDBoost(self) -> None: def test_dboost(self) -> None:
pass pass
def testCurrents(self) -> None: def test_currents(self) -> None:
pass pass
def testStrike(self) -> None: def test_strike(self) -> None:
pass pass
@ -79,7 +79,7 @@ class PlandoTest(MessengerTestBase):
}, },
} }
def testCosts(self) -> None: def test_costs(self) -> None:
for loc in SHOP_ITEMS: for loc in SHOP_ITEMS:
loc = f"The Shop - {loc}" loc = f"The Shop - {loc}"
with self.subTest("has cost", loc=loc): with self.subTest("has cost", loc=loc):

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@ -8,11 +8,11 @@ class AllSealsRequired(MessengerTestBase):
"goal": "power_seal_hunt", "goal": "power_seal_hunt",
} }
def testSealsShuffled(self) -> None: def test_seals_shuffled(self) -> None:
"""Shuffle seals should be forced on when shop chest is the goal so test it.""" """Shuffle seals should be forced on when shop chest is the goal so test it."""
self.assertTrue(self.multiworld.shuffle_seals[self.player]) self.assertTrue(self.multiworld.shuffle_seals[self.player])
def testChestAccess(self) -> None: def test_chest_access(self) -> None:
"""Defaults to a total of 45 power seals in the pool and required.""" """Defaults to a total of 45 power seals in the pool and required."""
with self.subTest("Access Dependency"): with self.subTest("Access Dependency"):
self.assertEqual(len([seal for seal in self.multiworld.itempool if seal.name == "Power Seal"]), self.assertEqual(len([seal for seal in self.multiworld.itempool if seal.name == "Power Seal"]),
@ -38,7 +38,7 @@ class HalfSealsRequired(MessengerTestBase):
"percent_seals_required": 50, "percent_seals_required": 50,
} }
def testSealsAmount(self) -> None: def test_seals_amount(self) -> None:
"""Should have 45 power seals in the item pool and half that required""" """Should have 45 power seals in the item pool and half that required"""
self.assertEqual(self.multiworld.total_seals[self.player], 45) self.assertEqual(self.multiworld.total_seals[self.player], 45)
self.assertEqual(self.multiworld.worlds[self.player].total_seals, 45) self.assertEqual(self.multiworld.worlds[self.player].total_seals, 45)
@ -57,7 +57,7 @@ class ThirtyThirtySeals(MessengerTestBase):
"percent_seals_required": 34, "percent_seals_required": 34,
} }
def testSealsAmount(self) -> None: def test_seals_amount(self) -> None:
"""Should have 30 power seals in the pool and 33 percent of that required.""" """Should have 30 power seals in the pool and 33 percent of that required."""
self.assertEqual(self.multiworld.total_seals[self.player], 30) self.assertEqual(self.multiworld.total_seals[self.player], 30)
self.assertEqual(self.multiworld.worlds[self.player].total_seals, 30) self.assertEqual(self.multiworld.worlds[self.player].total_seals, 30)
@ -75,7 +75,7 @@ class MaxSealsNoShards(MessengerTestBase):
"total_seals": 85, "total_seals": 85,
} }
def testSealsAmount(self) -> None: def test_seals_amount(self) -> None:
"""Should set total seals to 70 since shards aren't shuffled.""" """Should set total seals to 70 since shards aren't shuffled."""
self.assertEqual(self.multiworld.total_seals[self.player], 85) self.assertEqual(self.multiworld.total_seals[self.player], 85)
self.assertEqual(self.multiworld.worlds[self.player].total_seals, 70) self.assertEqual(self.multiworld.worlds[self.player].total_seals, 70)
@ -88,7 +88,7 @@ class MaxSealsWithShards(MessengerTestBase):
"shuffle_shards": "true", "shuffle_shards": "true",
} }
def testSealsAmount(self) -> None: def test_seals_amount(self) -> None:
"""Should have 85 seals in the pool with all required and be a valid seed.""" """Should have 85 seals in the pool with all required and be a valid seed."""
self.assertEqual(self.multiworld.total_seals[self.player], 85) self.assertEqual(self.multiworld.total_seals[self.player], 85)
self.assertEqual(self.multiworld.worlds[self.player].total_seals, 85) self.assertEqual(self.multiworld.worlds[self.player].total_seals, 85)