Use the first dice roll. (#14)
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				|  | @ -214,9 +214,9 @@ def roll_settings(weights): | ||||||
|     for item in inventoryweights.keys(): |     for item in inventoryweights.keys(): | ||||||
|         itemvalue = get_choice(item, inventoryweights) |         itemvalue = get_choice(item, inventoryweights) | ||||||
|         if item.startswith(('Progressive ', 'Small Key ', 'Rupee', 'Piece of Heart', 'Boss Heart Container', 'Sanctuary Heart Container', 'Arrow', 'Bombs ', 'Bomb ', 'Bottle')) and isinstance(itemvalue, int): |         if item.startswith(('Progressive ', 'Small Key ', 'Rupee', 'Piece of Heart', 'Boss Heart Container', 'Sanctuary Heart Container', 'Arrow', 'Bombs ', 'Bomb ', 'Bottle')) and isinstance(itemvalue, int): | ||||||
|             for i in range(int(get_choice(item, inventoryweights))): |             for i in range(int(itemvalue)): | ||||||
|                 startitems.append(item) |                 startitems.append(item) | ||||||
|         elif get_choice(item, inventoryweights): |         elif itemvalue: | ||||||
|             startitems.append(item) |             startitems.append(item) | ||||||
|     if glitches_required in ['no_logic'] and 'Pegasus Boots' not in startitems: |     if glitches_required in ['no_logic'] and 'Pegasus Boots' not in startitems: | ||||||
|         startitems.append('Pegasus Boots') |         startitems.append('Pegasus Boots') | ||||||
|  |  | ||||||
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