Only save reported locations that actually exist in the multidata.

This commit is contained in:
CaitSith2 2020-10-27 02:20:56 -07:00
parent 7cf4ad35a9
commit 6ff4b20d81
1 changed files with 3 additions and 1 deletions

View File

@ -455,10 +455,12 @@ def get_remaining(ctx: Context, team: int, slot: int) -> typing.List[int]:
def register_location_checks(ctx: Context, team: int, slot: int, locations):
found_items = False
new_locations = set(locations) - ctx.location_checks[team, slot]
known_locations = set()
if new_locations:
ctx.client_activity_timers[team, slot] = datetime.datetime.now(datetime.timezone.utc)
for location in new_locations:
if (location, slot) in ctx.locations:
known_locations.add(location)
target_item, target_player = ctx.locations[(location, slot)]
if target_player != slot or slot in ctx.remote_items:
found = False
@ -483,7 +485,7 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations):
if client.team == team and client.wants_item_notification:
asyncio.create_task(
ctx.send_msgs(client, [['ItemFound', (target_item, location, slot)]]))
ctx.location_checks[team, slot] |= new_locations
ctx.location_checks[team, slot] |= known_locations
send_new_items(ctx)
if found_items: