set correct player ID for Factorio Victory
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@ -64,4 +64,4 @@ def set_rules(world: MultiWorld, player: int, custom_technologies):
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world.get_location("Rocket Launch", player).access_rule = lambda state: all(state.has(technology, player)
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for technology in advancement_technologies)
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world.completion_condition[player] = lambda state: state.has('Victory', 1)
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world.completion_condition[player] = lambda state: state.has('Victory', player)
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