cleanup some MC
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			@ -54,13 +54,10 @@ class MinecraftWorld(World):
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                prefill_pool.update(exclusion_table[key])
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        for loc_name, item_name in prefill_pool.items():
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            item_data = item_table[item_name]
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            location = self.world.get_location(loc_name, self.player)
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            item = self.create_item(item_name)
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            self.world.push_item(location, item, collect=False)
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            location.place_locked_item(item)
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            pool.remove(item)
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            location.event = item_data.progression
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            location.locked = True
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        self.world.itempool += pool
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