Factorio: add iron ore, copper ore and coal to red science pool
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@ -19,10 +19,8 @@ from worlds.alttp.EntranceRandomizer import parse_arguments
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from Main import main as ERmain
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from Main import get_seed, seeddigits
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import Options
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from worlds.alttp.Items import item_table
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from worlds.alttp import Bosses
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from worlds.alttp.Text import TextTable
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from worlds.alttp.Regions import location_table, key_drop_data
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from worlds.AutoWorld import AutoWorldRegister
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categories = set(AutoWorldRegister.world_types)
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@ -185,6 +185,10 @@ all_product_sources: Dict[str, Set[Recipe]] = {"character": set()}
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raw_recipes["uranium-ore"] = {"ingredients": {"sulfuric-acid": 1}, "products": {"uranium-ore": 1}, "category": "mining",
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"energy": 2}
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# raw_recipes["iron-ore"] = {"ingredients": {}, "products": {"iron-ore": 1}, "category": "mining", "energy": 2}
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# raw_recipes["copper-ore"] = {"ingredients": {}, "products": {"copper-ore": 1}, "category": "mining", "energy": 2}
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# raw_recipes["coal-ore"] = {"ingredients": {}, "products": {"coal": 1}, "category": "mining", "energy": 2}
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for recipe_name, recipe_data in raw_recipes.items():
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# example:
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# "accumulator":{"ingredients":{"iron-plate":2,"battery":5},"products":{"accumulator":1},"category":"crafting"}
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@ -473,6 +477,8 @@ def get_science_pack_pools() -> Dict[str, Set[str]]:
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if (science_pack != "automation-science-pack" or not recipe.recursive_unlocking_technologies) \
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and get_estimated_difficulty(recipe) < current_difficulty:
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current |= set(recipe.products)
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if science_pack == "automation-science-pack":
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current |= {"iron-ore", "copper-ore", "coal"}
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current -= already_taken
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already_taken |= current
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current_difficulty *= 2
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