WebHost: Refactor `tracker.py`, removal of dead code, and tweaks to layouts of some tracker pages. (#2438)

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Zach Parks 2023-11-18 12:29:35 -06:00 committed by GitHub
parent 185a519248
commit 790f192ded
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22 changed files with 2915 additions and 2203 deletions

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@ -27,8 +27,10 @@ from .models import Command, GameDataPackage, Room, db
class CustomClientMessageProcessor(ClientMessageProcessor): class CustomClientMessageProcessor(ClientMessageProcessor):
ctx: WebHostContext ctx: WebHostContext
def _cmd_video(self, platform, user): def _cmd_video(self, platform: str, user: str):
"""Set a link for your name in the WebHostLib tracker pointing to a video stream""" """Set a link for your name in the WebHostLib tracker pointing to a video stream.
Currently, only YouTube and Twitch platforms are supported.
"""
if platform.lower().startswith("t"): # twitch if platform.lower().startswith("t"): # twitch
self.ctx.video[self.client.team, self.client.slot] = "Twitch", user self.ctx.video[self.client.team, self.client.slot] = "Twitch", user
self.ctx.save() self.ctx.save()

View File

@ -4,13 +4,20 @@ const adjustTableHeight = () => {
return; return;
const upperDistance = tablesContainer.getBoundingClientRect().top; const upperDistance = tablesContainer.getBoundingClientRect().top;
const containerHeight = window.innerHeight - upperDistance;
tablesContainer.style.maxHeight = `calc(${containerHeight}px - 1rem)`;
const tableWrappers = document.getElementsByClassName('table-wrapper'); const tableWrappers = document.getElementsByClassName('table-wrapper');
for(let i=0; i < tableWrappers.length; i++){ for (let i = 0; i < tableWrappers.length; i++) {
const maxHeight = (window.innerHeight - upperDistance) / 2; // Ensure we are starting from maximum size prior to calculation.
tableWrappers[i].style.maxHeight = `calc(${maxHeight}px - 1rem)`; tableWrappers[i].style.height = null;
tableWrappers[i].style.maxHeight = null;
// Set as a reasonable height, but still allows the user to resize element if they desire.
const currentHeight = tableWrappers[i].offsetHeight;
const maxHeight = (window.innerHeight - upperDistance) / Math.min(tableWrappers.length, 4);
if (currentHeight > maxHeight) {
tableWrappers[i].style.height = `calc(${maxHeight}px - 1rem)`;
}
tableWrappers[i].style.maxHeight = `${currentHeight}px`;
} }
}; };

View File

@ -7,138 +7,55 @@
width: calc(100% - 1rem); width: calc(100% - 1rem);
} }
#tracker-wrapper a{ #tracker-wrapper a {
color: #234ae4; color: #234ae4;
text-decoration: none; text-decoration: none;
cursor: pointer; cursor: pointer;
} }
.table-wrapper{ #tracker-header-bar {
overflow-y: auto;
overflow-x: auto;
margin-bottom: 1rem;
}
#tracker-header-bar{
display: flex; display: flex;
flex-direction: row; flex-direction: row;
justify-content: flex-start; justify-content: flex-start;
align-content: center;
line-height: 20px; line-height: 20px;
gap: 0.5rem;
margin-bottom: 1rem;
} }
#tracker-header-bar .info{ #tracker-header-bar .info {
color: #ffffff; color: #ffffff;
} padding: 2px;
flex-grow: 1;
#search{ align-self: center;
border: 1px solid #000000; text-align: justify;
border-radius: 3px;
padding: 3px;
width: 200px;
margin-bottom: 0.5rem;
margin-right: 1rem;
}
#multi-stream-link{
margin-right: 1rem;
}
div.dataTables_wrapper.no-footer .dataTables_scrollBody{
border: none;
}
table.dataTable{
color: #000000;
}
table.dataTable thead{
font-family: LexendDeca-Regular, sans-serif;
}
table.dataTable tbody, table.dataTable tfoot{
background-color: #dce2bd;
font-family: LexendDeca-Light, sans-serif;
}
table.dataTable tbody tr:hover, table.dataTable tfoot tr:hover{
background-color: #e2eabb;
}
table.dataTable tbody td, table.dataTable tfoot td{
padding: 4px 6px;
}
table.dataTable, table.dataTable.no-footer{
border-left: 1px solid #bba967;
width: calc(100% - 2px) !important;
font-size: 1rem;
}
table.dataTable thead th{
position: -webkit-sticky;
position: sticky;
background-color: #b0a77d;
top: 0;
}
table.dataTable thead th.upper-row{
position: -webkit-sticky;
position: sticky;
background-color: #b0a77d;
height: 36px;
top: 0;
}
table.dataTable thead th.lower-row{
position: -webkit-sticky;
position: sticky;
background-color: #b0a77d;
height: 22px;
top: 46px;
}
table.dataTable tbody td, table.dataTable tfoot td{
border: 1px solid #bba967;
}
table.dataTable tfoot td{
font-weight: bold;
}
div.dataTables_scrollBody{
background-color: inherit !important;
}
table.dataTable .center-column{
text-align: center;
}
img.alttp-sprite {
height: auto;
max-height: 32px;
min-height: 14px;
}
.item-acquired{
background-color: #d3c97d;
} }
#tracker-navigation { #tracker-navigation {
display: inline-flex; display: flex;
flex-wrap: wrap;
margin: 0 0.5rem 0.5rem 0.5rem;
user-select: none;
height: 2rem;
}
.tracker-navigation-bar {
display: flex;
background-color: #b0a77d; background-color: #b0a77d;
margin: 0.5rem;
border-radius: 4px; border-radius: 4px;
} }
.tracker-navigation-button { .tracker-navigation-button {
display: block; display: flex;
justify-content: center;
align-items: center;
margin: 4px; margin: 4px;
padding-left: 12px; padding-left: 12px;
padding-right: 12px; padding-right: 12px;
border-radius: 4px; border-radius: 4px;
text-align: center; text-align: center;
font-size: 14px; font-size: 14px;
color: #000; color: black !important;
font-weight: lighter; font-weight: lighter;
} }
@ -150,6 +67,100 @@ img.alttp-sprite {
background-color: rgb(220, 226, 189); background-color: rgb(220, 226, 189);
} }
.table-wrapper {
overflow-y: auto;
overflow-x: auto;
margin-bottom: 1rem;
resize: vertical;
}
#search {
border: 1px solid #000000;
border-radius: 3px;
padding: 3px;
width: 200px;
}
div.dataTables_wrapper.no-footer .dataTables_scrollBody {
border: none;
}
table.dataTable {
color: #000000;
}
table.dataTable thead {
font-family: LexendDeca-Regular, sans-serif;
}
table.dataTable tbody, table.dataTable tfoot {
background-color: #dce2bd;
font-family: LexendDeca-Light, sans-serif;
}
table.dataTable tbody tr:hover, table.dataTable tfoot tr:hover {
background-color: #e2eabb;
}
table.dataTable tbody td, table.dataTable tfoot td {
padding: 4px 6px;
}
table.dataTable, table.dataTable.no-footer {
border-left: 1px solid #bba967;
width: calc(100% - 2px) !important;
font-size: 1rem;
}
table.dataTable thead th {
position: -webkit-sticky;
position: sticky;
background-color: #b0a77d;
top: 0;
}
table.dataTable thead th.upper-row {
position: -webkit-sticky;
position: sticky;
background-color: #b0a77d;
height: 36px;
top: 0;
}
table.dataTable thead th.lower-row {
position: -webkit-sticky;
position: sticky;
background-color: #b0a77d;
height: 22px;
top: 46px;
}
table.dataTable tbody td, table.dataTable tfoot td {
border: 1px solid #bba967;
}
table.dataTable tfoot td {
font-weight: bold;
}
div.dataTables_scrollBody {
background-color: inherit !important;
}
table.dataTable .center-column {
text-align: center;
}
img.icon-sprite {
height: auto;
max-height: 32px;
min-height: 14px;
}
.item-acquired {
background-color: #d3c97d;
}
@media all and (max-width: 1700px) { @media all and (max-width: 1700px) {
table.dataTable thead th.upper-row{ table.dataTable thead th.upper-row{
position: -webkit-sticky; position: -webkit-sticky;
@ -159,7 +170,7 @@ img.alttp-sprite {
top: 0; top: 0;
} }
table.dataTable thead th.lower-row{ table.dataTable thead th.lower-row {
position: -webkit-sticky; position: -webkit-sticky;
position: sticky; position: sticky;
background-color: #b0a77d; background-color: #b0a77d;
@ -167,11 +178,11 @@ img.alttp-sprite {
top: 37px; top: 37px;
} }
table.dataTable, table.dataTable.no-footer{ table.dataTable, table.dataTable.no-footer {
font-size: 0.8rem; font-size: 0.8rem;
} }
img.alttp-sprite { img.icon-sprite {
height: auto; height: auto;
max-height: 24px; max-height: 24px;
min-height: 10px; min-height: 10px;
@ -187,7 +198,7 @@ img.alttp-sprite {
top: 0; top: 0;
} }
table.dataTable thead th.lower-row{ table.dataTable thead th.lower-row {
position: -webkit-sticky; position: -webkit-sticky;
position: sticky; position: sticky;
background-color: #b0a77d; background-color: #b0a77d;
@ -195,11 +206,11 @@ img.alttp-sprite {
top: 32px; top: 32px;
} }
table.dataTable, table.dataTable.no-footer{ table.dataTable, table.dataTable.no-footer {
font-size: 0.6rem; font-size: 0.6rem;
} }
img.alttp-sprite { img.icon-sprite {
height: auto; height: auto;
max-height: 20px; max-height: 20px;
min-height: 10px; min-height: 10px;

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@ -1,36 +1,57 @@
{% extends 'tablepage.html' %} {% extends "tablepage.html" %}
{% block head %} {% block head %}
{{ super() }} {{ super() }}
<title>{{ player_name }}&apos;s Tracker</title> <title>{{ player_name }}&apos;s Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/tracker.css") }}"/> <link rel="stylesheet" type="text/css" href="{{ url_for("static", filename="styles/tracker.css") }}"/>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/jquery.scrollsync.js") }}"></script> <script type="application/ecmascript" src="{{ url_for("static", filename="assets/jquery.scrollsync.js") }}"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/trackerCommon.js") }}"></script> <script type="application/ecmascript" src="{{ url_for("static", filename="assets/trackerCommon.js") }}"></script>
{% endblock %} {% endblock %}
{% block body %} {% block body %}
{% include 'header/dirtHeader.html' %} {% include "header/dirtHeader.html" %}
<div id="tracker-wrapper" data-tracker="{{ room.tracker|suuid }}/{{ team }}/{{ player }}" data-second="{{ saving_second }}">
<div id="tracker-header-bar"> <div id="tracker-navigation">
<input placeholder="Search" id="search"/> <div class="tracker-navigation-bar">
<span class="info">This tracker will automatically update itself periodically.</span> <a
class="tracker-navigation-button"
href="{{ url_for("get_multiworld_tracker", tracker=room.tracker) }}"
>
🡸 Return to Multiworld Tracker
</a>
{% if game_specific_tracker %}
<a
class="tracker-navigation-button"
href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}"
>
Game-Specific Tracker
</a>
{% endif %}
</div> </div>
</div>
<div id="tracker-wrapper" data-tracker="{{ room.tracker | suuid }}/{{ team }}/{{ player }}" data-second="{{ saving_second }}">
<div id="tracker-header-bar">
<input placeholder="Search" id="search" />
<div class="info">This tracker will automatically update itself periodically.</div>
</div>
<div id="tables-container">
<div class="table-wrapper"> <div class="table-wrapper">
<table id="received-table" class="table non-unique-item-table"> <table id="received-table" class="table non-unique-item-table">
<thead> <thead>
<tr> <tr>
<th>Item</th> <th>Item</th>
<th>Amount</th> <th>Amount</th>
<th>Order Received</th> <th>Last Order Received</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{% for id, count in inventory.items() %} {% for id, count in inventory.items() if count > 0 %}
<tr> <tr>
<td>{{ id | item_name }}</td> <td>{{ item_id_to_name[game][id] }}</td>
<td>{{ count }}</td> <td>{{ count }}</td>
<td>{{received_items[id]}}</td> <td>{{ received_items[id] }}</td>
</tr> </tr>
{%- endfor -%} {%- endfor -%}
</tbody> </tbody>
@ -39,24 +60,62 @@
<div class="table-wrapper"> <div class="table-wrapper">
<table id="locations-table" class="table non-unique-item-table"> <table id="locations-table" class="table non-unique-item-table">
<thead> <thead>
<tr> <tr>
<th>Location</th> <th>Location</th>
<th>Checked</th> <th class="center-column">Checked</th>
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
{% for name in checked_locations %}
{%- for location in locations -%}
<tr> <tr>
<td>{{ name | location_name}}</td> <td>{{ location_id_to_name[game][location] }}</td>
<td></td> <td class="center-column">
{% if location in checked_locations %}✔{% endif %}
</td>
</tr> </tr>
{%- endfor -%} {%- endfor -%}
{% for name in not_checked_locations %}
</tbody>
</table>
</div>
<div class="table-wrapper">
<table id="hints-table" class="table non-unique-item-table">
<thead>
<tr> <tr>
<td>{{ name | location_name}}</td> <th>Finder</th>
<td></td> <th>Receiver</th>
<th>Item</th>
<th>Location</th>
<th>Game</th>
<th>Entrance</th>
<th class="center-column">Found</th>
</tr> </tr>
{%- endfor -%} </thead>
<tbody>
{%- for hint in hints -%}
<tr>
<td>
{% if hint.finding_player == player %}
<b>{{ player_names_with_alias[(team, hint.finding_player)] }}</b>
{% else %}
{{ player_names_with_alias[(team, hint.finding_player)] }}
{% endif %}
</td>
<td>
{% if hint.receiving_player == player %}
<b>{{ player_names_with_alias[(team, hint.receiving_player)] }}</b>
{% else %}
{{ player_names_with_alias[(team, hint.receiving_player)] }}
{% endif %}
</td>
<td>{{ item_id_to_name[games[(team, hint.receiving_player)]][hint.item] }}</td>
<td>{{ location_id_to_name[games[(team, hint.finding_player)]][hint.location] }}</td>
<td>{{ games[(team, hint.finding_player)] }}</td>
<td>{% if hint.entrance %}{{ hint.entrance }}{% else %}Vanilla{% endif %}</td>
<td class="center-column">{% if hint.found %}✔{% endif %}</td>
</tr>
{%- endfor -%}
</tbody> </tbody>
</table> </table>
</div> </div>

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@ -1,28 +0,0 @@
{% for team, hints in hints.items() %}
<div class="table-wrapper">
<table id="hints-table" class="table non-unique-item-table" data-order='[[5, "asc"], [0, "asc"]]'>
<thead>
<tr>
<th>Finder</th>
<th>Receiver</th>
<th>Item</th>
<th>Location</th>
<th>Entrance</th>
<th>Found</th>
</tr>
</thead>
<tbody>
{%- for hint in hints -%}
<tr>
<td>{{ long_player_names[team, hint.finding_player] }}</td>
<td>{{ long_player_names[team, hint.receiving_player] }}</td>
<td>{{ hint.item|item_name }}</td>
<td>{{ hint.location|location_name }}</td>
<td>{% if hint.entrance %}{{ hint.entrance }}{% else %}Vanilla{% endif %}</td>
<td>{% if hint.found %}✔{% endif %}</td>
</tr>
{%- endfor -%}
</tbody>
</table>
</div>
{% endfor %}

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@ -1,171 +0,0 @@
{% extends 'tablepage.html' %}
{% block head %}
{{ super() }}
<title>ALttP Multiworld Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/tracker.css") }}"/>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/jquery.scrollsync.js") }}"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/lttpMultiTracker.js") }}"></script>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/trackerCommon.js") }}"></script>
{% endblock %}
{% block body %}
{% include 'header/dirtHeader.html' %}
{% include 'multiTrackerNavigation.html' %}
<div id="tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<div id="tracker-header-bar">
<input placeholder="Search" id="search"/>
<span{% if not video %} hidden{% endif %} id="multi-stream-link">
<a target="_blank" href="https://multistream.me/
{%- for platform, link in video.values()|unique(False, 1)-%}
{%- if platform == "Twitch" -%}t{%- else -%}yt{%- endif -%}:{{- link -}}/
{%- endfor -%}">
Multistream
</a>
</span>
<span class="info">Clicking on a slot's number will bring up a slot-specific auto-tracker. This tracker will automatically update itself periodically.</span>
</div>
<div id="tables-container">
{% for team, players in inventory.items() %}
<div class="table-wrapper">
<table id="inventory-table" class="table unique-item-table">
<thead>
<tr>
<th>#</th>
<th>Name</th>
{%- for name in tracking_names -%}
{%- if name in icons -%}
<th class="center-column">
<img class="alttp-sprite" src="{{ icons[name] }}" alt="{{ name|e }}">
</th>
{%- else -%}
<th class="center-column">{{ name|e }}</th>
{%- endif -%}
{%- endfor -%}
</tr>
</thead>
<tbody>
{%- for player, items in players.items() -%}
<tr>
<td><a href="{{ url_for("get_player_tracker", tracker=room.tracker,
tracked_team=team, tracked_player=player)}}">{{ loop.index }}</a></td>
{%- if (team, loop.index) in video -%}
{%- if video[(team, loop.index)][0] == "Twitch" -%}
<td>
<a target="_blank" href="https://www.twitch.tv/{{ video[(team, loop.index)][1] }}">
{{ player_names[(team, loop.index)] }}
▶️</a></td>
{%- elif video[(team, loop.index)][0] == "Youtube" -%}
<td>
<a target="_blank" href="youtube.com/c/{{ video[(team, loop.index)][1] }}/live">
{{ player_names[(team, loop.index)] }}
▶️</a></td>
{%- endif -%}
{%- else -%}
<td>{{ player_names[(team, loop.index)] }}</td>
{%- endif -%}
{%- for id in tracking_ids -%}
{%- if items[id] -%}
<td class="center-column item-acquired">
{% if id in multi_items %}{{ items[id] }}{% else %}✔️{% endif %}</td>
{%- else -%}
<td></td>
{%- endif -%}
{% endfor %}
</tr>
{%- endfor -%}
</tbody>
</table>
</div>
{% endfor %}
{% for team, players in checks_done.items() %}
<div class="table-wrapper">
<table id="checks-table" class="table non-unique-item-table">
<thead>
<tr>
<th rowspan="2">#</th>
<th rowspan="2">Name</th>
{% for area in ordered_areas %}
{% set colspan = 1 %}
{% if area in key_locations %}
{% set colspan = colspan + 1 %}
{% endif %}
{% if area in big_key_locations %}
{% set colspan = colspan + 1 %}
{% endif %}
{% if area in icons %}
<th colspan="{{ colspan }}" class="center-column upper-row">
<img class="alttp-sprite" src="{{ icons[area] }}" alt="{{ area }}"></th>
{%- else -%}
<th colspan="{{ colspan }}" class="center-column">{{ area }}</th>
{%- endif -%}
{%- endfor -%}
<th rowspan="2" class="center-column">&percnt;</th>
<th rowspan="2" class="center-column hours">Last<br>Activity</th>
</tr>
<tr>
{% for area in ordered_areas %}
<th class="center-column lower-row fraction">
<img class="alttp-sprite" src="{{ icons["Chest"] }}" alt="Checks">
</th>
{% if area in key_locations %}
<th class="center-column lower-row number">
<img class="alttp-sprite" src="{{ icons["Small Key"] }}" alt="Small Key">
</th>
{% endif %}
{% if area in big_key_locations %}
<th class="center-column lower-row number">
<img class="alttp-sprite" src="{{ icons["Big Key"] }}" alt="Big Key">
</th>
{%- endif -%}
{%- endfor -%}
</tr>
</thead>
<tbody>
{%- for player, checks in players.items() -%}
<tr>
<td><a href="{{ url_for("get_player_tracker", tracker=room.tracker,
tracked_team=team, tracked_player=player)}}">{{ loop.index }}</a></td>
<td>{{ player_names[(team, loop.index)]|e }}</td>
{%- for area in ordered_areas -%}
{% if player in checks_in_area and area in checks_in_area[player] %}
{%- set checks_done = checks[area] -%}
{%- set checks_total = checks_in_area[player][area] -%}
{%- if checks_done == checks_total -%}
<td class="item-acquired center-column">
{{ checks_done }}/{{ checks_total }}</td>
{%- else -%}
<td class="center-column">{{ checks_done }}/{{ checks_total }}</td>
{%- endif -%}
{%- if area in key_locations -%}
<td class="center-column">{{ inventory[team][player][small_key_ids[area]] }}</td>
{%- endif -%}
{%- if area in big_key_locations -%}
<td class="center-column">{% if inventory[team][player][big_key_ids[area]] %}✔️{% endif %}</td>
{%- endif -%}
{% else %}
<td class="center-column"></td>
{%- if area in key_locations -%}
<td class="center-column"></td>
{%- endif -%}
{%- if area in big_key_locations -%}
<td class="center-column"></td>
{%- endif -%}
{% endif %}
{%- endfor -%}
<td class="center-column">{{ "{0:.2f}".format(percent_total_checks_done[team][player]) }}</td>
{%- if activity_timers[(team, player)] -%}
<td class="center-column">{{ activity_timers[(team, player)].total_seconds() }}</td>
{%- else -%}
<td class="center-column">None</td>
{%- endif -%}
</tr>
{%- endfor -%}
</tbody>
</table>
</div>
{% endfor %}
{% include "hintTable.html" with context %}
</div>
</div>
{% endblock %}

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@ -1,92 +0,0 @@
{% extends 'tablepage.html' %}
{% block head %}
{{ super() }}
<title>Multiworld Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/tracker.css") }}"/>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/trackerCommon.js") }}"></script>
{% endblock %}
{% block body %}
{% include 'header/dirtHeader.html' %}
{% include 'multiTrackerNavigation.html' %}
<div id="tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<div id="tracker-header-bar">
<input placeholder="Search" id="search"/>
<span{% if not video %} hidden{% endif %} id="multi-stream-link">
<a target="_blank" href="https://multistream.me/
{%- for platform, link in video.values()|unique(False, 1)-%}
{%- if platform == "Twitch" -%}t{%- else -%}yt{%- endif -%}:{{- link -}}/
{%- endfor -%}">
Multistream
</a>
</span>
<span class="info">Clicking on a slot's number will bring up a slot-specific auto-tracker. This tracker will automatically update itself periodically.</span>
</div>
<div id="tables-container">
{% for team, players in checks_done.items() %}
<div class="table-wrapper">
<table id="checks-table" class="table non-unique-item-table">
<thead>
<tr>
<th>#</th>
<th>Name</th>
<th>Game</th>
<th>Status</th>
{% block custom_table_headers %}
{# implement this block in game-specific multi trackers #}
{% endblock %}
<th class="center-column">Checks</th>
<th class="center-column">&percnt;</th>
<th class="center-column hours last-activity">Last<br>Activity</th>
</tr>
</thead>
<tbody>
{%- for player, checks in players.items() -%}
<tr>
<td><a href="{{ url_for("get_player_tracker", tracker=room.tracker,
tracked_team=team, tracked_player=player)}}">{{ loop.index }}</a></td>
<td>{{ player_names[(team, loop.index)]|e }}</td>
<td>{{ games[player] }}</td>
<td>{{ {0: "Disconnected", 5: "Connected", 10: "Ready", 20: "Playing",
30: "Goal Completed"}.get(states[team, player], "Unknown State") }}</td>
{% block custom_table_row scoped %}
{# implement this block in game-specific multi trackers #}
{% endblock %}
<td class="center-column" data-sort="{{ checks["Total"] }}">
{{ checks["Total"] }}/{{ locations[player] | length }}
</td>
<td class="center-column">{{ "{0:.2f}".format(percent_total_checks_done[team][player]) }}</td>
{%- if activity_timers[team, player] -%}
<td class="center-column">{{ activity_timers[team, player].total_seconds() }}</td>
{%- else -%}
<td class="center-column">None</td>
{%- endif -%}
</tr>
{%- endfor -%}
</tbody>
{% if not self.custom_table_headers() | trim %}
<tfoot>
<tr>
<td></td>
<td>Total</td>
<td>All Games</td>
<td>{{ completed_worlds }}/{{ players|length }} Complete</td>
<td class="center-column">{{ players.values()|sum(attribute='Total') }}/{{ total_locations[team] }}</td>
<td class="center-column">
{% if total_locations[team] == 0 %}
100
{% else %}
{{ "{0:.2f}".format(players.values()|sum(attribute='Total') / total_locations[team] * 100) }}
{% endif %}
</td>
<td class="center-column last-activity"></td>
</tr>
</tfoot>
{% endif %}
</table>
</div>
{% endfor %}
{% include "hintTable.html" with context %}
</div>
</div>
{% endblock %}

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@ -1,9 +0,0 @@
{%- if enabled_multiworld_trackers|length > 1 -%}
<div id="tracker-navigation">
{% for enabled_tracker in enabled_multiworld_trackers %}
{% set tracker_url = url_for(enabled_tracker.endpoint, tracker=room.tracker) %}
<a class="tracker-navigation-button{% if enabled_tracker.current %} selected{% endif %}"
href="{{ tracker_url }}">{{ enabled_tracker.name }}</a>
{% endfor %}
</div>
{%- endif -%}

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{% extends "tablepage.html" %}
{% block head %}
{{ super() }}
<title>Multiworld Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for("static", filename="styles/tracker.css") }}" />
<script type="application/ecmascript" src="{{ url_for("static", filename="assets/trackerCommon.js") }}"></script>
{% endblock %}
{% block body %}
{% include "header/dirtHeader.html" %}
{% include "multitrackerNavigation.html" %}
<div id="tracker-wrapper" data-tracker="{{ room.tracker | suuid }}">
<div id="tracker-header-bar">
<input placeholder="Search" id="search" />
<div
id="multi-stream-link"
class="tracker-navigation-bar"
{% if not videos %}style="display: none"{% endif %}
>
<a
class="tracker-navigation-button"
href="https://multistream.me/
{%- for platform, link in videos.values() | unique(False, 1) -%}
{%- if platform == "Twitch" -%}t{%- else -%}yt{%- endif -%}:{{- link -}}/
{%- endfor -%}"
target="_blank"
>
► Multistream
</a>
</div>
<div class="info">
Clicking on a slot&apos;s number will bring up the slot-specific tracker.
This tracker will automatically update itself periodically.
</div>
</div>
<div id="tables-container">
{%- for team, players in room_players.items() -%}
<div class="table-wrapper">
<table id="checks-table" class="table non-unique-item-table">
<thead>
<tr>
<th>#</th>
<th>Name</th>
{% if current_tracker == "Generic" %}<th>Game</th>{% endif %}
<th>Status</th>
{% block custom_table_headers %}
{# Implement this block in game-specific multi-trackers. #}
{% endblock %}
<th class="center-column">Checks</th>
<th class="center-column">&percnt;</th>
<th class="center-column hours last-activity">Last<br>Activity</th>
</tr>
</thead>
<tbody>
{%- for player in players -%}
{%- if current_tracker == "Generic" or games[(team, player)] == current_tracker -%}
<tr>
<td>
<a href="{{ url_for("get_player_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">
{{ player }}
</a>
</td>
<td>{{ player_names_with_alias[(team, player)] | e }}</td>
{%- if current_tracker == "Generic" -%}
<td>{{ games[(team, player)] }}</td>
{%- endif -%}
<td>
{{
{
0: "Disconnected",
5: "Connected",
10: "Ready",
20: "Playing",
30: "Goal Completed"
}.get(states[(team, player)], "Unknown State")
}}
</td>
{% block custom_table_row scoped %}
{# Implement this block in game-specific multi-trackers. #}
{% endblock %}
{% set location_count = locations[(team, player)] | length %}
<td class="center-column" data-sort="{{ locations_complete[(team, player)] }}">
{{ locations_complete[(team, player)] }}/{{ location_count }}
</td>
<td class="center-column">
{%- if locations[(team, player)] | length > 0 -%}
{% set percentage_of_completion = locations_complete[(team, player)] / location_count * 100 %}
{{ "{0:.2f}".format(percentage_of_completion) }}
{%- else -%}
100.00
{%- endif -%}
</td>
{%- if activity_timers[(team, player)] -%}
<td class="center-column">{{ activity_timers[(team, player)].total_seconds() }}</td>
{%- else -%}
<td class="center-column">None</td>
{%- endif -%}
</tr>
{%- endif -%}
{%- endfor -%}
</tbody>
{%- if not self.custom_table_headers() | trim -%}
<tfoot>
<tr>
<td colspan="2" style="text-align: right">Total</td>
<td>All Games</td>
<td>{{ completed_worlds[team] }}/{{ players | length }} Complete</td>
<td class="center-column">
{{ total_team_locations_complete[team] }}/{{ total_team_locations[team] }}
</td>
<td class="center-column">
{%- if total_team_locations[team] == 0 -%}
100
{%- else -%}
{{ "{0:.2f}".format(total_team_locations_complete[team] / total_team_locations[team] * 100) }}
{%- endif -%}
</td>
<td class="center-column last-activity"></td>
</tr>
</tfoot>
{%- endif -%}
</table>
</div>
{%- endfor -%}
{% block custom_tables %}
{# Implement this block to create custom tables in game-specific multi-trackers. #}
{% endblock %}
{% include "multitrackerHintTable.html" with context %}
</div>
</div>
{% endblock %}

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@ -0,0 +1,37 @@
{% for team, hints in hints.items() %}
<div class="table-wrapper">
<table id="hints-table" class="table non-unique-item-table" data-order='[[5, "asc"], [0, "asc"]]'>
<thead>
<tr>
<th>Finder</th>
<th>Receiver</th>
<th>Item</th>
<th>Location</th>
<th>Game</th>
<th>Entrance</th>
<th class="center-column">Found</th>
</tr>
</thead>
<tbody>
{%- for hint in hints -%}
{%-
if current_tracker == "Generic" or (
games[(team, hint.finding_player)] == current_tracker or
games[(team, hint.receiving_player)] == current_tracker
)
-%}
<tr>
<td>{{ player_names_with_alias[(team, hint.finding_player)] }}</td>
<td>{{ player_names_with_alias[(team, hint.receiving_player)] }}</td>
<td>{{ item_id_to_name[games[(team, hint.receiving_player)]][hint.item] }}</td>
<td>{{ location_id_to_name[games[(team, hint.finding_player)]][hint.location] }}</td>
<td>{{ games[(team, hint.finding_player)] }}</td>
<td>{% if hint.entrance %}{{ hint.entrance }}{% else %}Vanilla{% endif %}</td>
<td class="center-column">{% if hint.found %}✔{% endif %}</td>
</tr>
{% endif %}
{%- endfor -%}
</tbody>
</table>
</div>
{% endfor %}

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@ -0,0 +1,16 @@
{% if enabled_trackers | length > 1 %}
<div id="tracker-navigation">
{# Multitracker game navigation. #}
<div class="tracker-navigation-bar">
{%- for game_tracker in enabled_trackers -%}
{%- set tracker_url = url_for("get_multiworld_tracker", tracker=room.tracker, game=game_tracker) -%}
<a
class="tracker-navigation-button{% if current_tracker == game_tracker %} selected{% endif %}"
href="{{ tracker_url }}"
>
{{ game_tracker }}
</a>
{%- endfor -%}
</div>
</div>
{% endif %}

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@ -0,0 +1,205 @@
{% extends "multitracker.html" %}
{% block head %}
{{ super() }}
<script type="application/ecmascript" src="{{ url_for("static", filename="assets/jquery.scrollsync.js") }}"></script>
<script type="application/ecmascript" src="{{ url_for("static", filename="assets/lttpMultiTracker.js") }}"></script>
{% endblock %}
{# List all tracker-relevant icons. Format: (Name, Image URL) #}
{%- set icons = {
"Blue Shield": "https://www.zeldadungeon.net/wiki/images/8/85/Fighters-Shield.png",
"Red Shield": "https://www.zeldadungeon.net/wiki/images/5/55/Fire-Shield.png",
"Mirror Shield": "https://www.zeldadungeon.net/wiki/images/8/84/Mirror-Shield.png",
"Fighter Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/40/SFighterSword.png?width=1920",
"Master Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/SMasterSword.png?width=1920",
"Tempered Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/92/STemperedSword.png?width=1920",
"Golden Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/2/28/SGoldenSword.png?width=1920",
"Bow": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=5f85a70e6366bf473544ef93b274f74c",
"Silver Bow": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/Bow.png?width=1920",
"Green Mail": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c9/SGreenTunic.png?width=1920",
"Blue Mail": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/98/SBlueTunic.png?width=1920",
"Red Mail": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/7/74/SRedTunic.png?width=1920",
"Power Glove": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/f/f5/SPowerGlove.png?width=1920",
"Titan Mitts": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
"Progressive Sword": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/cc/ALttP_Master_Sword_Sprite.png?version=55869db2a20e157cd3b5c8f556097725",
"Pegasus Boots": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Pegasus_Shoes_Sprite.png?version=405f42f97240c9dcd2b71ffc4bebc7f9",
"Progressive Glove": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
"Flippers": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/4c/ZoraFlippers.png?width=1920",
"Moon Pearl": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Moon_Pearl_Sprite.png?version=d601542d5abcc3e006ee163254bea77e",
"Progressive Bow": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=cfb7648b3714cccc80e2b17b2adf00ed",
"Blue Boomerang": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c3/ALttP_Boomerang_Sprite.png?version=96127d163759395eb510b81a556d500e",
"Red Boomerang": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Magical_Boomerang_Sprite.png?version=47cddce7a07bc3e4c2c10727b491f400",
"Hookshot": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/24/Hookshot.png?version=c90bc8e07a52e8090377bd6ef854c18b",
"Mushroom": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/35/ALttP_Mushroom_Sprite.png?version=1f1acb30d71bd96b60a3491e54bbfe59",
"Magic Powder": "https://www.zeldadungeon.net/wiki/images/thumb/6/62/MagicPowder-ALttP-Sprite.png/86px-MagicPowder-ALttP-Sprite.png",
"Fire Rod": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d6/FireRod.png?version=6eabc9f24d25697e2c4cd43ddc8207c0",
"Ice Rod": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d7/ALttP_Ice_Rod_Sprite.png?version=1f944148223d91cfc6a615c92286c3bc",
"Bombos": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/8c/ALttP_Bombos_Medallion_Sprite.png?version=f4d6aba47fb69375e090178f0fc33b26",
"Ether": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/Ether.png?version=34027651a5565fcc5a83189178ab17b5",
"Quake": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/56/ALttP_Quake_Medallion_Sprite.png?version=efd64d451b1831bd59f7b7d6b61b5879",
"Lamp": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Lantern_Sprite.png?version=e76eaa1ec509c9a5efb2916698d5a4ce",
"Hammer": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d1/ALttP_Hammer_Sprite.png?version=e0adec227193818dcaedf587eba34500",
"Shovel": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c4/ALttP_Shovel_Sprite.png?version=e73d1ce0115c2c70eaca15b014bd6f05",
"Flute": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/db/Flute.png?version=ec4982b31c56da2c0c010905c5c60390",
"Bug Catching Net": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/54/Bug-CatchingNet.png?version=4d40e0ee015b687ff75b333b968d8be6",
"Book of Mudora": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/22/ALttP_Book_of_Mudora_Sprite.png?version=11e4632bba54f6b9bf921df06ac93744",
"Bottle": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ef/ALttP_Magic_Bottle_Sprite.png?version=fd98ab04db775270cbe79fce0235777b",
"Cane of Somaria": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e1/ALttP_Cane_of_Somaria_Sprite.png?version=8cc1900dfd887890badffc903bb87943",
"Cane of Byrna": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Cane_of_Byrna_Sprite.png?version=758b607c8cbe2cf1900d42a0b3d0fb54",
"Cape": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1c/ALttP_Magic_Cape_Sprite.png?version=6b77f0d609aab0c751307fc124736832",
"Magic Mirror": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Mirror_Sprite.png?version=e035dbc9cbe2a3bd44aa6d047762b0cc",
"Triforce": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/4/4e/TriforceALttPTitle.png?version=dc398e1293177581c16303e4f9d12a48",
"Triforce Piece": "https://www.zeldadungeon.net/wiki/images/thumb/5/54/Triforce_Fragment_-_BS_Zelda.png/62px-Triforce_Fragment_-_BS_Zelda.png",
"Small Key": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/f/f1/ALttP_Small_Key_Sprite.png?version=4f35d92842f0de39d969181eea03774e",
"Big Key": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Big_Key_Sprite.png?version=136dfa418ba76c8b4e270f466fc12f4d",
"Chest": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Treasure_Chest_Sprite.png?version=5f530ecd98dcb22251e146e8049c0dda",
"Light World": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e7/ALttP_Soldier_Green_Sprite.png?version=d650d417934cd707a47e496489c268a6",
"Dark World": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/94/ALttP_Moblin_Sprite.png?version=ebf50e33f4657c377d1606bcc0886ddc",
"Hyrule Castle": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d3/ALttP_Ball_and_Chain_Trooper_Sprite.png?version=1768a87c06d29cc8e7ddd80b9fa516be",
"Agahnims Tower": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1e/ALttP_Agahnim_Sprite.png?version=365956e61b0c2191eae4eddbe591dab5",
"Desert Palace": "https://www.zeldadungeon.net/wiki/images/2/25/Lanmola-ALTTP-Sprite.png",
"Eastern Palace": "https://www.zeldadungeon.net/wiki/images/d/dc/RedArmosKnight.png",
"Tower of Hera": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/ALttP_Moldorm_Sprite.png?version=c588257bdc2543468e008a6b30f262a7",
"Palace of Darkness": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Helmasaur_King_Sprite.png?version=ab8a4a1cfd91d4fc43466c56cba30022",
"Swamp Palace": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Arrghus_Sprite.png?version=b098be3122e53f751b74f4a5ef9184b5",
"Skull Woods": "https://alttp-wiki.net/images/6/6a/Mothula.png",
"Thieves Town": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/86/ALttP_Blind_the_Thief_Sprite.png?version=3833021bfcd112be54e7390679047222",
"Ice Palace": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Kholdstare_Sprite.png?version=e5a1b0e8b2298e550d85f90bf97045c0",
"Misery Mire": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/85/ALttP_Vitreous_Sprite.png?version=92b2e9cb0aa63f831760f08041d8d8d8",
"Turtle Rock": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/91/ALttP_Trinexx_Sprite.png?version=0cc867d513952aa03edd155597a0c0be",
"Ganons Tower": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Ganon_Sprite.png?version=956f51f054954dfff53c1a9d4f929c74",
} -%}
{%- block custom_table_headers %}
{#- macro that creates a table header with display name and image -#}
{%- macro make_header(name, img_src) %}
<th class="center-column">
<img height="24" src="{{ img_src }}" title="{{ name }}" alt="{{ name }}" />
</th>
{% endmacro -%}
{#- call the macro to build the table header -#}
{%- for name in tracking_names %}
{%- if name in icons -%}
<th class="center-column">
<img class="icon-sprite" src="{{ icons[name] }}" alt="{{ name | e }}" title="{{ name | e }}" />
</th>
{%- endif %}
{% endfor -%}
{% endblock %}
{# build each row of custom entries #}
{% block custom_table_row scoped %}
{%- for id in tracking_ids -%}
{# {{ checks }}#}
{%- if inventories[(team, player)][id] -%}
<td class="center-column item-acquired">
{% if id in multi_items %}{{ inventories[(team, player)][id] }}{% else %}✔️{% endif %}
</td>
{%- else -%}
<td></td>
{%- endif -%}
{% endfor %}
{% endblock %}
{% block custom_tables %}
{% for team, _ in total_team_locations.items() %}
<div class="table-wrapper">
<table id="area-table" class="table non-unique-item-table">
<thead>
<tr>
<th rowspan="2">#</th>
<th rowspan="2">Name</th>
{% for area in ordered_areas %}
{% set colspan = 1 %}
{% if area in key_locations %}
{% set colspan = colspan + 1 %}
{% endif %}
{% if area in big_key_locations %}
{% set colspan = colspan + 1 %}
{% endif %}
{% if area in icons %}
<th colspan="{{ colspan }}" class="center-column upper-row">
<img class="icon-sprite" src="{{ icons[area] }}" alt="{{ area }}" title="{{ area }}"></th>
{%- else -%}
<th colspan="{{ colspan }}" class="center-column">{{ area }}</th>
{%- endif -%}
{%- endfor -%}
<th rowspan="2" class="center-column">&percnt;</th>
<th rowspan="2" class="center-column hours">Last<br>Activity</th>
</tr>
<tr>
{% for area in ordered_areas %}
<th class="center-column lower-row fraction">
<img class="icon-sprite" src="{{ icons["Chest"] }}" alt="Checks" title="Checks Complete">
</th>
{% if area in key_locations %}
<th class="center-column lower-row number">
<img class="icon-sprite" src="{{ icons["Small Key"] }}" alt="Small Key" title="Small Keys">
</th>
{% endif %}
{% if area in big_key_locations %}
<th class="center-column lower-row number">
<img class="icon-sprite" src="{{ icons["Big Key"] }}" alt="Big Key" title="Big Keys">
</th>
{%- endif -%}
{%- endfor -%}
</tr>
</thead>
<tbody>
{%- for (checks_team, player), area_checks in checks_done.items() if games[(team, player)] == current_tracker and team == checks_team -%}
<tr>
<td><a href="{{ url_for("get_player_tracker", tracker=room.tracker,
tracked_team=team, tracked_player=player)}}">{{ player }}</a></td>
<td>{{ player_names_with_alias[(team, player)] | e }}</td>
{%- for area in ordered_areas -%}
{% if (team, player) in checks_in_area and area in checks_in_area[(team, player)] %}
{%- set checks_done = area_checks[area] -%}
{%- set checks_total = checks_in_area[(team, player)][area] -%}
{%- if checks_done == checks_total -%}
<td class="item-acquired center-column">
{{ checks_done }}/{{ checks_total }}</td>
{%- else -%}
<td class="center-column">{{ checks_done }}/{{ checks_total }}</td>
{%- endif -%}
{%- if area in key_locations -%}
<td class="center-column">{{ inventories[(team, player)][small_key_ids[area]] }}</td>
{%- endif -%}
{%- if area in big_key_locations -%}
<td class="center-column">{% if inventories[(team, player)][big_key_ids[area]] %}✔️{% endif %}</td>
{%- endif -%}
{% else %}
<td class="center-column"></td>
{%- if area in key_locations -%}
<td class="center-column"></td>
{%- endif -%}
{%- if area in big_key_locations -%}
<td class="center-column"></td>
{%- endif -%}
{% endif %}
{%- endfor -%}
<td class="center-column">
{% set location_count = locations[(team, player)] | length %}
{%- if locations[(team, player)] | length > 0 -%}
{% set percentage_of_completion = locations_complete[(team, player)] / location_count * 100 %}
{{ "{0:.2f}".format(percentage_of_completion) }}
{%- else -%}
100.00
{%- endif -%}
</td>
{%- if activity_timers[(team, player)] -%}
<td class="center-column">{{ activity_timers[(team, player)].total_seconds() }}</td>
{%- else -%}
<td class="center-column">None</td>
{%- endif -%}
</tr>
{%- endfor -%}
</tbody>
</table>
</div>
{% endfor %}
{% endblock %}

View File

@ -1,4 +1,4 @@
{% extends "multiTracker.html" %} {% extends "multitracker.html" %}
{# establish the to be tracked data. Display Name, factorio/AP internal name, display image #} {# establish the to be tracked data. Display Name, factorio/AP internal name, display image #}
{%- set science_packs = [ {%- set science_packs = [
("Logistic Science Pack", "logistic-science-pack", ("Logistic Science Pack", "logistic-science-pack",
@ -14,12 +14,12 @@
("Space Science Pack", "space-science-pack", ("Space Science Pack", "space-science-pack",
"https://wiki.factorio.com/images/thumb/Space_science_pack.png/32px-Space_science_pack.png"), "https://wiki.factorio.com/images/thumb/Space_science_pack.png/32px-Space_science_pack.png"),
] -%} ] -%}
{%- block custom_table_headers %} {%- block custom_table_headers %}
{#- macro that creates a table header with display name and image -#} {#- macro that creates a table header with display name and image -#}
{%- macro make_header(name, img_src) %} {%- macro make_header(name, img_src) %}
<th class="center-column"> <th class="center-column">
<img src="{{ img_src}}" <img class="icon-sprite" src="{{ img_src }}" alt="{{ name }}" title="{{ name }}" />
alt="{{ name }}">
</th> </th>
{% endmacro -%} {% endmacro -%}
{#- call the macro to build the table header -#} {#- call the macro to build the table header -#}
@ -27,16 +27,15 @@
{{ make_header(name, img_src) }} {{ make_header(name, img_src) }}
{% endfor -%} {% endfor -%}
{% endblock %} {% endblock %}
{% block custom_table_row scoped %} {% block custom_table_row scoped %}
{% if games[player] == "Factorio" %} {%- set player_inventory = inventories[(team, player)] -%}
{%- set player_inventory = named_inventory[team][player] -%}
{%- set prog_science = player_inventory["progressive-science-pack"] -%} {%- set prog_science = player_inventory["progressive-science-pack"] -%}
{%- for name, internal_name, img_src in science_packs %} {%- for name, internal_name, img_src in science_packs %}
<td class="center-column">{% if player_inventory[internal_name] or prog_science > loop.index0 %}✔{% endif %}</td> {% if player_inventory[internal_name] or prog_science > loop.index0 %}
<td class="center-column item-acquired">✔️</td>
{% else %}
<td class="center-column"></td>
{% endif %}
{% endfor -%} {% endfor -%}
{% else %}
{%- for _ in science_packs %}
<td class="center-column"></td>
{% endfor -%}
{% endif %}
{% endblock%} {% endblock%}

View File

@ -0,0 +1,154 @@
{%- set icons = {
"Blue Shield": "https://www.zeldadungeon.net/wiki/images/8/85/Fighters-Shield.png",
"Red Shield": "https://www.zeldadungeon.net/wiki/images/5/55/Fire-Shield.png",
"Mirror Shield": "https://www.zeldadungeon.net/wiki/images/8/84/Mirror-Shield.png",
"Fighter Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/40/SFighterSword.png?width=1920",
"Master Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/SMasterSword.png?width=1920",
"Tempered Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/92/STemperedSword.png?width=1920",
"Golden Sword": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/2/28/SGoldenSword.png?width=1920",
"Bow": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=5f85a70e6366bf473544ef93b274f74c",
"Silver Bow": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/Bow.png?width=1920",
"Green Mail": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c9/SGreenTunic.png?width=1920",
"Blue Mail": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/98/SBlueTunic.png?width=1920",
"Red Mail": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/7/74/SRedTunic.png?width=1920",
"Power Glove": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/f/f5/SPowerGlove.png?width=1920",
"Titan Mitts": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
"Progressive Sword": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/cc/ALttP_Master_Sword_Sprite.png?version=55869db2a20e157cd3b5c8f556097725",
"Pegasus Boots": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Pegasus_Shoes_Sprite.png?version=405f42f97240c9dcd2b71ffc4bebc7f9",
"Progressive Glove": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
"Flippers": "https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/4c/ZoraFlippers.png?width=1920",
"Moon Pearl": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Moon_Pearl_Sprite.png?version=d601542d5abcc3e006ee163254bea77e",
"Progressive Bow": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=cfb7648b3714cccc80e2b17b2adf00ed",
"Blue Boomerang": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c3/ALttP_Boomerang_Sprite.png?version=96127d163759395eb510b81a556d500e",
"Red Boomerang": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Magical_Boomerang_Sprite.png?version=47cddce7a07bc3e4c2c10727b491f400",
"Hookshot": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/24/Hookshot.png?version=c90bc8e07a52e8090377bd6ef854c18b",
"Mushroom": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/35/ALttP_Mushroom_Sprite.png?version=1f1acb30d71bd96b60a3491e54bbfe59",
"Magic Powder": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Powder_Sprite.png?version=c24e38effbd4f80496d35830ce8ff4ec",
"Fire Rod": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d6/FireRod.png?version=6eabc9f24d25697e2c4cd43ddc8207c0",
"Ice Rod": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d7/ALttP_Ice_Rod_Sprite.png?version=1f944148223d91cfc6a615c92286c3bc",
"Bombos": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/8c/ALttP_Bombos_Medallion_Sprite.png?version=f4d6aba47fb69375e090178f0fc33b26",
"Ether": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/Ether.png?version=34027651a5565fcc5a83189178ab17b5",
"Quake": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/56/ALttP_Quake_Medallion_Sprite.png?version=efd64d451b1831bd59f7b7d6b61b5879",
"Lamp": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Lantern_Sprite.png?version=e76eaa1ec509c9a5efb2916698d5a4ce",
"Hammer": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d1/ALttP_Hammer_Sprite.png?version=e0adec227193818dcaedf587eba34500",
"Shovel": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c4/ALttP_Shovel_Sprite.png?version=e73d1ce0115c2c70eaca15b014bd6f05",
"Flute": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/db/Flute.png?version=ec4982b31c56da2c0c010905c5c60390",
"Bug Catching Net": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/54/Bug-CatchingNet.png?version=4d40e0ee015b687ff75b333b968d8be6",
"Book of Mudora": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/22/ALttP_Book_of_Mudora_Sprite.png?version=11e4632bba54f6b9bf921df06ac93744",
"Bottle": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ef/ALttP_Magic_Bottle_Sprite.png?version=fd98ab04db775270cbe79fce0235777b",
"Cane of Somaria": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e1/ALttP_Cane_of_Somaria_Sprite.png?version=8cc1900dfd887890badffc903bb87943",
"Cane of Byrna": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Cane_of_Byrna_Sprite.png?version=758b607c8cbe2cf1900d42a0b3d0fb54",
"Cape": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1c/ALttP_Magic_Cape_Sprite.png?version=6b77f0d609aab0c751307fc124736832",
"Magic Mirror": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Mirror_Sprite.png?version=e035dbc9cbe2a3bd44aa6d047762b0cc",
"Triforce": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/4/4e/TriforceALttPTitle.png?version=dc398e1293177581c16303e4f9d12a48",
"Triforce Piece": "https://www.zeldadungeon.net/wiki/images/thumb/5/54/Triforce_Fragment_-_BS_Zelda.png/62px-Triforce_Fragment_-_BS_Zelda.png",
"Small Key": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/f/f1/ALttP_Small_Key_Sprite.png?version=4f35d92842f0de39d969181eea03774e",
"Big Key": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Big_Key_Sprite.png?version=136dfa418ba76c8b4e270f466fc12f4d",
"Chest": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Treasure_Chest_Sprite.png?version=5f530ecd98dcb22251e146e8049c0dda",
"Light World": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e7/ALttP_Soldier_Green_Sprite.png?version=d650d417934cd707a47e496489c268a6",
"Dark World": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/94/ALttP_Moblin_Sprite.png?version=ebf50e33f4657c377d1606bcc0886ddc",
"Hyrule Castle": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d3/ALttP_Ball_and_Chain_Trooper_Sprite.png?version=1768a87c06d29cc8e7ddd80b9fa516be",
"Agahnims Tower": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1e/ALttP_Agahnim_Sprite.png?version=365956e61b0c2191eae4eddbe591dab5",
"Desert Palace": "https://www.zeldadungeon.net/wiki/images/2/25/Lanmola-ALTTP-Sprite.png",
"Eastern Palace": "https://www.zeldadungeon.net/wiki/images/d/dc/RedArmosKnight.png",
"Tower of Hera": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/ALttP_Moldorm_Sprite.png?version=c588257bdc2543468e008a6b30f262a7",
"Palace of Darkness": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Helmasaur_King_Sprite.png?version=ab8a4a1cfd91d4fc43466c56cba30022",
"Swamp Palace": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Arrghus_Sprite.png?version=b098be3122e53f751b74f4a5ef9184b5",
"Skull Woods": "https://alttp-wiki.net/images/6/6a/Mothula.png",
"Thieves Town": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/86/ALttP_Blind_the_Thief_Sprite.png?version=3833021bfcd112be54e7390679047222",
"Ice Palace": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Kholdstare_Sprite.png?version=e5a1b0e8b2298e550d85f90bf97045c0",
"Misery Mire": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/85/ALttP_Vitreous_Sprite.png?version=92b2e9cb0aa63f831760f08041d8d8d8",
"Turtle Rock": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/91/ALttP_Trinexx_Sprite.png?version=0cc867d513952aa03edd155597a0c0be",
"Ganons Tower": "https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Ganon_Sprite.png?version=956f51f054954dfff53c1a9d4f929c74",
} -%}
<!DOCTYPE html>
<html lang="en">
<head>
<title>{{ player_name }}&apos;s Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/lttp-tracker.css") }}"/>
<script type="application/ecmascript" src="{{ url_for('static', filename="assets/lttp-tracker.js") }}"></script>
</head>
<body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table">
<tr>
<td><img src="{{ icons[bow_icon] }}" class="{{ 'acquired' if bow_acquired }}" /></td>
<td><img src="{{ icons["Blue Boomerang"] }}" class="{{ 'acquired' if 'Blue Boomerang' in acquired_items }}" /></td>
<td><img src="{{ icons["Red Boomerang"] }}" class="{{ 'acquired' if 'Red Boomerang' in acquired_items }}" /></td>
<td><img src="{{ icons["Hookshot"] }}" class="{{ 'acquired' if 'Hookshot' in acquired_items }}" /></td>
<td><img src="{{ icons["Magic Powder"] }}" class="powder-fix {{ 'acquired' if 'Magic Powder' in acquired_items }}" /></td>
</tr>
<tr>
<td><img src="{{ icons["Fire Rod"] }}" class="{{ 'acquired' if "Fire Rod" in acquired_items }}" /></td>
<td><img src="{{ icons["Ice Rod"] }}" class="{{ 'acquired' if "Ice Rod" in acquired_items }}" /></td>
<td><img src="{{ icons["Bombos"] }}" class="{{ 'acquired' if "Bombos" in acquired_items }}" /></td>
<td><img src="{{ icons["Ether"] }}" class="{{ 'acquired' if "Ether" in acquired_items }}" /></td>
<td><img src="{{ icons["Quake"] }}" class="{{ 'acquired' if "Quake" in acquired_items }}" /></td>
</tr>
<tr>
<td><img src="{{ icons["Lamp"] }}" class="{{ 'acquired' if "Lamp" in acquired_items }}" /></td>
<td><img src="{{ icons["Hammer"] }}" class="{{ 'acquired' if "Hammer" in acquired_items }}" /></td>
<td><img src="{{ icons["Flute"] }}" class="{{ 'acquired' if "Flute" in acquired_items }}" /></td>
<td><img src="{{ icons["Bug Catching Net"] }}" class="{{ 'acquired' if "Bug Catching Net" in acquired_items }}" /></td>
<td><img src="{{ icons["Book of Mudora"] }}" class="{{ 'acquired' if "Book of Mudora" in acquired_items }}" /></td>
</tr>
<tr>
<td><img src="{{ icons["Bottle"] }}" class="{{ 'acquired' if "Bottle" in acquired_items }}" /></td>
<td><img src="{{ icons["Cane of Somaria"] }}" class="{{ 'acquired' if "Cane of Somaria" in acquired_items }}" /></td>
<td><img src="{{ icons["Cane of Byrna"] }}" class="{{ 'acquired' if "Cane of Byrna" in acquired_items }}" /></td>
<td><img src="{{ icons["Cape"] }}" class="{{ 'acquired' if "Cape" in acquired_items }}" /></td>
<td><img src="{{ icons["Magic Mirror"] }}" class="{{ 'acquired' if "Magic Mirror" in acquired_items }}" /></td>
</tr>
<tr>
<td><img src="{{ icons["Pegasus Boots"] }}" class="{{ 'acquired' if "Pegasus Boots" in acquired_items }}" /></td>
<td><img src="{{ icons[glove_icon] }}" class="{{ 'acquired' if glove_acquired }}" /></td>
<td><img src="{{ icons["Flippers"] }}" class="{{ 'acquired' if "Flippers" in acquired_items }}" /></td>
<td><img src="{{ icons["Moon Pearl"] }}" class="{{ 'acquired' if "Moon Pearl" in acquired_items }}" /></td>
<td><img src="{{ icons["Mushroom"] }}" class="{{ 'acquired' if "Mushroom" in acquired_items }}" /></td>
</tr>
<tr>
<td><img src="{{ icons[sword_icon] }}" class="{{ 'acquired' if sword_acquired }}" /></td>
<td><img src="{{ icons[shield_icon] }}" class="{{ 'acquired' if shield_acquired }}" /></td>
<td><img src="{{ icons[mail_icon] }}" class="acquired" /></td>
<td><img src="{{ icons["Shovel"] }}" class="{{ 'acquired' if "Shovel" in acquired_items }}" /></td>
<td><img src="{{ icons["Triforce"] }}" class="{{ 'acquired' if "Triforce" in acquired_items }}" /></td>
</tr>
</table>
<table id="location-table">
<tr>
<th></th>
<th class="counter"><img src="{{ icons["Chest"] }}" /></th>
{% if key_locations and "Universal" not in key_locations %}
<th class="counter"><img src="{{ icons["Small Key"] }}" /></th>
{% endif %}
{% if big_key_locations %}
<th><img src="{{ icons["Big Key"] }}" /></th>
{% endif %}
</tr>
{% for area in sp_areas %}
<tr>
<td>{{ area }}</td>
<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
{% if key_locations and "Universal" not in key_locations %}
<td class="counter">
{{ inventory[small_key_ids[area]] if area in key_locations else '—' }}
</td>
{% endif %}
{% if big_key_locations %}
<td>
{{ '✔' if area in big_key_locations and inventory[big_key_ids[area]] else ('—' if area not in big_key_locations else '') }}
</td>
{% endif %}
</tr>
{% endfor %}
</table>
</div>
</body>
</html>

View File

@ -7,6 +7,11 @@
</head> </head>
<body> <body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}"> <div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table"> <table id="inventory-table">
<tr class="column-headers"> <tr class="column-headers">

View File

@ -8,6 +8,11 @@
</head> </head>
<body> <body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}"> <div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table"> <table id="inventory-table">
<tr> <tr>

View File

@ -0,0 +1,185 @@
<!DOCTYPE html>
<html lang="en">
<head>
<title>{{ player_name }}&apos;s Tracker</title>
<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='styles/ootTracker.css') }}"/>
<script type="application/ecmascript" src="{{ url_for('static', filename='assets/ootTracker.js') }}"></script>
</head>
<body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table">
<tr>
<td><img src="{{ ocarina_url }}" class="{{ 'acquired' if 'Ocarina' in acquired_items }}" title="Ocarina" /></td>
<td><img src="{{ icons['Bombs'] }}" class="{{ 'acquired' if 'Bomb Bag' in acquired_items }}" title="Bombs" /></td>
<td><img src="{{ icons['Bow'] }}" class="{{ 'acquired' if 'Bow' in acquired_items }}" title="Fairy Bow" /></td>
<td><img src="{{ icons['Fire Arrows'] }}" class="{{ 'acquired' if 'Fire Arrows' in acquired_items }}" title="Fire Arrows" /></td>
<td><img src="{{ icons['Kokiri Sword'] }}" class="{{ 'acquired' if 'Kokiri Sword' in acquired_items }}" title="Kokiri Sword" /></td>
<td><img src="{{ icons['Biggoron Sword'] }}" class="{{ 'acquired' if 'Biggoron Sword' in acquired_items }}" title="Biggoron's Sword" /></td>
<td><img src="{{ icons['Mirror Shield'] }}" class="{{ 'acquired' if 'Mirror Shield' in acquired_items }}" title="Mirror Shield" /></td>
</tr>
<tr>
<td><img src="{{ icons['Slingshot'] }}" class="{{ 'acquired' if 'Slingshot' in acquired_items }}" title="Slingshot" /></td>
<td><img src="{{ icons['Bombchus'] }}" class="{{ 'acquired' if has_bombchus }}" title="Bombchus" /></td>
<td>
<div class="counted-item">
<img src="{{ hookshot_url }}" class="{{ 'acquired' if 'Progressive Hookshot' in acquired_items }}" title="Progressive Hookshot" />
<div class="item-count">{{ hookshot_length }}</div>
</div>
</td>
<td><img src="{{ icons['Ice Arrows'] }}" class="{{ 'acquired' if 'Ice Arrows' in acquired_items }}" title="Ice Arrows" /></td>
<td><img src="{{ strength_upgrade_url }}" class="{{ 'acquired' if 'Progressive Strength Upgrade' in acquired_items }}" title="Progressive Strength Upgrade" /></td>
<td><img src="{{ icons['Goron Tunic'] }}" class="{{ 'acquired' if 'Goron Tunic' in acquired_items }}" title="Goron Tunic" /></td>
<td><img src="{{ icons['Zora Tunic'] }}" class="{{ 'acquired' if 'Zora Tunic' in acquired_items }}" title="Zora Tunic" /></td>
</tr>
<tr>
<td><img src="{{ icons['Boomerang'] }}" class="{{ 'acquired' if 'Boomerang' in acquired_items }}" title="Boomerang" /></td>
<td><img src="{{ icons['Lens of Truth'] }}" class="{{ 'acquired' if 'Lens of Truth' in acquired_items }}" title="Lens of Truth" /></td>
<td><img src="{{ icons['Megaton Hammer'] }}" class="{{ 'acquired' if 'Megaton Hammer' in acquired_items }}" title="Megaton Hammer" /></td>
<td><img src="{{ icons['Light Arrows'] }}" class="{{ 'acquired' if 'Light Arrows' in acquired_items }}" title="Light Arrows" /></td>
<td><img src="{{ scale_url }}" class="{{ 'acquired' if 'Progressive Scale' in acquired_items }}" title="Progressive Scale" /></td>
<td><img src="{{ icons['Iron Boots'] }}" class="{{ 'acquired' if 'Iron Boots' in acquired_items }}" title="Iron Boots" /></td>
<td><img src="{{ icons['Hover Boots'] }}" class="{{ 'acquired' if 'Hover Boots' in acquired_items }}" title="Hover Boots" /></td>
</tr>
<tr>
<td>
<div class="counted-item">
<img src="{{ bottle_url }}" class="{{ 'acquired' if bottle_count > 0 }}" title="Bottles" />
<div class="item-count">{{ bottle_count if bottle_count > 0 else '' }}</div>
</div>
</td>
<td><img src="{{ icons['Dins Fire'] }}" class="{{ 'acquired' if 'Dins Fire' in acquired_items }}" title="Din's Fire" /></td>
<td><img src="{{ icons['Farores Wind'] }}" class="{{ 'acquired' if 'Farores Wind' in acquired_items }}" title="Farore's Wind" /></td>
<td><img src="{{ icons['Nayrus Love'] }}" class="{{ 'acquired' if 'Nayrus Love' in acquired_items }}" title="Nayru's Love" /></td>
<td>
<div class="counted-item">
<img src="{{ wallet_url }}" class="{{ 'acquired' if 'Progressive Wallet' in acquired_items }}" title="Progressive Wallet" />
<div class="item-count">{{ wallet_size }}</div>
</div>
</td>
<td><img src="{{ magic_meter_url }}" class="{{ 'acquired' if 'Magic Meter' in acquired_items }}" title="Magic Meter" /></td>
<td><img src="{{ icons['Gerudo Membership Card'] }}" class="{{ 'acquired' if 'Gerudo Membership Card' in acquired_items }}" title="Gerudo Membership Card" /></td>
</tr>
<tr>
<td>
<div class="counted-item">
<img src="{{ icons['Zeldas Lullaby'] }}" class="{{ 'acquired' if 'Zeldas Lullaby' in acquired_items }}" title="Zelda's Lullaby" id="lullaby"/>
<div class="item-count">Zelda</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Eponas Song'] }}" class="{{ 'acquired' if 'Eponas Song' in acquired_items }}" title="Epona's Song" id="epona" />
<div class="item-count">Epona</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Sarias Song'] }}" class="{{ 'acquired' if 'Sarias Song' in acquired_items }}" title="Saria's Song" id="saria"/>
<div class="item-count">Saria</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Suns Song'] }}" class="{{ 'acquired' if 'Suns Song' in acquired_items }}" title="Sun's Song" id="sun"/>
<div class="item-count">Sun</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Song of Time'] }}" class="{{ 'acquired' if 'Song of Time' in acquired_items }}" title="Song of Time" id="time"/>
<div class="item-count">Time</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Song of Storms'] }}" class="{{ 'acquired' if 'Song of Storms' in acquired_items }}" title="Song of Storms" />
<div class="item-count">Storms</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Gold Skulltula Token'] }}" class="{{ 'acquired' if token_count > 0 }}" title="Gold Skulltula Tokens" />
<div class="item-count">{{ token_count }}</div>
</div>
</td>
</tr>
<tr>
<td>
<div class="counted-item">
<img src="{{ icons['Minuet of Forest'] }}" class="{{ 'acquired' if 'Minuet of Forest' in acquired_items }}" title="Minuet of Forest" />
<div class="item-count">Min</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Bolero of Fire'] }}" class="{{ 'acquired' if 'Bolero of Fire' in acquired_items }}" title="Bolero of Fire" />
<div class="item-count">Bol</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Serenade of Water'] }}" class="{{ 'acquired' if 'Serenade of Water' in acquired_items }}" title="Serenade of Water" />
<div class="item-count">Ser</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Requiem of Spirit'] }}" class="{{ 'acquired' if 'Requiem of Spirit' in acquired_items }}" title="Requiem of Spirit" />
<div class="item-count">Req</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Nocturne of Shadow'] }}" class="{{ 'acquired' if 'Nocturne of Shadow' in acquired_items }}" title="Nocturne of Shadow" />
<div class="item-count">Noc</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Prelude of Light'] }}" class="{{ 'acquired' if 'Prelude of Light' in acquired_items }}" title="Prelude of Light" />
<div class="item-count">Pre</div>
</div>
</td>
<td>
<div class="counted-item">
<img src="{{ icons['Triforce'] if game_finished else icons['Triforce Piece'] }}" class="{{ 'acquired' if game_finished or piece_count > 0 }}" title="{{ 'Triforce' if game_finished else 'Triforce Pieces' }}" id=triforce />
<div class="item-count">{{ piece_count if piece_count > 0 else '' }}</div>
</div>
</td>
</tr>
</table>
<table id="location-table">
<tr>
<td></td>
<td><img src="{{ icons['Small Key'] }}" title="Small Keys" /></td>
<td><img src="{{ icons['Boss Key'] }}" title="Boss Key" /></td>
<td class="right-align">Items</td>
</tr>
{% for area in checks_done %}
<tr class="location-category" id="{{area}}-header">
<td>{{ area }} {{'▼' if area != 'Total'}}</td>
<td class="smallkeys">{{ small_key_counts.get(area, '-') }}</td>
<td class="bosskeys">{{ boss_key_counts.get(area, '-') }}</td>
<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
</tr>
<tbody class="locations hide" id="{{area}}">
{% for location in location_info[area] %}
<tr>
<td class="location-name">{{ location }}</td>
<td></td>
<td></td>
<td class="counter">{{ '✔' if location_info[area][location] else '' }}</td>
</tr>
{% endfor %}
</tbody>
{% endfor %}
</table>
</div>
</body>
</html>

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@ -8,6 +8,11 @@
</head> </head>
<body> <body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}"> <div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table"> <table id="inventory-table">
<tr> <tr>

View File

@ -7,6 +7,11 @@
</head> </head>
<body> <body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}"> <div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<table id="inventory-table"> <table id="inventory-table">
<tr> <tr>

View File

@ -7,6 +7,11 @@
</head> </head>
<body> <body>
{# TODO: Replace this with a proper wrapper for each tracker when developing TrackerAPI. #}
<div style="margin-bottom: 0.5rem">
<a href="{{ url_for("get_generic_game_tracker", tracker=room.tracker, tracked_team=team, tracked_player=player) }}">Switch To Generic Tracker</a>
</div>
<div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}"> <div id="player-tracker-wrapper" data-tracker="{{ room.tracker|suuid }}">
<div id="inventory-table"> <div id="inventory-table">
<div class="table-row"> <div class="table-row">

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@ -1,43 +1,40 @@
import importlib import importlib
import os import os
import sys import sys
import typing
import warnings import warnings
import zipimport import zipimport
from typing import Dict, List, NamedTuple, TypedDict
from Utils import user_path, local_path from Utils import local_path, user_path
local_folder = os.path.dirname(__file__) local_folder = os.path.dirname(__file__)
user_folder = user_path("worlds") if user_path() != local_path() else None user_folder = user_path("worlds") if user_path() != local_path() else None
__all__ = ( __all__ = {
"lookup_any_item_id_to_name",
"lookup_any_location_id_to_name",
"network_data_package", "network_data_package",
"AutoWorldRegister", "AutoWorldRegister",
"world_sources", "world_sources",
"local_folder", "local_folder",
"user_folder", "user_folder",
) "GamesPackage",
"DataPackage",
}
class GamesData(typing.TypedDict): class GamesPackage(TypedDict, total=False):
item_name_groups: typing.Dict[str, typing.List[str]] item_name_groups: Dict[str, List[str]]
item_name_to_id: typing.Dict[str, int] item_name_to_id: Dict[str, int]
location_name_groups: typing.Dict[str, typing.List[str]] location_name_groups: Dict[str, List[str]]
location_name_to_id: typing.Dict[str, int] location_name_to_id: Dict[str, int]
version: int
class GamesPackage(GamesData, total=False):
checksum: str checksum: str
version: int # TODO: Remove support after per game data packages API change.
class DataPackage(typing.TypedDict): class DataPackage(TypedDict):
games: typing.Dict[str, GamesPackage] games: Dict[str, GamesPackage]
class WorldSource(typing.NamedTuple): class WorldSource(NamedTuple):
path: str # typically relative path from this module path: str # typically relative path from this module
is_zip: bool = False is_zip: bool = False
relative: bool = True # relative to regular world import folder relative: bool = True # relative to regular world import folder
@ -88,7 +85,7 @@ class WorldSource(typing.NamedTuple):
# find potential world containers, currently folders and zip-importable .apworld's # find potential world containers, currently folders and zip-importable .apworld's
world_sources: typing.List[WorldSource] = [] world_sources: List[WorldSource] = []
for folder in (folder for folder in (user_folder, local_folder) if folder): for folder in (folder for folder in (user_folder, local_folder) if folder):
relative = folder == local_folder relative = folder == local_folder
for entry in os.scandir(folder): for entry in os.scandir(folder):
@ -105,25 +102,9 @@ world_sources.sort()
for world_source in world_sources: for world_source in world_sources:
world_source.load() world_source.load()
lookup_any_item_id_to_name = {}
lookup_any_location_id_to_name = {}
games: typing.Dict[str, GamesPackage] = {}
from .AutoWorld import AutoWorldRegister # noqa: E402
# Build the data package for each game. # Build the data package for each game.
for world_name, world in AutoWorldRegister.world_types.items(): from .AutoWorld import AutoWorldRegister
games[world_name] = world.get_data_package_data()
lookup_any_item_id_to_name.update(world.item_id_to_name)
lookup_any_location_id_to_name.update(world.location_id_to_name)
network_data_package: DataPackage = { network_data_package: DataPackage = {
"games": games, "games": {world_name: world.get_data_package_data() for world_name, world in AutoWorldRegister.world_types.items()},
} }
# Set entire datapackage to version 0 if any of them are set to 0
if any(not world.data_version for world in AutoWorldRegister.world_types.values()):
import logging
logging.warning(f"Datapackage is in custom mode. Custom Worlds: "
f"{[world for world in AutoWorldRegister.world_types.values() if not world.data_version]}")