Should probably not spoil which players have progression balancing in a logging.info level, for mystery rolling
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							|  | @ -375,7 +375,7 @@ def balance_multiworld_progression(world): | ||||||
|     if not balanceable_players: |     if not balanceable_players: | ||||||
|         logging.info('Skipping multiworld progression balancing.') |         logging.info('Skipping multiworld progression balancing.') | ||||||
|     else: |     else: | ||||||
|         logging.info(f'Balancing multiworld progression for Players {balanceable_players}.') |         logging.info(f'Balancing multiworld progression for {len(balanceable_players)} Players.') | ||||||
|         state = CollectionState(world) |         state = CollectionState(world) | ||||||
|         checked_locations = [] |         checked_locations = [] | ||||||
|         unchecked_locations = world.get_locations().copy() |         unchecked_locations = world.get_locations().copy() | ||||||
|  |  | ||||||
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