Should probably not spoil which players have progression balancing in a logging.info level, for mystery rolling
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							|  | @ -375,7 +375,7 @@ def balance_multiworld_progression(world): | |||
|     if not balanceable_players: | ||||
|         logging.info('Skipping multiworld progression balancing.') | ||||
|     else: | ||||
|         logging.info(f'Balancing multiworld progression for Players {balanceable_players}.') | ||||
|         logging.info(f'Balancing multiworld progression for {len(balanceable_players)} Players.') | ||||
|         state = CollectionState(world) | ||||
|         checked_locations = [] | ||||
|         unchecked_locations = world.get_locations().copy() | ||||
|  |  | |||
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