From 7a6c22c452993c78cb4dba46bce37a5a705eb8d0 Mon Sep 17 00:00:00 2001 From: cassidoxa Date: Thu, 5 Dec 2019 19:20:29 -0500 Subject: [PATCH] Add flippers rule to East Dark World Pier in inverted --- Rules.py | 1 + 1 file changed, 1 insertion(+) diff --git a/Rules.py b/Rules.py index fc9c21fe..0a3acfed 100644 --- a/Rules.py +++ b/Rules.py @@ -635,6 +635,7 @@ def no_glitches_rules(world, player): set_rule(world.get_entrance('Dark Lake Hylia Drop (East)', player), lambda state: state.has('Flippers', player)) set_rule(world.get_entrance('Dark Lake Hylia Teleporter', player), lambda state: state.has('Flippers', player) and (state.has('Hammer', player) or state.can_lift_rocks(player))) set_rule(world.get_entrance('Dark Lake Hylia Ledge Drop', player), lambda state: state.has('Flippers', player)) + set_rule(world.get_entrance('East Dark World Pier', player), lambda state: state.has('Flippers', player)) add_rule(world.get_entrance('Ganons Tower (Hookshot Room)', player), lambda state: state.has('Hookshot', player) or state.has_Boots(player)) add_rule(world.get_entrance('Ganons Tower (Double Switch Room)', player), lambda state: state.has('Hookshot', player))