MultiServer: allow multiple, ordered operations
MultiServer: rename "data" on Get, Retrieved and SetNotify to "keys" MultiServer: add some more operators SniClient: some pep8 cleanup
This commit is contained in:
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2c3e3f0d43
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7ca6f24e6c
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@ -169,8 +169,9 @@ async def game_watcher(ctx: FactorioContext):
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# attempt to refill
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ctx.last_deplete = time.time()
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asyncio.create_task(ctx.send_msgs([{
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"cmd": "Set", "key": "EnergyLink", "operation": "deplete",
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"value": -ctx.energy_link_increment * in_world_bridges,
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"cmd": "Set", "key": "EnergyLink", "operations":
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[{"operation": "add", "value": -ctx.energy_link_increment * in_world_bridges},
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{"operation": "max", "value": 0}],
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"last_deplete": ctx.last_deplete
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}]))
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# Above Capacity - (len(Bridges) * ENERGY_INCREMENT)
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@ -178,8 +179,8 @@ async def game_watcher(ctx: FactorioContext):
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ctx.energy_link_increment*in_world_bridges:
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value = ctx.energy_link_increment * in_world_bridges
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asyncio.create_task(ctx.send_msgs([{
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"cmd": "Set", "key": "EnergyLink", "operation": "add",
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"value": value
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"cmd": "Set", "key": "EnergyLink", "operations":
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[{"operation": "add", "value": value}]
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}]))
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ctx.rcon_client.send_command(
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f"/ap-energylink -{value}")
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@ -41,12 +41,20 @@ colorama.init()
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# functions callable on storable data on the server by clients
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modify_functions = {
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"add": operator.add,
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"add": operator.add, # add together two objects, using python's "+" operator (works on strings and lists as append)
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"mul": operator.mul,
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"mod": operator.mod,
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"max": max,
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"min": min,
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"replace": lambda old, new: new,
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"deplete": lambda value, change: max(0, value + change)
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"default": lambda old, new: old,
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"pow": operator.pow,
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# bitwise:
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"xor": operator.xor,
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"or": operator.or_,
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"and": operator.and_,
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"left_shift": operator.lshift,
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"right_shift": operator.rshift,
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}
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@ -1544,26 +1552,27 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
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await ctx.send_encoded_msgs(bounceclient, msg)
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elif cmd == "Get":
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if "data" not in args or type(args["data"]) != list:
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if "keys" not in args or type(args["keys"]) != list:
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await ctx.send_msgs(client, [{'cmd': 'InvalidPacket', "type": "arguments",
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"text": 'Retrieve', "original_cmd": cmd}])
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return
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args["cmd"] = "Retrieved"
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keys = args["data"]
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args["data"] = {key: ctx.stored_data.get(key, None) for key in keys}
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keys = args["keys"]
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args["keys"] = {key: ctx.stored_data.get(key, None) for key in keys}
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await ctx.send_msgs(client, [args])
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elif cmd == "Set":
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if "key" not in args or "value" not in args:
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if "key" not in args or "value" not in args or \
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"operations" not in args or not type(args["operations"]) == list:
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await ctx.send_msgs(client, [{'cmd': 'InvalidPacket', "type": "arguments",
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"text": 'Set', "original_cmd": cmd}])
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return
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args["cmd"] = "SetReply"
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value = ctx.stored_data.get(args["key"], args.get("default", 0))
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args["original_value"] = value
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operation = args.get("operation", "replace")
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func = modify_functions[operation]
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value = func(value, args.get("value"))
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for operation in args["operations"]:
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func = modify_functions[operation["operation"]]
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value = func(value, operation["value"])
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ctx.stored_data[args["key"]] = args["value"] = value
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targets = set(ctx.stored_data_notification_clients[args["key"]])
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if args.get("want_reply", True):
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@ -1572,11 +1581,11 @@ async def process_client_cmd(ctx: Context, client: Client, args: dict):
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ctx.broadcast(targets, [args])
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elif cmd == "SetNotify":
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if "data" not in args or type(args["data"]) != list:
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if "keys" not in args or type(args["keys"]) != list:
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await ctx.send_msgs(client, [{'cmd': 'InvalidPacket', "type": "arguments",
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"text": 'SetNotify', "original_cmd": cmd}])
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return
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for key in args["data"]:
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for key in args["keys"]:
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ctx.stored_data_notification_clients[key].add(client)
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92
SNIClient.py
92
SNIClient.py
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@ -11,9 +11,8 @@ import shutil
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import logging
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import asyncio
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from json import loads, dumps
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from tkinter import font
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from Utils import get_item_name_from_id, init_logging
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from Utils import init_logging
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if __name__ == "__main__":
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init_logging("SNIClient", exception_logger="Client")
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@ -22,14 +21,12 @@ import colorama
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from NetUtils import *
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from worlds.alttp import Regions, Shops
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from worlds.alttp import Items
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from worlds.alttp.Rom import ROM_PLAYER_LIMIT
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from worlds.sm.Rom import ROM_PLAYER_LIMIT as SM_ROM_PLAYER_LIMIT
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import Utils
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from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, gui_enabled, get_base_parser
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from Patch import GAME_ALTTP, GAME_SM
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snes_logger = logging.getLogger("SNES")
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from MultiServer import mark_raw
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@ -41,7 +38,7 @@ class DeathState(enum.IntEnum):
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dead = 3
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class LttPCommandProcessor(ClientCommandProcessor):
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class SNIClientCommandProcessor(ClientCommandProcessor):
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ctx: Context
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def _cmd_slow_mode(self, toggle: str = ""):
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@ -72,7 +69,6 @@ class LttPCommandProcessor(ClientCommandProcessor):
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snes_address = options[0]
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snes_device_number = int(options[1])
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self.ctx.snes_reconnect_address = None
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asyncio.create_task(snes_connect(self.ctx, snes_address, snes_device_number), name="SNES Connect")
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return True
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@ -92,15 +88,23 @@ class LttPCommandProcessor(ClientCommandProcessor):
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# if self.ctx.snes_state != SNESState.SNES_ATTACHED:
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# self.output("No attached SNES Device.")
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# return False
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#
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# snes_buffered_write(self.ctx, int(address, 16), bytes([int(data)]))
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# asyncio.create_task(snes_flush_writes(self.ctx))
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# self.output("Data Sent")
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# return True
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# def _cmd_snes_read(self, address, size=1):
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# """Read the SNES' memory address (base16)."""
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# if self.ctx.snes_state != SNESState.SNES_ATTACHED:
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# self.output("No attached SNES Device.")
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# return False
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# data = await snes_read(self.ctx, int(address, 16), size)
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# self.output(f"Data Read: {data}")
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# return True
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class Context(CommonContext):
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command_processor = LttPCommandProcessor
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command_processor = SNIClientCommandProcessor
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game = "A Link to the Past"
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items_handling = None # set in game_watcher
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@ -183,7 +187,8 @@ async def deathlink_kill_player(ctx: Context):
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continue
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if not invincible[0] and last_health[0] == health[0]:
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snes_buffered_write(ctx, WRAM_START + 0xF36D, bytes([0])) # set current health to 0
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snes_buffered_write(ctx, WRAM_START + 0x0373, bytes([8])) # deal 1 full heart of damage at next opportunity
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snes_buffered_write(ctx, WRAM_START + 0x0373,
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bytes([8])) # deal 1 full heart of damage at next opportunity
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elif ctx.game == GAME_SM:
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snes_buffered_write(ctx, WRAM_START + 0x09C2, bytes([0, 0])) # set current health to 0
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if not ctx.death_link_allow_survive:
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@ -200,7 +205,8 @@ async def deathlink_kill_player(ctx: Context):
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health = await snes_read(ctx, WRAM_START + 0x09C2, 2)
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if health is not None:
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health = health[0] | (health[1] << 8)
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if not gamemode or gamemode[0] in SM_DEATH_MODES or (ctx.death_link_allow_survive and health is not None and health > 0):
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if not gamemode or gamemode[0] in SM_DEATH_MODES or (
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ctx.death_link_allow_survive and health is not None and health > 0):
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ctx.death_state = DeathState.dead
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ctx.last_death_link = time.time()
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@ -914,7 +920,7 @@ async def game_watcher(ctx: Context):
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ctx.rom = rom
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death_link = await snes_read(ctx, DEATH_LINK_ACTIVE_ADDR if ctx.game == GAME_ALTTP else
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SM_DEATH_LINK_ACTIVE_ADDR, 1)
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SM_DEATH_LINK_ACTIVE_ADDR, 1)
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if death_link:
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ctx.death_link_allow_survive = bool(death_link[0] & 0b10)
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await ctx.update_death_link(bool(death_link[0] & 0b1))
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@ -976,7 +982,8 @@ async def game_watcher(ctx: Context):
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item = ctx.items_received[recv_index]
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recv_index += 1
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logging.info('Received %s from %s (%s) (%d/%d in list)' % (
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color(ctx.item_name_getter(item.item), 'red', 'bold'), color(ctx.player_names[item.player], 'yellow'),
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color(ctx.item_name_getter(item.item), 'red', 'bold'),
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color(ctx.player_names[item.player], 'yellow'),
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ctx.location_name_getter(item.location), recv_index, len(ctx.items_received)))
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snes_buffered_write(ctx, RECV_PROGRESS_ADDR,
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@ -998,7 +1005,7 @@ async def game_watcher(ctx: Context):
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if scout_location > 0 and scout_location not in ctx.locations_scouted:
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ctx.locations_scouted.add(scout_location)
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await ctx.send_msgs([{"cmd": "LocationScouts", "locations": [scout_location]}])
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await track_locations(ctx, roomid, roomdata)
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await track_locations(ctx, roomid, roomdata)
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elif ctx.game == GAME_SM:
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gamemode = await snes_read(ctx, WRAM_START + 0x0998, 1)
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if "DeathLink" in ctx.tags and gamemode and ctx.last_death_link + 1 < time.time():
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@ -1025,14 +1032,16 @@ async def game_watcher(ctx: Context):
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itemIndex = (message[4] | (message[5] << 8)) >> 3
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recv_index += 1
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snes_buffered_write(ctx, SM_RECV_PROGRESS_ADDR + 0x680, bytes([recv_index & 0xFF, (recv_index >> 8) & 0xFF]))
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snes_buffered_write(ctx, SM_RECV_PROGRESS_ADDR + 0x680,
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bytes([recv_index & 0xFF, (recv_index >> 8) & 0xFF]))
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from worlds.sm.Locations import locations_start_id
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location_id = locations_start_id + itemIndex
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ctx.locations_checked.add(location_id)
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location = ctx.location_name_getter(location_id)
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snes_logger.info(f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
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snes_logger.info(
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f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
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await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": [location_id]}])
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data = await snes_read(ctx, SM_RECV_PROGRESS_ADDR + 0x600, 4)
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@ -1048,11 +1057,14 @@ async def game_watcher(ctx: Context):
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itemId = item.item - items_start_id
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playerID = item.player if item.player <= SM_ROM_PLAYER_LIMIT else 0
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snes_buffered_write(ctx, SM_RECV_PROGRESS_ADDR + itemOutPtr * 4, bytes([playerID & 0xFF, (playerID >> 8) & 0xFF, itemId & 0xFF, (itemId >> 8) & 0xFF]))
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snes_buffered_write(ctx, SM_RECV_PROGRESS_ADDR + itemOutPtr * 4, bytes(
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[playerID & 0xFF, (playerID >> 8) & 0xFF, itemId & 0xFF, (itemId >> 8) & 0xFF]))
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itemOutPtr += 1
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snes_buffered_write(ctx, SM_RECV_PROGRESS_ADDR + 0x602, bytes([itemOutPtr & 0xFF, (itemOutPtr >> 8) & 0xFF]))
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snes_buffered_write(ctx, SM_RECV_PROGRESS_ADDR + 0x602,
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bytes([itemOutPtr & 0xFF, (itemOutPtr >> 8) & 0xFF]))
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logging.info('Received %s from %s (%s) (%d/%d in list)' % (
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color(ctx.item_name_getter(item.item), 'red', 'bold'), color(ctx.player_names[item.player], 'yellow'),
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color(ctx.item_name_getter(item.item), 'red', 'bold'),
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color(ctx.player_names[item.player], 'yellow'),
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ctx.location_name_getter(item.location), itemOutPtr, len(ctx.items_received)))
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await snes_flush_writes(ctx)
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@ -1130,6 +1142,7 @@ async def main():
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if input_task:
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input_task.cancel()
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def get_alttp_settings(romfile: str):
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lastSettings = Utils.get_adjuster_settings(GAME_ALTTP)
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adjusted = False
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@ -1139,8 +1152,8 @@ def get_alttp_settings(romfile: str):
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if not hasattr(lastSettings, 'auto_apply') or 'ask' in lastSettings.auto_apply:
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whitelist = {"music", "menuspeed", "heartbeep", "heartcolor", "ow_palettes", "quickswap",
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"uw_palettes", "sprite", "sword_palettes", "shield_palettes", "hud_palettes",
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"reduceflashing", "deathlink"}
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"uw_palettes", "sprite", "sword_palettes", "shield_palettes", "hud_palettes",
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"reduceflashing", "deathlink"}
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printed_options = {name: value for name, value in vars(lastSettings).items() if name in whitelist}
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if hasattr(lastSettings, "sprite_pool"):
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sprite_pool = {}
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@ -1154,40 +1167,41 @@ def get_alttp_settings(romfile: str):
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import pprint
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if gui_enabled:
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from tkinter import Tk, PhotoImage, Label, LabelFrame, Frame, Button
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applyPromptWindow = Tk()
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applyPromptWindow.resizable(False, False)
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applyPromptWindow.protocol('WM_DELETE_WINDOW',lambda: onButtonClick())
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applyPromptWindow.protocol('WM_DELETE_WINDOW', lambda: onButtonClick())
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logo = PhotoImage(file=Utils.local_path('data', 'icon.png'))
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applyPromptWindow.tk.call('wm', 'iconphoto', applyPromptWindow._w, logo)
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applyPromptWindow.wm_title("Last adjuster settings LttP")
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label = LabelFrame(applyPromptWindow,
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text='Last used adjuster settings were found. Would you like to apply these?')
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label.grid(column=0,row=0, padx=5, pady=5, ipadx=5, ipady=5)
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label.grid_columnconfigure (0, weight=1)
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label.grid_columnconfigure (1, weight=1)
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label.grid_columnconfigure (2, weight=1)
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label.grid_columnconfigure (3, weight=1)
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def onButtonClick(answer: str='no'):
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text='Last used adjuster settings were found. Would you like to apply these?')
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label.grid(column=0, row=0, padx=5, pady=5, ipadx=5, ipady=5)
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label.grid_columnconfigure(0, weight=1)
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label.grid_columnconfigure(1, weight=1)
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label.grid_columnconfigure(2, weight=1)
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label.grid_columnconfigure(3, weight=1)
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def onButtonClick(answer: str = 'no'):
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setattr(onButtonClick, 'choice', answer)
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applyPromptWindow.destroy()
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framedOptions = Frame(label)
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framedOptions.grid(column=0, columnspan=4,row=0)
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framedOptions.grid(column=0, columnspan=4, row=0)
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framedOptions.grid_columnconfigure(0, weight=1)
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framedOptions.grid_columnconfigure(1, weight=1)
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framedOptions.grid_columnconfigure(2, weight=1)
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curRow = 0
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curCol = 0
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for name, value in printed_options.items():
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Label(framedOptions, text=name+": "+str(value)).grid(column=curCol, row=curRow, padx=5)
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if(curCol==2):
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curRow+=1
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curCol=0
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Label(framedOptions, text=name + ": " + str(value)).grid(column=curCol, row=curRow, padx=5)
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if (curCol == 2):
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curRow += 1
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curCol = 0
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else:
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curCol+=1
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curCol += 1
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yesButton = Button(label, text='Yes', command=lambda: onButtonClick('yes'), width=10)
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yesButton.grid(column=0, row=1)
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@ -1203,8 +1217,8 @@ def get_alttp_settings(romfile: str):
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choice = getattr(onButtonClick, 'choice')
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else:
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choice = input(f"Last used adjuster settings were found. Would you like to apply these? \n"
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f"{pprint.pformat(printed_options)}\n"
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f"Enter yes, no, always or never: ")
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f"{pprint.pformat(printed_options)}\n"
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f"Enter yes, no, always or never: ")
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if choice and choice.startswith("y"):
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choice = 'yes'
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elif choice and "never" in choice:
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@ -1221,7 +1235,7 @@ def get_alttp_settings(romfile: str):
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choice = 'no'
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elif 'always' in lastSettings.auto_apply:
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choice = 'yes'
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if 'yes' in choice:
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from worlds.alttp.Rom import get_base_rom_path
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lastSettings.rom = romfile
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@ -1247,10 +1261,10 @@ def get_alttp_settings(romfile: str):
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except Exception as e:
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logging.exception(e)
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else:
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adjusted = False
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return adjustedromfile, adjusted
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if __name__ == '__main__':
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colorama.init()
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loop = asyncio.get_event_loop()
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