Setup, Launcher, Linux Support ()

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black-sliver 2022-03-31 05:08:15 +02:00 committed by GitHub
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commit 7d830362a7
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15 changed files with 780 additions and 193 deletions

60
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,60 @@
# This workflow will build a release-like distribution when manually dispatched
name: Build
on: workflow_dispatch
jobs:
build-ubuntu1804:
runs-on: ubuntu-18.04
steps:
- uses: actions/checkout@v2
- name: Install base dependencies
run: |
sudo apt update
sudo apt -y install build-essential p7zip xz-utils wget libglib2.0-0
sudo apt -y install python3-gi libgirepository1.0-dev # should pull dependencies for gi installation below
- name: Get a recent python
uses: actions/setup-python@v3
with:
python-version: '3.9'
- name: Install build-time dependencies
run: |
echo "PYTHON=python3.9" >> $GITHUB_ENV
wget -nv https://github.com/AppImage/AppImageKit/releases/download/13/appimagetool-x86_64.AppImage
chmod a+rx appimagetool-x86_64.AppImage
./appimagetool-x86_64.AppImage --appimage-extract
echo -e '#/bin/sh\n./squashfs-root/AppRun "$@"' > appimagetool
chmod a+rx appimagetool
- name: Download run-time dependencies
run: |
wget -nv https://github.com/black-sliver/sni/releases/download/v0.0.78-2/sni-v0.0.78-2-manylinux2014-amd64.tar.xz
tar xf sni-*.tar.xz
rm sni-*.tar.xz
mv sni-* SNI
wget -nv https://github.com/Ijwu/Enemizer/releases/download/6.4/ubuntu.16.04-x64.7z
7za x -oEnemizerCLI/ ubuntu.16.04-x64.7z
- name: Build
run: |
"${{ env.PYTHON }}" -m pip install --upgrade pip setuptools virtualenv PyGObject # pygobject should probably move to requirements
"${{ env.PYTHON }}" -m venv venv
source venv/bin/activate
pip install -r requirements.txt
python setup.py build --yes bdist_appimage --yes
echo -e "setup.py build output:\n `ls build`"
echo -e "setup.py dist output:\n `ls dist`"
cd dist && export APPIMAGE_NAME="`ls *.AppImage`" && cd ..
export TAR_NAME="${APPIMAGE_NAME%.AppImage}.tar.gz"
(cd build && DIR_NAME="`ls | grep exe`" && mv "$DIR_NAME" Archipelago && tar -czvf ../dist/$TAR_NAME Archipelago && mv Archipelago "$DIR_NAME")
echo "APPIMAGE_NAME=$APPIMAGE_NAME" >> $GITHUB_ENV
echo "TAR_NAME=$TAR_NAME" >> $GITHUB_ENV
- name: Store AppImage
uses: actions/upload-artifact@v2
with:
name: ${{ env.APPIMAGE_NAME }}
path: dist/${{ env.APPIMAGE_NAME }}
- name: Store .tar.gz
uses: actions/upload-artifact@v2
with:
name: ${{ env.TAR_NAME }}
path: dist/${{ env.TAR_NAME }}

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@ -15,7 +15,7 @@ ModuleUpdate.update()
import Utils
from worlds.alttp import Options as LttPOptions
from worlds.generic import PlandoConnection
from Utils import parse_yaml, version_tuple, __version__, tuplize_version, get_options
from Utils import parse_yaml, version_tuple, __version__, tuplize_version, get_options, local_path, user_path
from worlds.alttp.EntranceRandomizer import parse_arguments
from Main import main as ERmain
from BaseClasses import seeddigits, get_seed
@ -27,24 +27,31 @@ import copy
categories = set(AutoWorldRegister.world_types)
def mystery_argparse():
options = get_options()
defaults = options["generator"]
def resolve_path(path: str, resolver: typing.Callable[[str], str]) -> str:
return path if os.path.isabs(path) else resolver(path)
parser = argparse.ArgumentParser(description="CMD Generation Interface, defaults come from host.yaml.")
parser.add_argument('--weights_file_path', default = defaults["weights_file_path"],
parser.add_argument('--weights_file_path', default=defaults["weights_file_path"],
help='Path to the weights file to use for rolling game settings, urls are also valid')
parser.add_argument('--samesettings', help='Rolls settings per weights file rather than per player',
action='store_true')
parser.add_argument('--player_files_path', default=defaults["player_files_path"],
parser.add_argument('--player_files_path', default=resolve_path(defaults["player_files_path"], user_path),
help="Input directory for player files.")
parser.add_argument('--seed', help='Define seed number to generate.', type=int)
parser.add_argument('--multi', default=defaults["players"], type=lambda value: max(int(value), 1))
parser.add_argument('--spoiler', type=int, default=defaults["spoiler"])
parser.add_argument('--lttp_rom', default=options["lttp_options"]["rom_file"], help="Path to the 1.0 JP LttP Baserom.")
parser.add_argument('--sm_rom', default=options["sm_options"]["rom_file"], help="Path to the 1.0 JP SM Baserom.")
parser.add_argument('--enemizercli', default=defaults["enemizer_path"])
parser.add_argument('--outputpath', default=options["general_options"]["output_path"])
parser.add_argument('--lttp_rom', default=options["lttp_options"]["rom_file"],
help="Path to the 1.0 JP LttP Baserom.") # absolute, relative to cwd or relative to app path
parser.add_argument('--sm_rom', default=options["sm_options"]["rom_file"],
help="Path to the 1.0 JP SM Baserom.")
parser.add_argument('--enemizercli', default=resolve_path(defaults["enemizer_path"], local_path))
parser.add_argument('--outputpath', default=resolve_path(options["general_options"]["output_path"], user_path),
help="Path to output folder. Absolute or relative to cwd.") # absolute or relative to cwd
parser.add_argument('--race', action='store_true', default=defaults["race"])
parser.add_argument('--meta_file_path', default=defaults["meta_file_path"])
parser.add_argument('--log_level', default='info', help='Sets log level')

307
Launcher.py Normal file
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@ -0,0 +1,307 @@
"""
Archipelago launcher for bundled app.
* if run with APBP as argument, launch corresponding client.
* if run with executable as argument, run it passing argv[2:] as arguments
* if run without arguments, open launcher GUI
Scroll down to components= to add components to the launcher as well as setup.py
"""
import argparse
from os.path import isfile
import sys
from typing import Iterable, Sequence, Callable, Union, Optional
import subprocess
import itertools
from Utils import is_frozen, user_path, local_path, init_logging
from shutil import which
import shlex
from enum import Enum, auto
import logging
is_linux = sys.platform.startswith('linux')
is_macos = sys.platform == 'darwin'
is_windows = sys.platform in ("win32", "cygwin", "msys")
def open_host_yaml():
file = user_path('host.yaml')
if is_linux:
exe = which('sensible-editor') or which('gedit') or \
which('xdg-open') or which('gnome-open') or which('kde-open')
subprocess.Popen([exe, file])
elif is_macos:
exe = which("open")
subprocess.Popen([exe, file])
else:
import webbrowser
webbrowser.open(file)
def open_patch():
try:
import tkinter
import tkinter.filedialog
except Exception as e:
logging.error("Could not load tkinter, which is likely not installed. "
"This attempt was made because Launcher.open_patch was used.")
raise e
else:
root = tkinter.Tk()
root.withdraw()
suffixes = []
for c in components:
if isfile(get_exe(c)[-1]):
suffixes += c.file_identifier.suffixes if c.type == Type.CLIENT and \
isinstance(c.file_identifier, SuffixIdentifier) else []
filename = tkinter.filedialog.askopenfilename(filetypes=(('Patches', ' '.join(suffixes)),))
file, component = identify(filename)
if file and component:
subprocess.Popen([*get_exe(component), file])
def browse_files():
file = user_path()
if is_linux:
exe = which('xdg-open') or which('gnome-open') or which('kde-open')
subprocess.Popen([exe, file])
elif is_macos:
exe = which("open")
subprocess.Popen([exe, file])
else:
import webbrowser
webbrowser.open(file)
class Type(Enum):
TOOL = auto()
FUNC = auto() # not a real component
CLIENT = auto()
ADJUSTER = auto()
class SuffixIdentifier:
suffixes: Iterable[str]
def __init__(self, *args: str):
self.suffixes = args
def __call__(self, path: str):
if isinstance(path, str):
for suffix in self.suffixes:
if path.endswith(suffix):
return True
return False
class Component:
display_name: str
type: Optional[Type]
script_name: Optional[str]
frozen_name: Optional[str]
icon: str # just the name, no suffix
cli: bool
func: Optional[Callable]
file_identifier: Optional[Callable[[str], bool]]
def __init__(self, display_name: str, script_name: Optional[str] = None, frozen_name: Optional[str] = None,
cli: bool = False, icon: str = 'icon', component_type: Type = None, func: Optional[Callable] = None,
file_identifier: Optional[Callable[[str], bool]] = None):
self.display_name = display_name
self.script_name = script_name
self.frozen_name = frozen_name or f'Archipelago{script_name}' if script_name else None
self.icon = icon
self.cli = cli
self.type = component_type or \
None if not display_name else \
Type.FUNC if func else \
Type.CLIENT if 'Client' in display_name else \
Type.ADJUSTER if 'Adjuster' in display_name else Type.TOOL
self.func = func
self.file_identifier = file_identifier
def handles_file(self, path: str):
return self.file_identifier(path) if self.file_identifier else False
components: Iterable[Component] = (
# Launcher
Component('', 'Launcher'),
# Core
Component('Host', 'MultiServer', 'ArchipelagoServer', cli=True,
file_identifier=SuffixIdentifier('.archipelago', '.zip')),
Component('Generate', 'Generate', cli=True),
Component('Text Client', 'CommonClient', 'ArchipelagoTextClient'),
# SNI
Component('SNI Client', 'SNIClient',
file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3')),
Component('LttP Adjuster', 'LttPAdjuster'),
# Factorio
Component('Factorio Client', 'FactorioClient'),
# Minecraft
Component('Minecraft Client', 'MinecraftClient', icon='mcicon',
file_identifier=SuffixIdentifier('.apmc')),
# Ocarina of Time
Component('OoT Client', 'OoTClient',
file_identifier=SuffixIdentifier('.apz5')),
Component('OoT Adjuster', 'OoTAdjuster'),
# FF1
Component('FF1 Client', 'FF1Client'),
# ChecksFinder
Component('ChecksFinder Client', 'ChecksFinderClient'),
# Functions
Component('Open host.yaml', func=open_host_yaml),
Component('Open Patch', func=open_patch),
Component('Browse Files', func=browse_files),
)
icon_paths = {
'icon': local_path('data', 'icon.ico' if is_windows else 'icon.png'),
'mcicon': local_path('data', 'mcicon.ico')
}
def identify(path: Union[None, str]):
if path is None:
return None, None
for component in components:
if component.handles_file(path):
return path, component.script_name
return (None, None) if '/' in path or '\\' in path else (None, path)
def get_exe(component: Union[str, Component]) -> Optional[Sequence[str]]:
if isinstance(component, str):
name = component
component = None
if name.startswith('Archipelago'):
name = name[11:]
if name.endswith('.exe'):
name = name[:-4]
if name.endswith('.py'):
name = name[:-3]
if not name:
return None
for c in components:
if c.script_name == name or c.frozen_name == f'Archipelago{name}':
component = c
break
if not component:
return None
if is_frozen():
suffix = '.exe' if is_windows else ''
return [local_path(f'{component.frozen_name}{suffix}')]
else:
return [sys.executable, local_path(f'{component.script_name}.py')]
def launch(exe, in_terminal=False):
if in_terminal:
if is_windows:
subprocess.Popen(['start', *exe], shell=True)
return
elif is_linux:
terminal = which('x-terminal-emulator') or which('gnome-terminal') or which('xterm')
if terminal:
subprocess.Popen([terminal, '-e', shlex.join(exe)])
return
elif is_macos:
terminal = [which('open'), '-W', '-a', 'Terminal.app']
subprocess.Popen([*terminal, *exe])
return
subprocess.Popen(exe)
def run_gui():
if not sys.stdout:
from kvui import App, ContainerLayout, GridLayout, Button, Label # this kills stdout
else:
from kivy.app import App
from kivy.uix.button import Button
from kivy.uix.floatlayout import FloatLayout as ContainerLayout
from kivy.uix.gridlayout import GridLayout
from kivy.uix.label import Label
class Launcher(App):
base_title: str = "Archipelago Launcher"
container: ContainerLayout
grid: GridLayout
_tools = {c.display_name: c for c in components if c.type == Type.TOOL and isfile(get_exe(c)[-1])}
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT and isfile(get_exe(c)[-1])}
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER and isfile(get_exe(c)[-1])}
_funcs = {c.display_name: c for c in components if c.type == Type.FUNC}
def __init__(self, ctx=None):
self.title = self.base_title
self.ctx = ctx
self.icon = r"data/icon.png"
super().__init__()
def build(self):
self.container = ContainerLayout()
self.grid = GridLayout(cols=2)
self.container.add_widget(self.grid)
button_layout = self.grid # make buttons fill the window
for (tool, client) in itertools.zip_longest(itertools.chain(
self._tools.items(), self._funcs.items(), self._adjusters.items()), self._clients.items()):
# column 1
if tool:
button = Button(text=tool[0])
button.component = tool[1]
button.bind(on_release=self.component_action)
button_layout.add_widget(button)
else:
button_layout.add_widget(Label())
# column 2
if client:
button = Button(text=client[0])
button.component = client[1]
button.bind(on_press=self.component_action)
button_layout.add_widget(button)
else:
button_layout.add_widget(Label())
return self.container
@staticmethod
def component_action(button):
if button.component.type == Type.FUNC:
button.component.func()
else:
launch(get_exe(button.component), button.component.cli)
Launcher().run()
def main(args: Optional[Union[argparse.Namespace, dict]] = None):
if isinstance(args, argparse.Namespace):
args = {k: v for k, v in args._get_kwargs()}
elif not args:
args = {}
if "Patch|Game|Component" in args:
file, component = identify(args["Patch|Game|Component"])
if file:
args['file'] = file
if component:
args['component'] = component
if 'file' in args:
subprocess.run([*get_exe(args['component']), args['file'], *args['args']])
elif 'component' in args:
subprocess.run([*get_exe(args['component']), *args['args']])
else:
run_gui()
if __name__ == '__main__':
init_logging('Launcher')
parser = argparse.ArgumentParser(description='Archipelago Launcher')
parser.add_argument('Patch|Game|Component', type=str, nargs='?',
help="Pass either a patch file, a generated game or the name of a component to run.")
parser.add_argument('args', nargs="*", help="Arguments to pass to component.")
main(parser.parse_args())

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@ -21,7 +21,7 @@ from urllib.parse import urlparse
from urllib.request import urlopen
from worlds.alttp.Rom import Sprite, LocalRom, apply_rom_settings, get_base_rom_bytes
from Utils import output_path, local_path, open_file, get_cert_none_ssl_context, persistent_store, get_adjuster_settings, tkinter_center_window
from Utils import output_path, local_path, user_path, open_file, get_cert_none_ssl_context, persistent_store, get_adjuster_settings, tkinter_center_window
from Patch import GAME_ALTTP
class AdjusterWorld(object):
@ -286,7 +286,7 @@ def run_sprite_update():
def update_sprites(task, on_finish=None):
resultmessage = ""
successful = True
sprite_dir = local_path("data", "sprites", "alttpr")
sprite_dir = user_path("data", "sprites", "alttpr")
os.makedirs(sprite_dir, exist_ok=True)
ctx = get_cert_none_ssl_context()
def finished():
@ -1013,11 +1013,11 @@ class SpriteSelector():
@property
def alttpr_sprite_dir(self):
return local_path("data", "sprites", "alttpr")
return user_path("data", "sprites", "alttpr")
@property
def custom_sprite_dir(self):
return local_path("data", "sprites", "custom")
return user_path("data", "sprites", "custom")
def get_image_for_sprite(sprite, gif_only: bool = False):

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@ -238,8 +238,8 @@ def get_base_rom_data(game: str):
elif game == GAME_SM:
from worlds.sm.Rom import get_base_rom_bytes
elif game == GAME_SOE:
file_name = Utils.get_options()["soe_options"]["rom_file"]
get_base_rom_bytes = lambda: bytes(read_rom(open(file_name, "rb")))
from worlds.soe.Patch import get_base_rom_path
get_base_rom_bytes = lambda: bytes(read_rom(open(get_base_rom_path(), "rb")))
elif game == GAME_SMZ3:
from worlds.smz3.Rom import get_base_rom_bytes
else:

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@ -572,8 +572,14 @@ def launch_sni(ctx: Context):
if not sys.stdout: # if it spawns a visible console, may as well populate it
subprocess.Popen(os.path.abspath(sni_path), cwd=os.path.dirname(sni_path))
else:
subprocess.Popen(os.path.abspath(sni_path), cwd=os.path.dirname(sni_path), stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL)
proc = subprocess.Popen(os.path.abspath(sni_path), cwd=os.path.dirname(sni_path),
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
try:
proc.wait(.1) # wait a bit to see if startup fails (missing dependencies)
snes_logger.info('Failed to start SNI. Try running it externally for error output.')
except subprocess.TimeoutExpired:
pass # seems to be running
else:
snes_logger.info(
f"Attempt to start SNI was aborted as path {sni_path} was not found, "

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@ -1,5 +1,6 @@
from __future__ import annotations
import shutil
import typing
import builtins
import os
@ -72,10 +73,10 @@ def is_frozen() -> bool:
return getattr(sys, 'frozen', False)
def local_path(*path: str):
if local_path.cached_path:
return os.path.join(local_path.cached_path, *path)
def local_path(*path: str) -> str:
"""Returns path to a file in the local Archipelago installation or source."""
if hasattr(local_path, 'cached_path'):
pass
elif is_frozen():
if hasattr(sys, "_MEIPASS"):
# we are running in a PyInstaller bundle
@ -95,21 +96,47 @@ def local_path(*path: str):
return os.path.join(local_path.cached_path, *path)
local_path.cached_path = None
def home_path(*path: str) -> str:
"""Returns path to a file in the user home's Archipelago directory."""
if hasattr(home_path, 'cached_path'):
pass
elif sys.platform.startswith('linux'):
home_path.cached_path = os.path.expanduser('~/Archipelago')
os.makedirs(home_path.cached_path, 0o700, exist_ok=True)
else:
# not implemented
home_path.cached_path = local_path() # this will generate the same exceptions we got previously
return os.path.join(home_path.cached_path, *path)
def output_path(*path):
if output_path.cached_path:
def user_path(*path: str) -> str:
"""Returns either local_path or home_path based on write permissions."""
if hasattr(user_path, 'cached_path'):
pass
elif os.access(local_path(), os.W_OK):
user_path.cached_path = local_path()
else:
user_path.cached_path = home_path()
# populate home from local - TODO: upgrade feature
if user_path.cached_path != local_path() and not os.path.exists(user_path('host.yaml')):
for dn in ('Players', 'data/sprites'):
shutil.copytree(local_path(dn), user_path(dn), dirs_exist_ok=True)
for fn in ('manifest.json', 'host.yaml'):
shutil.copy2(local_path(fn), user_path(fn))
return os.path.join(user_path.cached_path, *path)
def output_path(*path: str):
if hasattr(output_path, 'cached_path'):
return os.path.join(output_path.cached_path, *path)
output_path.cached_path = local_path(get_options()["general_options"]["output_path"])
output_path.cached_path = user_path(get_options()["general_options"]["output_path"])
path = os.path.join(output_path.cached_path, *path)
os.makedirs(os.path.dirname(path), exist_ok=True)
return path
output_path.cached_path = None
def open_file(filename):
if sys.platform == 'win32':
os.startfile(filename)
@ -263,8 +290,11 @@ def update_options(src: dict, dest: dict, filename: str, keys: list) -> dict:
@cache_argsless
def get_options() -> dict:
if not hasattr(get_options, "options"):
locations = ("options.yaml", "host.yaml",
local_path("options.yaml"), local_path("host.yaml"))
filenames = ("options.yaml", "host.yaml")
locations = []
if os.path.join(os.getcwd()) != local_path():
locations += filenames # use files from cwd only if it's not the local_path
locations += [user_path(filename) for filename in filenames]
for location in locations:
if os.path.exists(location):
@ -274,7 +304,7 @@ def get_options() -> dict:
get_options.options = update_options(get_default_options(), options, location, list())
break
else:
raise FileNotFoundError(f"Could not find {locations[1]} to load options.")
raise FileNotFoundError(f"Could not find {filenames[1]} to load options.")
return get_options.options
@ -289,7 +319,7 @@ def get_location_name_from_id(code: int) -> str:
def persistent_store(category: str, key: typing.Any, value: typing.Any):
path = local_path("_persistent_storage.yaml")
path = user_path("_persistent_storage.yaml")
storage: dict = persistent_load()
category = storage.setdefault(category, {})
category[key] = value
@ -301,7 +331,7 @@ def persistent_load() -> typing.Dict[dict]:
storage = getattr(persistent_load, "storage", None)
if storage:
return storage
path = local_path("_persistent_storage.yaml")
path = user_path("_persistent_storage.yaml")
storage: dict = {}
if os.path.exists(path):
try:
@ -388,7 +418,7 @@ loglevel_mapping = {'error': logging.ERROR, 'info': logging.INFO, 'warning': log
def init_logging(name: str, loglevel: typing.Union[str, int] = logging.INFO, write_mode: str = "w",
log_format: str = "[%(name)s]: %(message)s", exception_logger: str = ""):
loglevel: int = loglevel_mapping.get(loglevel, loglevel)
log_folder = local_path("logs")
log_folder = user_path("logs")
os.makedirs(log_folder, exist_ok=True)
root_logger = logging.getLogger()
for handler in root_logger.handlers[:]:

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@ -21,6 +21,8 @@ from WebHostLib.lttpsprites import update_sprites_lttp
from WebHostLib.options import create as create_options_files
configpath = os.path.abspath("config.yaml")
if not os.path.exists(configpath): # fall back to config.yaml in home
configpath = os.path.abspath(Utils.user_path('config.yaml'))
def get_app():

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@ -2,7 +2,7 @@ import os
import threading
import json
from Utils import local_path
from Utils import local_path, user_path
from worlds.alttp.Rom import Sprite
@ -14,8 +14,8 @@ def update_sprites_lttp():
from LttPAdjuster import update_sprites
# Target directories
input_dir = local_path("data", "sprites", "alttpr")
output_dir = local_path("WebHostLib", "static", "generated")
input_dir = user_path("data", "sprites", "alttpr")
output_dir = local_path("WebHostLib", "static", "generated") # TODO: move to user_path
os.makedirs(os.path.join(output_dir, "sprites"), exist_ok=True)
# update sprites through gui.py's functions

463
setup.py
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@ -3,30 +3,29 @@ import shutil
import sys
import sysconfig
from pathlib import Path
import ModuleUpdate
# I don't really want to have another root directory file for a single requirement, but this special case is also jank.
# Might move this into a cleaner solution when I think of one.
with open("freeze_requirements.txt", "w") as f:
f.write("cx-Freeze>=6.9\n")
ModuleUpdate.requirements_files.add("freeze_requirements.txt")
ModuleUpdate.requirements_files.add(os.path.join("WebHostLib", "requirements.txt"))
ModuleUpdate.update()
import cx_Freeze
from kivy_deps import sdl2, glew
from hashlib import sha3_512
import base64
import datetime
from Utils import version_tuple
from collections.abc import Iterable
import typing
import setuptools
from Launcher import components, icon_paths
arch_folder = "exe.{platform}-{version}".format(platform=sysconfig.get_platform(),
version=sysconfig.get_python_version())
buildfolder = Path("build", arch_folder)
sbuildfolder = str(buildfolder)
libfolder = Path(buildfolder, "lib")
library = Path(libfolder, "library.zip")
print("Outputting to: " + sbuildfolder)
icon = os.path.join("data", "icon.ico")
mcicon = os.path.join("data", "mcicon.ico")
# This is a bit jank. We need cx-Freeze to be able to run anything from this script, so install it
import subprocess
import pkg_resources
requirement = 'cx-Freeze>=6.9'
try:
pkg_resources.require(requirement)
import cx_Freeze
except pkg_resources.ResolutionError:
if '--yes' not in sys.argv and '-y' not in sys.argv:
input(f'Requirement {requirement} is not satisfied, press enter to install it')
subprocess.call([sys.executable, '-m', 'pip', 'install', requirement, '--upgrade'])
import cx_Freeze
if os.path.exists("X:/pw.txt"):
print("Using signtool")
@ -36,40 +35,24 @@ if os.path.exists("X:/pw.txt"):
else:
signtool = None
from hashlib import sha3_512
import base64
arch_folder = "exe.{platform}-{version}".format(platform=sysconfig.get_platform(),
version=sysconfig.get_python_version())
buildfolder = Path("build", arch_folder)
is_windows = sys.platform in ("win32", "cygwin", "msys")
def _threaded_hash(filepath):
hasher = sha3_512()
hasher.update(open(filepath, "rb").read())
return base64.b85encode(hasher.digest()).decode()
# see Launcher.py on how to add scripts to setup.py
exes = [
cx_Freeze.Executable(
script=f'{c.script_name}.py',
target_name=c.frozen_name + (".exe" if is_windows else ""),
icon=icon_paths[c.icon],
base="Win32GUI" if is_windows and not c.cli else None
) for c in components if c.script_name
]
os.makedirs(buildfolder, exist_ok=True)
def manifest_creation(folder, create_hashes=False):
# Since the setup is now split into components and the manifest is not,
# it makes most sense to just remove the hashes for now. Not aware of anyone using them.
hashes = {}
manifestpath = os.path.join(folder, "manifest.json")
if create_hashes:
from concurrent.futures import ThreadPoolExecutor
pool = ThreadPoolExecutor()
for dirpath, dirnames, filenames in os.walk(folder):
for filename in filenames:
path = os.path.join(dirpath, filename)
hashes[os.path.relpath(path, start=folder)] = pool.submit(_threaded_hash, path)
import json
manifest = {
"buildtime": buildtime.isoformat(sep=" ", timespec="seconds"),
"hashes": {path: hash.result() for path, hash in hashes.items()},
"version": version_tuple}
json.dump(manifest, open(manifestpath, "wt"), indent=4)
print("Created Manifest")
extra_data = ["LICENSE", "data", "EnemizerCLI", "host.yaml", "SNI"]
def remove_sprites_from_folder(folder):
@ -78,40 +61,279 @@ def remove_sprites_from_folder(folder):
os.remove(folder / file)
scripts = {
# Core
"MultiServer.py": ("ArchipelagoServer", False, icon),
"Generate.py": ("ArchipelagoGenerate", False, icon),
"CommonClient.py": ("ArchipelagoTextClient", True, icon),
# SNI
"SNIClient.py": ("ArchipelagoSNIClient", True, icon),
"LttPAdjuster.py": ("ArchipelagoLttPAdjuster", True, icon),
# Factorio
"FactorioClient.py": ("ArchipelagoFactorioClient", True, icon),
# Minecraft
"MinecraftClient.py": ("ArchipelagoMinecraftClient", False, mcicon),
# Ocarina of Time
"OoTClient.py": ("ArchipelagoOoTClient", True, icon),
"OoTAdjuster.py": ("ArchipelagoOoTAdjuster", True, icon),
# FF1
"FF1Client.py": ("ArchipelagoFF1Client", True, icon),
# ChecksFinder
"ChecksFinderClient.py": ("ArchipelagoChecksFinderClient", True, icon),
}
def _threaded_hash(filepath):
hasher = sha3_512()
hasher.update(open(filepath, "rb").read())
return base64.b85encode(hasher.digest()).decode()
exes = []
for script, (scriptname, gui, icon) in scripts.items():
exes.append(cx_Freeze.Executable(
script=script,
target_name=scriptname + ("" if sys.platform == "linux" else ".exe"),
icon=icon,
base="Win32GUI" if sys.platform == "win32" and gui else None
))
# cx_Freeze's build command runs other commands. Override to accept --yes and store that.
class BuildCommand(cx_Freeze.dist.build):
user_options = [
('yes', 'y', 'Answer "yes" to all questions.'),
]
yes: bool
last_yes: bool = False # used by sub commands of build
import datetime
def initialize_options(self):
super().initialize_options()
type(self).last_yes = self.yes = False
def finalize_options(self):
super().finalize_options()
type(self).last_yes = self.yes
# Override cx_Freeze's build_exe command for pre and post build steps
class BuildExeCommand(cx_Freeze.dist.build_exe):
user_options = cx_Freeze.dist.build_exe.user_options + [
('yes', 'y', 'Answer "yes" to all questions.'),
('extra-data=', None, 'Additional files to add.'),
]
yes: bool
extra_data: Iterable # [any] not available in 3.8
buildfolder: Path
libfolder: Path
library: Path
buildtime: datetime.datetime
def initialize_options(self):
super().initialize_options()
self.yes = BuildCommand.last_yes
self.extra_data = []
def finalize_options(self):
super().finalize_options()
self.buildfolder = self.build_exe
self.libfolder = Path(self.buildfolder, "lib")
self.library = Path(self.libfolder, "library.zip")
def installfile(self, path, keep_content=False):
folder = self.buildfolder
print('copying', path, '->', folder)
if path.is_dir():
folder /= path.name
if folder.is_dir() and not keep_content:
shutil.rmtree(folder)
shutil.copytree(path, folder, dirs_exist_ok=True)
elif path.is_file():
shutil.copy(path, folder)
else:
print('Warning,', path, 'not found')
def create_manifest(self, create_hashes=False):
# Since the setup is now split into components and the manifest is not,
# it makes most sense to just remove the hashes for now. Not aware of anyone using them.
hashes = {}
manifestpath = os.path.join(self.buildfolder, "manifest.json")
if create_hashes:
from concurrent.futures import ThreadPoolExecutor
pool = ThreadPoolExecutor()
for dirpath, dirnames, filenames in os.walk(self.buildfolder):
for filename in filenames:
path = os.path.join(dirpath, filename)
hashes[os.path.relpath(path, start=self.buildfolder)] = pool.submit(_threaded_hash, path)
import json
manifest = {
"buildtime": self.buildtime.isoformat(sep=" ", timespec="seconds"),
"hashes": {path: hash.result() for path, hash in hashes.items()},
"version": version_tuple}
json.dump(manifest, open(manifestpath, "wt"), indent=4)
print("Created Manifest")
def run(self):
# pre build steps
print(f"Outputting to: {self.buildfolder}")
os.makedirs(self.buildfolder, exist_ok=True)
import ModuleUpdate
ModuleUpdate.requirements_files.add(os.path.join("WebHostLib", "requirements.txt"))
ModuleUpdate.update(yes=self.yes)
# regular cx build
self.buildtime = datetime.datetime.utcnow()
super().run()
# post build steps
if sys.platform == "win32": # kivy_deps is win32 only, linux picks them up automatically
from kivy_deps import sdl2, glew
for folder in sdl2.dep_bins + glew.dep_bins:
shutil.copytree(folder, self.libfolder, dirs_exist_ok=True)
print('copying', folder, '->', self.libfolder)
for data in self.extra_data:
self.installfile(Path(data))
os.makedirs(self.buildfolder / "Players" / "Templates", exist_ok=True)
from WebHostLib.options import create
create()
from worlds.AutoWorld import AutoWorldRegister
for worldname, worldtype in AutoWorldRegister.world_types.items():
if not worldtype.hidden:
file_name = worldname+".yaml"
shutil.copyfile(os.path.join("WebHostLib", "static", "generated", "configs", file_name),
self.buildfolder / "Players" / "Templates" / file_name)
shutil.copyfile("meta.yaml", self.buildfolder / "Players" / "Templates" / "meta.yaml")
try:
from maseya import z3pr
except ImportError:
print("Maseya Palette Shuffle not found, skipping data files.")
z3pr = None
else:
# maseya Palette Shuffle exists and needs its data files
print("Maseya Palette Shuffle found, including data files...")
file = z3pr.__file__
self.installfile(Path(os.path.dirname(file)) / "data", keep_content=True)
if signtool:
for exe in self.distribution.executables:
print(f"Signing {exe.target_name}")
os.system(signtool + os.path.join(self.buildfolder, exe.target_name))
print(f"Signing SNI")
os.system(signtool + os.path.join(self.buildfolder, "SNI", "SNI.exe"))
print(f"Signing OoT Utils")
for exe_path in (("Compress", "Compress.exe"), ("Decompress", "Decompress.exe")):
os.system(signtool + os.path.join(self.buildfolder, "lib", "worlds", "oot", "data", *exe_path))
remove_sprites_from_folder(self.buildfolder / "data" / "sprites" / "alttpr")
self.create_manifest()
if is_windows:
with open("setup.ini", "w") as f:
min_supported_windows = "6.2.9200" if sys.version_info > (3, 9) else "6.0.6000"
f.write(f"[Data]\nsource_path={self.buildfolder}\nmin_windows={min_supported_windows}\n")
else:
# make sure extra programs are executable
enemizer_exe = self.buildfolder / 'EnemizerCLI/EnemizerCLI.Core'
sni_exe = self.buildfolder / 'SNI/sni'
extra_exes = (enemizer_exe, sni_exe)
for extra_exe in extra_exes:
if extra_exe.is_file():
extra_exe.chmod(0o755)
# rewrite windows-specific things in host.yaml
host_yaml = self.buildfolder / 'host.yaml'
with host_yaml.open('r+b') as f:
data = f.read()
data = data.replace(b'EnemizerCLI.Core.exe', b'EnemizerCLI.Core')
data = data.replace(b'factorio\\\\bin\\\\x64\\\\factorio', b'factorio/bin/x64/factorio')
f.seek(0, os.SEEK_SET)
f.write(data)
f.truncate()
class AppImageCommand(setuptools.Command):
description = "build an app image from build output"
user_options = [
("build-folder=", None, "Folder to convert to AppImage."),
("dist-file=", None, "AppImage output file."),
("app-dir=", None, "Folder to use for packaging."),
("app-icon=", None, "The icon to use for the AppImage."),
("app-exec=", None, "The application to run inside the image."),
("yes", "y", 'Answer "yes" to all questions.'),
]
build_folder: typing.Optional[Path]
dist_file: typing.Optional[Path]
app_dir: typing.Optional[Path]
app_name: str
app_exec: typing.Optional[Path]
app_icon: typing.Optional[Path] # source file
app_id: str # lower case name, used for icon and .desktop
yes: bool
def write_desktop(self):
desktop_filename = self.app_dir / f'{self.app_id}.desktop'
with open(desktop_filename, 'w', encoding="utf-8") as f:
f.write("\n".join((
"[Desktop Entry]",
f'Name={self.app_name}',
f'Exec={self.app_exec}',
"Type=Application",
"Categories=Game",
f'Icon={self.app_id}',
''
)))
desktop_filename.chmod(0o755)
def write_launcher(self, default_exe: Path):
launcher_filename = self.app_dir / f'AppRun'
with open(launcher_filename, 'w', encoding="utf-8") as f:
f.write(f"""#!/bin/sh
exe="{default_exe}"
match="${{1#--executable=}}"
if [ "${{#match}}" -lt "${{#1}}" ]; then
exe="$match"
shift
elif [ "$1" == "-executable" ] || [ "$1" == "--executable" ]; then
exe="$2"
shift; shift
fi
tmp="${{exe#*/}}"
if [ ! "${{#tmp}}" -lt "${{#exe}}" ]; then
exe="{default_exe.parent}/$exe"
fi
$APPDIR/$exe "$@"
""")
launcher_filename.chmod(0o755)
def install_icon(self, src: Path, name: typing.Optional[str] = None, symlink: typing.Optional[Path] = None):
try:
from PIL import Image
except ModuleNotFoundError:
if not self.yes:
input(f'Requirement PIL is not satisfied, press enter to install it')
subprocess.call([sys.executable, '-m', 'pip', 'install', 'Pillow', '--upgrade'])
from PIL import Image
im = Image.open(src)
res, _ = im.size
if not name:
name = src.stem
ext = src.suffix
dest_dir = Path(self.app_dir / f'usr/share/icons/hicolor/{res}x{res}/apps')
dest_dir.mkdir(parents=True, exist_ok=True)
dest_file = dest_dir / f'{name}{ext}'
shutil.copy(src, dest_file)
if symlink:
symlink.symlink_to(dest_file.relative_to(symlink.parent))
def initialize_options(self):
self.build_folder = None
self.app_dir = None
self.app_name = self.distribution.metadata.name
self.app_icon = self.distribution.executables[0].icon
self.app_exec = Path('opt/{app_name}/{exe}'.format(
app_name=self.distribution.metadata.name, exe=self.distribution.executables[0].target_name
))
self.dist_file = Path("dist", "{app_name}_{app_version}_{platform}.AppImage".format(
app_name=self.distribution.metadata.name, app_version=self.distribution.metadata.version,
platform=sysconfig.get_platform()
))
self.yes = False
def finalize_options(self):
if not self.app_dir:
self.app_dir = self.build_folder.parent / "AppDir"
self.app_id = self.app_name.lower()
def run(self):
self.dist_file.parent.mkdir(parents=True, exist_ok=True)
if self.app_dir.is_dir():
shutil.rmtree(self.app_dir)
self.app_dir.mkdir(parents=True)
opt_dir = self.app_dir / "opt" / self.distribution.metadata.name
shutil.copytree(self.build_folder, opt_dir)
root_icon = self.app_dir / f'{self.app_id}{self.app_icon.suffix}'
self.install_icon(self.app_icon, self.app_id, symlink=root_icon)
shutil.copy(root_icon, self.app_dir / '.DirIcon')
self.write_desktop()
self.write_launcher(self.app_exec)
print(f'{self.app_dir} -> {self.dist_file}')
subprocess.call(f'./appimagetool -n "{self.app_dir}" "{self.dist_file}"', shell=True)
buildtime = datetime.datetime.utcnow()
cx_Freeze.setup(
name="Archipelago",
@ -130,71 +352,18 @@ cx_Freeze.setup(
"include_msvcr": False,
"replace_paths": [("*", "")],
"optimize": 1,
"build_exe": buildfolder
"build_exe": buildfolder,
"extra_data": extra_data,
"bin_includes": [] if is_windows else ["libffi.so"]
},
"bdist_appimage": {
"build_folder": buildfolder,
},
},
# override commands to get custom stuff in
cmdclass={
"build": BuildCommand,
"build_exe": BuildExeCommand,
"bdist_appimage": AppImageCommand,
},
)
def installfile(path, keep_content=False):
lbuildfolder = buildfolder
print('copying', path, '->', lbuildfolder)
if path.is_dir():
lbuildfolder /= path.name
if lbuildfolder.is_dir() and not keep_content:
shutil.rmtree(lbuildfolder)
shutil.copytree(path, lbuildfolder, dirs_exist_ok=True)
elif path.is_file():
shutil.copy(path, lbuildfolder)
else:
print('Warning,', path, 'not found')
for folder in sdl2.dep_bins + glew.dep_bins:
shutil.copytree(folder, libfolder, dirs_exist_ok=True)
print('copying', folder, '->', libfolder)
extra_data = ["LICENSE", "data", "EnemizerCLI", "host.yaml", "SNI"]
for data in extra_data:
installfile(Path(data))
os.makedirs(buildfolder / "Players" / "Templates", exist_ok=True)
from WebHostLib.options import create
create()
from worlds.AutoWorld import AutoWorldRegister
for worldname, worldtype in AutoWorldRegister.world_types.items():
if not worldtype.hidden:
file_name = worldname+".yaml"
shutil.copyfile(os.path.join("WebHostLib", "static", "generated", "configs", file_name),
buildfolder / "Players" / "Templates" / file_name)
shutil.copyfile("meta.yaml", buildfolder / "Players" / "Templates" / "meta.yaml")
try:
from maseya import z3pr
except ImportError:
print("Maseya Palette Shuffle not found, skipping data files.")
else:
# maseya Palette Shuffle exists and needs its data files
print("Maseya Palette Shuffle found, including data files...")
file = z3pr.__file__
installfile(Path(os.path.dirname(file)) / "data", keep_content=True)
if signtool:
for exe in exes:
print(f"Signing {exe.target_name}")
os.system(signtool + os.path.join(buildfolder, exe.target_name))
print(f"Signing SNI")
os.system(signtool + os.path.join(buildfolder, "SNI", "SNI.exe"))
print(f"Signing OoT Utils")
for exe_path in (("Compress", "Compress.exe"), ("Decompress", "Decompress.exe")):
os.system(signtool + os.path.join(buildfolder, "lib", "worlds", "oot", "data", *exe_path))
remove_sprites_from_folder(buildfolder / "data" / "sprites" / "alttpr")
manifest_creation(buildfolder)
if sys.platform == "win32":
with open("setup.ini", "w") as f:
min_supported_windows = "6.2.9200" if sys.version_info > (3, 9) else "6.0.6000"
f.write(f"[Data]\nsource_path={buildfolder}\nmin_windows={min_supported_windows}\n")

View File

@ -34,7 +34,7 @@ from worlds.alttp.Text import KingsReturn_texts, Sanctuary_texts, Kakariko_texts
DeathMountain_texts, \
LostWoods_texts, WishingWell_texts, DesertPalace_texts, MountainTower_texts, LinksHouse_texts, Lumberjacks_texts, \
SickKid_texts, FluteBoy_texts, Zora_texts, MagicShop_texts, Sahasrahla_names
from Utils import local_path, int16_as_bytes, int32_as_bytes, snes_to_pc, is_frozen
from Utils import local_path, user_path, int16_as_bytes, int32_as_bytes, snes_to_pc, is_frozen
from worlds.alttp.Items import ItemFactory, item_table, item_name_groups, progression_items
from worlds.alttp.EntranceShuffle import door_addresses
from worlds.alttp.Options import smallkey_shuffle
@ -140,7 +140,7 @@ class LocalRom(object):
_, target, buffer = Patch.create_rom_bytes(local_path('data', 'basepatch.apbp'), ignore_version=True)
if self.verify(buffer):
self.buffer = bytearray(buffer)
with open(local_path('basepatch.sfc'), 'wb') as stream:
with open(user_path('basepatch.sfc'), 'wb') as stream:
stream.write(buffer)
return
raise RuntimeError('Base patch unverified. Unable to continue.')
@ -497,7 +497,7 @@ def _populate_sprite_table():
logging.debug(f"Spritefile {file} could not be loaded as a valid sprite.")
with concurrent.futures.ThreadPoolExecutor() as pool:
for dir in [local_path('data', 'sprites', 'alttpr'), local_path('data', 'sprites', 'custom')]:
for dir in [user_path('data', 'sprites', 'alttpr'), user_path('data', 'sprites', 'custom')]:
for file in os.listdir(dir):
pool.submit(load_sprite_from_file, os.path.join(dir, file))
@ -2914,5 +2914,5 @@ def get_base_rom_path(file_name: str = "") -> str:
if not file_name:
file_name = options["lttp_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.local_path(file_name)
file_name = Utils.user_path(file_name)
return file_name

View File

@ -6,7 +6,7 @@ import subprocess
import copy
import threading
from .Utils import subprocess_args, data_path, get_version_bytes, __version__
from Utils import local_path
from Utils import user_path
from .ntype import BigStream
from .crc import calculate_crc
@ -27,7 +27,7 @@ class Rom(BigStream):
if file is None:
return
decomp_file = local_path('ZOOTDEC.z64')
decomp_file = user_path('ZOOTDEC.z64')
with open(data_path('generated/symbols.json'), 'r') as stream:
symbols = json.load(stream)

View File

@ -38,5 +38,5 @@ def get_base_rom_path(file_name: str = "") -> str:
if not file_name:
file_name = options["sm_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.local_path(file_name)
file_name = Utils.user_path(file_name)
return file_name

View File

@ -48,7 +48,7 @@ def get_sm_base_rom_path(file_name: str = "") -> str:
if not file_name:
file_name = options["sm_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.local_path(file_name)
file_name = Utils.user_path(file_name)
return file_name
@ -57,7 +57,7 @@ def get_lttp_base_rom_path(file_name: str = "") -> str:
if not file_name:
file_name = options["lttp_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.local_path(file_name)
file_name = Utils.user_path(file_name)
return file_name

View File

@ -3,6 +3,7 @@ import yaml
from typing import Optional
import Utils
from Patch import APDeltaPatch
import os
USHASH = '6e9c94511d04fac6e0a1e582c170be3a'
@ -19,8 +20,13 @@ class SoEDeltaPatch(APDeltaPatch):
return read_rom(stream)
def get_base_rom_path() -> str:
return Utils.get_options()['soe_options']['rom_file']
def get_base_rom_path(file_name: Optional[str] = None) -> str:
options = Utils.get_options()
if not file_name:
file_name = options["soe_options"]["rom_file"]
if not os.path.exists(file_name):
file_name = Utils.user_path(file_name)
return file_name
def read_rom(stream, strip_header=True) -> bytes: