ItemLink: fix wrong variable use
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Main.py
2
Main.py
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@ -201,7 +201,7 @@ def main(args, seed=None, baked_server_options: Optional[Dict[str, object]] = No
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world.itempool = new_itempool
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while itemcount > len(world.itempool):
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for player in world.get_game_players(game):
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for player in group["players"]:
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if item_link["players"][player]:
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world.itempool.append(AutoWorld.call_single(world, "create_item", player,
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item_link["players"][player]))
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