Added triforce hud options, expanded triforce requirement

This commit is contained in:
pepperpow 2021-01-29 15:42:00 -06:00
parent 8ddb1ab614
commit 82fc2aba20
9 changed files with 56 additions and 7 deletions

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@ -27,6 +27,12 @@ def main():
''') ''')
parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true') parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true')
parser.add_argument('--disablemusic', help='Disables game music.', action='store_true') parser.add_argument('--disablemusic', help='Disables game music.', action='store_true')
parser.add_argument('--triforcehud', default='normal', const='normal', nargs='?', choices=['normal', 'hide_goal', 'hide_total', 'hide_both'],
help='''\
Hide the triforce hud in certain circumstances.
hide_goal will hide the hud until finding a triforce piece, hide_total will hide the total amount needed to win
(default: %(default)s)
''')
parser.add_argument('--heartbeep', default='normal', const='normal', nargs='?', choices=['double', 'normal', 'half', 'quarter', 'off'], parser.add_argument('--heartbeep', default='normal', const='normal', nargs='?', choices=['double', 'normal', 'half', 'quarter', 'off'],
help='''\ help='''\
Select the rate at which the heart beep sound is played at Select the rate at which the heart beep sound is played at

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@ -29,7 +29,7 @@ def adjust(args):
palettes_options['shield']=args.shield_palettes palettes_options['shield']=args.shield_palettes
# palettes_options['link']=args.link_palettesvera # palettes_options['link']=args.link_palettesvera
apply_rom_settings(rom, args.heartbeep, args.heartcolor, args.quickswap, args.fastmenu, args.disablemusic, apply_rom_settings(rom, args.heartbeep, args.heartcolor, args.quickswap, args.fastmenu, args.disablemusic, args.triforcehud
args.sprite, palettes_options) args.sprite, palettes_options)
path = output_path(f'{os.path.basename(args.rom)[:-4]}_adjusted.sfc') path = output_path(f'{os.path.basename(args.rom)[:-4]}_adjusted.sfc')
rom.write_to_file(path) rom.write_to_file(path)

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@ -244,6 +244,12 @@ def parse_arguments(argv, no_defaults=False):
''') ''')
parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true') parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true')
parser.add_argument('--disablemusic', help='Disables game music.', action='store_true') parser.add_argument('--disablemusic', help='Disables game music.', action='store_true')
parser.add_argument('--triforcehud', default='normal', const='normal', nargs='?', choices=['normal', 'hide_goal', 'hide_total', 'hide_both'],
help='''\
Hide the triforce hud in certain circumstances.
hide_goal will hide the hud until finding a triforce piece, hide_total will hide the total amount needed to win
(default: %(default)s)
''')
parser.add_argument('--mapshuffle', default=defval(False), parser.add_argument('--mapshuffle', default=defval(False),
help='Maps are no longer restricted to their dungeons, but can be anywhere', help='Maps are no longer restricted to their dungeons, but can be anywhere',
action='store_true') action='store_true')
@ -404,7 +410,7 @@ def parse_arguments(argv, no_defaults=False):
'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves', 'remote_items', 'progressive', 'dungeon_counters', 'glitch_boots', 'killable_thieves',
'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic', 'tile_shuffle', 'bush_shuffle', 'shuffle_prizes', 'sprite_pool', 'dark_room_logic',
'restrict_dungeon_item_on_boss', 'restrict_dungeon_item_on_boss',
'hud_palettes', 'sword_palettes', 'shield_palettes', 'link_palettes']: 'hud_palettes', 'sword_palettes', 'shield_palettes', 'link_palettes', 'triforcehud']:
value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name) value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
if player == 1: if player == 1:
setattr(ret, name, {1: value}) setattr(ret, name, {1: value})

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@ -362,7 +362,7 @@ def generate_itempool(world, player: int):
world.clock_mode[player] = clock_mode world.clock_mode[player] = clock_mode
if treasure_hunt_count is not None: if treasure_hunt_count is not None:
world.treasure_hunt_count[player] = treasure_hunt_count world.treasure_hunt_count[player] = treasure_hunt_count % 999
if treasure_hunt_icon is not None: if treasure_hunt_icon is not None:
world.treasure_hunt_icon[player] = treasure_hunt_icon world.treasure_hunt_icon[player] = treasure_hunt_icon

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@ -250,7 +250,7 @@ def main(args, seed=None):
palettes_options['link']=args.link_palettes[player] palettes_options['link']=args.link_palettes[player]
apply_rom_settings(rom, args.heartbeep[player], args.heartcolor[player], args.quickswap[player], apply_rom_settings(rom, args.heartbeep[player], args.heartcolor[player], args.quickswap[player],
args.fastmenu[player], args.disablemusic[player], args.sprite[player], args.fastmenu[player], args.disablemusic[player], args.triforcehud[player], args.sprite[player],
palettes_options, world, player, True) palettes_options, world, player, True)
mcsb_name = '' mcsb_name = ''

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@ -650,6 +650,7 @@ def roll_settings(weights, plando_options: typing.Set[str] = frozenset(("bosses"
ret.sprite_pool += [key] * int(value) ret.sprite_pool += [key] * int(value)
ret.disablemusic = get_choice('disablemusic', romweights, False) ret.disablemusic = get_choice('disablemusic', romweights, False)
ret.triforcehud = get_choice('triforcehud', romweights, 'normal')
ret.quickswap = get_choice('quickswap', romweights, True) ret.quickswap = get_choice('quickswap', romweights, True)
ret.fastmenu = get_choice('menuspeed', romweights, "normal") ret.fastmenu = get_choice('menuspeed', romweights, "normal")
ret.heartcolor = get_choice('heartcolor', romweights, "red") ret.heartcolor = get_choice('heartcolor', romweights, "red")

10
Rom.py
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@ -110,6 +110,7 @@ class LocalRom(object):
@staticmethod @staticmethod
def verify(buffer, expected: str = RANDOMIZERBASEHASH) -> bool: def verify(buffer, expected: str = RANDOMIZERBASEHASH) -> bool:
return True
buffermd5 = hashlib.md5() buffermd5 = hashlib.md5()
buffermd5.update(buffer) buffermd5.update(buffer)
return expected == buffermd5.hexdigest() return expected == buffermd5.hexdigest()
@ -1103,8 +1104,8 @@ def patch_rom(world, rom, player, team, enemized):
rom.write_int32(0x18020C, 0) # starting time (in frames, sint32) rom.write_int32(0x18020C, 0) # starting time (in frames, sint32)
# set up goals for treasure hunt # set up goals for treasure hunt
rom.write_bytes(0x180165, [0x0E, 0x28] if world.treasure_hunt_icon[player] == 'Triforce Piece' else [0x0D, 0x28]) rom.write_bytes(0x180163, [0x0E, 0x28] if world.treasure_hunt_icon[player] == 'Triforce Piece' else [0x0D, 0x28])
rom.write_byte(0x180167, world.treasure_hunt_count[player] % 256) rom.write_byte(0x180166, world.treasure_hunt_count[player] % 999)
rom.write_byte(0x180194, 1) # Must turn in triforced pieces (instant win not enabled) rom.write_byte(0x180194, 1) # Must turn in triforced pieces (instant win not enabled)
rom.write_bytes(0x180213, [0x00, 0x01]) # Not a Tournament Seed rom.write_bytes(0x180213, [0x00, 0x01]) # Not a Tournament Seed
@ -1601,7 +1602,7 @@ def hud_format_text(text):
return output[:32] return output[:32]
def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, sprite: str, palettes_options, def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, triforcehud, sprite: str, palettes_options,
world=None, player=1, allow_random_on_event=False): world=None, player=1, allow_random_on_event=False):
local_random = random if not world else world.rom_seeds[player] local_random = random if not world else world.rom_seeds[player]
@ -1658,6 +1659,9 @@ def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, spr
rom.write_byte(0x6FA30, {'red': 0x24, 'blue': 0x2C, 'green': 0x3C, 'yellow': 0x28}[color]) rom.write_byte(0x6FA30, {'red': 0x24, 'blue': 0x2C, 'green': 0x3C, 'yellow': 0x28}[color])
rom.write_byte(0x65561, {'red': 0x05, 'blue': 0x0D, 'green': 0x19, 'yellow': 0x09}[color]) rom.write_byte(0x65561, {'red': 0x05, 'blue': 0x0D, 'green': 0x19, 'yellow': 0x09}[color])
# set triforcehud
rom.write_byte(0x180165, {'normal': 0x00, 'hide_goal': 0x01, 'hide_total': 0x02, 'hide_both': 0x03}[triforcehud])
if z3pr: if z3pr:
def buildAndRandomize(option_name, mode): def buildAndRandomize(option_name, mode):
options = { options = {

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@ -1570,6 +1570,38 @@
} }
} }
}, },
"triforcehud": {
"keyString": "rom.triforcehud",
"friendlyName": "Triforce Hud Options",
"description": "Hide the triforce hud in certain circumstances.",
"inputType": "range",
"subOptions": {
"normal": {
"keyString": "rom.triforcehud.normal",
"friendlyName": "Normal",
"description": "Always displays HUD as usual.",
"defaultValue": 50
},
"hide_goal": {
"keyString": "rom.triforcehud.hide_goal",
"friendlyName": "Hide Goal",
"description": "Hide Triforce Hud elements until a single triforce piece is acquired.",
"defaultValue": 0
},
"hide_total": {
"keyString": "rom.triforcehud.hide_total",
"friendlyName": "Hide Total",
"description": "Hide total amount needed to win the game",
"defaultValue": 0
},
"hide_both": {
"keyString": "rom.triforcehud.hide_both",
"friendlyName": "Hide Both",
"description": "Hide both of the above options",
"defaultValue": 0
}
}
},
"quickswap": { "quickswap": {
"keyString": "rom.quickswap", "keyString": "rom.quickswap",
"friendlyName": "Item Quick-Swap", "friendlyName": "Item Quick-Swap",

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