id Tech: Standardizing and fixing display names (#4240)
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				|  | @ -112,7 +112,7 @@ class StartWithComputerAreaMaps(Toggle): | |||
| class ResetLevelOnDeath(DefaultOnToggle): | ||||
|     """When dying, levels are reset and monsters respawned. But inventory and checks are kept. | ||||
|     Turning this setting off is considered easy mode. Good for new players that don't know the levels well.""" | ||||
|     display_name="Reset Level on Death" | ||||
|     display_name = "Reset Level on Death" | ||||
| 
 | ||||
| 
 | ||||
| class Episode1(DefaultOnToggle): | ||||
|  |  | |||
|  | @ -102,7 +102,7 @@ class StartWithComputerAreaMaps(Toggle): | |||
| class ResetLevelOnDeath(DefaultOnToggle): | ||||
|     """When dying, levels are reset and monsters respawned. But inventory and checks are kept. | ||||
|     Turning this setting off is considered easy mode. Good for new players that don't know the levels well.""" | ||||
|     display_message="Reset level on death" | ||||
|     display_name = "Reset Level on Death" | ||||
| 
 | ||||
| 
 | ||||
| class Episode1(DefaultOnToggle): | ||||
|  |  | |||
|  | @ -104,7 +104,7 @@ class StartWithMapScrolls(Toggle): | |||
| class ResetLevelOnDeath(DefaultOnToggle): | ||||
|     """When dying, levels are reset and monsters respawned. But inventory and checks are kept. | ||||
|     Turning this setting off is considered easy mode. Good for new players that don't know the levels well.""" | ||||
|     display_message="Reset level on death" | ||||
|     display_name = "Reset Level on Death" | ||||
| 
 | ||||
|      | ||||
| class CheckSanity(Toggle): | ||||
|  |  | |||
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